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Changyou.com Limited will acquire 17173.com

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Like 17173.com

announced 11/30/2011 via BNC Analysis
 
 
 
 
 
 
 
 

Changyou.com Limited will acquire 17173.com

synopsis: Changyou.com Limited and its majority shareholder, Sohu.com Inc., jointly announced that they entered into a definitive agreement for Changyou to acquire from Sohu the business of 17173.com, a leading game information portal in China. 17173.com is widely regarded as an authoritative source of news for a wide variety of games.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou operates seven online games in China, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China, and the licensed Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong, Immortal Faith and San Jie Qi Yuan.
target parent: Sohu.com Inc.
target: 17173.com
17173.com is a leading game information portal in China.
price ($mm)
$163
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closed 12/14/2011 via Market Wire
 
 
 
 
 
 
 
 

Tagged, Inc. acquired hi5 Networks

synopsis: Tagged, the social network for meeting new people, announced it has completed the acquisition of hi5, another pioneering social network and one of the largest online communities in the world. Together, Tagged and hi5 create a unique social networking company that will dominate the social discovery category.
buyer: Tagged, Inc.
Based in San Francisco, Tagged is the social network for meeting new people. Tagged enables anyone to meet and socialize with new people through social games, customized profiles, virtual gifts, advanced browsing features and more.
target: hi5 Networks
hi5 Networks is among the top 10 social networks in the world as a leading social entertainment destination. Combining a robust social platform with premium content and game mechanics, it delivers a fun, expressive, and interactive entertainment experience to millions of users.
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closed 2/22/2011 via BusinessWire
 
 
 
 
 
 
 
 

GameRevolution acquired PlayStationLifeStyle

synopsis: Evolve Media Corp., an integrated digital media company, announced the acquisition of PlayStationLifeStyle, the largest PlayStation enthusiast site in the US. PlayStationLifeStyle will become a part of GameRevolution, the ultimate online destination for gamers.
buyer parent:Evolve Media Corp
buyer: GameRevolution
GameRevolution is the most well respected independent online gaming hub and the ultimate destination for gamers. Since 1996, GameRevolution.com has been offering its loyal audience gaming news, reviews and information, as well as exclusive content and editorial features.
target: PlayStationLifeStyle
Through 24/7 news updates, in-depth reviews, comprehensive trophy guides and a heavy focus on community, PlayStationLifeStyle has quickly risen to become the most-visited PlayStation-specific news and review site on the Internet.
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announced 7/27/2010 via BusinessWire
 
 
 
 
 
 
 
 

GameStop.com Inc. will acquire Kongregate Inc.

synopsis: GameStop Corp., the world's largest video game and entertainment software retailer, announced it has entered into an agreement to acquire Kongregate Inc., a leading social gaming destination and community for core gamers representing the fast-growing free-to-play gaming market.
buyer: GameStop.com Inc.(GME:$9,473.70)
GameStop is the world's largest video game and entertainment software retailer. The company operates 6,486 retail stores in 17 countries worldwide. The company also operates an e-commerce site, GameStop.com, and publishes Game Informer(R) magazine, a leading multi-platform video game publication.
target: Kongregate Inc.
Kongregate is a leading browser based game site with over 10 million monthly unique visitors who spend more than 23 million hours playing per month.
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closed 3/15/2012 via BNC Analysis
 
 
 
 
 
 
 
 

CBS Interactive Inc. purchased Giant Bomb & Comic Vine from Whiskey Media, LLC

synopsis: CBS Interactive acquired Giant Bomb, a gaming site, and Comic Vine, a comic book database, from Whiskey Media, LLC.
buyer parent:CBS Corporation
buyer: CBS Interactive Inc.
CBS Interactive is the premier online content network for information and entertainment. The company delivers highly engaging editorial programming that combines original, independent and user-generated content.
seller parent: BermanBraun, LLC
seller: Whiskey Media, LLC
Whiskey Media develops topical websites that are equal parts editorial and community. To date, they have built sites about video games, comic books, anime and politics.
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closed 5/5/2011 via PR Newswire
 
 
 
 
 
 
 
 

IGN Entertainment, Inc. acquired UGO Entertainment

synopsis: News Corporation's IGN Entertainment, the leading Internet media and services provider focused on the video game and entertainment enthusiast markets, announced the acquisition of Hearst Corporation's UGO Entertainment. UGO Entertainment creates quality lifestyle content for the coveted 18-34 male audience.
buyer parent:News Corporation
buyer: IGN Entertainment, Inc.
IGN Entertainment, a unit of News Corporation, is the leading Internet media and services provider focused on the video game and entertainment enthusiast markets. IGN's network of video game-related properties is the Web's leading video game information destination.
target parent: The Hearst Corporation
target: UGO Entertainment
UGO Entertainment creates quality lifestyle content for the coveted 18-34 male audience. The company’s flagship brands, UGO.com and 1UP.com, deliver in-depth daily coverage of the latest developments in games and entertainment.
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announced 3/2/2011 via Market Wire
 
 
 
 
 
 
 
 

Kenergy Scientific, Inc. will acquire I Won It Live Enterprises

synopsis: Kenergy Scientific, Inc. has announced that the company has completed a Letter of Intent to acquire all of the assets of I Won It Live Enterprises. The website, www.iwonitlive.com is believed to be the first website to offer members instant prizes for winning on line games where players play live against other contestants.
buyer: Kenergy Scientific, Inc.(KNSC:$0.00)
Kenergy Scientific, Inc. (formerly SpeechSwitch) was initially founded for the sales and servicing of speech recognition software. In 2009 the Kenergy Scientific Group was formed, dedicated to utilizing the company to deliver new ideas and products to improve the health and well-being of consumers.
target: I Won It Live Enterprises
I Won It Live Enterprises is believed to be the first website to offer members instant prizes for winning on line games where players play live against other contestants. It was created to give its members a chance to become a contestant on a live game show while sitting at their computer.
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closed 6/9/2010 via BNC Analysis
 
 
 
 
 
 
 
 

Virgin Media acquired WorldGaming.com

synopsis: Richard Branson's Virgin Media group has acquired World Gaming, a leading videogame tournament website.
buyer: Virgin Media(VMED:$3,804.40)
Virgin Media Inc., through its subsidiaries, provides of entertainment and communications services in the United Kingdom. The company operates through three segments: Consumer, Business, and Content.
target: WorldGaming.com
World Gaming is a leading videogame tournament website.
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closed 9/23/2008 via BusinessWire
 
 
 
 
 
 
 
 

Funtank, LLC acquired Candystand.com

synopsis: Funtank, LLC, a newly formed online entertainment publisher, announced that it has acquired one of the world wide web’s most heavily trafficked online gaming destinations, Candystand.com, from the Wm. Wrigley Jr. Company for an undisclosed fee.
buyer: Funtank, LLC
Funtank is a leading distributor of branded online gaming and entertainment. It owns and operates Candystand.com, one of the web’s premier branded gaming portals, the site is visited by millions of consumers each month who flock to the site's suite of over 100 flash and shockwave games.
target parent: Wm. Wrigley Jr. Company
target: Candystand.com
Candystand.com was among the web’s first branded gaming portals and over the past 11 years, has grown to become one of the most successful, garnering nearly 10-million user visits per month.
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closed 6/4/2008 via BusinessWire
 
 
 
 
 
 
 
 

Electronic Arts Inc. acquired ThreeSF

synopsis: Electronic Arts Inc. announced it has acquired ThreeSF, Inc., a social network for gamers. Financial terms were not disclosed. More information about EA’s plans for ThreeSF will be available in the weeks ahead.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: ThreeSF
ThreeSF is a social network for gamers run by former Napster founder Shawn Fanning. ThreeSF operates Rupture, a social networking site focused on computer games, which operates in a closed beta.
price ($mm)
$15
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closed 2/25/2008 via PR Newswire
 
 
 
 
 
 
 
 

CraveOnline.com acquired GameRevolution

synopsis: CraveOnline.com a leading lifestyle destination for men featuring video, movies, TV, music, sports, games, cars, humor and more, has acquired dominant gaming site, GameRevolution.com, continuing to support CraveOnline's position in the highly competitive online male youth market.
buyer parent:Evolve Media Corp
buyer: CraveOnline.com
CraveOnline.com is your source for everything that males crave on the net. We have everything you need from Videos and Music, to Video Games and Movie News & Trailers. We strive to get you the most up-to-date and coolest stuff around the web.
target: GameRevolution
GameRevolution is of the leading online sources for video game news, reviews and information written by avid gamers for gamers. Hundreds of thousands of passionate gaming fans frequent the site on a daily basis for industry scoops. Most of the site's content is user generated by loyal visitors.
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closed 1/11/2008 via BusinessWire
 
 
 
 
 
 
 
 

Indian 7Seas Technologies Ltd acquired Neodelight

synopsis: Maruti Sanker from Indian 7Seas Technologies Ltd. announced that it took over the international online gaming brand Neodelight. The brand includes the portal www.neodelight.com.
buyer: Indian 7Seas Technologies Ltd
7Seas Technologies Limited is an Indian game developer based in Hyderabad. It launched the online games portal www.onlinerealgames.com in May 2007 which is aimed at the Indian market. Their latest game Clean Sagar can be distributed freely and integrated on other websites at no cost.
target: Neodelight
Neodelight features more than 300 online casual games. The most popular Neodelight games are Turbospirit XT, Alex in Danger and Alex Trax. The latest neodelight game Mouse Maze can be distributed freely. Neodelight games are present on hundreds of websites.
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closed 8/13/2007 via
 
 
 
 
 
 
 
 

The Hearst Corporation acquired UGO Networks, Inc.

synopsis: Hearst Corporation announced that it will acquire UGO Networks, Inc., a leading online entertainment company. The privately held companies will complete the deal within the next several weeks. The acquisition is subject to regulatory approval. Terms were not disclosed.
buyer: The Hearst Corporation
The Hearst Corporation owns 12 daily newspapers and 14 weekly newspapers, 18 US consumer magazines (such as Cosmopolitan and Esquire), TV and radio stations (through 40%-owned Hearst Argyle Television), and a cartoon and features service (King Features).
target: UGO Networks, Inc.
UGO Entertainment's flagship website, UGO.com, and its owned and operated properties engage a massive audience of more than 40 million monthly unique visitors with a distinctive editorial voice and a passion for all things central to the Gamer lifestyle.
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closed 10/10/2006 via PR Newswire
 
 
 
 
 
 
 
 

Major League Gaming acquired GameBattles.com

synopsis: Major League Gaming, the first professional video game league, has acquired GameBattles.com, the world's leading online console tournament community. Chip Kellam, GameBattles.com founder, joins Major League Gaming as its VP of Technology. Terms of the deal were not disclosed.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity.
target: GameBattles.com
GameBattles supports the X-Box, PlayStation and Nintendo consoles, with more than 700,000 different teams competing in tournament ladders across 40 game titles. The GameBattles.com community numbers over 460,000 registered users and the site sees over 30 million page views per day.
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closed 11/7/2005 via PR Newswire
 
 
 
 
 
 
 
 

Ziff Davis Media, Inc. acquired FileFront.com

synopsis: Ziff Davis Media Game Group today announced that it has acquired FileFront.com, the leading destination site for videogame downloads. The acquisition immediately adds substantial new audience and reach to the Game Group's growing online portfolio.
buyer parent:Willis Stein & Partners
buyer: Ziff Davis Media, Inc.
Ziff Davis Media is a leading integrated media company serving the technology and videogame markets. The Company is an information services provider of technology media including publications, websites, conferences, events, eSeminars, eNewsletters and custom publishing.
target: FileFront.com
FileFront.com, the leading destination site for videogame downloads currently hosts over 600,000 files and generates over 30 million downloads per month.
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closed 1/12/2010 via Reuters
 
 
 
 
 
 
 
 

Shanda Interactive Entertainment Limited acquired Mochi Media

synopsis: China's second-largest online game company Shanda Games made its first U.S. acquisition, buying online game firm Mochi Media for $80 million, to advance its global ambition and consolidate its position in an increasingly competitive Chinese market.
buyer: Shanda Interactive Entertainment Limited(SNDA:$5,572.25)
Shanda Interactive Entertainment Limited is a leading interactive entertainment media company in China. Shanda offers a portfolio of diversified entertainment content including some of the most popular massively multi-player and casual online games in China.
target: Mochi Media
Mochi Media is the world's largest browser-based games network, with more than 140 million monthly active users and 15,000 games on nearly 40,000 publisher websites.
price ($mm)
$80
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 6/1/2009 via PR Newswire
 
 
 
 
 
 
 
 

Cicero Resources Corp. merged with Intelimax Media, Inc.

synopsis: Intelimax Media Inc. is pleased to announce the completion of a merger with Cicero Resources Corp., a company quoted on the OTC Bulletin Board. The resulting company is named Intelimax Media Inc. and will be engaged in the business of Internet media, content, advertising, publishing and software development.
buyer: Cicero Resources Corp.
Cicero Resources Corp. is an exploration-stage company. On January 30, 2008, the Company entered into an option agreement with Multi Metal Mining Corp. to purchase a gold prospect property in Nevada. As of January 30, 2009, due to a lack of funding, the agreement was terminated.
target: Intelimax Media, Inc.
Intelimax Media Inc. is an Internet services company focusing on online games, web content and advertising. Using its proprietary gaming and PPC listing platforms, Intelimax has released its own web properties and social network applications.
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closed 1/6/2009 via BusinessWire
 
 
 
 
 
 
 
 

UGO Entertainment acquired 1UP.com

synopsis: UGO Entertainment, a unit of Hearst Corp., announced that it will acquire 1UP.com, a premium brand and trusted site among hardcore gamers, and its associated properties including GameVideos.com, MyCheats.com and GameTab.com. The deal is structured as an asset purchase between UGO Entertainment and the Ziff Davis Games Group.
buyer parent:The Hearst Corporation
buyer: UGO Entertainment
UGO Entertainment's flagship website, UGO.com, and its owned and operated properties engage a massive audience of more than 40 million monthly unique visitors with a distinctive editorial voice and a passion for all things central to the Gamer lifestyle.
target parent: Insight Venture Partners
target: 1UP.com
1UP.com is a website that provides videogame reviews, news, and features gaming-related blogs, social networking, clubs, and contests.
price ($mm)
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announced 8/18/2008 via PR Newswire
 
 
 
 
 
 
 
 

Phantom Game Service, Inc. will purchase software patents and trademarks from Phantom Entertainment, Inc.

synopsis: Phantom Game Service, Inc. has completed an agreement to purchase technology and brand assets from Phantom Entertainment, Inc. the manufacturer of the Phantom Lapboard.
buyer: Phantom Game Service, Inc.
Phantom Game Service, Inc. Is a game streaming and distribution portal. The Company is in the development of its flagship product the Phantom Game Service (R). The Phantom Gaming Service (R) is an end-to-end, on-demand game portal delivering online games directly to your living room or PC.
seller: Phantom Entertainment, Inc.
Phantom Entertainment is an industry-leading, global entertainment and interactive game company. Phantom Entertainment has developed and is marketing its first product the Phantom Lapboard, a combination wireless keyboard, laser mouse and hard surface.
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closed 9/21/2011 via Market Wire
 
 
 
 
 
 
 
 

Tagged, Inc. acquired WeGame.com, Inc.

synopsis: Tagged, Inc., the social network for meeting new people, announced the acquisition of WeGame, a San Francisco based game discovery startup. WeGame was founded in 2007 as a new kind of social gaming application company. WeGame and its talented team make gaming experiences easier to discover and share.
buyer: Tagged, Inc.
Tagged was founded in 2004 by entrepreneurs Greg Tseng and Johann Schleier-Smith. Tagged first became popular in the United States and soon spread around the world. Over the years Tagged has grown to be one of the largest social networks in the world and among the most successful, too.
target: WeGame.com, Inc.
Founded in 2007, WeGame is the ultimate application for gamers. With WeGame, gamers can instantly discover, download and play free games from WeGame's top game partners, capture videos and screenshots from their favorite PC & Browser games, etc.
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announced 11/30/2011 via BNC Analysis

Changyou.com Limited will acquire 17173.com

synopsis: Changyou.com Limited and its majority shareholder, Sohu.com Inc., jointly announced that they entered into a definitive agreement for Changyou to acquire from Sohu the business of 17173.com, a leading game information portal in China. 17173.com is widely regarded as an authoritative source of news for a wide variety of games.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou operates seven online games in China, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China, and the licensed Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong, Immortal Faith and San Jie Qi Yuan.
target parent: Sohu.com Inc.
target: 17173.com
17173.com is a leading game information portal in China.
price ($mm)
$163
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 11/30/2011 via BNC Analysis

Changyou.com Limited will acquire 17173.com

synopsis: Changyou.com Limited and its majority shareholder, Sohu.com Inc., jointly announced that they entered into a definitive agreement for Changyou to acquire from Sohu the business of 17173.com, a leading game information portal in China. 17173.com is widely regarded as an authoritative source of news for a wide variety of games.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou operates seven online games in China, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China, and the licensed Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong, Immortal Faith and San Jie Qi Yuan.
target parent: Sohu.com Inc.
target: 17173.com
17173.com is a leading game information portal in China.
price ($mm)
$163
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 4/25/2011 via PR Newswire

Changyou.com Limited will acquire 7Road

synopsis: Sohu.com Inc. announced that its massively multi-player online role-playing game subsidiary, Changyou.com has entered into a definitive agreement with Shenzhen 7Road Technology Co., Ltd. ("7Road") under which it will acquire 68.258% of the equity of 7Road, a reputable web-based game company in China, and its affiliates.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou.com Limited is a leading developer and operator of online games in China. Changyou operates seven online games, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China.
target: 7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
price ($mm)
$68*
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*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target
closed 6/16/2011 via PR Newswire
 
 
 
 
 
 
 
 

GamersFirst acquired Fallen Earth, LLC

synopsis: GamersFirst announced the acquisition of the highly acclaimed post-apocalyptic third-person action multiplayer online game (MMO) Fallen Earth from Fallen Earth, LLC, a special purpose entity born out of Icarus Studios dedicated to the production of the independently produced and published, massively MMO unlike any other.
buyer: GamersFirst
GamersFirst is the leading Free2Play® MMO game publisher in the Western hemisphere. GamersFirst.com serves more than 30 million players in over 160 countries with offices throughout the Americas, Europe and Asia. GamersFirst.
target parent: Icarus Studios LLC
target: Fallen Earth, LLC
Formed in 2003, Fallen Earth, LLC is a special purpose entity born out of Icarus Studios dedicated to the production of the independently produced and published, massively multiplayer online game (MMO) unlike any other.
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announced 5/31/2011 via PR Newswire
 
 
 
 
 
 
 
 

Perfect World Co., Ltd. will acquire Cryptic Studios, Inc.

synopsis: Perfect World Co., Ltd., a leading online game developer and operator based in China, and Atari, S.A., announced that they have entered into an agreement whereby Perfect World would acquire 100% equity interest in Cryptic Studios, Inc., a California-based online game developer from Atari, the sole shareholder of Cryptic Studios.
buyer: Perfect World Co., Ltd.(PWRD:$2,470.43)
Perfect World Co., Ltd. is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms.
target parent: Atari Group
target: Cryptic Studios, Inc.
Cryptic Studios, Inc. is a leading developer of massively-multiplayer online role playing games, with a reputation for delivering profitable, on-time, on-budget titles. Cryptic utilizes a proprietary engine that contains all the tools needed to efficiently build and operate massive online games.
price ($mm)
$51
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closed 2/16/2011 via BNC Analysis
 
 
 
 
 
 
 
 

Webzen Inc. acquired YMIR Entertainment Co., Ltd.

synopsis: Webzen Inc. announced that they acquired ‘YMIR Entertainment. With the acquisition of YMIR Entertainment, Webzen now has variety of games in its portfolio to expand further in the global market.
buyer: Webzen Inc.(:$33.44)
Webzen Inc. is a video game publisher and video game developer based in South Korea. The company, together with its subsidiaries, also engages in software licensing and related services in other Asian countries
target: YMIR Entertainment Co., Ltd.
YMIR Entertainment Co., Ltd. develops online 3D MMORPG PC games. It offers its services in Europe, China, Japan, and North America. The company was founded in 1998 and is based in Seoul, South Korea.
price ($mm)
$70
rev ($mm)
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price / rev
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announced 12/10/2008 via Company Press Release
 
 
 
 
 
 
 
 

Atari, Inc. will acquire Cryptic Studios, Inc.

synopsis: Infogrames Entertainment, the parent company of Atari, announced that it has entered into a definitive agreement to fully acquire Cryptic Studios Inc., one of the world’s leading developers, publishers and operators of Massively Multiplayer Online (MMO) games.
buyer parent:Infogrames Entertainment S.A.
buyer: Atari, Inc.(ATAR:$80.13)
Atari, Inc. develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. Atari, Inc. is a majority-owned subsidiary of France- based Infogrames Entertainment SA, the largest interactive games publisher in Europe.
target: Cryptic Studios, Inc.
Cryptic Studios, Inc. is one of the leading independent developers of massively multiplayer online games. Cryptic is developing three major titles for the PC and current generation consoles, including Star Trek Online, Champions Online and an unannounced project.
price ($mm)
$28
rev ($mm)
$17
EBITDA ($mm)
price / rev
4.4
price / EBITDA
closed 7/5/2007 via
 
 
 
 
 
 
 
 

Shanda Interactive Entertainment Limited acquired Aurora Technology

synopsis: Shanda Interactive Entertainment Limited, or Shanda, a leading interactive entertainment media company in China, has signed an agreement to acquire Chengdu Aurora Technology Development Co. Ltd, or Aurora Technology, a leading developer and operator of massively multiplayer online role playing games, or MMORPG, in China.
buyer: Shanda Interactive Entertainment Limited(SNDA:$5,572.25)
Shanda Interactive Entertainment Limited is a leading interactive entertainment media company in China. Shanda offers a portfolio of diversified entertainment content including some of the most popular massively multi-player and casual online games in China.
target: Aurora Technology
Established in July 2004, Aurora Technology is recognized as one of the top brands in the domestic MMORPG market, with experienced team members and strong operational capabilities. The company's flagship game, Feng Yun Online, is a 3D MMORPG inspired by Chinese folk stories.
price ($mm)
$0.92
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closed 5/21/2007 via BusinessWire
 
 
 
 
 
 
 
 

Electronic Arts Inc. purchased a minority stake in The9 Limited

synopsis: Electronic Arts Inc., the world’s leading developer and publisher of interactive entertainment, announced an equity investment in one of China’s largest online game operators, The9 Limited. Upon completion of the equity investment, EA will own approximately 15 percent of the common shares of The9. The investment is roughly US$167 million.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: The9 Limited(NCTY:$760.52)
The9 Limited is a leading online game operator in China. The9’s business is primarily focused on operating and developing high-quality games for the Chinese online game players market. The9 directly or through affiliates operates licensed MMORPGs.
price ($mm)
$167*
rev ($mm)
$129
EBITDA ($mm)
$57
price / rev
8.6
price / EBITDA
19.5
closed 5/16/2007 via PR Newswire
 
 
 
 
 
 
 
 

Sony Online Entertainment LLC acquired Sigil Games Online, Inc.

synopsis: Sony Online Entertainment LLC, a global leader in the online games industry, today announced that it has completed a transaction to purchase key assets of Sigil Games Online, Inc.
buyer parent:Sony Corporation
buyer: Sony Online Entertainment LLC
Sony Online Entertainment is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets.
target: Sigil Games Online, Inc.
Sigil Games Online is a studio dedicated to creating massively multiplayer online games. Sigil Games Online is comprised of an all-star team of experienced developers with an impressive pedigree of commercially successful and critically acclaimed online games.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 8/10/2006 via PR Newswire
 
 
 
 
 
 
 
 

Sony Online Entertainment LLC acquired Worlds Apart Productions

synopsis: Sony Online Entertainment LLC, a global leader in the online games industry, has acquired key assets of Worlds Apart Productions, a premier independent developer of online trading card games. The acquisition will strengthen SOE's position as a leader in the online gaming space by allowing the company to extend the depth of its gaming offerings.
buyer parent:Sony Corporation
buyer: Sony Online Entertainment LLC
Sony Online Entertainment is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets.
target: Worlds Apart Productions
WAP builds and operates multiplayer online games. Specializing in online digital property games and role-playing games, Worlds Apart has accomplished a history of steady growth and successful, well-designed game titles that offer deep game play and attract strong player communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 9/9/2010 via GlobeNewswire
 
 
 
 
 
 
 
 

Shanda Games Limited will acquire Eyedentity Games

synopsis: Shanda Games Limited, a leading online game developer, operator and publisher in China, has reached an agreement to acquire Eyedentity Games, a leading online game development studio in Korea, as part of the Company's overall growth strategy in the global market.
buyer parent:Shanda Interactive Entertainment
buyer: Shanda Games Limited(GAME:$704.18)
Shanda Games Limited is a leading online game developer, operator and publisher in China, with a mission of becoming a leading global online game media platform.
target: Eyedentity Games
Eyedentity Games' proprietary game technology, the "Eternity Engine," features low system requirements while allowing for fast action, appealing visuals and thousands of massive gamers to enter the game world simultaneously.
price ($mm)
$95
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 4/21/2010 via BusinessWire
 
 
 
 
 
 
 
 

Warner Bros. Entertainment Inc. acquired Turbine, Inc.

synopsis: Warner Bros. Home Entertainment Group announced the acquisition of Turbine, Inc., the largest privately-held online gaming studio in North America, further strengthening Warner Bros.’ position as one of the industry’s fastest growing, full-scale games publishers.
buyer parent:Time Warner, Inc.
buyer: Warner Bros. Entertainment Inc.
Warner Bros. Entertainment Inc. is a fully integrated, broad-based entertainment company and a global leader in the creation, production, distribution, licensing and marketing of all forms of entertainment and their related businesses.
target: Turbine, Inc.
Turbine has created some of the most popular gaming worlds on the Internet, including Dungeons & Dragons Online®: Eberron Unlimited™, the world’s best free-to-play MMORPG and The Lord of the Rings Online™, the first and only MMORPG based on the books of J.R.R. Tolkien.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 2/22/2010 via Market Wire
 
 
 
 
 
 
 
 

Heatwave Interactive, Inc. purchased Gods & Heros from PlayGrid™

synopsis: Heatwave Interactive™ announced the acquisition of the intellectual property rights and all assets for Gods & Heroes: Rome Rising, the highly anticipated Roman mythology themed Massively Multiplayer Online game. As part of the transaction with PlayGrid™, Heatwave also obtained a source code license to the PlayGrid Platform.
buyer: Heatwave Interactive, Inc.
Based in Austin, TX, and established in 2007, Heatwave Interactive, Inc. is a game development studio and online publisher revolutionizing the entertainment landscape by creating cross-media properties for gaming, film, music and television.
seller: PlayGrid™
PlayGrid provides developers a complete solution to publish, market and operate online games. The PlayGrid Platform is the world's leading integrated technology solution for monetizing and servicing online content -- from the newest social web game to the big budget MMO.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 12/15/2009 via PR Newswire
 
 
 
 
 
 
 
 

KongZhong Corporation will acquire Shanghai Dacheng Network

synopsis: KongZhong Corporation, a leading mobile Internet company in China, announced that it has entered into a definitive agreement to acquire Shanghai Dacheng Network Technology Co., Ltd, a leading developer of three-dimensional (3D) massively multi-player online role-playing games (MMORPGs) based in Beijing and Shanghai.
buyer: KongZhong Corporation(KONG:$156.18)
KongZhong is a leading provider of advanced second generation wireless interactive entertainment, media, and community services to consumers in China. The Company delivers a broad range of services, through multiple technology platforms, which users can access directly from their mobile phones.
target: Shanghai Dacheng Network
Originally founded in 2004, Shanghai Dacheng Network Technology Co., Ltd. is a leading developer of 3D MMORPGs in China. With its self-developed 3D game engine, Dazzler3D, Dacheng is able to produce and operate 3D games for the unique technical requirements of the Chinese MMORPG market.
price ($mm)
$21
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 7/17/2007 via BusinessWire
 
 
 
 
 
 
 
 

CDC Games purchased OPTIC, the online games publishing division from CITIC Pacific

synopsis: CDC Games, a business unit of CDC Corporation and pioneer of the “free-to-play, pay-for-merchandise” model for online games in China, announced today that it has completed the acquisition of OPTIC, the online games publishing division of CITIC Pacific. OPTIC has established itself as one of the leading games publishers in China.
buyer parent:CDC Corporation
buyer: CDC Games
CDC Games is one of the market leaders of online and mobile games in China with over 90 million registered users. The company pioneered the "free-to-play, pay-for-merchandise" online games model in China with Yulgang. In March 2007, the company announced the formation of CDC Games Studio.
seller: CITIC Pacific
CITIC Pacific has unrivalled experience and expertise in operating businesses in China both on the mainland and Hong Kong. With an international management and excellent standards of corporate governance, our focus is on special steel manufacturing, iron ore mining, property development.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 9/15/2010 via PR Newswire
 
 
 
 
 
 
 
 

RealNetworks, Inc. acquired Backstage Technologies

synopsis: RealNetworks, Inc., the digital entertainment services company, announced it has acquired Canadian social games company Backstage Technologies Inc. Backstage will add valuable expertise in both engineering and monetizing games for social platforms to GameHouse, Real's digital games division.
buyer: RealNetworks, Inc.(RNWK:$335.69)
RealNetworks, Inc. delivers digital entertainment services to consumers via PC and mobile devices. Real created the streaming media category in 1995 and continues to offer pioneering products and services, including: RealPlayer, and a variety of mobile entertainment services.
target: Backstage Technologies
Backstage creates innovative social games for Facebook, MySpace, and other social networks. Backstage's prize collecting games of chance are recognized for their industry-leading engagement and user retention.
price ($mm)
$6.00
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 6/24/2010 via PR Newswire
 
 
 
 
 
 
 
 

Playdom, Inc. acquired Hive7

synopsis: Playdom, a leading social gaming company, announced it has acquired Hive7.com, Inc., a privately held social gaming startup based in Palo Alto, California. Hive7 has become one of the leading companies creating original and innovative social games on facebook, bebo, myspace, and other social networks.
buyer: Playdom, Inc.
Playdom is a leading social gaming company. As communicated in the tagline “Where players rule,” Playdom is committed to delivering the best possible player experience to its more than 28 million monthly active users on Facebook, MySpace, hi5, Tagged and iPhone.
target: Hive7
Founded in 2005, Hive7 focuses on building games played on Facebook and other social networks and is best known for Knighthood, a medieval themed game of combat and diplomacy. Its other titles on Facebook, Myspace, Bebo and other social networks include Youtopia, Kick-Off, and Sindicate.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 8/30/2010 via Market Wire
 
 
 
 
 
 
 
 

Idle Media Inc acquired Prison Block, Chixrus and Tweetvibe

synopsis: Idle Media, Inc. reported that it has closed on the previously announced acquisitions of the assets of three online properties: www.prisonblock.com, www.chixr.us, and www.tweetvibe.com.
buyer: Idle Media Inc(IDLM:$0.00)
Idle Media, Inc. is a publicly traded new media technology company that delivers cutting-edge content and online gaming through its wholly-owned operating companies, including Dat Piff (www.datpiff.com), a leading provider of online mix tapes and user-generated content.
target: Prison Block, Chixrus and Tweetvibe
www.prisonblock.com, www.chixr.us, and www.tweetvibe.com are three online gaming properties. PrisonBlock is an online prison mafia role-playing game. ChixRus is an online gaming network for girls. Tweetvibe provides twitter themes for movies, music, videogames, sports, tv, and many others.
price ($mm)
$0.04
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 8/6/2010 via BusinessWire
 
 
 
 
 
 
 
 

Zynga, Inc. acquired Unoh Inc.

synopsis: Zynga announced that it has acquired Tokyo-based Unoh, one of Japan’s leading social games companies. Unoh will be part of the foundation of Zynga Japan’s mobile product efforts, which will be a joint venture between SoftBank Group and Zynga, accelerating Zynga Japan’s entry into the Japanese social gaming market.
buyer: Zynga, Inc.(ZNGA:$1,140.10)
Zynga has over 230 million monthly active users playing its games. These games include FarmVille, Treasure Isle, Zynga Poker, Mafia Wars, YoVille, Café World, FishVille and PetVille, which are available on Facebook, MySpace, Yahoo! and the iPhone.
target: Unoh Inc.
Unoh is one of Japan’s pioneering social game companies, founded in 2001, with top hits Machitsuku!, Band Yarouyo!, and Kaizoku Chronicle.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 8/6/2010 via Wall Street Journal
 
 
 
 
 
 
 
 

Google Inc. acquired Slide, Inc.

synopsis: Google Inc. said it has bought social widget maker Slide Inc., a deal that gives the Internet search leader a team of developers with extensive social-networking experience. Slide develops applications and virtual goods for Facebook, MySpace and other websites.
buyer: Google Inc.(GOOG:$37,905.00)
Google's innovative search technologies connect millions of people with information every day. Google is a top web property in all major global markets. Google's targeted advertising program provides businesses with measurable results, while enhancing the overall web experience for users.
target: Slide, Inc.
Slide is the pioneer app developer on popular social networking sites like Facebook and MySpace. Slide offer millions of people worldwide the ability to engage, communicate and socialize with one another through portfolio of fun apps and virtual communities.
price ($mm)
$179
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 7/27/2010 via BNC Analysis
 
 
 
 
 
 
 
 

The Walt Disney Company acquired Playdom, Inc.

synopsis: Walt Disney is making a big move into social games, with the purchase of social game developer Playdom for up to $763.2 million. Over the last year, Playdom has been rapidly expanding its line-up of titles through the acquisition of eight gaming startups. It now ranks as the top social game developer on MySpace and the fourth biggest on Facebook.
buyer: The Walt Disney Company(DIS:$40,893.00)
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with four business segments: media networks, parks and resorts, studio entertainment and consumer products.
target: Playdom, Inc.
Playdom is a leading social gaming company. As communicated in the tagline “Where players rule,” Playdom is committed to delivering the best possible player experience to its more than 28 million monthly active users on Facebook, MySpace, hi5, Tagged and iPhone.
price ($mm)
$563
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 7/8/2010 via PR Newswire
 
 
 
 
 
 
 
 

MTV Networks acquired Social Express, Inc.

synopsis: MTV Networks, a division of Viacom, Inc., announced that it has acquired Social Express, Inc., a social gaming development company, marking the company's first entry into the social gaming space. MTV Networks will develop social games based on original IP, as well as shows and characters from MTV, Nickelodeon and its other brands.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Social Express, Inc.
Social Express, Inc., a social gaming development company.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target

Like 17173.com


17173.com

hi5 Networks

PlayStationLifeStyle

Kongregate Inc.

Whiskey Media, LLC

UGO Entertainment

I Won It Live Enterprises

WorldGaming.com

Candystand.com

ThreeSF

GameRevolution

Neodelight

UGO Networks, Inc.

GameBattles.com

FileFront.com

Mochi Media

Intelimax Media, Inc.

1UP.com

Phantom Entertainment, Inc.

WeGame.com, Inc.

17173.com

17173.com

7Road

Fallen Earth, LLC

Cryptic Studios, Inc.

Cryptic Studios, Inc.

Aurora Technology

The9 Limited

Sigil Games Online, Inc.

Worlds Apart Productions

Eyedentity Games

Turbine, Inc.

PlayGrid™

Shanghai Dacheng Network

CITIC Pacific

Backstage Technologies

Hive7

Prison Block, Chixrus and Tweetvibe

Unoh Inc.

Slide, Inc.

Playdom, Inc.

Social Express, Inc.

Geography
Matching Companies
Ticker:
 
 
 
 
 
 
 
 
Galaxy4Gamers
Galaxy4gamers is a gaming site with an online gaming platform that lets users to interact with other gamers and win money playing video games for the Xbox 360 and Playstation3 video game consoles.
year
rev ($mm)
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EBIT ($mm)
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Employees
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Ticker:
 
 
 
 
 
 
 
 
GamerDNA
GamerDNA is building a community for the millions of people globally who are passionate about the immersive, engaging experiences that can be found through games. GamerDNA is led by a team of online media and computer games veterans from Eprise, New York Times Digital and Electronic Arts Mythic.
year
rev ($mm)
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EBIT ($mm)
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Employees
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Ticker:
 
 
 
 
 
 
 
 
Intelimax Media, Inc.
Intelimax Media Inc. is an Internet services company focusing on online games, web content and advertising. Using its proprietary gaming and PPC listing platforms, Intelimax has released its own web properties and social network applications.
year
rev ($mm)
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Employees
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Ticker:
 
 
 
 
 
 
 
 
Kongregate Inc.
Kongregate is a leading browser based game site with over 10 million monthly unique visitors who spend more than 23 million hours playing per month.
year
rev ($mm)
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Employees
  • drill down
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Ticker:
 
 
 
 
 
 
 
 
Phantom Game Service, Inc.
Phantom Game Service, Inc. Is a game streaming and distribution portal. The Company is in the development of its flagship product the Phantom Game Service (R). The Phantom Gaming Service (R) is an end-to-end, on-demand game portal delivering online games directly to your living room or PC.
year
rev ($mm)
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EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
rev ($mm)
$69.09
EBITDA ($mm)
($7.87)
EBIT ($mm)
($11.57)
Net Income ($mm)
Employees
144
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Pangea Media
Pangea Media is a casual entertainment and online advertising company that uses the power of quizzes to bring consumers and marketers together. Pangea operates a network of quiz sites including Quibblo.com, QuizRocket.com and MyCareerQuizzes.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: ZUM
 
 
 
 
 
 
 
 
ZoomerMedia Ltd.
ZoomerMedia Limited is a publicly traded multi-media company devoted exclusively to the needs and interests of Canada’s 14.5 million 45plus. ZoomerMedia offers advertisers customized and creative multi-platform campaigns to reach this coveted demographic.
year
2011
rev ($mm)
$37.32
EBITDA ($mm)
$6.14
EBIT ($mm)
$0.82
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Imaginova Corp.
Imaginova Corp.
Imaginova, a leading digital media and commerce company, is the preeminent online destination for the Intellectually Curious. The Imaginova Network of media properties delivers engaging and entertaining editorial and multimedia content to a robust community of curious and well-informed users.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: IT:BNG
 
 
 
 
 
 
 
 
Buongiorno S.p.A.
Buongiorno is a global enabler of the mobile connected life. The company is the preferred partner for telecoms, enterprises, handset and connected device manufacturers, supporting them in delivering customized mobile data experiences.
year
2011
rev ($mm)
$303.53
EBITDA ($mm)
$32.11
EBIT ($mm)
$17.76
Net Income ($mm)
$18.81
Employees
848
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
SendMe, Inc.
SendMe, Inc. turns any mobile phone into a portable playground. As the premier mobile media company, SendMe's family of destination sites lets you take the fun from the Web to your mobile phone with the broadest and best content, entertainment and community out there.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Populis
With a network of over 500 web properties visited by more than 26 million unique users every month, Populis provides vibrant content to passionate communities, crowdsourced from a team of expert collaborators and published on its wholly owned and operated websites.
year
2010
rev ($mm)
$56.26
EBITDA ($mm)
$3.45
EBIT ($mm)
$2.79
Net Income ($mm)
$1.72
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
BV! Media
BV! Media operates an Internet advertising network with over 400 sites. It is also a publisher of the BRANCHEZ-VOUS! portal, which produces and commercializes French-language Internet content.
year
2010
rev ($mm)
$13.19
EBITDA ($mm)
$1.86
EBIT ($mm)
$1.46
Net Income ($mm)
$0.92
Employees
  • drill down
  • watch
Ticker: RGRP
 
 
 
 
 
 
 
 
ROO Group, Inc.
ROO Group, Inc.
ROO Group Inc. through its 100% subsidiary ROO Media Corporation, is the online video solutions company focused on meeting the specific needs of large enterprise companies globally.
year
2006
rev ($mm)
$9.77
EBITDA ($mm)
$14.07
EBIT ($mm)
($6.15)
Net Income ($mm)
Employees
100
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
DigiCurve, Inc.
DigiCurve, Inc. is a multimedia producer and provider of online content.
year
rev ($mm)
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EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
GamersFirst
GamersFirst is the leading Free2Play® MMO game publisher in the Western hemisphere. GamersFirst.com serves more than 30 million players in over 160 countries with offices throughout the Americas, Europe and Asia. GamersFirst.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
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Ticker:
 
 
 
 
 
 
 
 
NCsoft Corporation
NCsoft Corporation
NCsoft Corporation develops and publishes online games. Its online games include Aion, City of Heroes, Guild Wars, and Lineage. The company also publishes casual games in various regional markets. The company is headquartered in Seoul, South Korea and operations all over the world.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: PWRD
 
 
 
 
 
 
 
 
Perfect World Co., Ltd.
Perfect World Co., Ltd. is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms.
year
2010
rev ($mm)
$2,470.43
EBITDA ($mm)
($26.15)
EBIT ($mm)
($27.45)
Net Income ($mm)
Employees
4143
  • drill down
  • watch
Ticker: NCTY
 
 
 
 
 
 
 
 
The9 Limited
The9 Limited is a leading online game operator in China. The9’s business is primarily focused on operating and developing high-quality games for the Chinese online game players market. The9 directly or through affiliates operates licensed MMORPGs.
year
2009
rev ($mm)
$760.52
EBITDA ($mm)
($229.57)
EBIT ($mm)
($403.97)
Net Income ($mm)
Employees
1010
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Eyedentity Games
Eyedentity Games' proprietary game technology, the "Eternity Engine," features low system requirements while allowing for fast action, appealing visuals and thousands of massive gamers to enter the game world simultaneously.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
PlayGrid™
PlayGrid provides developers a complete solution to publish, market and operate online games. The PlayGrid Platform is the world's leading integrated technology solution for monetizing and servicing online content -- from the newest social web game to the big budget MMO.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Shanghai Dacheng Network
Originally founded in 2004, Shanghai Dacheng Network Technology Co., Ltd. is a leading developer of 3D MMORPGs in China. With its self-developed 3D game engine, Dazzler3D, Dacheng is able to produce and operate 3D games for the unique technical requirements of the Chinese MMORPG market.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Turbine, Inc.
Turbine, Inc.
Turbine has created some of the most popular gaming worlds on the Internet, including Dungeons & Dragons Online®: Eberron Unlimited™, the world’s best free-to-play MMORPG and The Lord of the Rings Online™, the first and only MMORPG based on the books of J.R.R. Tolkien.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Playdom, Inc.
Playdom is a leading social gaming company. As communicated in the tagline “Where players rule,” Playdom is committed to delivering the best possible player experience to its more than 28 million monthly active users on Facebook, MySpace, hi5, Tagged and iPhone.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga Inc. is the world's leading provider of social game services with more than 240 million monthly active users playing its games. Zynga's games are available on a number of global platforms, including Facebook, Zynga.com, Google+, Tencent, Apple iOS and Google Android.
year
2011
rev ($mm)
$1,140.10
EBITDA ($mm)
($0.86)
EBIT ($mm)
($0.87)
Net Income ($mm)
Employees
2846
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
6waves Inc.
6waves Lolapps (6L) is a leading global publisher and developer of social and mobile games. 6L's publishing network helps independent developers grow their games' audiences and improve their performance in the market through a broad range of services.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Expedite 5, Inc.
Expedite 5, Inc.
Expedite 5, Inc. operates as an online and mobile gaming company that develops a range of social network games and mobile applications. They operate various consumer Websites, including gimme5games.com and zattikka.com, which offers browser based games to its customers worldwide.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Kabam, Inc.
Kabam is the leader in the free-to-play, hardcore social games arena that is transforming the traditional gaming industry. It designs its games for the core gamer, combining the deep, immersive gameplay found in MMO games with the connectivity and interaction of social networks.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Lolapps Inc.
Founded in 2008, Lolapps is a social games and technology company venture backed by Polaris Venture Partners and Ron Conway. Creator of the hugely successful Ravenwood Fair, Lolapps has over 25 million monthly active users across multiple social networks, including Facebook.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Peak Games
Peak Games is the largest and fastest‐growing gaming company focusing on emerging markets including Turkey and MENA. Peak has more than 20 million active players drawn from one of the world's fastest growing gaming markets.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch

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