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MTV Networks, acquired Xfire, Inc.

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Like Xfire, Inc.

closed 5/10/2006 via PR Newswire

MTV Networks, acquired Xfire, Inc.

synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/9/2012 via Company Press Release

Playfire merged with Green Man Gaming Limited,

synopsis: Green Man Gaming has merged with Playfire, a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards.
buyer: Green Man Gaming Limited
Green Man Gaming Limited, a digital PC retailer, operates greenmangaming.com, an online digital distribution and entertainment platform. Its greenmangaming.com enables consumers, publishers, and partners to buy and re-sell digitally downloaded games for use on specified hardware platforms.
target: Playfire
Playfire operates a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards. Playfire was founded in 2007 and is based in London, United Kingdom.
price ($mm)
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EBITDA ($mm)
EV / rev
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closed 1/29/2013 via PR Newswire

Wargaming.net, acquired Day 1 Studios

synopsis: Wargaming, the leading free-to-play massively multiplayer online (MMO) developer and publisher behind the award-winning World of Tanks, announced its acquisition of Chicago-based Day 1 Studios for $20 million. The acquisition is a key milestone for Wargaming's strategy of expanding into compelling console-focused gaming experiences.
buyer: Wargaming.net
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Wargaming is focused on its team-based MMO war series dedicated to mid-20th century warfare that will include the company's flagship armored MMO World of Tanks.
target: Day 1 Studios
Day 1 Studios is a leading independent developer dedicated to the craft of creating revolutionary, interactive entertainment. The company is based in Chicago.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/17/2012 via BusinessWire

Gamepot, Inc. will be merged with Aeria Games & Entertainment, Inc.,

synopsis: Aeria Games & Entertainment, Inc., a leading global publisher of free-to-play online games, announced it is joining forces with Gamepot, Inc., a leading Japanese publisher and developer of PC and mobile games, to create a global operation. The combined entity will have a worldwide gaming reach with a portfolio of over 50 PC and mobile games.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
Aeria Games is a leading destination for free-to-play online multiplayer games. Aeria Games publishes and develops high quality online games in nine languages—English, German, French, Spanish, Portuguese, Polish, Italian, Turkish, and Russian—covering more than 30 countries.
target parent: Sony Corporation
target: Gamepot, Inc.
Gamepot is a top-4 Japanese publisher with PC, browser and mobile game titles in its portfolio. Its Tokyo headquarters are home to both publishing and development staff, with additional mobile developers located in the Korean office.
price ($mm)
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EBITDA ($mm)
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closed 12/12/2012 via BNC Analysis

Disney Interactive Studios, acquired Studio Ex

synopsis: Disney is acquiring South Korean game developer Studio Ex to push aggressively into the Asian market with free-to-play multiplayer games. The game studio will focus on developing free-to-play games for the Asian market based on new brands or existing Disney properties.
buyer parent:The Walt Disney Company
buyer: Disney Interactive Studios
Disney Interactive Studios, the interactive entertainment affiliate of The Walt Disney Company, is a global business unit that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide.
target: Studio Ex
Studio Ex is a game development studio based in South Korea. Studio Ex focuses on multiplayer, free-to-play online and mobile games.
price ($mm)
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EBITDA ($mm)
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closed 1/5/2012 via BusinessWire

Aeria Games & Entertainment, Inc., acquired ijji Games, LLC

synopsis: Aeria Games, a leading destination for free-to-play online multiplayer games, has acquired ijji Games LLC, a popular free-to-play online gaming portal, from NHN Corporation as part of a strategic agreement that gives Aeria Games the first right with preferential treatment to publish NHN online games worldwide outside of Asia.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
With a rapidly growing community of over 35 million core players and a deep portfolio of development partners, Aeria Games & Entertainment is a leading destination for free-to-play online multiplayer games.
target parent: NHN Corporation
target: ijji Games, LLC
ijji Games, LLC is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA. Games hosted at ijji range from traditional shooters and MMORPGs to more accessible casual games.
price ($mm)
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announced 4/25/2011 via PR Newswire

Changyou.com Limited, will acquire 7Road

synopsis: Sohu.com Inc. announced that its massively multi-player online role-playing game subsidiary, Changyou.com has entered into a definitive agreement with Shenzhen 7Road Technology Co., Ltd. ("7Road") under which it will acquire 68.258% of the equity of 7Road, a reputable web-based game company in China, and its affiliates.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou.com Limited is a leading developer and operator of online games in China. Changyou operates seven online games, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China.
target: 7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
price ($mm)
$68*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/19/2011 via BusinessWire

MindJolt Games, acquired Hallpass Media

synopsis: MindJolt, one of the largest cross-platform game developers and publishers, has announced the acquisition of Hallpass Media, a popular online gaming network consisting of vertically focused game destinations. The acquisition brings over four million gamers and nearly 1,500 new games to the MindJolt platform.
buyer parent:Austin Ventures, L.P.
buyer: MindJolt Games
MindJolt is one of the largest cross-platform game developers and publishers with over 30 million mobile downloads and reaching over 25 million users across the web. MindJolt gives developers a way to expand their reach to all web-enabled devices.
target: Hallpass Media
Hallpass Media is a popular online gaming network consisting of vertically focused game destinations. Hallpass Media has grown to over 4 million gamers and is quickly becoming the premier online gaming destination for all ages.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/6/2010 via Market Wire

Publishers Clearing House, acquired Funtank, LLC

synopsis: Publishers Clearing House announced that it has acquired Funtank LLC and its Candystand.com property, the web's leading casual and branded gaming destination. Each month, the site hosts 11 million users and has recently expanded its presence to the mobile and social gaming space.
buyer: Publishers Clearing House
Publishers Clearing House (PCH) is a leading multi-channel direct marketer of value-based consumer products and magazines. PCH has awarded nearly $200 million in prizes and offers free credit and 100% satisfaction guaranteed on all items purchased through the mail or from its website.
target: Funtank, LLC
Funtank is a leading distributor of branded online gaming and entertainment. It owns and operates Candystand.com, one of the web’s premier branded gaming portals, the site is visited by millions of consumers each month who flock to the site's suite of over 100 flash and shockwave games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/26/2010 via Company Press Release

Google Inc., acquired LabPixies

synopsis: Google went shopping recently and added Labpixies to its repertoire of acquired properties. For those unfamiliar with the small start-up out of Israel, Labpixies is a development company that has produced a plethora of casual games and applications/gadgets for Facebook, Android, the iPhone OS, and more.
buyer: Google Inc.(GOOG:$50,175.00)
Google's innovative search technologies connect millions of people with information every day. Google is a top web property in all major global markets. Google's targeted advertising program provides businesses with measurable results, while enhancing the overall web experience for users.
target: LabPixies
LabPixies is a leading provider of personalized web content and technology. Our mission is to provide the ultimate personalize online experience, bringing together the most advanced web technologies and services in a customizable, easy to use interface.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/26/2010 via PR Newswire

Perfect World Co., Ltd., will acquire C&C Media Co., Ltd.

synopsis: Perfect World Co., Ltd., a leading online game developer and operator based in China, announced that it has entered into agreements to acquire 100% equity interest in C&C Media Co., Ltd., a Japanese online game operator from ATLUS Co., Ltd. ("ATLUS").
buyer: Perfect World Co., Ltd.(PWRD:$2,983.44)
Perfect World Co., Ltd. is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms.
target parent: Atlus Co Ltd.
target: C&C Media Co., Ltd.
C&C Media Co., Ltd. built a website, "MK-STYLE," featuring online games and game services for individual users. Supported by its strong operations team, the breadth of C&C Media's operations will continue to grow.
price ($mm)
$21
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/22/2010 via BNC Analysis

The9 Limited, acquired Red 5 Studios Inc.

synopsis: The9 Limited, an online game developer and operator in China, and Red 5 Studios, Inc., an online game developer in the United States, jointly announced that they have completed the agreement pursuant to which The9 invested a total amount of approximately US$20 million for a majority interest in Red 5.
buyer: The9 Limited(NCTY:$760.52)
The9 Limited is a leading online game operator in China. The9’s business is primarily focused on operating and developing high-quality games for the Chinese online game players market. The9 directly or through affiliates operates licensed MMORPGs.
target: Red 5 Studios Inc.
Located in Irvine, CA, Red 5 Studios is dedicated to bringing together millions of gamers across the world by creating immersive worlds, intriguing stories and compelling characters. Red 5 may be reached on the web at red5studios.com.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/7/2010 via Market Wire

Cascadia Investments, Inc., acquired CustomFlashGames.com

synopsis: Cascadia announced that it has acquired a majority stake in CustomFlashGames.com. CustomFlashGames.com creates ready-to-launch Flash games for clients as well as multiple in-house projects. Cascadia plans to expand CustomFlashGames.com into an online marketplace, which is rapidly expanding.
buyer: Cascadia Investments, Inc.(CDIV:$0.00)
Cascadia Investments, Inc. is a publicly traded, real estate development company operating in the Pacific Northwest.
target: CustomFlashGames.com
CustomFlashGames.com creates ready-to-launch Flash games for clients as well as multiple in-house projects.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/24/2010 via PR Newswire

China Architectural Engineering, Inc., acquired Shanghai ConnGame

synopsis: China Architectural Engineering, Inc., a provider of high-end building envelope systems services, announced that the Company has completed its acquisition of 60% ownership of Shanghai ConnGame Network Ltd. a MMORPG developer and operator, in exchange for 25 million shares of the Company's common stock.
buyer: China Architectural Engineering, Inc.(CAEI:$117.19)
China Architectural Engineering, Inc. is a leader in the design, engineering, fabrication and installation of high-end curtain wall systems, roofing systems, steel construction systems, and eco-energy systems.
target: Shanghai ConnGame
Shanghai ConnGame develops and operates Massively Multiplayer Online Role Playing Games (MMORPGs) in China. ConnGame focuses on self-developed MMORPGs game titles that are based on China's iconic characters and nostalgic epochs.
price ($mm)
$33*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/10/2009 via Company Press Release

Zattikka, Ltd., acquired gimme5games

synopsis: Zattikka, a major new player in the social gaming market, has acquired respected browser gaming portal and iPhone publisher, Gimme5games. Created by industry stalwart Tim Chaney and ex Yahoo! Europe CEO Mark Opzoomer, Zattikka is set to become the pinpoint destination address for internet and mobile gaming development and distribution.
buyer: Zattikka, Ltd.
Zattikka is a blend of videogame, internet platform/distribution and internet/mobile gaming talent targeting fast track growth via acquisition of development talent and creation of IP.
target: gimme5games
With 140M gameplays of its flash releases, Gimme5games publishes and distributes browser based game titles through its portal http://www.gimme5games.com as well as releasing smartphone adaptations of selected titles.
price ($mm)
$0.16
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/16/2009 via PR Newswire

Sony Online Entertainment LLC, acquired Octopi LLC

synopsis: Sony Online Entertainment LLC (SOE) now owns the ground-breaking, critically acclaimed PoxNora online collectible strategy game and the other key assets for future game development from Tucson-based Octopi, LLC.
buyer parent:Sony Corporation
buyer: Sony Online Entertainment LLC
Sony Online Entertainment is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets.
target parent: Liberty Media Corporation
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/12/2009 via BusinessWire

Nexway, acquired Boonty

synopsis: Mathieu and Roman Nouzareth, the founders of Boonty, one of the largest casual games platforms, announced the sale of Boonty to Nexway for an undisclosed amount. The sale allows the management to focus on Cafe.com, their social games site, where casual gamers play, win and meet others within a friendly, safe, social environment.
buyer: Nexway
Nexway is a distributor and partner of software and video games publishers. Nexway acts as a distributor via its network of e-channels on the major portals of the European Internet scene and as a service provider / ASP integrator for publishers who benefit from Nexway’s e-commerce expertise.
target parent: Cafe.com
target: Boonty
One of the largest casual games platforms in the world, operates in more than 25 countries. The company’s customized end-to-end solutions have been implemented by major publishers, Internet portals, ISPs, mobile phone operators, advertisers, Internet communities, and PC manufacturers globally.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/22/2008 via Market Wire

Ray Flame Entertainment, Inc., will acquire Peak Virtual Entertainment, Inc.

synopsis: Ray Flame Entertainment Inc., a leading browser-based game publisher, announced that it has reached definitive acquisition terms with Peak Virtual Entertainment Inc. (PKVE). The PKVE platform and its two games will be migrated to Webmmo.com, the official game platform of Ray Flame Entertainment.
buyer: Ray Flame Entertainment, Inc.
Ray Flame Entertainment Inc. is striving to redefine and expand the American and European online gaming market by bringing free to play and yet most intriguing browser based and client based Massively Multiplayer Online Games (MMOG) to our players.
target: Peak Virtual Entertainment, Inc.
Peak Virtual Entertainment, PKVE, is a leading MMO browser game developer and publisher in China. PKVE currently has about 200,000 registered users and two game titles: The Legacy of Holy Castle and Banish Land, both in open beta.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/3/2008 via BusinessWire

Electronic Arts Inc., acquired J2MSoft, Inc.

synopsis: Electronic Arts Inc. announced the acquisition of J2MSoft Inc. (J2M), a Korean developer of PC online games. J2M develops free-to-play online games which are monetized through micro-transactions and advertising.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: J2MSoft, Inc.
J2MSoft, Inc. develops free-to-play online games which are monetized through micro-transactions and advertising. Online games created and wholly owned by J2M include RayCity, TAAN, and Debut.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/28/2008 via BusinessWire

Octopi LLC, will acquire Octopi LLC

synopsis: Dan Kopycienski and Octopi Holdings, LLC announced an agreement to re-acquire all of the assets of Octopi Inc from its parent company, FUN Technologies Inc.
buyer: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
target parent: Liberty Media Corporation
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target
closed 5/10/2006 via PR Newswire

MTV Networks, acquired Xfire, Inc.

synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2010 via PR Newswire

The Access Network Company, acquired College Media Network

synopsis: The Access Network Company announced that it will take over operations of College Media Network. College Media Network is the provider of the most widely used online content management software platform for college newspapers, encompassing more than 600 websites nationwide and providing daily online content to over 5 million people.
buyer: The Access Network Company
The Access Network(SM) is the premier online city guide content management software platform for premium brands, publishers, and local merchants.
target parent: Viacom Inc.
target: College Media Network
College Media Network is the provider of the most widely used online content management software platform for college newspapers, encompassing more than 600 websites nationwide and providing daily online content to over 5 million unique college students and alumni each month.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/8/2010 via PR Newswire

MTV Networks, acquired Social Express, Inc.

synopsis: MTV Networks, a division of Viacom, Inc., announced that it has acquired Social Express, Inc., a social gaming development company, marking the company's first entry into the social gaming space. MTV Networks will develop social games based on original IP, as well as shows and characters from MTV, Nickelodeon and its other brands.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Social Express, Inc.
Social Express, Inc., a social gaming development company.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/22/2008 via PR Newswire

MTV Networks, acquired Social Project, Inc.

synopsis: MTV Networks, a division of Viacom announced it has acquired Social Project, Inc., its partner in building the Flux social media platform. Previously, MTVN held a minority stake in Social Project.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Social Project, Inc.
Social Project, Inc. was a partner in building the Flux social media platform. Flux allows users to share and interact with content across a growing network of more than 1,000 entertainment, pop culture and music Web sites with more than 7.5 million registered users.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/5/2007 via Financial Times

Prof-Media Management LLC, purchased MTV Russia from MTV Networks

synopsis: MTV, part of Viacom, the media company that also owns Paramount Pictures, sold its 53 per cent share in MTV Russia to Prof-Media, a local company with interests in film production, theatres and radio. Prof-Media acquired 100 per cent of the venture and will run the network under a licence agreement.
buyer: Prof-Media Management LLC
Prof-Media is one of the largest and most diversified media holdings in Russia, one of the leaders in the newspaper, magazine, radio and cinema markets. The holding is a major private investor in the Russian cinema industry.
seller parent: Viacom Inc.
seller: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
price ($mm)
$360
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/18/2006 via PR Newswire

MTV Networks, acquired Quizilla, LLC

synopsis: MTV Networks, a division of Viacom Inc. has acquired Quizilla.com, an online, user-generated community of original teen authors who create and share quizzes, fiction, non-fiction, poetry, polls, and other creative content. The website was acquired from Gorilla Nation Media, LLC, on behalf of the Nickelodeon/MTVN Kids and Family Group.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target parent: Gorilla Nation Media, LLC
target: Quizilla, LLC
Quizilla.com is an online, user-generated community of original teen authors (14 years and up) who create and share quizzes, fiction, non-fiction, poetry, polls, and other creative content.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/27/2006 via PR Newswire

MTV Networks, acquired Harmonix Music Systems, Inc.

synopsis: MTV Networks, a unit of Viacom Inc, announced that on October 27, 2006, it closed its $175 million acquisition of Harmonix Music Systems, Inc., the developer of the PlayStation 2 hit Guitar Hero and other music gaming titles. The Company announced it had reached a definitive agreement to acquire Harmonix on September 22, 2006.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Harmonix Music Systems, Inc.
Harmonix is a videogame development company. The company specializes in music-based games and is renowned for groundbreaking design innovation. Harmonix began not to develop videogames, but rather to invent new ways for non-musicians to experience the unique joy that comes from making music.
price ($mm)
$175
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/1/2006 via

MTV Networks, acquired Atom Entertainment, Inc

synopsis: MTV Networks a division of Viacom, Inc. announced a definitive agreement to acquire Atom Entertainment, Inc., a portfolio of four leading online destinations for casual games, short films and video, for $200 million.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Atom Entertainment, Inc
A marketer and distributor of broadband entertainment, Atom Entertainment (formerly AtomShockwave, Corp.) was formed by the 2001 merger of Internet pioneers Shockwave.com and AtomFilms.
price ($mm)
$200
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/10/2006 via PR Newswire

MTV Networks, acquired Xfire, Inc.

synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/23/2005 via PR Newswire

MTV Networks, acquired GameTrailers LLC

synopsis: MTV Networks, a unit of Viacom Inc., has announced that it has acquired substantially all the assets of GameTrailers LLC, including the internet site GameTrailers.com. GameTrailers is a leading producer and aggregator of broadband video content comprehensively covering the latest and best in the world of video games.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: GameTrailers LLC
From its humble beginnings in 2002 Gametrailers.com has evolved into the leading Internet broadcaster for the video game industry. Gametrailers.com was started by gamers who were tired of waiting in line for slow downloads of small, boring gameplay footage.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/13/2005 via BNC Analysis

MTV Networks, acquired IFILM Corp.

synopsis: MTV Networks, a unit of Viacom Inc., has acquired IFILM Corp., one of the leading video destinations on the Web, for $49 million. IFILM is a leading aggregator and distributor of video online featuring programming from Hollywood studios, amateur filmmakers, and user-generated content.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: IFILM Corp.
IFILM is one of the leading video-entertainment destinations on the Web, with the largest collection of viral and user generated video along with channels of the best short films, TV clips, and music videos and action sports.
price ($mm)
$49
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/10/2006 via PR Newswire

MTV Networks, acquired Xfire, Inc.

synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent:Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
target: Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/17/2012 via Company Press Release

Blue Ant Media, will purchase bold from Canadian Broadcast Corporation

synopsis: Blue Ant Media announced that the company has entered into an agreement to purchase digital specialty channel bold from the Canadian Broadcast Corporation (“CBC”). Acquiring bold will give Blue Ant another platform to engage audiences with unique entertainment content.
buyer: Blue Ant Media
Blue Ant Media is an integrated Canadian media company that creates and distributes great content in lifestyle, travel, documentary, music and entertainment categories. It owns specialty channels Travel+Escape, Bite TV and AUX TV along with four premium, commercial-free, high definition channels.
seller: Canadian Broadcast Corporation
Canadian Broadcast Corporation (CBC)/Radio-Canada is Canada's national public broadcaster and one of its largest cultural institutions. The Corporation is a leader in reaching Canadians on new platforms and delivers a comprehensive range of radio, television, Internet, and satellite-based services.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/5/2007 via Financial Times

Prof-Media Management LLC, purchased MTV Russia from MTV Networks

synopsis: MTV, part of Viacom, the media company that also owns Paramount Pictures, sold its 53 per cent share in MTV Russia to Prof-Media, a local company with interests in film production, theatres and radio. Prof-Media acquired 100 per cent of the venture and will run the network under a licence agreement.
buyer: Prof-Media Management LLC
Prof-Media is one of the largest and most diversified media holdings in Russia, one of the leaders in the newspaper, magazine, radio and cinema markets. The holding is a major private investor in the Russian cinema industry.
seller parent: Viacom Inc.
seller: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services.
price ($mm)
$360
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/23/2012 via Market Watch

Dreamworks Animation SKG Inc, will acquire Classic Media Inc

synopsis: DreamWorks Animation SKG, Inc. announced that it has entered into an agreement to acquire Classic Media, owner of one of the most extensive portfolios featuring many of the best-known and most-enduring franchises in all of family entertainment for $155 million in cash.
buyer parent:Viacom Inc.
buyer: Dreamworks Animation SKG Inc(DWA:$749.84)
Dreamworks SKG is a leading producer of live-action motion pictures, animated feature films, network, and cable television programming, home video and DVD entertainment and consumer products. Steven Spielberg, Jeffery Katzenberg and David Geffen launched DreamWorks SKG in October 1994.
target parent: GTCR, LLC
target: Classic Media Inc
Classic Media is a leader in reinventing the entertainment classics of yesterday and creating the classics of tomorrow. The Company owns and manages a globally-recognized portfolio of well-known family and pop culture entertainment brands.
price ($mm)
$155
rev ($mm)
$82
EBITDA ($mm)
EV / rev
1.9x
EV / EBITDA
closed 2/15/2010 via Company Description

UBC Media Group plc, acquired Above The Title Production Limited

synopsis: Above The Title (ATT) announces that it has been acquired by UBC Media Group Plc. ATT will continue to be led by Simon Clegg, chief executive, and Adam Bromley, creative director, who will work with the same creative team. Contact details remain unchanged.
buyer: UBC Media Group plc
UBC Media Group is the market leader in the supply of audio content and broadcast data software to the radio industry in the UK.
target: Above The Title Production Limited
Above The Title Productions Limited produces drama, comedy, factual, and entertainment programming for broadcast partners. It produces programmes for radio and television broadcasters, as well as audio podcasts and other programming for corporate clients.
price ($mm)
$0.13
rev ($mm)
$1
EBITDA ($mm)
EV / rev
1.4x
EV / EBITDA
closed 1/31/2011 via Company Press Release

Comcast Corporation, acquired NBC Universal

synopsis: Comcast Corporation and General Electric have closed their transaction to create a joint venture, NBCUniversal, LLC. NBC Universal owns and operates a valuable portfolio of news and entertainment networks, a motion picture company, significant television production operations, a television stations group, and world-renowned theme parks.
buyer: Comcast Corporation(CMCSA:$35,756.00)
Comcast Corporation, together with its subsidiaries, operates as a cable operator in the United States. It offers various consumer entertainment and communication products and services.
target parent: General Electric Company
target: NBC Universal
NBC Universal is one of the world's leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience.
price($mm)[EV]
$13,750 [$22,850]*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2008 via BusinessWire

Activision, Inc. merged with Vivendi Games,

synopsis: Vivendi and Activision, Inc. completed of the transaction announced on December 2, 2007 to create Activision Blizzard, as the world’s most profitable pure-play online and console game publisher. Activision Blizzard was formed by combining Activision and Vivendi Games.
buyer parent:Vivendi Universal S.A.
buyer: Vivendi Games(ATVI:$2,898.14)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry.
target: Activision, Inc.(:$2,898.14)
Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007. Activision has more than 2,000 employees worldwide.
price ($mm)
rev ($mm)
$1,950
EBITDA ($mm)
$367
EV / rev
0.0x
EV / EBITDA
0.0x
closed 8/15/2007 via Company Press Release

CanWest Global Communications Corp., Goldman Sachs Capital Partners, acquired Alliance Atlantis Communications Inc.

synopsis: CanWest Global Communications Corp. and Goldman Sachs Capital Partners) announced that AA Acquisition Corp., a subsidiary of CanWest, has completed its acquisition of all of the outstanding shares of Alliance Atlantis Communications Inc. for $53.00 cash per share.
buyer: Goldman Sachs Capital Partners
buyer: CanWest Global Communications Corp.(US:CWGVF:$2,712.18)
CanWest Global, an international media company, is Canada's largest media company. CanWest is Canada's largest publisher of daily newspapers and also owns, operates and/or holds substantial interests in television, out-of-home advertising, web sites and radio stations and networks.
target: Alliance Atlantis Communications Inc.
Alliance Atlantis owns 13 well-branded specialty channels boasting targeted, high-quality programming. The company also co-produces and distributes the hit CSI franchise and indirectly holds a 51% limited partnership interest in Motion Picture Distribution LP.
price ($mm)
$2,317
rev ($mm)
$1,057
EBITDA ($mm)
$193
EV / rev
2.1x
EV / EBITDA
11.3x
closed 5/8/2006 via PR Newswire

Dune Entertainment II LLC, Soros Strategic Partners LP, purchased 59 DreamWorks live action films from Dreamworks SKG

synopsis: Viacom Inc. announced today that it has completed the sale of Paramount Pictures' DreamWorks film library to Soros Strategic Partners LP and Dune Entertainment II LLC, an affiliate of Dune Capital Management LP. As previously announced, the transaction values the film library at $900 million.
buyer: Soros Strategic Partners LP
buyer: Dune Entertainment II LLC
Soros Strategic Partners LP, an entity managed by Soros Fund Management LLC. Soros Fund Management LLC, founded by George Soros, is a privately-held investment management firm providing financial services and investment strategies for various private funds.
seller parent: Viacom Inc.
seller: Dreamworks SKG(DWA:$749.84)
Dreamworks SKG is a leading producer of live-action motion pictures, animated feature films, network, and cable television programming, home video and DVD entertainment and consumer products. Steven Spielberg, Jeffery Katzenberg and David Geffen launched DreamWorks SKG in October 1994.
price ($mm)
$900
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/1/2006 via PR Newswire

Paramount Pictures, acquired Dreamworks SKG

synopsis: Paramount Pictures, a unit of Viacom Inc., announced today that it has closed on its acquisition of DreamWorks SKG for $1.6 billion in cash and assumption of debt. The announcement was made today by Paramount Chairman & CEO Brad Grey.
buyer parent:Viacom Inc.
buyer: Paramount Pictures
Paramount Pictures is part of the entertainment operations of Viacom Inc., one of the leading global entertainment content companies, with prominent and respected brands in focused demographics across virtually all media.
target: Dreamworks SKG(DWA:$749.84)
Dreamworks SKG is a leading producer of live-action motion pictures, animated feature films, network, and cable television programming, home video and DVD entertainment and consumer products. Steven Spielberg, Jeffery Katzenberg and David Geffen launched DreamWorks SKG in October 1994.
price ($mm)
$1,600
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/8/2005 via Crain's BtoB

National Broadcasting Co. Inc., will purchase a minority stake in Vivendi Universal Entertainment

synopsis: Barry Diller's e-commerce firm IAC/InterActiveCorp agreed to sell its 5.4% stake in Vivendi Universal Entertainment to NBC Universal for about $3.4 billion in cash, stock and advertising.
buyer parent:General Electric Company
buyer: National Broadcasting Co. Inc.
National Broadcasting Company, wholly owned by industrial behemoth General Electric, owns the NBC Television Network (#2 behind CBS), which serves 13 company-owned stations and more than 200 US affiliates. NBC also operates 24-hour cable channels CNBC and MSNBC.
target parent: IAC/InterActiveCorp
target: Vivendi Universal Entertainment
NBC Universal is one of the world's leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience.
price ($mm)
$3,295*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/25/2005 via BusinessWire

Electronic Arts Inc., acquired Digital Illusions CE AB

synopsis: Electronic Arts EA Holding AB today announced the completion of its offer to the shareholders of Digital Illusions CE AB.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: Digital Illusions CE AB
Founded in 1992, Digital Illusions is an award-winning developer of interactive entertainment based in Stockholm, Sweden, with offices in New York and London, Ontario Canada. The company has more than 200 employees and develops games in basically all existing platforms. Recent titles include Battle
price($mm)[EV]
$24 [$5.01]*
rev ($mm)
$28
EBITDA ($mm)
$8
EV / rev
1.4x
EV / EBITDA
4.8x
closed 10/11/2004 via BusinessWire

Midway Games Inc., acquired Inevitable Entertainment Inc.

synopsis: Midway Games Inc. (NYSE:MWY) announced today that it has acquired Austin, Texas-based Inevitable Entertainment Inc., the development studio working on Midway's upcoming new videogame, AREA 51.
buyer: Midway Games Inc.
Midway Games Inc., headquartered in Chicago, Illinois, with offices throughout the world, is a leading developer and publisher of interactive entertainment software for major videogame systems and personal computers.
target: Inevitable Entertainment Inc.
Based in Austin's technology corridor, Inevitable Entertainment is an innovative developer of high-quality interactive entertainment products. Established in 2000, Inevitable quickly achieved success through their first effort, the engaging and critically-acclaimed Tribes Aerial Assault which was t
price ($mm)
$2.11
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/23/2004 via BusinessWire

Power Marketing, Inc, merged with TAG Entertainment, Inc.

synopsis: Power Marketing, Inc., and TAG Entertainment, Inc., headquartered in Beverly Hills, California, a fully integrated motion picture company whose mission is to provide 'branded' entertainment to a worldwide market, announced today that they have completed their previously announced transaction of the acquisition of TAG by Power Marketing.
buyer: Power Marketing, Inc
Idea Develop customized business plans that combine marketing programs with value-chain initiatives to drive our client's business with current customers. This includes improving SKU distribution, maximizing promotional efficiencies and testing new ideas. Approach different retail channels with app
target: TAG Entertainment, Inc.
Tag Entertainment Inc. is a Los Angeles based entertainment company that produces and distributes engaging, high quality, family motion pictures for fraction of the cost of "the typical" Hollywood film. Tag Entertainment was founded by CEO Steve Austin to fill a void in the marketplace-films that c
price ($mm)
$112
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/9/2009 via BusinessWire

Microgenix Manufacturing, Inc., will be merged with The Machine Productions

synopsis: Microgenix Manufacturing Inc. announced an agreement to acquire all of the outstanding Common Stock and assets of The Machine Productions Inc. (TMP). TMP is a multimedia entertainment company focusing on the delivery of audio and visual entertainment products to a diverse, international audience through mass merchandising outlets.
buyer: Microgenix Manufacturing, Inc.
Microgenix Manufacturing Inc. is in business to acquire operating companies with assets and revenue, help them with funding to increase their cash flow,assets and presence in the market for a better position against competitors and continuously growth.
target: The Machine Productions
The Machine Productions Inc. is a California Corporation. Created as a multimedia entertainment company which will supply profitable, positive, audio and visual entertainment to a diverse, international consumer group.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/15/2013 via BusinessWire

Scripps Networks Interactive Inc., acquired Asian Food Channel

synopsis: Scripps Networks Interactive Inc. is strengthening its competitive position in Asia with the acquisition of the Asian Food Channel (AFC), the region’s leading food-focused pay television network. Asia and the rapid growth in pay television households hold great promise for Scripps Networks Interactive and its international ambitions.
buyer parent:The E.W. Scripps Company
buyer: Scripps Networks Interactive Inc.(SNI:$2,067.16)
Scripps Networks Interactive is one of the world’s leading developers of lifestyle-oriented content for television and the Internet, generating more than 2,000 hours a year of original on-air programming. The company’s television programming can be seen in 170 countries across all seven continents.
target: Asian Food Channel
The Asian Food Channel (AFC) is the premier and leading food and lifestyle broadcaster based in the heart of Asia. Launched in mid-2005 into multiple territories across the region, AFC offers viewers insights into the world's top tables, top chefs and tantalising cuisines from around the globe.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/28/2012 via BNC Analysis

Discovery Communications, Inc., will acquire Takhayal Entertainment

synopsis: Cable networks firm Discovery Communications has agreed to acquire Dubai-based Takhayal Entertainment and its affiliates in Dubai and Egypt, including flagship TV network Fatafeat. The acquisition will also give Discovery access to the firm's library of cooking recipes and shows, as well as the company’s production facility.
buyer: Discovery Communications, Inc.(DISCA:$4,487.00)
Discovery Communications is the world's number 1 nonfiction media company reaching more than 1.8 billion cumulative subscribers in 209 countries and territories. Discovery is dedicated to satisfying curiosity through 149 worldwide television networks.
target: Takhayal Entertainment
Takhayal Entertainment is an Arab-owned diversified film production and satellite broadcast entertainment company that runs TV network Fatafeat. Fatafeat is the first 24-hour free-to-air cuisine television channel based in Dubai and broadcasting to 21 Arabic-speaking countries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/1/2012 via BusinessWire

Scripps Networks Interactive Inc., acquired Travel Channel International Limited

synopsis: Scripps Networks Interactive Inc. has completed its acquisition of Travel Channel International Limited, an independent company headquartered in the United Kingdom that distributes the Travel Channel brand in 20 languages across Europe, Africa, Middle East and Asia Pacific regions.
buyer parent:The E.W. Scripps Company
buyer: Scripps Networks Interactive Inc.(SNI:$2,067.16)
Scripps Networks Interactive is one of the leading developers of lifestyle-oriented content for television and the Internet, where on-air programming is complemented with online video, social media areas and e-commerce components on companion websites and broadband vertical channels.
target: Travel Channel International Limited
Travel Channel International Limited is an independent company that distributes the Travel Channel brand in 20 languages across Europe, Africa, Middle East and Asia Pacific regions. The company produces and commissions original travel programming for distribution in 91 countries.
price ($mm)
$103
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/7/2012 via PR Newswire

Morgan Hertzan and Joseph Varet, will acquire Plum TV, Inc.

synopsis: LXTV co-founders Joseph Varet and Morgan Hertzan announced an agreement to purchase Plum TV, a lifestyle network reaching over 5 million of the most affluent viewers in the country across eight markets. The new ownership group will continue the network's programming focus on home, travel, food, and wellness.
buyer: Morgan Hertzan and Joseph Varet
Morgan Hertzan and Joseph Varet, former MTV executives, co-founded LXTV, which produces and distributes lifestyle entertainment television, online video and out-of-home programming, in 2006. LXTV was acquired in January 2008 by the NBC-owned TV stations division of NBCUniversal.
target: Plum TV, Inc.
Founded in 2004, Plum TV, a lifestyle network reaching over 5 million of the most affluent viewers in the country across eight markets. Plum TV is distributed on cable television systems in Miami, Aspen, Vail, Telluride, the Hamptons, Sun Valley, Nantucket and Martha's Vineyard.
price($mm)[EV]
$1.17 [$15]
rev ($mm)
$6
EBITDA ($mm)
EV / rev
2.4x
EV / EBITDA
closed 4/16/2013 via BNC Analysis

The Seattle Mariners, acquired Root Sports

synopsis: The Seattle Mariners is buying a controlling stake in the ROOT SPORTS Northwest television network, operated by DIRECTV Sports Networks. ROOT SPORTS Northwest broadcasts the Mariners' games and other regional sport events.
buyer: The Seattle Mariners
The Seattle Mariners are a professional baseball team based in Seattle, Washington. Enfranchised in 1977, the Mariners are a member of the Western Division of Major League Baseball's American League.
target parent: The DIRECTV Group, Inc.
target: Root Sports
DIRECTV Sports Networks is a wholly owned subsidiary of DIRECTV and operates three regional sports networks branded as ROOT SPORTS™. ROOT SPORTS is the nation’s premier regional sports network providing a unique and special experience for local sports fans, sponsors, teams and media partners.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target

Like Xfire, Inc.


Xfire, Inc.

Playfire

Day 1 Studios

Gamepot, Inc.

Studio Ex

ijji Games, LLC

7Road

Hallpass Media

Funtank, LLC

LabPixies

C&C Media Co., Ltd.

Red 5 Studios Inc.

CustomFlashGames.com

Shanghai ConnGame

gimme5games

Octopi LLC

Boonty

Peak Virtual Entertainment, Inc.

J2MSoft, Inc.

Octopi LLC

Xfire, Inc.

College Media Network

Social Express, Inc.

Social Project, Inc.

MTV Networks

Quizilla, LLC

Harmonix Music Systems, Inc.

Atom Entertainment, Inc

Xfire, Inc.

GameTrailers LLC

IFILM Corp.

Xfire, Inc.

Canadian Broadcast Corporation

MTV Networks

Classic Media Inc

Above The Title Production Limited

NBC Universal

Activision, Inc.

Alliance Atlantis Communications Inc.

Dreamworks SKG

Dreamworks SKG

Vivendi Universal Entertainment

Digital Illusions CE AB

Inevitable Entertainment Inc.

TAG Entertainment, Inc.

The Machine Productions

Asian Food Channel

Takhayal Entertainment

Travel Channel International Limited

Plum TV, Inc.

Root Sports

Geography
Matching Companies
Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
  • drill down
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Ticker: JP:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2010
rev ($mm)
$77.62
EBITDA ($mm)
$4.94
EBIT ($mm)
$1.24
Net Income ($mm)
Employees
502
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Ticker:
 
 
 
 
 
 
 
 
Mediastay
Mediastay
Mediastay is the European leader in free online games with the publishing and launch of www.kingoloto.com, www.bananalotto.com, www.grattage.com and www.kingomusic.com. Mediastay is a major player in online lead generation for key accounts such as La Redoute, Meetic, TELE2, GE Money Bank and Ipsos.
year
2007
rev ($mm)
$16.06
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Tournament Games
The mission of Tournament Games is to provide the best online Game entertainment possible. In addition to providing fun and entertaining games and tournaments, we also strive to provide a family atmosphere where you or any of your family members will feel safe and secure while playing at our site.
year
2009
rev ($mm)
$0.22
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
5
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Ticker:
 
 
 
 
 
 
 
 
7Road
7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
year
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Ticker:
 
 
 
 
 
 
 
 
Big Fish Games, Inc.
Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Cafe.com
Cafe.com is the first free online game service dedicated to intelligent and fun casual games, including mahjong, solitaire, pool, online sudoku, jigsaws, as well as word games like wordox or hidden words, and more Cafe.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
CCP Games
CCP Games is a privately held company that specializes in the creation, development, and distribution of Massively Multiplayer Online Games. Founded in 1997, CCP is recognized internationally as a pioneer in the single-server persistent universe concept of the MMOG genre.
year
rev ($mm)
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Employees
  • drill down
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Ticker:
 
 
 
 
 
 
 
 
Heatwave Interactive, Inc.
Heatwave Interactive, Inc.
Based in Austin, TX, and established in 2007, Heatwave Interactive, Inc. is a game development studio and online publisher revolutionizing the entertainment landscape by creating cross-media properties for gaming, film, music and television.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Indian 7Seas Technologies Ltd
7Seas Technologies Limited is an Indian game developer based in Hyderabad. It launched the online games portal www.onlinerealgames.com in May 2007 which is aimed at the Indian market. Their latest game Clean Sagar can be distributed freely and integrated on other websites at no cost.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Lets Game.com
"Let's Game" is a well-known, multi-functional game portal launched in January 2003 by Korea's second largest network provider Dacom Inc.'s subsidiary, Dacom MediaInternet Inc. (URL: www.dacommi.co.kr), after millions of dollars in research and years of development.
year
rev ($mm)
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Employees
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Ticker:
 
 
 
 
 
 
 
 
Level Up! Inc.
Level Up! Inc. develops and publishes online games in the Philippines, Brazil, and India. Its services include business process outsourcing and in-game advertising. The company is based in Makati City, the Philippines.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Neowiz Games
Neowiz Games
Neowiz Games engages in the development and publishing of online games in South Korea and internationally. It manages pamang.com, an online game portal that offers arcade, action, FPS, TPS, RPG, sports, and racing games. The company is based in Bundang-gu, South Korea.
year
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Ticker:
 
 
 
 
 
 
 
 
next idea GmbH
next idea GmbH
The next idea GmbH, based in Munster, is among the global companies in the areas of online games and online entertainment. The next idea GmbH brings the diversity of Internet users directly to their home entertainment media.
year
rev ($mm)
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Ticker:
 
 
 
 
 
 
 
 
Nio Inc
Nio Inc
Nio Inc. has two primary business areas; internet auctions and online gaming. Nio owns and operates Internet auction sites which offer a unique and entertaining way to shop on the Internet, and the gaming sites Panda365.com, Lunacasino.com and Lunacasino.dk.
year
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Ticker:
 
 
 
 
 
 
 
 
Mirage Studios
The Mirage Group is a group of companies, including Mirage Studios, Inc., located in Northampton, Massachusetts, that owned and managed the Teenage Mutant Ninja Turtles property from its creation in 1984 through 2009.
year
2009
rev ($mm)
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EBIT ($mm)
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Employees
4
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Mojo Brands Media, LLC
Mojo Brands Media specializes in bilingual multiple-platform entertainment, news, and weather programming for broadcast affiliates and cable networks.
year
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New Wave Entertainment
New Wave Entertainment
New Wave Entertainment provides entertainment marketing and production services. It offers design, interactive, marketing, music, and production services. Its work includes 3D modeling and animation, behind-the-scenes, blu-ray and DVD games and menu design, blu-ray special features, and more.
year
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Ubisoft Entertainment S.A.
Ubisoft Entertainment S.A.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships.
year
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Zapruder's Other Films Pty Ltd.
Zapruder's Other Films Pty Ltd.
Zapruder's Other Films Pty Ltd. engages in television, film, and online content production. It markets and sells its products through book stores and DVD stores. The company was founded in 1989 and is based in Chippendale, Australia.
year
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Bertelsmann AG
Bertelsmann AG
Bertelsmann produces, serves and markets media. Their content is contributed by RTL Group, Random House, Gruner + Jahr, and also Arvato and Direct Group in more than 50 countries. Bertelsmann’s claim is to inspire people around the world with first-class media and communications offerings.
year
2012
rev ($mm)
$21,183.31
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
104286
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Ticker:
 
 
 
 
 
 
 
 
Plum TV, Inc.
Plum TV, Inc.
Founded in 2004, Plum TV, a lifestyle network reaching over 5 million of the most affluent viewers in the country across eight markets. Plum TV is distributed on cable television systems in Miami, Aspen, Vail, Telluride, the Hamptons, Sun Valley, Nantucket and Martha's Vineyard.
year
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Takhayal Entertainment
Takhayal Entertainment
Takhayal Entertainment is an Arab-owned diversified film production and satellite broadcast entertainment company that runs TV network Fatafeat. Fatafeat is the first 24-hour free-to-air cuisine television channel based in Dubai and broadcasting to 21 Arabic-speaking countries.
year
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Travel Channel International Limited
Travel Channel International Limited
Travel Channel International Limited is an independent company that distributes the Travel Channel brand in 20 languages across Europe, Africa, Middle East and Asia Pacific regions. The company produces and commissions original travel programming for distribution in 91 countries.
year
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Ringier Axel Springer Media AG
Ringier Axel Springer Media AG
Ringier Axel Springer Media AG is a leading integrated multimedia company in Central and Eastern Europe. Ringier Axel Springer Media AG manages an extensive portfolio of over 70 print titles and more than 60 digital offerings in many expanding markets.
year
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SCMP Group Ltd.
SCMP Group Ltd.
The SCMP Group brings news, information, and entertainment to the people of Hong Kong, China and beyond. They see their business as 'total publishing'.
year
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Ticker: LYV
 
 
 
 
 
 
 
 
Live Nation Entertainment, Inc.
Live Nation Entertainment, Inc.
Live Nation Entertainment is the world's leading live entertainment and ecommerce company, comprised of four market leaders: Ticketmaster.com, Live Nation Concerts, Front Line Management Group and Live Nation Network.
year
2011
rev ($mm)
$5,384.00
EBITDA ($mm)
$370.38
EBIT ($mm)
($14.46)
Net Income ($mm)
Employees
6600
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Ticker: DISCA
 
 
 
 
 
 
 
 
Discovery Communications, Inc.
Discovery Communications, Inc.
Discovery Communications is the world's number 1 nonfiction media company reaching more than 1.8 billion cumulative subscribers in 209 countries and territories. Discovery is dedicated to satisfying curiosity through 149 worldwide television networks.
year
2012
rev ($mm)
$4,487.00
EBITDA ($mm)
$2,843.00
EBIT ($mm)
$1,861.00
Net Income ($mm)
$943.00
Employees
4600
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Ticker: SCRFF
 
 
 
 
 
 
 
 
Score Media Inc.
Score Media Inc.
Score Media is a media company committed to delivering interactive and authentic sports entertainment. Score Media’s primary asset, theScore Television Network, is a national specialty television service providing sports news, information, highlights and live event programming.
year
2011
rev ($mm)
$47.40
EBITDA ($mm)
$7.78
EBIT ($mm)
$2.86
Net Income ($mm)
$1.41
Employees
290
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Ticker: US:NLMP
 
 
 
 
 
 
 
 
National Lampoon
National Lampoon
National Lampoon is and has been one of the leading brands in comedy for the last 30 years. National Lampoon is active in a broad array of entertainment activities, including feature films, television programming, interactive entertainment, home video, comedy audio CDs and book publishing.
year
2008
rev ($mm)
$7.44
EBITDA ($mm)
($0.22)
EBIT ($mm)
($0.49)
Net Income ($mm)
Employees
24
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