Like Major League Gaming

closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/21/2021 via GlobeNewswire

Intema Solutions, will acquire HypeX

synopsis: Intema Solutions Inc. is to acquire all of the issued and outstanding shares of HypeX.gg, an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
buyer: Intema Solutions (TSXV:ITM:$0.15)
Intema’s mission is to be the world’s premier digital marketing platform. A Canadian leader in permission-based email marketing, Intema provides a wide range of products and services, including SMS, content and predictive AI marketing, as well as related professional services. "
target: HypeX
HypeX is an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/10/2020 via Company Press Release

Wisdom Gaming Group, acquired GoldRushGG

synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer: Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target: GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2020 via BNC Analysis

Amuka Esports, acquired Incendium Gaming Ltd.

synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target: Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/11/2019 via Company Press Release

BoomTV, acquired American Video Game League

synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer: BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target: American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2019 via GlobeNewswire

Gegs Capital Corp., will acquire UMG Media Ltd.

synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer: Gegs Capital Corp. (TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target: UMG Media Ltd. (TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA
closed 2/27/2019 via GlobeNewswire

StemGen, Inc., acquired D3esports

synopsis: D3esports Corp., an esports company and a virtual to real gaming platform in the motorsports industry, has announced its acquisition by StemGen, Inc., a company that is engaged in the business of investing in private companies and assisting those companies to execute their business plans.
buyer: StemGen, Inc. (OTCPK:SGNI:$0.00)
StemGen, Inc. is engaged in the business of investing in private companies and assisting those companies to execute their business plans. They are based in Texas. "
target: D3esports
D3esports was founded in May 2018 and launched in July 2018 at Dave and Buster’s Houston flagship location. The company has created, built and made ready for a second quarter launch of an eSports competition based around the Forza 7 Motorsports gaming platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/19/2018 via BNC Analysis

Tesonet, acquired Helis LT

synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer: Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target: Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2018 via Company Press Release

Telia Company, acquired Assembly Organizing Oy

synopsis: Telia Company, a telecommunications provider, has acquired Assembly Organizing Oy, an event planner that arranges Finland's largest digital culture and game events. Assembly Organizing arranges unique events twice a year for four days, where people connect with similar interests.
buyer: Telia Company (OM:TELIA:$9,249.92)
Based in Sweden, Telia Company is the next generation telco. Telia Company provides network access, telecommunications, and other services. It offers mobile, broadband, TV, and fixed-line services to businesses, individuals, families, and communities "
target: Assembly Organizing Oy
Assembly Organizing Oy is a community of volunteers who arranges unique Assembly events, twice a year, in Finland. They provide a four day festival in the summer and winter, in which thousands of people spend the long weekend meeting friends, playing games, surfing the net, and enjoying demo-games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/24/2018 via Company Press Release

GameWith, will acquire SPODIA Corporation

synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer: GameWith (TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target: SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/21/2018 via BNC Analysis

Infinite Esports & Entertainment, acquired Obey Alliance

synopsis: Obey Alliance has been acquired by Infinite Esports & Entertainment. Infinite Esports & Entertainment is the holding company for a number of ventures, including esports organizations. Obey Alliance was founded in 2012 specializing in content from the popular first person shooter “Call of Duty”.
buyer: Infinite Esports & Entertainment
Infinite Esports & Entertainment is the holding company for a number of ventures, including esports organisations OpTic Gaming and Team Allegiance. It has also created its own companies to compliment those it has acquired, including No Scope Media, NGAGE Esports, GG Esports Academy, among others. "
target: Obey Alliance
Obey Alliance was founded in 2012 specializing in content from the popular first person shooter “Call of Duty”. Through the years Obey has evolved into one of the worlds biggest gaming organizations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/22/2018 via PR Newswire

Mail.Ru LLC, acquired ESforce Holding ltd

synopsis: Mail.Ru Group Limited, one of the largest Internet companies in the Russian-speaking Internet market, announces the acquisition of 100% of ESforce. ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia.
buyer: Mail.Ru LLC (LSE:MAIL:$1,350.66)
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. The company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more. "
target: ESforce Holding ltd
ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia. The company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
price ($mm)
$100
rev ($mm)
$19
EBITDA ($mm)
EV / rev
6.3x
EV / EBITDA
closed 7/26/2017 via Company Press Release

Gfinity plc, acquired CEVO, Inc

synopsis: Gfinity plc, a leading esports business, has acquired CEVO, Inc, a global provider of technology and services to the esports market. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. They provide proprietary, market leading anti-cheat technology and broadcast software.
buyer: Gfinity plc (AIM:GFIN:$5.99)
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players. "
target: CEVO, Inc
CEVO provides esports services and innovative technologies to clients globally. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. Their technology offering includes anti-cheat technology and broadcast software.
price ($mm)
$1.99
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.4x
EV / EBITDA
closed 3/30/2017 via Market Wire

GG Media Network merged with American Leisure Holdings, Inc.,

synopsis: American Leisure Holdings, Inc. is pleased to announce that it has finalized a merger with GG Media Network, parent company to GG Studios, LLC, a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
buyer: American Leisure Holdings, Inc. (OTCPK:AMLH:$25.76)
American Leisure Holdings, Inc. engages in the investments in the leisure industry and energy market. They also operate travel service and leisure property businesses and vacation club and travel club programs. "
target: GG Media Network
GG Media Network, parent company to GG Studios, LLC, is a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2017 via Company Press Release

Challengeme Esports GmbH, acquired eSports Hero, Inc.

synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer: Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target: eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/10/2017 via BNC Analysis

Azubu, will acquire Hitbox Entertainment GmbH

synopsis: Azubu, the global livestreaming network focused on eSports, has signed a definitive agreement to acquire Europe’s leading eSports broadcaster Hitbox. The combination creates a strong #2 competitor to Twitch and the largest independent eSports broadcaster outside Asia.
buyer parent: Sapinda Holding BV
buyer: Azubu
As an award-winning private, independent company headquartered in Los Angeles, Azubu is the only dedicated eSports broadcasting company headquartered in the entertainment capital of the world. "
target: Hitbox Entertainment GmbH
Hitbox is home to millions of PC game live streamers and eSports enthusiasts from around the world, features the highest quality videogame live streaming, and has the most advanced chat and interactive platform in eSports.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/18/2009 via PR Newswire

Major League Gaming, acquired Agora Games

synopsis: Major League Gaming announced that it has acquired Troy, NY-based Agora Games. Known for both its technical expertise and elegant product development, Agora has built some of the leading video game community applications in the industry.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: Agora Games
Agora Games develops online video game technology and provides online community development services to developers and publishers. Agora's online gaming communities are fully integrated solutions that interface directly with video games on a PC, console, or handheld device.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/6/2007 via PR Newswire

Major League Gaming, acquired GotFrag

synopsis: Major League Gaming, the first professional video game league, has acquired GotFrag.com, the competitive gaming community's leading online e-Sports news source.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: GotFrag
GotFrag provides leading coverage of competitive gaming. Since our launch, we have expanded our coverage time and again to include the most exciting and innovative content online. Our focus has been on professional and semi-pro eSports news in the great tradition of sports reporting everywhere.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/10/2006 via PR Newswire

Major League Gaming, acquired GameBattles.com

synopsis: Major League Gaming, the first professional video game league, has acquired GameBattles.com, the world's leading online console tournament community. Chip Kellam, GameBattles.com founder, joins Major League Gaming as its VP of Technology. Terms of the deal were not disclosed.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: GameBattles.com
GameBattles supports the X-Box, PlayStation and Nintendo consoles, with more than 700,000 different teams competing in tournament ladders across 40 game titles. The GameBattles.com community numbers over 460,000 registered users and the site sees over 30 million page views per day.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 1/25/2017 via BNC Analysis

King Digital Entertainment plc, acquired Omniata

synopsis: Activision Blizzard’s King mobile game division has acquired analytics and engagement firm Omniata. Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: Omniata
Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data. It creates an integrated view of consumers across devices, providing tools to optimize the user experience in real-time.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/18/2017 via BNC Analysis

Ubisoft Entertainment S.A., acquired FreeStyleGames

synopsis: Ubisoft, a leading producer, publisher and distributor of interactive entertainment products, has acquired FreeStyleGames, an award winning game development company based in the UK and are the creators of DJ Hero and Guitar Hero Live. They will be renamed as Ubisoft Leamington.
buyer: Ubisoft Entertainment S.A. (ENXTPA:UBI:$1,959.78)
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. "
target parent: Activision Blizzard
target: FreeStyleGames
FreeStyleGames™ is an award winning game development company based in the UK and are the creators of DJ Hero and Guitar Hero Live. The company specializes in original intellectual property, focused on mass-market music-rhythm based gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2016 via BusinessWire

Activision Blizzard, acquired King Digital Entertainment plc

synopsis: US computer game company Activision Blizzard, which produces World of Warcraft and Call of Duty, acquired King Digital Entertainment, the creator of Candy Crush Saga. The Call of Duty series is one of the world's best selling console games, while Candy Crush Saga is among the most popular games on mobile devices.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga.
price ($mm)
$5,900
rev ($mm)
$2,104
EBITDA ($mm)
$726
EV / rev
2.8x
EV / EBITDA
8.1x
closed 10/12/2013 via Bloomberg

Activision Blizzard, acquired Activision Blizzard

synopsis: An investor group led by Activision Blizzard's Chief Executive Bobby Kotick and Co-Chairman Brian Kelly will purchase about 49% of Activision shares from Vivendi. Activision Blizzard is a worldwide pure-play online and console game publisher with leading market positions across all categories of the interactive entertainment software industry.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target parent: Vivendi SA
target: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry.
price ($mm)
$8,200*
rev ($mm)
$4,984
EBITDA ($mm)
$1,876
EV / rev
3.4x
EV / EBITDA
8.9x
closed 11/10/2008 via Company Press Release

Activision Blizzard, acquired Budcat Creations, LLC

synopsis: Activision Publishing, Inc announced that it has acquired video game developer Budcat Creations. Based in Iowa City, Iowa, Budcat Creations is an award-winning development studio with expertise on the Wii home video game system and the Nintendo DS.
buyer parent: Vivendi Universal S.A.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: Budcat Creations, LLC
Budcat Creations was founded in September, 2000 with the goal of becoming a premier developer of entertainment software for the PC and console markets.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/12/2008 via PR Newswire

Activision Blizzard, acquired FreeStyleGames

synopsis: Further strengthening its development resources and underscoring its commitment to the music-based genre, Activision Publishing, Inc. announced that it has acquired FreeStyleGames, a premier U.K.-based video game developer specializing in music-based games.
buyer parent: Vivendi Universal S.A.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: FreeStyleGames
FreeStyleGames™ is a groundbreaking game development company. The company specialises in multi-platform and mass-market, music based gaming. Our teams enjoy fun & adventurous lifestyles, which enables us to deliver fresh & innovative intellectual property.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2008 via BusinessWire

Activision, Inc. merged with Vivendi Games,

synopsis: Vivendi and Activision, Inc. completed of the transaction announced on December 2, 2007 to create Activision Blizzard, as the world’s most profitable pure-play online and console game publisher. Activision Blizzard was formed by combining Activision and Vivendi Games.
buyer parent: Vivendi Universal S.A.
buyer: Vivendi Games (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: Activision, Inc.
Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007. Activision has more than 2,000 employees worldwide.
price ($mm)
rev ($mm)
$1,950
EBITDA ($mm)
$367
EV / rev
0.0x
EV / EBITDA
0.0x
closed 6/6/2006 via

Activision, Inc., acquired RedOctane, Inc.

synopsis: Underscoring its commitment to broaden its product portfolio and deliver compelling entertainment experiences to consumers worldwide, Activision, Inc. announced today that it has entered into an agreement to acquire video game publisher RedOctane, Inc. the publisher of the popular Guitar Hero franchise.
buyer parent: Vivendi Universal S.A.
buyer: Activision, Inc. (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: RedOctane, Inc.
RedOctane, Inc. is a publisher, developer, and distributor of interactive entertainment software, hardware and accessories. RedOctane is also a leader in subscription based online game rentals, becoming the world's first online game rental service when it opened in 1999.
price ($mm)
$65
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/21/2021 via GlobeNewswire

Nacon, will acquire Big Ant Studios

synopsis: Nacon announced the acquisition of Big Ant Studios, one of Australia's largest and oldest independent video game developers. The studio has developed games for legendary franchises such as Spyro the Dragon but is best known for its high quality sports franchises.
buyer: Nacon (ENXTPA:BIG:$184.99)
Nacon, formerly Bigben Interactive SA is a French video game company based in Lesquin. Established in 1981, the company designs and distributes accessories for video game consoles, and publishes and distributes video games for various platforms. "
target: Big Ant Studios
Founded in 2001, Big Ant is one of Australia's largest and oldest independent video game developers. The studio has developed games for legendary franchises such as Spyro the Dragon but is best known for its high quality sports franchises.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/5/2021 via BNC Analysis

Nintendo, will acquire Next Level Games

synopsis: Nintendo, one of the world's largest video game companies, will acquire Next Level Games, an independent video game developer in Canada. Next Level Games works closely with Nintendo and develops award-winning titles for the Nintendo Switch, Wii, and 3DS. Their titles include Luigi’s Mansion: Dark Moon, Punch-Out!!, Super Mario Strikers, and more.
buyer: Nintendo (TSE:7974:$15,905.43)
Nintendo is one of the world's largest video game companies. Nintendo's mission is to put smiles on the faces of everyone they touch. The company produces video game consoles and has numerous influential video game franchises, including Mario, Donkey Kong, The Legend of Zelda, and more. "
target: Next Level Games
Next Level Games is an independent video game developer in Canada. Next Level Games works closely with Nintendo and develops award-winning titles for the Nintendo Switch, Wii, and 3DS. Their titles include Luigi’s Mansion: Dark Moon, Punch-Out!!, Super Mario Strikers, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/15/2020 via Company Press Release

Keywords Studios, will acquire High Voltage Software

synopsis: Keywords Studios, an international technical and creative services provider to the global video games industry, will acquire High Voltage Software, an award-winning game developer that develops for all major platforms. High Voltage has worked on games in various genres, including first-person shooters, collectible card games, and platformers.
buyer: Keywords Studios (AIM:KWS:$421.54)
Ireland’s Keywords Studios is an international technical services provider to the global video games industry. It provides integrated art creation, software engineering, testing, localization, audio and customer care services to a blue-chip client base. "
target: High Voltage Software
High Voltage Software is a game developer that develops for all major platforms. High Voltage prides itself on creating high-quality interactive content and experiences. The studio has worked on games in various genres, including first-person shooters, collectible card games, and platformers.
price ($mm)
$34
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/25/2020 via BNC Analysis

Kongregate Inc., will purchase Three Mobile Games from The Walt Disney Company

synopsis: Kongregate, a leading game publisher and web gaming portal, announced that it is taking over operations of three Disney mobile games: Maleficent Free Fall, Inside Out: Thought Bubbles, and Where’s My Water? 2.
buyer parent: Modern Times Group MTG AB
buyer: Kongregate Inc.
Kongregate is a leading game publisher and web gaming portal. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays. Kongregate's web portal features over 100,000 free games played by tens of millions of players per month. "
seller: The Walt Disney Company (DIS:$69,762.00)
The acquisition includes three Disney mobile games: Maleficent Free Fall, Inside Out: Thought Bubbles, and Where’s My Water? 2. The three free-to-play games have combined for over 224 million downloads.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/18/2020 via BNC Analysis

Saber Interactive, will acquire Nimble Giant Entertainment

synopsis: Embracer Group AB, through its wholly owned subsidiary Saber Interactive, has entered into an agreement to acquire 100 percent of the shares in Argentina-based Nimble Giant Entertainment ("NGE"). NGE is the leading Latin American PC and console game developer with a reputable team of 75 people.
buyer parent: Embracer Group
buyer: Saber Interactive
Saber Interactive is an independent developer of interactive games and entertainment. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. "
target: Nimble Giant Entertainment
Argentina-based Nimble Giant Entertainment ("NGE") is the leading Latin American PC and console game developer with a reputable team of 75 people. NGE has produced more than 30 titles and owns IP games, with two of the most important titles being Champions of Regnum and Quantum League.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/18/2020 via PR Newswire

Saber Interactive, will acquire Zen Studios

synopsis: Saber Interactive, an independent developer of interactive games and entertainment, will acquire Zen Studios, an independent video game developer and publisher in Hungary. Zen Studios is best known for their Pinball FX and Zen Pinball franchises and has collaborated with entertainment studios to develop virtual pinball tables based on pop culture.
buyer parent: Embracer Group
buyer: Saber Interactive
Saber Interactive is an independent developer of interactive games and entertainment. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. "
target: Zen Studios
Zen Studios is an independent video game developer and publisher in Hungary. Zen Studios is best known for their Pinball FX and Zen Pinball franchises. The studio has collaborated with entertainment studios to develop virtual pinball tables based on pop culture films, characters and themes.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/18/2020 via Company Press Release

Saber Interactive, acquired 34BigThings srl

synopsis: Embracer Group AB, through its wholly owned subsidiary Saber Interactive, has entered into an agreement to acquire 100 percent of the shares in 34BigThings (“34BT”). 34BT is a game developer of premium games across PC, console and mobile devices. 34BT is renowned as the studio behind Redout, a futuristic racing game.
buyer parent: Embracer Group
buyer: Saber Interactive
Saber Interactive is an independent developer of interactive games and entertainment. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. "
target: 34BigThings srl
34BigThings, founded in 2013, is a developer of premium games for PC, console and mobile devices that has released 10 high-quality games including Super Inefficient Golf, Hyperdrive Massacre and multiple Redout titles, among others, 2019's Apple Arcade sensation Redout: Space Assault.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/18/2020 via BNC Analysis

THQ Nordic AB, acquired Purple Lamp Studios GmbH

synopsis: Austrian video game publisher THQ Nordic has announced that they have fully-acquired Viennese game developer Purple Lamp Studios and its veteran team of developers. Purple Lamp’s portfolio includes several licensed titles such as Sea of Thieves, The Guild 3, and SpongeBob Squarepants: Battle for Bikini Bottom – Rehydrated.
buyer parent: Embracer Group
buyer: THQ Nordic AB (OM:THQN B:$596.89)
Austria-based THQ Nordic acquires, develops and publishes PC and console games for the global games market. The company is a major player within game and partner publishing with an extensive catalogue of over 100 owned franchises, such as Saints Row, Dead Island, and Darksiders amongst others. "
target: Purple Lamp Studios GmbH
Purple Lamp Studios is a Viennese game developer whose portfolio includes several licensed titles such as Sea of Thieves, The Guild 3, and SpongeBob Squarepants: Battle for Bikini Bottom – Rehydrated.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/22/2020 via GlobeNewswire

Nacon, acquired Lunar Great Wall Studios

synopsis: Nacon announced that it now owns 53% of the capital of Lunar Great Wall Studios Srl, better known under its 'RaceWard Studio' commercial label. The studio is in charge of the development of the game RiMS Racing for the Nacon Group, a realistic and ambitious motorbike racing simulation, introducing many new game mechanics for the genre.
buyer: Nacon (ENXTPA:BIG:$184.99)
Nacon, formerly Bigben Interactive SA is a French video game company based in Lesquin. Established in 1981, the company designs and distributes accessories for video game consoles, and publishes and distributes video games for various platforms. "
target: Lunar Great Wall Studios
Lunar Great Wall Studios Srl, better known under its 'RaceWard Studio' commercial label, is in charge of the development of the game RiMS Racing for the Nacon Group, a realistic and ambitious motorbike racing simulation, introducing many new game mechanics for the genre.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/14/2020 via BusinessWire

Rockstar Games, acquired Ruffian Games

synopsis: Rockstar Games, an American video game publisher that creates innovative and progressive interactive entertainment, has acquired Ruffian Games, a video game developer based in Dundee, Scotland. Founded in April 2008 by Gary Liddon, Billy Thomson and Gareth Noyce, the company is best known for developing Crackdown 2, released in 2010.
buyer parent: Take-Two Interactive Software, Inc.
buyer: Rockstar Games
Rockstar Games is an American video game publisher that creates innovative and progressive interactive entertainment. Rockstar Games has created and published some of the most popular and critically-acclaimed games in the world, including franchises such as Grand Theft Auto, Max Payne, and Red Dead."
target: Ruffian Games
Ruffian Games is a video game developer based in Dundee, Scotland. Founded in April 2008 by Gary Liddon, Billy Thomson and Gareth Noyce, the company is best known for developing Crackdown 2, released in 2010.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2020 via gamesindustry.biz

Thunderful, acquired Coatsink

synopsis: Thunderful Group, a Swedish games publisher, has acquired Coatsink Software, an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include PHOGS!, Onward, and more.
buyer: Thunderful
Based in Sweden, Thunderful AB was founded as a parent company to Gothenburg, Sweden-based game development studios Image & Form International AB and Zoink AB, two of the most successful veterans in the Swedish gaming industry. Thunderful is a veritable video-gaming powerhouse on all platforms. "
target: Coatsink
Coatsink is an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include Jurassic World Aftermath, Onward, and more.
price ($mm)
$29
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/30/2020 via Company Press Release

Sumo Digital Ltd., will acquire Pipeworks Inc.

synopsis: UK-based Sumo Group has agreed to acquire Pipeworks, Inc., an innovative and highly-experienced full and co-development studio. The acquisition gives Sumo a significant and well-established presence on the West Coast to expand in the US market and brings an abundance of valuable experience to the Group.
buyer: Sumo Digital Ltd. (AIM:SUMO:$70.65)
Sumo is an award-winning game developer headquartered in Sheffield, with eight UK studios and one studio in India. Sumo is recognised for its versatility, proprietary technology, and creativity across a portfolio of games featuring titles for major publishers, including Microsoft, Sony, Sega and 2K."
target parent: Northern Pacific Group
target: Pipeworks Inc.
Pipeworks Studios is a highly versatile and respected developer of distinctive games and interactive software. Pipeworks creates popular, innovative, and unique games that harness the creative spark of its teams and embrace the power of its players and community.
price ($mm)
$60
rev ($mm)
$19
EBITDA ($mm)
$4
EV / rev
5.2x
EV / EBITDA
23.8x
closed 9/25/2020 via BNC Analysis

4D Factory, acquired Neon Media IO

synopsis: Media technology holding company 4D Factory has acquired a majority of Neon Media, an early-stage game and transmedia startup that was originally spun out of HBO's interactive division. The company was incorporated in 2020 and is based in Seattle, Washington.
buyer: 4D Factory
4D is a holding company formed to leverage the opportunities arising in this era of tech-driven media transformation, acquiring platforms & applications developed from their global sources of deal flow and IP. "
target: Neon Media IO
Neon Media is an early-stage game and transmedia startup that was originally spun out of HBO's interactive division. The company was incorporated in 2020 and is based in Seattle, Washington.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/21/2020 via Company Press Release

Microsoft Corporation, will acquire ZeniMax Media, Inc.

synopsis: Microsoft, a leading software corporation, will acquire ZeniMax Media, a worldwide publisher of interactive entertainment. ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and mobile devices. Their titles include major franchises such as The Elder Scrolls, Fallout, DOOM, RAGE, Wolfenstein, and more.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Microsoft is the leading software corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. They offer Business Software, Design Tools, Developer Tools, Home & Educational Software, Tablets, Search, Advertising, Cloud Computing and more. "
target: ZeniMax Media, Inc.
ZeniMax Media is a video game publisher which has assembled a strong creative team of world-class game developers, graphic artists, designers and programmers to create and sell premium video game titles to a growing worldwide market. Their titles include Fallout, DOOM, The Elder Scrolls, and RAGE.
price ($mm)
$7,500
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/18/2020 via gamesindustry.biz

Bandai Namco Entertainment Inc., acquired Reflector Entertainment

synopsis: Bandai Namco Entertainment, a Japanese multinational video game developer and publisher, has acquired Reflector Entertainment, a transmedia company in Canada. Reflector creates universes that tell stories across multiple platforms. Their first product, Unknown 9, is a paranormal mystery that unfolds across novels, comics, podcasts and video games.
buyer parent: BANDAI NAMCO Holdings, Inc.
buyer: Bandai Namco Entertainment Inc.
Bandai Namco Entertainment is a Japanese multinational video game developer and publisher. Bandai Namco publishes and develops games for all major video game consoles, iOS, Android, and online platforms. Their top video game franchises include PAC-MAN, Tekken, Galaga, Ace Combat, and more. "
target: Reflector Entertainment
Reflector Entertainment is a transmedia company in Canada. Reflector creates expanding universes that tell stories across multiple platforms. Their first product, Unknown 9, is a paranormal mystery that unfolds across a wide variety of platforms, including novels, comics, podcasts and video games.
price ($mm)
$11
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/18/2020 via BNC Analysis

Keywords Studios, acquired Heavy Iron Studios

synopsis: Services and software giant Keywords has acquired Heavy Iron Studios, an American video game developer based in Los Angeles, California. Founded back in 1999, the studio has worked on titles including the recently-launched Marvel's Avengers from Square Enix, Activision's Call of Duty and Disney Infinity.
buyer: Keywords Studios (AIM:KWS:$421.54)
Ireland’s Keywords Studios is an international technical services provider to the global video games industry. It provides integrated art creation, software engineering, testing, localization, audio and customer care services to a blue-chip client base. "
target: Heavy Iron Studios
Heavy Iron Studios is an American video game developer based in Los Angeles, California. Founded back in 1999, the studio has worked on titles including the recently-launched Marvel's Avengers from Square Enix, Activision's Call of Duty and Disney Infinity.
price ($mm)
$4.50
rev ($mm)
$5
EBITDA ($mm)
$1
EV / rev
2.5x
EV / EBITDA
13.3x
announced 8/28/2020 via Company Press Release

Media and Games Invest plc, will acquire freenet digital GmbH

synopsis: Media and Games Invest plc agreed to acquire freenet digital GmbH, a subsidiary of freenet AG. Freenet digital is a leading global provider of next generation entertainment content and services for the digital consumer and known for developing exciting new products and services that deliver a seamless experience via web or wireless connection.
buyer: Media and Games Invest plc (XTRA:BCK:$164.02)
Media and Games Invest plc (MGI) is a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies. "
target parent: Freenet AG
target: freenet digital GmbH
Founded in 2000, freenet digital is a leading global provider of next generation entertainment content and services for the digital consumer and known for developing exciting new products and services that deliver a seamless experience via web or wireless connection.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/7/2020 via GlobeNewswire

Enad Global 7 AB, acquired Big Blue Bubble Inc

synopsis: Enad Global 7 AB, a family of companies that develops, markets, publishes and distributes video games, has acquired Big Blue Bubble, an established video game developer that creates fun, innovative, and accessible titles. Big Blue Bubble has developed over 100 games under it's own IP and in partnership with leading brands.
buyer: Enad Global 7 AB (OM:EG7:$59.87)
EG7 (Enad Global 7) is a family of companies within the gaming industry that develops, markets, publishes and distributes PC, console and mobile games to the global gaming market. The company employs 100+ game developers and develops its own original IP:s. "
target: Big Blue Bubble Inc
Big Blue Bubble is a gaming industry mainstay that has released more than 100 titles; its own IP as well as in partnership with world-class brands such as Disney, DreamWorks, Scholastic, and Nickelodeon. My Singing Monsters is one of the studio’s award-winning free-to-play (F2P) game franchises.
price ($mm)
$12
rev ($mm)
$9
EBITDA ($mm)
$3
EV / rev
6.3x
EV / EBITDA
21.7x
closed 8/14/2020 via BNC Analysis

Embracer Group, acquired DECA Games

synopsis: Embracer Group has acquired mobile specialist DECA Games; the company has a particular interest in live operations and free-to-play titles. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
buyer: Embracer Group (OM:EMBRAC B:$971.26)
Embracer Group is the parent company of businesses developing and publishing PC and console games for the global games market. Embracer Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more. "
target: DECA Games
DECA Games is a publisher and developer of video games that is headquartered in Berlin, Germany. The company's primary focus is on acquiring and operating older free-to-play games. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
price ($mm)[EV]
$29 [$33]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like Major League Gaming


read more

Major League Gaming

HypeX

GoldRushGG

BEAT Gaming Corp.

Incendium Gaming Ltd.

The Cubs Esports Pty Ltd

American Video Game League

MediaXP, Inc.

UMG Media Ltd.

D3esports

Helis LT

Assembly Organizing Oy

SPODIA Corporation

Obey Alliance

Red Reserve

ESforce Holding ltd

CEVO, Inc

GG Media Network

eSports Hero, Inc.

Hitbox Entertainment GmbH

read more

Major League Gaming

Agora Games

GotFrag

GameBattles.com

read more

Hatrabbit AB

Omniata

FreeStyleGames

Major League Gaming

King Digital Entertainment plc

Activision Blizzard

Budcat Creations, LLC

FreeStyleGames

Activision, Inc.

RedOctane, Inc.

read more

Major League Gaming

Big Ant Studios

Next Level Games

High Voltage Software

The Walt Disney Company

Nimble Giant Entertainment

Zen Studios

34BigThings srl

Purple Lamp Studios GmbH

Lunar Great Wall Studios

Ruffian Games

Coatsink

Pipeworks Inc.

Neon Media IO

ZeniMax Media, Inc.

Reflector Entertainment

Heavy Iron Studios

freenet digital GmbH

Big Blue Bubble Inc

DECA Games

Geography
Matching Companies
Ticker: AIM:GFIN
 
 
 
 
 
 
 
 
Gfinity plc
Gfinity plc
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players.
year
2020
rev ($mm)
$5.99
EBITDA ($mm)
($9.43)
EBIT ($mm)
($10.07)
Net Income ($mm)
Employees
54
  • drill down
  • watch
Ticker: TSXV:YDX
 
 
 
 
 
 
 
 
YDX Innovation Corp.
YDX Innovation Corp.
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
($1.57)
EBIT ($mm)
($1.61)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: HUYA
 
 
 
 
 
 
 
 
Huya
Huya
HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. They have developed e-sports live streaming as one of the most popular content genres on their platform. Tencent is Huya’s biggest shareholder.
year
2020
rev ($mm)
$1,421.87
EBITDA ($mm)
$83.28
EBIT ($mm)
$72.26
Net Income ($mm)
$98.37
Employees
1864
  • drill down
  • watch
Ticker: DOYU
 
 
 
 
 
 
 
 
DouYu
DouYu
DouYu is a leading game-centric live streaming platform in China and a pioneer in the eSports value chain. DouYu operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming.
year
2020
rev ($mm)
$1,258.01
EBITDA ($mm)
$69.30
EBIT ($mm)
$55.37
Net Income ($mm)
$85.74
Employees
1948
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2020
rev ($mm)
$14.54
EBITDA ($mm)
EBIT ($mm)
($18.08)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: SZSE:300494
 
 
 
 
 
 
 
 
Century Network
Century Network
Century Network is a Chinese company primarily engaged in online entertainment platforms, e-sports, and game operations. Century provides management software for the internet cafe industry. They also operate gaming websites and e-sports platforms.
year
2019
rev ($mm)
$72.26
EBITDA ($mm)
$1.80
EBIT ($mm)
$1.11
Net Income ($mm)
$5.50
Employees
0
  • drill down
  • watch
Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
rev ($mm)
$69.09
EBITDA ($mm)
($7.87)
EBIT ($mm)
($11.57)
Net Income ($mm)
Employees
144
  • drill down
  • watch
Ticker: TSE:6552
 
 
 
 
 
 
 
 
GameWith
GameWith
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel.
year
2018
rev ($mm)
$24.15
EBITDA ($mm)
$10.76
EBIT ($mm)
$10.55
Net Income ($mm)
$7.36
Employees
  • drill down
  • watch
Ticker: KNM
 
 
 
 
 
 
 
 
Konami Corporation
Konami Corporation
Konami Corporation develops, publishes, markets, and distributes video game software products for stationary and portable consoles, as well as for use on personal computers. It operates in three segments: Digital Entertainment, Gaming & Systems, and Health & Fitness.
year
2012
rev ($mm)
$265,758.00
EBITDA ($mm)
$51,370.00
EBIT ($mm)
$41,292.00
Net Income ($mm)
$23,012.00
Employees
5362
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2020
rev ($mm)
$56,607.02
EBITDA ($mm)
$20,215.31
EBIT ($mm)
$14,271.20
Net Income ($mm)
$13,447.33
Employees
64238
  • drill down
  • watch
Ticker: TSE:7974
 
 
 
 
 
 
 
 
Nintendo
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics company headquartered in Kyoto, Japan. Nintendo is the world's largest video game company by revenue.
year
2020
rev ($mm)
$15,905.43
EBITDA ($mm)
$5,443.81
EBIT ($mm)
$5,349.32
Net Income ($mm)
$3,988.30
Employees
6200
  • drill down
  • watch
Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
  • drill down
  • watch
Ticker: ATVI
 
 
 
 
 
 
 
 
Activision Blizzard
Activision Blizzard
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft.
year
2016
rev ($mm)
$5,946.00
EBITDA ($mm)
$1,893.00
EBIT ($mm)
$1,279.00
Net Income ($mm)
$872.00
Employees
7190
  • drill down
  • watch
Ticker: KNM
 
 
 
 
 
 
 
 
Konami Corporation
Konami Corporation
Konami Corporation develops, publishes, markets, and distributes video game software products for stationary and portable consoles, as well as for use on personal computers. It operates in three segments: Digital Entertainment, Gaming & Systems, and Health & Fitness.
year
2012
rev ($mm)
$265,758.00
EBITDA ($mm)
$51,370.00
EBIT ($mm)
$41,292.00
Net Income ($mm)
$23,012.00
Employees
5362
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2020
rev ($mm)
$56,607.02
EBITDA ($mm)
$20,215.31
EBIT ($mm)
$14,271.20
Net Income ($mm)
$13,447.33
Employees
64238
  • drill down
  • watch
Ticker: TSE:7974
 
 
 
 
 
 
 
 
Nintendo
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics company headquartered in Kyoto, Japan. Nintendo is the world's largest video game company by revenue.
year
2020
rev ($mm)
$15,905.43
EBITDA ($mm)
$5,443.81
EBIT ($mm)
$5,349.32
Net Income ($mm)
$3,988.30
Employees
6200
  • drill down
  • watch
Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
  • drill down
  • watch
Ticker: ATVI
 
 
 
 
 
 
 
 
Activision Blizzard
Activision Blizzard
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft.
year
2016
rev ($mm)
$5,946.00
EBITDA ($mm)
$1,893.00
EBIT ($mm)
$1,279.00
Net Income ($mm)
$872.00
Employees
7190
  • drill down
  • watch
Ticker: NasdaqGS:EA
 
 
 
 
 
 
 
 
Electronic Arts Inc.
Electronic Arts Inc.
Electronic Arts (EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.
year
2020
rev ($mm)
$5,590.00
EBITDA ($mm)
$1,537.00
EBIT ($mm)
$1,384.00
Net Income ($mm)
$1,314.00
Employees
9800
  • drill down
  • watch
Ticker: TTWO
 
 
 
 
 
 
 
 
Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc.
Take-Two Interactive Software develops and distributes games for PCs, as well as for Sony PlayStation, Nintendo, and SEGA game consoles. The company has distribution operations in Australia, North America, Europe, Scandinavia, and the UK. Other titles include Fly!, Earthworm Jim 3-D, and Darkstone.
year
2020
rev ($mm)
$3,363.12
EBITDA ($mm)
$590.62
EBIT ($mm)
$518.04
Net Income ($mm)
$474.19
Employees
5800
  • drill down
  • watch
Ticker: SGAMY
 
 
 
 
 
 
 
 
Sega Sammy Holdings Inc.
Sega Sammy Holdings Inc.
The SEGA SAMMY Group is involved in a wide range of business operations, encompassing Sammy’s pachislot and pachinko machine business; entertainment contents business focused on SEGA Group’s digital game business; and resort business, which is represented by the development and operation of hotels.
year
2019
rev ($mm)
$3,024.74
EBITDA ($mm)
$300.70
EBIT ($mm)
$110.24
Net Income ($mm)
$24.10
Employees
7726
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: ENXTPA:UBI
 
 
 
 
 
 
 
 
Ubisoft Entertainment S.A.
Ubisoft Entertainment S.A.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships.
year
2019
rev ($mm)
$1,959.78
EBITDA ($mm)
($11.18)
EBIT ($mm)
$138.09
Net Income ($mm)
Employees
15913
  • drill down
  • watch
Ticker: OM:EMBRAC B
 
 
 
 
 
 
 
 
Embracer Group
Embracer Group
Embracer Group is a Swedish video game holding company. Embracer Group is the parent company of THQ Nordic, Koch Media and Coffee Stain. The Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more.
year
2020
rev ($mm)
$971.26
EBITDA ($mm)
$235.56
EBIT ($mm)
$58.82
Net Income ($mm)
$56.69
Employees
2585
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
  • drill down
  • watch
Ticker: NasdaqGS:BILI
 
 
 
 
 
 
 
 
Bilibili Inc.
Bilibili Inc.
Bilibili represents the iconic brand of online entertainment with a mission to enrich the everyday life of young generations in China. Bilibili is a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting and mobile games.
year
2018
rev ($mm)
$537.71
EBITDA ($mm)
($23.79)
EBIT ($mm)
($72.85)
Net Income ($mm)
Employees
1903
  • drill down
  • watch
Ticker: TSE:3668
 
 
 
 
 
 
 
 
Colopl Inc
Colopl Inc
Colopl is a Japanese developer that specializes in location-based mobile games. Colopl develops enjoyable games to make people's everyday lives richer. Their portfolio of mobile games include White Cat Project, Quiz RPG: The World of Mystic Wiz, Titan Slayer II, and more.
year
2020
rev ($mm)
$413.05
EBITDA ($mm)
$114.18
EBIT ($mm)
$110.34
Net Income ($mm)
$73.48
Employees
1368
  • drill down
  • watch