Like Casual Connect

closed 12/12/2018 via gamesindustry.biz

Greenlit Content, acquired Casual Connect

synopsis: Greenlit Content, a content marketing agency that specializes in creating compelling content aimed at gamers, has acquired Casual Connect, one of the largest casual gaming trade shows in the world. Casual Connect's events allow professional developers to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
buyer: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites. "
target: Casual Connect
Casual Connect is one of the largest casual gaming trade shows in the world. Over 10,000 professionals attend Casual Connect events around the world to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2006 via PR Newswire

CMP Technology, Inc., acquired The Game Initiative

synopsis: CMP Technology, the leading marketing solutions provider to the global technology industry and parent company of the industry-leading Game Developers Conference, has acquired The Game Initiative, a producer of conferences and events targeting game industry professionals. The deal is effective immediately.
buyer parent: United Business Media PLC
buyer: CMP Technology, Inc.
CMP Technology is the USA's leading high tech B2B media company, providing marketing solutions for the global technology industry. Through its market-leading portfolio of trusted information brands, CMP Tech has earned the confidence of more technology professionals than any other media company. "
target parent: Sherman Ventures, LLC
target: The Game Initiative
The Austin Game Conference is produced by The Game Initiative, a leading producer of conferences and events for game industry professionals.
price ($mm)
$1.15
rev ($mm)
$2
EBITDA ($mm)
EV / rev
0.8x
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2021 via GlobeNewswire

Project: WorldWide, acquired OS Studios

synopsis: Independent, employee-owned network of creative agencies, Project Worldwide is expanding its expertise in esports and gaming with the acquisition of OS Studios, a company that provides market leading creative, production and consultancy services to brands wanting to take the lead in content & live production, with a key focus on gaming and esports.
buyer: Project: WorldWide
Project Worldwide is an independent, global network in service of creativity. With 2,200+ people in 46 offices, Project’s agencies make things that inspire people to participate and act on behalf of their clients’ brands. "
target: OS Studios
Based in New York but operating worldwide, OS Studios provides market leading creative, production and consultancy services to brands wanting to take the lead in content & live production, with a key focus on gaming and esports.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/15/2020 via BNC Analysis

YDX Innovation Corp., will acquire Amuka Esports

synopsis: YDX Innovation Corp is pleased to announce they have will acquire all of the outstanding shares of Amuka Ventures Inc., DBA “Amuka Esports & Gaming” a Toronto-based company. Amuka Esports is Canada’s leader in esports venues, leagues, online tournaments and content creation.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a global leader in the commercialization of immersive new technologies that incorporate virtual reality, augmented reality, esports and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions and through esports tournaments. "
target: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/12/2018 via gamesindustry.biz

Greenlit Content, acquired Casual Connect

synopsis: Greenlit Content, a content marketing agency that specializes in creating compelling content aimed at gamers, has acquired Casual Connect, one of the largest casual gaming trade shows in the world. Casual Connect's events allow professional developers to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
buyer: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites. "
target: Casual Connect
Casual Connect is one of the largest casual gaming trade shows in the world. Over 10,000 professionals attend Casual Connect events around the world to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/12/2018 via gamesindustry.biz

Greenlit Content, acquired Casual Connect

synopsis: Greenlit Content, a content marketing agency that specializes in creating compelling content aimed at gamers, has acquired Casual Connect, one of the largest casual gaming trade shows in the world. Casual Connect's events allow professional developers to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
buyer: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites. "
target: Casual Connect
Casual Connect is one of the largest casual gaming trade shows in the world. Over 10,000 professionals attend Casual Connect events around the world to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/18/2021 via BNC Analysis

Nazara Technologies Pvt. Ltd., will acquire Publishme

synopsis: Nazara, a diversified gaming and sports media platform in India, will acquire a 69.82% stake in Publishme, a games marketing and publishing agency in Turkey. Publishme works with gaming publishers and brands to publish and market mobile games. They offer services for influencer marketing, content marketing, field services, visual design, and more.
buyer: Nazara Technologies Pvt. Ltd. (BSE:543280:$61.22)
Nazara is a well established mobile content platform provider and games publisher with HQ's in India and Offices in Dubai, London, Africa & Singapore. They specialize in bringing branded properties to the mobile consumers in the most effective way, maximizing revenues as well as promoting brands. "
target: Publishme
Publishme is a full-service games marketing and publishing agency in Turkey. Publishme works with gaming publishers and brands to publish and market mobile games in Turkey and the MENA region. They offer services for influencer marketing, content marketing, field services, visual design, and more.
price ($mm)
$2.72*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/2/2020 via BNC Analysis

BestatDigital, purchased Saba Studio from Saba Software, Inc.

synopsis: Digital learning and communications company BestatDigital has acquired Saba Studio from Cornerstone OnDemand. Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions to build a tailored learning experience from scratch.
buyer: BestatDigital
BestatDigital is a Brighton-based digital learning and communications company that helps businesses transform by using digital skills and behavioral insights to solve problems. "
seller parent: Cornerstone OnDemand, Inc.
seller: Saba Software, Inc. (SABA:$121.30)
Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions, working shoulder-to-shoulder with you and your teams, to build a tailored learning experience from scratch.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/31/2018 via Company Press Release

Keywords Studios, acquired Fire Without Smoke

synopsis: Keywords Studios, the international technical services provider to the video games industry, announces that it has acquired Fire Without Smoke, further strengthening the Group’s art services line. Founded in 2013 and with offices in London and Montreal, Fire Without Smoke provides creative and marketing services to game publishers and developers.
buyer: Keywords Studios (AIM:KWS:$451.13)
Keywords Studios is an international technical services provider to the global video games industry. They provide integrated art production, engineering, audio services, testing, localization and player support services across 50 languages and 14 game platforms to clients in more than 20 countries. "
target: Fire Without Smoke
Fire Without Smoke provides creative and marketing services to game publishers and developers, including creating game trailers, marketing art and materials for esports events and providing marketing consultancy and design services to the industry.
price ($mm)
$6.89
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2021 via GlobeNewswire

Project: WorldWide, acquired OS Studios

synopsis: Independent, employee-owned network of creative agencies, Project Worldwide is expanding its expertise in esports and gaming with the acquisition of OS Studios, a company that provides market leading creative, production and consultancy services to brands wanting to take the lead in content & live production, with a key focus on gaming and esports.
buyer: Project: WorldWide
Project Worldwide is an independent, global network in service of creativity. With 2,200+ people in 46 offices, Project’s agencies make things that inspire people to participate and act on behalf of their clients’ brands. "
target: OS Studios
Based in New York but operating worldwide, OS Studios provides market leading creative, production and consultancy services to brands wanting to take the lead in content & live production, with a key focus on gaming and esports.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/18/2009 via PR Newswire

Major League Gaming, acquired Agora Games

synopsis: Major League Gaming announced that it has acquired Troy, NY-based Agora Games. Known for both its technical expertise and elegant product development, Agora has built some of the leading video game community applications in the industry.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: Agora Games
Agora Games develops online video game technology and provides online community development services to developers and publishers. Agora's online gaming communities are fully integrated solutions that interface directly with video games on a PC, console, or handheld device.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/8/2021 via BNC Analysis

Digital Hearts Co., Ltd., will acquire Metaps Entertainment

synopsis: Digital Hearts, a global quality assurance and localization company, will acquire Metaps Entertainment from Metaps, a provider of app monetization solutions in Japan. Metaps Entertainment is a Chinese marketing company dedicated to mobile games. They provide marketing services for influencer marketing, outdoor ads, TV commercials, and online ads.
buyer: Digital Hearts Co., Ltd. (TSE:3676:$208.08)
Digital Hearts is a global quality assurance and localization company that specializes in digital content. Digital Hearts provides testing, debugging, and localization services for video games on all platforms. "
target parent: Metaps Inc.
target: Metaps Entertainment
Metaps Entertainment is a Chinese marketing company dedicated to mobile games. Metaps Entertainment introduces and promotes well-known Japanese games to the world. They provide marketing services for influencer marketing, outdoor ads, television commercials, and online ads.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/19/2020 via BNC Analysis

ReKTGlobal, acquired Fearless Media

synopsis: RektGlobal, a global esports organization, has acquired Fearless Media, a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
buyer: ReKTGlobal
ReKTGlobal is a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem. It is also the parent company of professional esports organization Rogue, marketing services company Greenlit Content and online Influencer DRLUPO. "
target: Fearless Media
Fearless Media is a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/9/2014 via BusinessWire

Twitch Interactive, Inc., will acquire GoodGame Agency

synopsis: Twitch, the leading video platform for gamers, announced that it will acquire GoodGame, the world’s first full-service agency dedicated to the esports and live video game broadcasting communities. Since its inception nearly a decade ago, GoodGame has grown into one of the gaming industry’s most progressive talent and content companies.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: GoodGame Agency
GoodGame is an all-in-one talent and content company focused on gaming and esports. Over the past decade, its staff of industry veterans has worked with teams, represented players, managed tournaments, created content, and brought numerous marquee advertisers into the gaming space.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/3/2013 via BNC Analysis

Aegis Media, will acquire WonderAd

synopsis: Aegis Media has signed an agreement to acquire 100% of Beijing Wonder Advertising Co (WonderAd), a digital planning and buying agency specialising in China’s online gaming industry, with eCRM and performance marketing capabilities.
buyer parent: Dentsu Inc.
buyer: Aegis Media
Aegis Media operates as an independent media communications network. It offers media communications and digital network services. The company provides digital media solutions and fully integrated digital campaigns. "
target: WonderAd
Founded in 2003, WonderAd (Beijing Wonder Advertising Co) is a full service digital media and marketing agency, which employs over 200 staff. Current key gaming clients include SNDA, Tencent Gaming, NetEase Gaming, RenRen Gaming and Perfect World.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/2/2021 via BNC Analysis

Solotech, acquired Waveform

synopsis: Montreal-based Solotech has acquired Waveform Entertainment, a highly regarded Canadian esports entertainment company specializing in full services esports solutions, including creative and design, technologies, event execution, brand solutions, digital marketing, talent management, sponsorships, and virtual and live production services.
buyer: Solotech
Solotech is a world leader in audiovisual and entertainment technology. Thanks to an inventory encompassing over 300 renowned manufacturers, Solotech is the single source for audio, video, lighting, rigging, soft goods, control, and collaboration solutions & services. "
target: Waveform
Based in Canada, Waveform is a full-service agency that provides clients with guidance and access to the gaming and esports industry. The company's services include creative and design, technologies, event execution, brand solutions, digital marketing, talent management, sponsorships, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/21/2021 via GlobeNewswire

Intema Solutions, will acquire TheSMACK.gg

synopsis: Intema Solutions Inc. is to acquire all the shares of TheSMACK.gg, a B2B and B2C provider of Esports related products & services enabling retail brands as well as individuals, to participate in endemic & non-endemic advertising opportunities. TheSMACK.gg retail service line includes product branding, digital advertising & marketing campaign design.
buyer: Intema Solutions (TSXV:ITM:$0.09)
Intema is a publicly traded holding company that specializes in holding technological businesses in various technology sectors. They offer services in predictive marketing, behavioral email campaigns and custom integrations all aimed at helping optimize all client's business needs. "
target: TheSMACK.gg
TheSMACK.gg is a B2B and B2C provider of Esports related products & services enabling retail brands as well as individuals, to participate in endemic & non-endemic advertising opportunities. TheSMACK.gg retail service line includes product branding, digital advertising & marketing campaign design.
price ($mm)
$0.03
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/3/2020 via BNC Analysis

Gameset will be merged with LTTM,

synopsis: Gameset, a Polish gaming marketing agency with a goal is to connect brands with gamer and e-sport communities, is to merge with LTTM, the largest group in Poland providing video and influencer marketing services.
buyer parent: Mediacap SA
buyer: LTTM
LTTM is the largest group in Poland providing video and influencer marketing services. 62% of the industry in Poland is developing under its wings. "
target: Gameset
Gameset is a gaming marketing agency. Their goal is to connect brands with gamer and e-sport communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/27/2018 via BNC Analysis

United Talent Agency, Inc., acquired Press X

synopsis: United Talent Agency (UTA), one of the biggest talent agencies in the world, has acquired Press X, the global leader in esports marketing and talent representation. Press X connects brands to content creators and players to teams.
buyer: United Talent Agency, Inc.
One of the biggest talent agencies in the world, United Talent Agency represents many of the world’s most acclaimed figures in current and emerging area of entertainment and media, including television, music, digital, broadcast news, books, theater, video games, fine art and live entertainment. "
target: Press X
Press X is the global leader in esports marketing and talent representation. Specializing in digital marketing, strategy development, campaign management, and content development, they help navigate the fragmented space, connecting brands to content creators and players to teams.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/14/2011 via BNC Analysis

Double Fusion, acquired NeoEdge

synopsis: Double Fusion, the leading independent provider of in-game advertising technology and sales solutions, has acquired the assets of rival NeoEdge Networks, the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
buyer: Double Fusion
Founded in 2004, Double Fusion is the leading independent provider of in-game advertising technology and sales solutions. The company's technology allows publishers to integrate brands and product advertisements within connected PC and video games. "
target: NeoEdge
NeoEdge, headquartered in Mountain View, California with sales offices in New York, Chicago, Los Angeles and Toronto, Canada, is the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/28/2013 via PR Newswire

Refinery29, acquired Socialbomb Inc.

synopsis: Refinery29, the leading lifestyle platform for inspiration on how to live a more stylish and creative life, announced the acquisition of Brooklyn based creative technology studio Socialbomb. The executive team of Socialbomb will assume senior leadership positions in product and technology, accelerating Refinery29's mobile and social initiatives.
buyer: Refinery29
Refinery29, the largest independent fashion and style website in the United States, is a lifestyle platform that delivers nonstop inspiration to live a more stylish and creative life. "
target: Socialbomb Inc.
Socialbomb helps developers and creatives build innovative apps for social platforms such as Facebook, Twitter and the iPhone. Socialbomb also provides a web-based administration and analytics suite to manage and measure the apps running on each platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2012 via PR Newswire

Everyday Health, Inc., acquired EQAL

synopsis: Everyday Health, Inc., the leading digital health and wellness company, announced the acquisition of EQAL, a next-generation media company which creates and manages digital media properties for consumer brands and celebrities, including Jennifer Lopez, Bethenny Frankel and Lauren Conrad.
buyer: Everyday Health, Inc. (EVDY:$253.92)
Everyday Health is the leading digital health and wellness company. Attracting 38 million people monthly through its popular websites, mobile applications, and social media presence, it inspires consumers to live healthier lives and helps doctors make more informed decisions for their patients. "
target: EQAL
EQAL is a leading media company that builds strong online communities around entertainment and consumer brands. EQAL combines proprietary technology with community management and editorial services to convert a distributed fan base into a highly-engaged community around a brand.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/12/2018 via Company Press Release

SKIYAKI Inc., will acquire SEA Global Co., Ltd.

synopsis: SKIYAKI Inc., a Japanese company that offers internet entertainment content services, will acquire SEA Global Co., Ltd., a marketing company in Japan. SEA Global help sports team create websites and mobile sites. The company works with a variety of sports, including soccer, kendo, volley ball, table tennis, rugby, and badminton.
buyer: SKIYAKI Inc. (TSE:3995:$26.51)
SKIYAKI Inc. offers internet entertainment content services. They are a pioneer in FanTech for planning and managing the fan clubs of artists. Their SKIYAKI EXTRA platform allows companies to easily create and deploy an official fan website that allows fans to book tickets for events. "
target: SEA Global Co., Ltd.
SEA Global is a marketing company in Japan. The company works with a variety of sports, including soccer, kendo, volley ball, rugby, and more. They help sports team create websites and mobile sites. SEA Global also publishes a magazine focused on baseball and provides athlete management services.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/3/2016 via BNC Analysis

William Hill PLC, acquired Grand Parade

synopsis: William Hill, the home of betting and one of the most recognized, respected and trusted brands in the industry, has acquired betting and gaming digital solutions company, Grand Parade. Grand Parade crafts and constructs digital destinations (apps, websites, widgets, social tools) with the sole intention of increasing user engagement.
buyer: William Hill PLC (LSE:WMH:$2,076.75)
William Hill provides their customers with an array of betting and gaming opportunities across multiple channels in shop, online, mobile and telephone which enable them to bet and play wherever, whenever and however they want. "
target: Grand Parade
Grand Parade Ltd is the world's leading digital creative studio servicing the sports betting and gaming industry. They craft and construct digital destinations (apps, websites, widgets, social tools) with the sole intention of increasing user engagement.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like Casual Connect


read more

Casual Connect

The Game Initiative

MediaXP, Inc.

OS Studios

Amuka Esports

read more

Casual Connect

read more

Greenlit Content

Casual Connect

read more

Publishme

Saba Software, Inc.

Greenlit Content

Fire Without Smoke

OS Studios

Agora Games

Metaps Entertainment

Fearless Media

GoodGame Agency

WonderAd

Waveform

TheSMACK.gg

Gameset

BEAT Gaming Corp.

Press X

NeoEdge

Socialbomb Inc.

EQAL

SEA Global Co., Ltd.

Grand Parade

Geography
Matching Companies
Ticker: CNSX:GSQ
 
 
 
 
 
 
 
 
GameSquare Esports Inc.
GameSquare Esports Inc.
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment.
year
2021
rev ($mm)
$1.22
EBITDA ($mm)
EBIT ($mm)
($1.88)
Net Income ($mm)
Employees
0
  • drill down
  • watch