Like Sansar

closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/2/2020 via BusinessWire

Zynga, Inc., acquired Peak Games

synopsis: Zynga Inc., a global leader in interactive entertainment, has acquired Peak, one of the most globally successful mobile gaming companies. Peak currently has two top charting mobile franchises -- Toon Blast and Toy Blast.
buyer: Zynga, Inc. (ZNGA:$1,605.21)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
target: Peak Games
Peak is a leading mobile gaming company powered by a team that values relentless progress. Peak currently has two top charting mobile franchises -- Toon Blast and Toy Blast -- that have consistently ranked within the top 10 and top 20 U.S. Peak, founded in 2010, is based in Istanbul, Turkey.
price ($mm)
$1,800
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/10/2017 via BNC Analysis

Aristocrat Leisure Ltd, will acquire Plarium

synopsis: Aristocrat Leisure Ltd, a premium supplier of ground-breaking technologies and services to the international gaming industry, will acquire Plarium Global Ltd., a game studio dedicated to creating outstanding mobile and social experiences for hardcore gamers. Plarium's games are available on all major social networks, web browsers, iOS and Android.
buyer: Aristocrat Leisure Ltd (ASX:ALL:$1,867.57)
With over 60 years’ experience and over 3000 staff globally, Aristocrat has built a reputation as a premium supplier of ground-breaking technologies and services to the international gaming industry. They are known for outstanding product performance in more than 240 jurisdictions around the world. "
target: Plarium
Plarium is dedicated to creating outstanding mobile and social experiences for hardcore gamers. With over 250 million registered users, they are one of the world’s fastest growing developers of social games. Their games are available on all major social networks, web browsers, iOS and Android.
price ($mm)
$500
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/19/2017 via Reuters

Aeria Inc., will acquire Sakuragate Inc.

synopsis: Aeria Inc. announced that it will acquire Japanese game developer Sakuragate. Sakuragate develops social game applications as well as slot games for both online and land casinos.
buyer: Aeria Inc. (JASDAQ:3758:$186.90)
Aeria, Inc. engages in the business of online gaming services. It operates through the following segments: Online Content and Information Technology (IT) Services. The Online Content segment handles the development, distribution and operation of online games for smart phone and tablets. "
target parent: ICP, Inc.
target: Sakuragate Inc.
Sakuragate is a Japanese game developer that creates social game applications as well as slot games for both online and land casinos.
price ($mm)
$0.62
rev ($mm)
$1
EBITDA ($mm)
EV / rev
0.5x
EV / EBITDA
closed 3/9/2016 via BNC Analysis

Riot Games, Inc., acquired Radiant Entertainment

synopsis: Radiant Entertainment announced that it has been acquired by League of Legends studio Riot Games. Radiant Entertainment is a games start-up founded in 2013 and based in Los Altos, CA. Radiant Entertainment's video games emphasize the creation of strong player communities. They believe that games are at their best when they're shared with friends.
buyer parent: Tencent Holdings Ltd.
buyer: Riot Games, Inc.
Riot was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in awesome games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. "
target: Radiant Entertainment
Radiant Entertainment is a games start-up founded in 2013 and based in Los Altos, CA. Radiant Entertainment's video games emphasize the creation of strong player communities. They believe that games are at their best when they're shared with friends.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/16/2015 via Company Press Release

Imperus Technologies Corporation, acquired Akamon Entertainment Millenium, S.L

synopsis: Imperus Technologies Corp., a developer of social and mobile gaming for PC, Mac, iOS and Android platforms, announced that it has completed its previously announced acquisition of the social gaming company Akamon Entertainment Millennium, S.L., the leading developer and operator of social casino games in the Spanish and Latin American markets.
buyer: Imperus Technologies Corporation (TSXV:LAB:$11.56)
Imperus Technologies Corp., the parent company of Diwip, is a developer of social and mobile gaming for PC, Mac, iOS and Android platforms. Diwip designs, develops and distributes its top ranked social casino-themed games within online social networks and mobile platforms. "
target: Akamon Entertainment Millenium, S.L
Akamon Entertainment Millenium, S.L. develops and operates online and mobile games. The Company offers casino and traditional multi-platform and synchronous social games. Akamon Entertainment Millenium serves customers in Latin America and Europe.
price ($mm)
$24
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/31/2015 via BNC Analysis

Bossa Studios Limited, acquired Bossa Studios Limited

synopsis: Bossa Studios, a company that creates social network games, has completed a management buyout from Endemol Shine. As proud creators of BAFTA winning Monstermind and BAFTA nominated Surgeon Simulator 2013, Bossa strives to disrupt the current state of social games by developing and publishing innovative games to the market.
buyer: Bossa Studios Limited
Based in London, United Kingdom, Bossa Studios Limited creates social network games. As proud creators of BAFTA winning Monstermind and BAFTA nominated Surgeon Simulator 2013, they strive to disrupt the current state of social games by developing and publishing innovative games to the market. "
target parent: Endemol B.V.
target: Bossa Studios Limited
Based in London, United Kingdom, Bossa Studios Limited creates social network games. As proud creators of BAFTA winning Monstermind and BAFTA nominated Surgeon Simulator 2013, they strive to disrupt the current state of social games by developing and publishing innovative games to the market.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/27/2014 via BNC Analysis

Yahoo! Inc., acquired Cloud Party, Inc.

synopsis: Yahoo has acquired Cloud Party, a company that has created a virtual 3D experience, directly in users’ browser. With Cloud Party, users can build and create a world, customize an avatar, and share easily on the web without any downloads or plug-ins.
buyer: Yahoo! Inc. (AABA:$5,409.25)
Yahoo! Inc. is the premier digital media company, creating deeply personal digital experiences that keep more than half a billion people connected to what matters most to them, across devices and around the globe. "
target: Cloud Party, Inc.
Cloud Party is a 3D virtual experience space, right in the browser. Users can build and create using their fabulous new building block tools, create 3D objects, customize their avatar, or upload 3D models.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/16/2013 via Company Press Release

Ourpalm Co.,Ltd, will acquire Shangyou Information Technology

synopsis: Beijing-based mobile game developer Ourpalm released an official statement announcing that the company plans to purchase a 70% stake in Shanghai-based mobile game developer and operator Shangyou Information Technology. The company develops games and applications for social networks like Facebook. The company is based in China.
buyer: Ourpalm Co.,Ltd (SZSE:30031:$42.29)
Ourpalm Co., Ltd. develops, publishes, and operates mobile terminal and Internet games in China. It also offers related peripheral products. The company’s products include phone stand-alone games, mobile network games, smartphone games, and Web games. "
target: Shangyou Information Technology
Shangyou Information Technology develops games and applications for social networks like Facebook. The company is based in China.
price ($mm)
$133*
rev ($mm)
$1
EBITDA ($mm)
EV / rev
168.7x
EV / EBITDA
closed 8/5/2013 via BNC Analysis

Seal Gaming, LLC, acquired Sneaky Games, Inc.

synopsis: Sneaky Games has been sold to a company formed by its CEO, David Godwin and David Jarvie called Seal Gaming, LLC. Sneaky Games' is experienced in developing games on both web, social, and mobile platforms.
buyer: Seal Gaming, LLC
Seal Gaming, LLC is formed by Sneaky Games CEO, David Godwin and David Jarvie. "
target parent: Expedite 5, Inc.
target: Sneaky Games, Inc.
Sneaky Games is a social game studio that specializes in creating and running free to play games. Sneaky Games' is experienced in developing games on both web, social, and mobile platforms. They focus on creating engaging game play experiences backed by high-quality and creative visuals.
price ($mm)
$1.26
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/15/2013 via BusinessWire

Kabam, Inc., acquired Exploding Barrel Games

synopsis: Kabam, the leader in free-to-play games for core players, announced further international expansion with the acquisition of Exploding Barrel Games. Based in Vancouver, British Columbia, Exploding Barrel Games is focused on creating console-quality free-to-play experiences for core gamers.
buyer: Kabam, Inc.
Kabam is the leader in free to play core gaming. The company’s studios focus on combining the best elements of traditional and social gaming to appeal to a growing audience of gamers looking for highly immersive social games on PC, mobile, and tablet platforms. "
target: Exploding Barrel Games
Exploding Barrel Games makes free-to-play social games. Their mission is to set a new bar by making explosively fun, profitable, AAA, connected experiences that span social networks, tablets, smart phones & PCs.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/3/2012 via BNC Analysis

Kabam, Inc., acquired Balanced Worlds

synopsis: Kabam Inc., the leader in free-to-play games for core players, announced the acquisition of Balanced Worlds Studios, a Beijing-based team that specializes in action-oriented 3D social games. Balanced Worlds’ team of 17 will relocate to the Kabam facility in the Central Business District of Beijing.
buyer: Kabam, Inc.
Kabam is the leader in the free-to-play, hardcore social games arena that is transforming the traditional gaming industry. They design games for the core gamer, combining the deep, immersive gameplay found in MMO games (strategy, RPG style) with the connectivity and interaction of social networks. "
target: Balanced Worlds
Balanced Worlds Studios is a Beijing-based team that specializes in action-oriented 3D social games. Its games are designed to play well on a wide-range of systems and have mass market appeal.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/17/2012 via BNC Analysis

Zynga, Inc., will acquire A Bit Lucky, Inc.

synopsis: Zynga Inc will acquire A Bit Lucky, a digital gaming studio known for Facebook-based titles like "Lucky Train." Zynga said more than 20 A Bit Lucky employees, currently based in San Mateo, California, will join Zynga's San Francisco division.
buyer: Zynga, Inc. (ZNGA:$1,605.21)
Zynga Inc. is the world's leading provider of social game services with more than 240 million monthly active users playing its games. Zynga's games are available on a number of global platforms, including Facebook, Zynga.com, Google+, Tencent, Apple iOS and Google Android. "
target: A Bit Lucky, Inc.
A Bit Lucky is the new generation of transplatform online social gaming. Their passion is to make great games, played and enjoyed by a lot of people. They are a team of game and Internet industry veterans backed by prestigious investors.
price ($mm)
$10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/21/2012 via Market Wire

Roadhouse Interactive Ltd., acquired The Embassy Interactive

synopsis: Roadhouse Interactive Ltd., an online and social game developer, announced it has acquired The Embassy Interactive, a Vancouver-based Facebook and iOS game developer. The acquisition will further strengthen Roadhouse's development capabilities and enable the company to quickly expand its roster of projects.
buyer: Roadhouse Interactive Ltd.
Roadhouse Interactive is a Vancouver based end-to-end solution provider for the next generation of browser, social, and mobile games. Roadhouse has a vision that games should be free-to-play, frictionless, and highly engaging. "
target: The Embassy Interactive
The Embassy Interactive was founded in 2008 and has developed several social games including UFC® Undisputed™ Fight Nation for Facebook, and Tangram Puzzle Pro for iPhone, an original IP that reached #2 in US iTunes downloads.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2012 via BNC Analysis

RockYou, acquired Ryzing LLC

synopsis: Social games company RockYou announced that it has acquired developer Ryzing. A social games developer, Ryzing utilizes a unique sweepstakes model, which allows players to instantly win cash and prizes. Bingo by Ryzing, the flagship game, won the Facebook Bingo game of the Year Award.
buyer: RockYou
RockYou® is committed to defining the future of social gaming, creating products intended to serve players, advertisers, and developers alike. The company has dedicated itself to the development of high-quality games and the celebrated Zoo World™ franchise. "
target: Ryzing LLC
A social games developer, Ryzing utilizes a unique sweepstakes model, which allows players to instantly win cash and prizes. Bingo by Ryzing, the flagship game, won the Facebook Bingo game of the Year Award.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/16/2012 via BNC Analysis

KLab Inc., acquired Pikkle

synopsis: Klab Inc announced that it acquired Pikkle Inc., a social application provider.
buyer: KLab Inc. (TSE:3656:$178.95)
KLab Inc. offers research and development services for mobile phones software. The company was founded in 2000 and is based in Tokyo, Japan. "
target: Pikkle
Pikkle is a Tokyo based social game provider, with a deep knowhow in social game design, development and operaons.
price ($mm)
$2.15
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.1x
EV / EBITDA
closed 3/29/2012 via PE Hub

Kabam, Inc., acquired Gravity Bear LLC

synopsis: Kabam™, a leading developer of free-to-play hardcore social games, announced it has acquired 3D social game developer Gravity Bear, creator of the innovative role-playing combat game, Battle Punks™. The acquisition pairs Gravity Bear’s leadership in cutting edge 3D browser game development with Kabam’s expertise in scaling free-to-play games.
buyer: Kabam, Inc.
Kabam is the leader in the free-to-play, hardcore social games arena that is transforming the traditional gaming industry. They design games for the core gamer, combining the deep, immersive gameplay found in MMO games (strategy, RPG style) with the connectivity and interaction of social networks. "
target: Gravity Bear LLC
Gravity Bear is a new breed of social games company with the goal of blending the best in online social platforms with the latest in modern game design. It delivers gaming experiences built on a sturdy foundation of creativity, fun and skillet-fresh design supported by cutting-edge technology.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/22/2012 via Market Wire

Peak Games, acquired Kammelna Games

synopsis: Peak Games, the fastest‐growing emerging markets games company in the world, has acquired Saudi social games giant Kammelna Games, marking a step forward to further cement the company's leadership in two of the world's largest emerging markets, Turkey and Middle East North Africa (MENA).
buyer: Peak Games
Peak Games is the largest and fastest‐growing gaming company focusing on emerging markets including Turkey and MENA. Peak has more than 20 million active players drawn from one of the world's fastest growing gaming markets. "
target: Kammelna Games
Kammelna Games is a major social games developer in Saudi Arabia.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/1/2011 via BusinessWire

BioWare Corp, acquired KlickNation Corporation

synopsis: Electronic Arts Inc., a global leader in digital interactive entertainment, announced the acquisition of KlickNation, a developer of free-to-play social role-playing games for social platforms including Facebook®. KlickNation has become BioWare Sacramento, part of EA’s BioWare™ label.
buyer parent: Electronic Arts Inc.
buyer: BioWare Corp
BioWare crafts high quality, multiplatform role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. BioWare has created some of the world's most critically acclaimed titles and franchises. "
target: KlickNation Corporation
KlickNation develops and publishes games for social platforms including Facebook®. Known for combining in-depth storylines with high-quality graphics, KlickNation has consistently delivered repeated breakthroughs in the social RPG genre since the release of its first game in 2009.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/27/2014 via BNC Analysis

Yahoo! Inc., acquired Cloud Party, Inc.

synopsis: Yahoo has acquired Cloud Party, a company that has created a virtual 3D experience, directly in users’ browser. With Cloud Party, users can build and create a world, customize an avatar, and share easily on the web without any downloads or plug-ins.
buyer: Yahoo! Inc. (AABA:$5,409.25)
Yahoo! Inc. is the premier digital media company, creating deeply personal digital experiences that keep more than half a billion people connected to what matters most to them, across devices and around the globe. "
target: Cloud Party, Inc.
Cloud Party is a 3D virtual experience space, right in the browser. Users can build and create using their fabulous new building block tools, create 3D objects, customize their avatar, or upload 3D models.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2010 via BNC Analysis

Microsoft Corporation, acquired Vivaty

synopsis: Microsoft has acquired Vivaty, a virtual world competing with Second Life. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Founded in 1975, Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target parent: Kleiner, Perkins, Caufield & Byers
target: Vivaty
Vivaty Inc. develops 3D social games and application platform. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/27/2020 via BNC Analysis

Digital Avenue S.A., will acquire Ice Code Games Sp. z o. o.

synopsis: Digital Avenue has concluded a term sheet regarding the merger with the producer of computer games Ice Code Games Sp. z o.o. Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in space, and more.
buyer: Digital Avenue S.A. (WSE:DGL:$0.12)
Digital Avenue is a publisher of the largest Polish website for sharing photos - Fotosik.pl, Styl.fm - one of the leaders in the segment of women's websites about fashion and beauty brings together innovative internet and mobile projects around which virtual communities are built. "
target: Ice Code Games Sp. z o. o.
Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in Space and Cyberpunk Real-Time Strategy about becoming a Cult leader called Re-Legion and published by 1C Entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/21/2018 via GlobeNewswire

Valuesetters, acquired SpaceoutVR, Inc.

synopsis: ValueSetters, Inc., a boutique advisory firm, announced the acquisition of SpaceoutVR, Inc., a Virtual Reality software company, which offers the ability to deliver AI, games, travel, messaging, social media, music streaming, and 360 video/photo through its mobile app.
buyer: Valuesetters (OTCPK:VSTR:$1.75)
ValueSetters is a boutique advisory firm with unique expertise in helping early stage companies raise capital over the Internet. The company also provides technology consulting services as well as strategic advice to help companies grow and evolve to meet the challenges of today's marketplace. "
target: SpaceoutVR, Inc.
SpaceoutVR, Inc. is a mobile Virtual Reality software company. Their product, SpaceoutVR, is a free to play Social VR MMO for iOS & Android. SpaceoutVR monetizes with upgrades and features for entertainment, gaming and communications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/11/2018 via PR Web

Imagination Design Works Productions, acquired Novum Analytics

synopsis: Imagination Design Works Productions (IDW) has acquired Novum Analytics, maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
buyer: Imagination Design Works Productions
Imagination Design Works Productions (IDW) is a film studio based in Los Angeles, CA. IDW has produced the horror movie "Winchester" for CBS Films, and they are in pre-production for an upcoming Untitled Queen Mary film, set on the historic RMS Queen Mary ocean liner in Long Beach, Ca. "
target: Novum Analytics
Novum Analytics is the maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/4/2017 via BNC Analysis

Microsoft Corporation, acquired AltspaceVR, Inc.

synopsis: Microsoft announced that it has acquired social VR app AltspaceVR. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: AltspaceVR, Inc.
AltspaceVR is a virtual reality software company. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together. AltspaceVR's software is powered by, and fully embraces, the modern open web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2017 via Market Wire

App Swarm Inc., purchased Komandir from Shooterboy Entertainment

synopsis: AppSwarm, a company that focuses on the acquisition and development of application-based technologies, has announced the acquisition of the cutting-edge Virtual Reality game, Komandir from Shooterboy Entertainment. Komandir is a virtual reality shooting game available on the the Apple App Store as well as the Google Play Store.
buyer: App Swarm Inc. (OTCPK:SWRM:$2.83)
AppSwarm, Inc. is a technology development and incubation company focused in accelerating the development of mobile applications and technology, fast-tracking product to market. AppSwarm partners with application developers through joint ventures, royalty agreements, & outright purchase agreements. "
seller: Shooterboy Entertainment
The acquisition includes the virtual reality shooter game, Komandir. Komandir is available on the the Apple App Store as well as the Google Play Store. Shooterboy Entertainment is a video game developer that creates mobile and virtual reality games. They are based in New York, NY.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/28/2017 via gamesindustry.biz

Next Games Oy, acquired Lume Games Oy

synopsis: Finnish game developer Next Games has acquired Lume Games, a mobile game developer specialised in mixed reality games. Lume Games utilize location-based and augmented reality (AR) technology. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
buyer: Next Games Oy (HLSE:NXTGMS:$44.24)
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies TV shows and books. "
target: Lume Games Oy
Lume Games is a Finnish mobile game developer that develops mixed reality games and a mixed reality game service platform. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/21/2018 via BNC Analysis

iCandy Interactive, will acquire Joyseed Gametribe

synopsis: iCandy Interactive, a producer of award-winning action-oriented casual games on mobile devices, has agreed to acquire Joyseed Gametribe, an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world.
buyer: iCandy Interactive (ASX:ICI:$1.26)
iCandy Interactive Limited is a producer of award-winning action-oriented casual games on mobile devices. They seek to consolidate the best companies within the Asia Pacific region, to continue to develop great content for its users around the world. "
target: Joyseed Gametribe
Joyseed Gametribe is an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world, parodying real world Hollywood.
price ($mm)
$0.19*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/28/2018 via GlobeNewswire

Kuuhubb, will purchase the My Hospital game from Cherrypick Games

synopsis: Kuuhubb Inc., a company with a focus on lifestyle and mobile video game applications, announced that it has signed a non-binding term sheet to acquire the full global rights and revenue to the My Hospital game from Cherrypick Games, a company headquartered in Poland that creates and markets games for various gaming platforms.
buyer: Kuuhubb (TSXV:KUU:$10.54)
Kuuhubb is a company active in the digital space that focuses mainly on lifestyle and mobile video game applications. Its strategy is to create sustainable shareholder value through acquisitions of proven, yet underappreciated, assets with robust long-term growth potential. "
seller: Cherrypick Games
Cherrypick Games creates and markets games for various gaming platforms. Its games include Touchdown Hero, TDH New Season and My Hospital. My Hospital is a fun and challenging hospital management game in which the user must try and run their very own public hospital.
price ($mm)
$3.20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2019 via Company Press Release

Azerion BV, acquired Woozworld

synopsis: Netherlands-based Azerion, media, gaming, and technology company, has acquired Woozworld, strengthening its position as the biggest casual gaming company in the Netherlands. Woozworld is a Canadian industry-leading virtual game platform, social network, and virtual world that provides teens and tweens a safe and fun environment.
buyer: Azerion BV
Azerion is a Netherlands-based media, gaming, and technology company that provides safe, reliable, valuable content and services. Azerion engages users while helping advertisers and publishers connect with them by tailoring advertising and content solutions to markets where they're present. "
target: Woozworld
Canada-based Woozworld is an industry-leading virtual game platform that provides teens and tweens a safe and fun environment. Woozworld is a unique hybrid between a social network and virtual world that allows tweens to interact and engage with each other and express their social skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/14/2020 via BNC Analysis

Embracer Group, acquired DECA Games

synopsis: Embracer Group has acquired mobile specialist DECA Games; the company has a particular interest in live operations and free-to-play titles. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
buyer: Embracer Group (OM:EMBRAC B:$791.62)
Embracer Group is the parent company of businesses developing and publishing PC and console games for the global games market. Embracer Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more. "
target: DECA Games
DECA Games is a publisher and developer of video games that is headquartered in Berlin, Germany. The company's primary focus is on acquiring and operating older free-to-play games. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
price ($mm)[EV]
$29 [$33]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/9/2020 via BNC Analysis

Mingchen Health Co., Ltd., will acquire Hainan Huaduo Network Technology Co., Ltd.

synopsis: Mingchen Health, a Chinese manufacturer of personal health care products, will acquire Hainan Huaduo Network Technology Co., Ltd., a Chinese video game developer. Hainan Huaduo specializes in developing browser-based and mobile online games. Their games include Chaos of the Universe and Kingdom of the Kings.
buyer: Mingchen Health Co., Ltd. (SZSE:002919:$72.09)
Mingchen Health is a Chinese manufacturer of personal health care products. Mingchen develops and produces shampoo, conditioner, shower gel, gel water and skin care products. Their brands include Beauty Show, Meiwang, Chucui, and Yingkou. "
target: Hainan Huaduo Network Technology Co., Ltd.
Hainan Huaduo is a Chinese video game developer. Hainan Huaduo specializes in developing online games. Their games include Chaos of the Universe, a browser-based online role-playing game (RPG) themed around martial arts; and Kingdom of the Kings, an online RPG for mobile devices.
price ($mm)
$19
rev ($mm)
$16
EBITDA ($mm)
EV / rev
1.2x
EV / EBITDA
closed 4/29/2020 via Company Press Release

Macarthur Fortune Holding LLC, acquired Jagex Ltd.

synopsis: Macarthur Fortune Holding LLC, a global asset management company, has announced that it has acquired Jagex, one of the UK’s largest video game developers and publishers, through one of its funds, Platinum Fortune LP, from Shanghai Hongtou Network Technology. Hongtou Network (Hong Kong) was also acquired by Platinum Fortune LP.
buyer: Macarthur Fortune Holding LLC
Macarthur Fortune is a US-based global asset management firm founded by a group of seasoned investment professionals. Platinum Fortune is a private fund managed by Macarthur Fortune with a focus on the global video game market. "
target: Jagex Ltd.
A leader in creating deep and engaging living games on PC and mobile, Jagex was founded in 2000 and is today one of the UK’s biggest and most respected video game developers and publishers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/12/2020 via BNC Analysis

Kakao Games, acquired XLGames

synopsis: Black Desert Online publisher Kakao Games has acquired a majority stake in XL Games, a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
buyer parent: Kakao
buyer: Kakao Games
Kakao Games is a multi-platform game publisher and developer headquartered in South Korea. It is a subsidiary of Kakao Corp. As a game publisher, it is known for Black Desert Online, a successful MMORPG in the global market, and PlayerUnknown's Battlegrounds, a FPS hit. "
target: XLGames
XL Games is a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
price ($mm)
$94*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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SpaceoutVR, Inc.

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Shooterboy Entertainment

Lume Games Oy

Joyseed Gametribe

Cherrypick Games

Woozworld

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Hainan Huaduo Network Technology Co., Ltd.

Jagex Ltd.

XLGames

Geography
Matching Companies
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2020
rev ($mm)
$1,605.21
EBITDA ($mm)
($5.51)
EBIT ($mm)
($82.10)
Net Income ($mm)
Employees
1883
  • drill down
  • watch
Ticker: TSXV:LAB
 
 
 
 
 
 
 
 
Tangelo Games
Tangelo Games
Tangelo's team of gaming experts committed to deliver cutting-edge, future ready, scalable gaming assets to the marketplace. This translates into a collection of fun, casual, casino themed games that are free to play and generate revenue primarily through the in-game/in-app sale of virtual coins.
year
2015
rev ($mm)
$11.56
EBITDA ($mm)
($2.63)
EBIT ($mm)
($2.62)
Net Income ($mm)
$0.40
Employees
35
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2017
rev ($mm)
$252.92
EBITDA ($mm)
($52.78)
EBIT ($mm)
($66.63)
Net Income ($mm)
Employees
754
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2017
rev ($mm)
$104.01
EBITDA ($mm)
$58.85
EBIT ($mm)
$57.44
Net Income ($mm)
$43.97
Employees
0
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: OM:MAGI
 
 
 
 
 
 
 
 
MAG Interactive
MAG Interactive is a leading mobile developer and publisher of casual mobile games in Sweden. MAG Interactive creates quality experiences that make players want to come back for more. Their portfolio of games include Ruzzle, Word Domination, Wordbrain, Paint Hit, Quiz Duel, and more.
year
2020
rev ($mm)
$26.90
EBITDA ($mm)
($1.29)
EBIT ($mm)
($1.94)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: ASX:AB1
 
 
 
 
 
 
 
 
Animoca Brands
Animoca Brands is a mobile game publisher and developer. Animoca Brands develops and publishes great mobile games based on globally loved popular brands like Garfield, Ben10, Doraemon, Ultraman and Astro Boy. The company's games have been downloaded over 280 million times.
year
2018
rev ($mm)
$8.69
EBITDA ($mm)
($3.50)
EBIT ($mm)
($3.73)
Net Income ($mm)
Employees
70
  • drill down
  • watch
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2019
rev ($mm)
$1.84
EBITDA ($mm)
($3.45)
EBIT ($mm)
($4.65)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2020
rev ($mm)
$56,607.02
EBITDA ($mm)
$20,215.31
EBIT ($mm)
$14,271.20
Net Income ($mm)
$13,447.33
Employees
64238
  • drill down
  • watch
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2019
rev ($mm)
$1.84
EBITDA ($mm)
($3.45)
EBIT ($mm)
($4.65)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2017
rev ($mm)
$104.01
EBITDA ($mm)
$58.85
EBIT ($mm)
$57.44
Net Income ($mm)
$43.97
Employees
0
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2020
rev ($mm)
$1,605.21
EBITDA ($mm)
($5.51)
EBIT ($mm)
($82.10)
Net Income ($mm)
Employees
1883
  • drill down
  • watch
Ticker: TSXV:LAB
 
 
 
 
 
 
 
 
Tangelo Games
Tangelo Games
Tangelo's team of gaming experts committed to deliver cutting-edge, future ready, scalable gaming assets to the marketplace. This translates into a collection of fun, casual, casino themed games that are free to play and generate revenue primarily through the in-game/in-app sale of virtual coins.
year
2015
rev ($mm)
$11.56
EBITDA ($mm)
($2.63)
EBIT ($mm)
($2.62)
Net Income ($mm)
$0.40
Employees
35
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2017
rev ($mm)
$252.92
EBITDA ($mm)
($52.78)
EBIT ($mm)
($66.63)
Net Income ($mm)
Employees
754
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: TSXV:BKD
 
 
 
 
 
 
 
 
Breaking Data Corporation
Breaking Data Corporation
Breaking Data Corp. is a technology provider of semantic search, machine learning and natural language processing ("NLP"). The Company's technology platform has many practical applications, in multiple business and consumer verticals that are immersed in massive media and data rich settings.
year
2018
rev ($mm)
$9.53
EBITDA ($mm)
($7.10)
EBIT ($mm)
($7.53)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: APPZ
 
 
 
 
 
 
 
 
Monster Offers, Inc. {duplicate}
Monster Offers, Inc. {duplicate}
Monster Arts is a Daily Deal analytics provider and aggregator, collecting daily deals from multiple sites in local communities across the U.S. and Canada. The company collects and publishes thousands of daily deals and allows consumers to organize these deals by geography or product categories.
year
2012
rev ($mm)
$1.00
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: OTCPK:EPAZ
 
 
 
 
 
 
 
 
Epazz, Inc.
Epazz, Inc.
Epazz, Inc. specializes in enterprise cryptocurrency blockchain mobile apps and cloud business process software, with more than 500 repeat customers. Epazz technology makes it easy to convert legacy systems into cloud business process software.
year
2017
rev ($mm)
$1.35
EBITDA ($mm)
$0.30
EBIT ($mm)
$0.28
Net Income ($mm)
$0.05
Employees
8
  • drill down
  • watch