Like Shattered Dreams Esports

announced 11/12/2020 via BNC Analysis

YDX Innovation Corp., will acquire Shattered Dreams Esports

synopsis: YDX Innovation Corp, a global leader in the commercialization of immersive technologies that incorporate VR, AR, esports, and gaming, will acquire Shattered Dreams Esports (SxD), an esports organization in Canada. SxD identifies prospective professional esports players and content creators and empowers them to take their careers to the next level.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation is a global leader in the commercialization of immersive technologies that incorporate virtual reality, augmented reality, esports, and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions, and esports tournaments and content. "
target: Shattered Dreams Esports
Shattered Dreams Esports (SxD) is a community driven esports organization in Canada that competes in 10+ different game titles. SxD identifies prospective professional esports players and content creators and empowers them to take their careers in gaming to the next level.
price ($mm)
$0.03
rev ($mm)
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EV / rev
EV / EBITDA
announced 12/31/2020 via GlobeNewswire

GameSquare Esports Inc., will acquire Reciprocity Corp.

synopsis: GameSquare Esports Inc., a Canadian gaming and esports company, announced that it has signed an arrangement agreement pursuant to acquire 100% of the issued and outstanding shares of Reciprocity Corp., a privately held gaming and esports company in Toronto, Canada
buyer: GameSquare Esports Inc. (CNSX:GSQ:$0.00)
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment. "
target: Reciprocity Corp.
Toronto-based, Reciprocity, owns three gaming and esports assets: a CrossFire franchise in China that it owns with LGD Gaming, a 40% interest in a League of Legends team in Latin America, and, GCN, Inc., a digital media company focusing on the gaming and esports audience.
price ($mm)
$12
rev ($mm)
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closed 10/21/2020 via PR Newswire

Andrew Steinberg and Todd Harris, acquired Ghost Gaming US

synopsis: Ghost Gaming, a premier gaming lifestyle brand focused on cultivating the best talent in video gaming, was acquired by a group of Atlanta-based investors led by Andrew Steinberg and Todd Harris. The move will further establish the area as a central hub of the growing esports landscape.
buyer: Andrew Steinberg and Todd Harris
Andrew Steinberg is the Founder and Managing Partner at Phoenix Capital Ventures and former Chief Revenue and Business Officer for the Atlanta Hawks. Todd Harris is the co-founder of Hi-Rez Studios and CEO of Skillshot Media. "
target: Ghost Gaming US
Ghost Gaming is a premier gaming lifestyle brand focused on cultivating and facilitating the best talent in gaming, design, and content creation, providing a platform to create unique partnerships in sports, music, entertainment, fashion, and tech.
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announced 8/26/2020 via GlobeNewswire

Esports Entertainment Group, Inc., will acquire Esports Gaming League

synopsis: Esports Entertainment Group, Inc., a licensed online gambling company in Malta with a focus on esports wagering and 18+ gaming, will acquire the Esports Gaming League (EGL), a fast-growing UK-based esports company serving a rapidly expanding community of gamers in Europe, Middle East, and the Americas.
buyer: Esports Entertainment Group, Inc. (OTCPK:GMBL:$0.00)
Esports Entertainment Group is a licensed Malta-based online gambling company with a focus on esports wagering and 18+ gaming. The company offers fantasy, pools, fixed odds, and exchange style wagering on esports events in a licensed, regulated, and secure platform to the global esports audience. "
target: Esports Gaming League
Esports Gaming League (EGL) is a UK-based esports company serving gamers in Europe, the Middle East, and the Americas. EGL is a B2B-centric provider of live and online events and tournaments where gamers can compete and enjoy a wide range of content relating to esports and video games.
price ($mm)
rev ($mm)
$1
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
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closed 11/15/2019 via GlobeNewswire

Beasley Broadcast Group, Inc., acquired Houston Outlaws

synopsis: Beasley Broadcast Group, Inc., a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations, has acquired the Overwatch League’s Houston Outlaws esports team from an affiliate of Immortals Gaming Club.
buyer: Beasley Broadcast Group, Inc. (NasdaqGM:BBGI:$265.03)
Beasley Broadcast Group, Inc. is a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations. "
target parent: Immortals, LLC
target: Houston Outlaws
The Houston Outlaws are a professional franchised esports team participating in the Overwatch League, representative of the cities Houston, Austin, and San Antonio.
price ($mm)
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closed 9/3/2019 via GlobeNewswire

Luminosity Gaming merged with Enthusiast Gaming Inc.,

synopsis: Enthusiast, the fastest-growing online community of video gamers, has completed the merger with Luminosity Gaming, one of the largest globally recognized esports organizations in North America. Their headquarters is located in Toronto, Canada.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$14.54)
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 80 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content. "
target: Luminosity Gaming
Founded in February 2015, Luminosity Gaming, is one of the largest globally recognized esports organization in North America. Their headquarters is located in Toronto, Canada.
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closed 5/29/2019 via BNC Analysis

OverActive Media, acquired MAD Lions Esports Club

synopsis: OverActive Media has acquired Spanish organization MAD Lions Esports Club. MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MAD Lions Esports Club
MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
price ($mm)
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closed 2/27/2019 via BNC Analysis

Tainted Minds Acquisition Group, acquired Tainted Minds

synopsis: Australian esports organisation Tainted Minds has been acquired by private investors and will rebrand as ICON Esports. The investors are Raymond Burke, Edward Abbot, Mathew Davey, Nathan Taylor, and Adrian Whittingham.
buyer: Tainted Minds Acquisition Group
The investors are Raymond Burke, Chairman of Highlanders Super Rugby, Edward Abbot, CEO of QMS Sport, Mathew Davey, Founder & CEO of Ticketdirect, Nathan Taylor, Managing Director for Capital Markets at Commonwealth Bank, and Adrian Whittingham, Executive Director of Pinnacle Investment Management. "
target: Tainted Minds
Tainted Minds is an Australian based competitive gaming organization with professional esports teams across a range of titles. The teams chase their dreams and compete on some of the largest stages in the world.
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announced 12/21/2018 via GlobeNewswire

SMAAASH Entertainment Private Limited, will acquire Simplicity Esports

synopsis: SMAAASH Entertainment Inc. announced it has entered into a definitive agreement to combine with Simplicity Esports, LLC via an all stock acquisition. Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
buyer: SMAAASH Entertainment Private Limited (SMSH:$0.00)
SMAAASH is a global entertainment company offering interactive sports experiences and virtual reality gaming technology, headquartered in Mumbai India. SMAAASH presently operates world-class entertainment centers across 39 locations in India, and one international center in the U.S. "
target: Simplicity Esports
Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
price ($mm)
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closed 11/21/2018 via BNC Analysis

OverActive Media, acquired Splyce

synopsis: OverActive Media Group Inc., has acquired global esports stalwart, Splyce Inc. Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
buyer: OverActive Media
Based in Canada, OverActive Media is an integrated company delivering esports and video game entertainment experiences to fans through franchise ownership, strategic partnerships, investments and acquisitions. "
target: Splyce
Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
price ($mm)
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closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
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closed 11/6/2017 via BNC Analysis

Jerry Jones and John Goff, acquired Complexity Gaming

synopsis: Dallas Cowboys owner Jerry Jones and real estate investor John Goff have acquired a majority stake in North American esports franchise compLexity Gaming. Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America.
buyer: Jerry Jones and John Goff
Jerry Jones is the owner of the Dallas Cowboys. John Goff is a private investor based in Fort Worth, Texas, and the co-founder of Crescent Real Estate Equities. "
target: Complexity Gaming
Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America. Their esports teams and players have amassed over 120 major championship wins and have been featured in outlets including Sports Illustrated and The Wall Street Journal.
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announced 5/17/2017 via Company Press Release

Onslaught eSports, will acquire The Roanoke Reign

synopsis: Onslaught eSports, one of the top professional competitive eSports organizations world-wide, has reached a deal to acquire the Roanoke Reign, a multi-platform professional electronic sport company. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
buyer: Onslaught eSports
Onslaught eSports is one of the top professional competitive eSports organizations world-wide, competing in both console and PC video game titles such as Call of Duty, Gears of War, Counter Strike, Halo, Smite, Rocket League, and more. "
target: The Roanoke Reign
The Roanoke Reign is a multi-platform professional electronic sport company. Reign houses talented teams and players that compete at the highest level of eSport competition. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
price ($mm)
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closed 2/23/2017 via Company Press Release

Challengeme Esports GmbH, acquired eSports Hero, Inc.

synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer: Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target: eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
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announced 11/12/2020 via BNC Analysis

YDX Innovation Corp., will acquire Shattered Dreams Esports

synopsis: YDX Innovation Corp, a global leader in the commercialization of immersive technologies that incorporate VR, AR, esports, and gaming, will acquire Shattered Dreams Esports (SxD), an esports organization in Canada. SxD identifies prospective professional esports players and content creators and empowers them to take their careers to the next level.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation is a global leader in the commercialization of immersive technologies that incorporate virtual reality, augmented reality, esports, and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions, and esports tournaments and content. "
target: Shattered Dreams Esports
Shattered Dreams Esports (SxD) is a community driven esports organization in Canada that competes in 10+ different game titles. SxD identifies prospective professional esports players and content creators and empowers them to take their careers in gaming to the next level.
price ($mm)
$0.03
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/12/2020 via BNC Analysis

YDX Innovation Corp., will acquire Shattered Dreams Esports

synopsis: YDX Innovation Corp, a global leader in the commercialization of immersive technologies that incorporate VR, AR, esports, and gaming, will acquire Shattered Dreams Esports (SxD), an esports organization in Canada. SxD identifies prospective professional esports players and content creators and empowers them to take their careers to the next level.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation is a global leader in the commercialization of immersive technologies that incorporate virtual reality, augmented reality, esports, and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions, and esports tournaments and content. "
target: Shattered Dreams Esports
Shattered Dreams Esports (SxD) is a community driven esports organization in Canada that competes in 10+ different game titles. SxD identifies prospective professional esports players and content creators and empowers them to take their careers in gaming to the next level.
price ($mm)
$0.03
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/15/2020 via BNC Analysis

YDX Innovation Corp., will acquire Amuka Esports

synopsis: YDX Innovation Corp is pleased to announce they have will acquire all of the outstanding shares of Amuka Ventures Inc., DBA “Amuka Esports & Gaming” a Toronto-based company. Amuka Esports is Canada’s leader in esports venues, leagues, online tournaments and content creation.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a global leader in the commercialization of immersive new technologies that incorporate virtual reality, augmented reality, esports and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions and through esports tournaments. "
target: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator.
price ($mm)
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announced 7/10/2020 via BNC Analysis

YDX Innovation Corp., will acquire Render

synopsis: YDX Innovation Corp. is to acquire UK-based Render.GG, an expert in media production and management, motion graphics, social media management and content curation for YouTube.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: Render
Based in the United Kingdom, Render is an expert in media production and management, motion graphics, social media management and content curation for YouTube.
price ($mm)
$0.60
rev ($mm)
EBITDA ($mm)
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announced 5/28/2020 via Yahoo, Inc.

YDX Innovation Corp., will acquire Purple Mage Advisors Ltd.

synopsis: YDX Innovation Corp., is pleased to announce that it will acquire Purple Mage Advisors Ltd. PMA is a research and data analysis firm that specializes in player recruitment and development within the gaming industry. PMA helps esports and gaming companies with industry reports, player recruitment, player training, data analysis and more.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: Purple Mage Advisors Ltd.
Purple Mage Advisors (PMA) is a research and data analysis firm that specializes in player recruitment and development within the gaming industry. PMA helps esports and gaming companies with industry reports, player recruitment, player training, data analysis and relevant statistical reporting.
price ($mm)
$0.44
rev ($mm)
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announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2020 via gamesindustry.biz

Thunderful, acquired Coatsink

synopsis: Thunderful Group, a Swedish games publisher, has acquired Coatsink Software, an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include PHOGS!, Onward, and more.
buyer: Thunderful
Based in Sweden, Thunderful AB was founded as a parent company to Gothenburg, Sweden-based game development studios Image & Form International AB and Zoink AB, two of the most successful veterans in the Swedish gaming industry. Thunderful is a veritable video-gaming powerhouse on all platforms. "
target: Coatsink
Coatsink is an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include Jurassic World Aftermath, Onward, and more.
price ($mm)
$29
rev ($mm)
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announced 9/17/2020 via Company Press Release

Koch Media, will acquire Vertigo Games

synopsis: Koch Media is to acquire 100 percent of the shares of Dutch-based Vertigo Games, a multiplatform VR entertainment company group with offices in Rotterdam and Los Angeles. Vertigo Games focuses on development (Vertigo Studios) and publishing, both for home entertainment (Vertigo Publishing) as well as location-based-entertainment (Vertigo Arcades).
buyer parent: Embracer Group
buyer: Koch Media
Austria-based Koch Media is a leading, independent producer and marketer of digital entertainment products and accessories. Its business areas include distribution of media products, including movies, video games and software products, and games publishing under the Deep Silver label. "
target: Vertigo Games
Vertigo Games is a multiplatform VR entertainment company group with offices in Rotterdam and Los Angeles. Vertigo Games focuses on development (Vertigo Studios) and publishing, both for home entertainment (Vertigo Publishing) as well as location-based-entertainment (Vertigo Arcades).
price ($mm)[EV]
$59 [$53]
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closed 7/17/2020 via Company Press Release

Paradox Interactive, acquired Iceflake Studios Ltd.

synopsis: Paradox Interactive, a publisher and developer of games worth acquiring, acquired Iceflake Studios, a developer located in Tampere, Finland. Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and VR and mobile platforms. The studio is developing Surviving the Aftermath with Paradox, a survival management-strategy game.
buyer: Paradox Interactive (OM:PDX:$163.13)
Paradox Interactive is a Swedish publisher and developer of games and brands. Its game portfolio consists of more than 100 titles, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Magicka, Age of Wonders, and the World of Darkness brand. "
target: Iceflake Studios Ltd.
Located in Finland, Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and for all current VR and mobile platforms. The studio is currently developing Surviving the Aftermath with Paradox, a survival management-strategy game now available in early access on PC and Xbox.
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announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
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closed 6/22/2020 via gamesindustry.biz

Oculus VR, acquired Ready At Dawn

synopsis: Oculus, a developer of virtual reality products, has acquired Ready At Dawn, a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, The Order: 1886, Lone Echo, and more.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Ready At Dawn
Ready At Dawn is a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, God of War: Chains of Olympus, The Order: 1886, Lone Echo, and more.
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closed 6/10/2020 via Company Press Release

Wisdom Gaming Group, acquired GoldRushGG

synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer: Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target: GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
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announced 4/6/2020 via BNC Analysis

Apple, Inc., will acquire NextVR

synopsis: Apple is in the process of acquiring virtual-reality video-streaming service NextVR. NextVR is the world’s best virtual reality platform for delivering live sports and music in VR to fans globally. The company has patented technology that delivers an unparalleled VR experience providing fans extraordinary access and profound immersion.
buyer: Apple, Inc. (AAPL:$273,857.00)
Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms—iOS, macOS, watchOS and tvOS—provide seamless experiences across all Apple devices. "
target: NextVR
NextVR is the world’s best virtual reality platform for delivering live sports and music in VR to fans globally. Launched in 2009, the company has patented technology that delivers an unparalleled VR experience providing fans extraordinary access and profound immersion.
price ($mm)
$100
rev ($mm)
EBITDA ($mm)
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closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
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announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2020 via BNC Analysis

Amuka Esports, acquired Incendium Gaming Ltd.

synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target: Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
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closed 2/26/2020 via BNC Analysis

Oculus VR, acquired Sanzaru Games

synopsis: Facebook has acquired Sanzaru Games through Oculus, a VR company. Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Sanzaru Games
Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/21/2020 via BusinessWire

Scopely, acquired FoxNext

synopsis: Scopely, a leading company in the fast-growing mobile games space, and The Walt Disney Company announced that Scopely has acquired FoxNext Games, the game studio behind the blockbuster hit MARVEL Strike Force, and Cold Iron Studios in San Jose from Disney.
buyer: Scopely
Scopely is a global interactive entertainment company and a leading mobile games publisher. With a diverse portfolio of original and beloved franchises, Scopely games are created with world-class partners and provide immersive experiences for millions of casual and core gamers around the world. "
target parent: The Walt Disney Company
target: FoxNext
FoxNext Games are a platform-agnostic maker of free-to-play games that are based on beloved entertainment franchises and deliver experiences that put players and fans first. They are currently working on games for MARVEL, Aliens, X-Files and James Cameron’s Avatar and Titanic.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/26/2019 via MSNBC

Oculus VR, acquired Beat Games

synopsis: Oculus VR, a Facebook subsidiary which is building a next-generation consumer virtual reality platform, acquired Beat Games, a Prague-based developer of Beat Saber, a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Beat Games
Headquartered in Prague, Beat Games is a developer of Beat Saber. Beat Saber is a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you. Their goal is to make players almost dance, while cutting all the cubes and avoiding obstacles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 9/11/2019 via Company Press Release

BoomTV, acquired American Video Game League

synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer: BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target: American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/29/2019 via Company Press Release

Technical Publications Service Group, acquired Dead Pixels S.r.l.

synopsis: Italy's TPS Group, the leader in the technical and engineering services field for aeronautical and motor vehicle industries, announced that it acquired Dead Pixels. Dead Pixels is Italy’s "new generation" game studio. They develop cutting-edge software applications and solutions for virtual and augmented reality.
buyer: Technical Publications Service Group (BIT:TPS:$27.01)
Italy-based TPS works in the aeronautical, automotive, defense, rail and ship industries. They provide Technical Publishing & Training services, Engineering, Design and Cost Engineering. The TPS Group are leaders in aircraft design and production, as well as manufacturing of aeronautical parts. "
target: Dead Pixels S.r.l.
Dead Pixels is Italy’s "new generation" game studio with a focus on complex scenarios and high levels of man-machine interaction. They develop cutting-edge software applications and solutions for virtual and augmented reality, as well as products for the business and entertainment industries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2019 via GlobeNewswire

Gegs Capital Corp., will acquire UMG Media Ltd.

synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer: Gegs Capital Corp. (TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target: UMG Media Ltd. (TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA

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Incendium Gaming Ltd.

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FoxNext

Antler Interactive AB

Beat Games

Hatrabbit AB

American Video Game League

MediaXP, Inc.

Dead Pixels S.r.l.

UMG Media Ltd.

Geography
Matching Companies
Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
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Ticker: OM:STAR B
 
 
 
 
 
 
 
 
Starbreeze AB
Starbreeze AB
Starbreeze is an independent creator, publisher and distributor of high quality entertainment products. Starbreeze creates games by their own design and through licensed content, establishing franchises that can live and prosper outside the game itself.
year
2019
rev ($mm)
$29.96
EBITDA ($mm)
($25.55)
EBIT ($mm)
($39.75)
Net Income ($mm)
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604
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Ticker: AIM:GFIN
 
 
 
 
 
 
 
 
Gfinity plc
Gfinity plc
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players.
year
2020
rev ($mm)
$5.99
EBITDA ($mm)
($9.43)
EBIT ($mm)
($10.07)
Net Income ($mm)
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54
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Ticker: TSXV:YDX
 
 
 
 
 
 
 
 
YDX Innovation Corp.
YDX Innovation Corp.
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
($1.57)
EBIT ($mm)
($1.61)
Net Income ($mm)
Employees
0
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Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
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Ticker: OTCPK:BTOP
 
 
 
 
 
 
 
 
Recall Studios
Recall Studios
Recall Studios is a next generation media company. With decades of experience developing immersive narratives across multiple platforms, Recall Studios specializes in Virtual Reality, Augmented Reality, and Non-Linear Storytelling.
year
2018
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($1.85)
Net Income ($mm)
$3.15
Employees
0
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Ticker: JP:3635
 
 
 
 
 
 
 
 
Tecmo Koei Holdings Co., Ltd.
Tecmo Koei Holdings Co., Ltd.
Tecmo Koei Holdings Co., Ltd., through its subsidiaries, engages in the design, development, manufacture, distribution, and sale of game software for personal computers and home video game systems. It also offers software for online game and mobile phone, as well as game software-related products.
year
2010
rev ($mm)
$369.17
EBITDA ($mm)
$28.31
EBIT ($mm)
$6.86
Net Income ($mm)
$27.87
Employees
1548
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Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2020
rev ($mm)
$14.54
EBITDA ($mm)
EBIT ($mm)
($18.08)
Net Income ($mm)
Employees
0
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Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2020
rev ($mm)
$13.93
EBITDA ($mm)
($4.52)
EBIT ($mm)
($8.04)
Net Income ($mm)
Employees
296
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Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
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Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
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Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2017
rev ($mm)
$104.01
EBITDA ($mm)
$58.85
EBIT ($mm)
$57.44
Net Income ($mm)
$43.97
Employees
0
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Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
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Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
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Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
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Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2020
rev ($mm)
$1,605.21
EBITDA ($mm)
($5.51)
EBIT ($mm)
($82.10)
Net Income ($mm)
Employees
1883
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