Like Whiteboard.fi

closed 2/24/2021 via PR Newswire

Kahoot!, acquired Whiteboard.fi

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Whiteboard.fi, an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Whiteboard.fi
Whiteboard.fi is an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning. They are based in Finland.
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closed 7/21/2021 via BusinessWire

Byju's, acquired Epic! Creations, Inc.

synopsis: BYJU’S, the global leader in personalized online learning with 100 million students on its platform, has acquired Epic, the world’s leading digital reading platform for kids 12 and under.
buyer: Byju's
Based in India, Byju’s is India’s largest Ed-tech company and the creator of India’s largest K12 learning app which offers highly adaptive, engaging and effective learning programs for students in classes 4-12 (K-12) and competitive exams like JEE, NEET, CAT, IAS, GRE and GMAT. "
target: Epic! Creations, Inc.
Epic is the leading digital reading platform—built on a collection of 40,000+ popular, high-quality books from 250+ of the world’s best publishers—that safely fuels curiosity and reading confidence for kids 12 and under.
price ($mm)
$500
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closed 5/14/2019 via BNC Analysis

Verdane Capital, acquired Conexus AS

synopsis: Nordic investor Verdane has bought an 80 per cent stake in Conexus from Ströer Venture GmbH and other shareholders. Conexus was founded in 2001 and provides digital learning platforms primarily for the Norwegian school sector.
buyer: Verdane Capital
Verdane funds provide flexible growth capital to fast growing software, consumer internet, energy or high-technology industry businesses. The funds are distinctive in that they can invest either in a single company, or in portfolios of companies. "
target parent: Ströer Media
target: Conexus AS
Conexus was founded in 2001 and provides digital learning platforms primarily for the Norwegian school sector. The business’ platform is used by thousands of schools and more than one million students globally.
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closed 5/31/2006 via

Houghton Mifflin Company, purchased SkillsTutor from Achievement Technologies, Inc.

synopsis: Houghton Mifflin Company announced an agreement with Achievement Technologies, Inc. (ATI), a privately held educational software solution and service company, to acquire all of ATI's research-based instructional products for $18.5 million in cash.
buyer parent: Houghton Mifflin Riverdeep Group PLC
buyer: Houghton Mifflin Company (HMHC:$1,322.42)
Houghton Mifflin is one of the leading educational publishers in the United States, publishing textbooks, instructional technology, assessments, and other educational materials for teachers and students of every age. "
seller: Achievement Technologies, Inc.
Achievement Technologies is a privately held educational software solution and service company founded in the fall of 1999, focusing primarily on the K-12 school market with a secondary focus on the school-to-work and adult basic skills market.
price ($mm)
$23
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announced 4/7/2005 via PR Newswire

Cambium Learning, will acquire Kurzweil Educational Systems

synopsis: Cambium Learning, Inc., an education company serving the unique needs of the nation's at-risk, minority and special student populations with learning tools, services and technologies, today announced that they have signed an agreement to acquire Kurzweil Educational Systems, Inc.
buyer parent: Whitney & Co. LLC
buyer: Cambium Learning (ABCD:$159.46)
Cambium Learning is an education company that provides research-based, culturally responsive and proven instructional materials, services and technology to help educators raise the achievement level of those pre K through grade 12 students underserved by existing instructional materials. "
target: Kurzweil Educational Systems
Kurzweil Educational Systems, founded in 1996, is the industry leader and innovator of reading, writing and learning solutions for people with learning disabilities, and people who are blind or visually impaired.
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closed 6/9/2022 via PR Newswire

Achieve Partners, acquired boclips

synopsis: Achieve Partners announced that it has acquired a majority stake in Boclips, whose library of video and audio content is used by publishers, schools, universities and Ministries of Education around the world. Boclips works with publishers and education providers worldwide to enrich learning with the world's best educational videos and podcasts.
buyer: Achieve Partners
Achieve Partners is engineering the future of learning and earning by investing in cutting-edge technologies and novel business models to bolster skill development and secure the future of work for millions of Americans. "
target: boclips
Boclips works with publishers and education providers worldwide to enrich learning with the world's best educational videos and podcasts. Boclips is the industry's trusted destination for rich media that are vetted for quality, sourced from leading creators, and curated specifically for education.
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closed 5/26/2022 via BNC Analysis

MakeMusic, Inc., acquired Upbeat Music App

synopsis: MakeMusic has acquired Upbeat Music App, a music collaboration tool that allows musicians to record and generate virtual performance videos, as well as rehearse remotely in real-time. MakeMusic will integrate Upbeat Music App into SmartMusic, providing a video recording component to accompany and sync with the existing audio assessment.
buyer parent: LaunchEquity Partners, LLC
buyer: MakeMusic, Inc. (MMUS:$17.74)
MakeMusic is a world leader in music technology. Its integrated products include Finale, music notation software; SmartMusic, an interactive practice application featuring the world’s largest online sheet music library; and Garritan, the leading provider of quality virtual software instruments. "
target: Upbeat Music App
Upbeat Music App is a music collaboration tool that allows musicians to record and generate virtual performance videos. The app allows socially distanced musicians to create music together in real time online, without having to deal with internet latency or complex video synchronization.
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announced 5/19/2022 via PR Newswire

Class Technologies Inc., will purchase Blackboard Collaborate from Blackboard Inc.

synopsis: Class Technologies Inc. will acquire Anthology's Blackboard Collaborate virtual classroom tool. Blackboard Collaborate is a leader in the synchronous virtual classroom space with deep integration into Blackboard Learn Ultra, serving over 10 million users across more than 1,300 institutions in over 75 countries worldwide.
buyer: Class Technologies Inc.
Class is software developed by Class Technologies Inc. It helps instructors take attendance, hand out assignments, give a quiz or test, grade work, proctor exams, talk one-on-one with a student, track student progress, and more all within the Zoom platform. "
seller parent: Veritas Capital
seller: Blackboard Inc. (BBBB:$447.32)
Blackboard Collaborate is a leader in the synchronous virtual classroom space with deep integration into Blackboard Learn Ultra, serving over 10 million users across more than 1,300 institutions in over 75 countries worldwide.
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closed 3/28/2022 via Company Press Release

Renaissance Learning, Inc., acquired KeyPhonics

synopsis: Renaissance, a global leader in student-centered, pre-K–12 personalized practice and assessment, has acquired KeyPhonics, a web-based phonics assessment platform. KeyPhonics provides comprehensive technology-based phonics assessments that enable users to quickly and efficiently screen and diagnose the twelve most critical phonics categories.
buyer parent: Francisco Partners Management LLC
buyer: Renaissance Learning, Inc.
Renaissance is a global leader in assessment, reading, and math solutions for pre-K–12 schools and districts. Resistance provides educators with insights and resources to accelerate growth and help all students build a strong foundation for success. "
target: KeyPhonics
KeyPhonics is a web-based phonics assessment platform. KeyPhonics provides comprehensive technology-based phonics assessments to help all students master foundational reading skills. They enable users to quickly and efficiently screen and diagnose the twelve most critical phonics categories.
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closed 3/15/2022 via GlobeNewswire

TC Media, Inc., acquired Scolab

synopsis: Transcontinental Inc. announced the acquisition by TC Media of Scolab Inc., a leader in the development of digital educational products. Scolab is known for Netmath, distributed in Canada in French and English, and Buzzmath, distributed in the United States.
buyer parent: TC Transcontinental
buyer: TC Media, Inc.
TC Media, the media sector of Transcontinental Inc., employs nearly 250 people within TC Media Books and Groupe Constructo. TC Media Books is the largest French-language educational publishing group in North America. "
target: Scolab
Scolab provides a digital Software as a service (SaaS) platform and digital math content licensing for K-12 solution providers along with tiered support and technical services for the education market.
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closed 2/24/2022 via Company Press Release

PSI Services LLC, purchased Solvably and Digital Skills Lab from MassiveU

synopsis: PSI Talent Management has acquired Solvably‍‍, the first collaborative problem-solving platform for lifelong learners, and Digital Skills Lab‍‍ (dlab), an auto-grading assessment solution that allows individuals to learn digital skills in Microsoft and other computer applications, from MassiveU‍‍.
buyer parent: Waud Capital Partners, LLC
buyer: PSI Services LLC
PSI Services LLC (PSI) is a global workforce solutions provider that combines science, technology, and expertise to enable opportunities for professional growth, talent enhancement, and retention. PSI offers a comprehensive solutions approach from test development to delivery to results processing. "
seller: MassiveU
Solvably‍‍ is the first collaborative problem-solving platform for lifelong learners. Digital Skills Lab‍‍ (dlab) is an auto-grading assessment solution that allows individuals to learn digital skills in Microsoft and other computer applications.
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announced 1/26/2022 via BusinessWire

PowerSchool Group LLC, will acquire Kinvolved

synopsis: PowerSchool, the leading provider of cloud-based software for K-12 education, has signed a definitive agreement to acquire Kinvolved, a leading provider of K-12 communications, attendance, and engagement solutions supporting over 250,000 students and used within three of the top four school districts in the U.S.
buyer: PowerSchool Group LLC (:$528.60)
PowerSchool is the leading provider of cloud-based software for K-12 education. Its mission is to power the education ecosystem with unified technology that helps educators and students realize their full potential, in their way. "
target: Kinvolved
Kinvolved, through its KiNVO software suite, helps school systems build positive, two-way relationships between school and home via automated, translated text-messaging-based nudges, and provides attendance and engagement data to school and district administrators to inform real-time interventions.
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closed 12/8/2021 via BusinessWire

Byju's, acquired GeoGebra

synopsis: BYJU’S, a homegrown Indian Edtech Company with 115 million students on its learning platform, has acquired Austria-headquartered GeoGebra, a developer of a dynamic, interactive and collaborative mathematics learning tool. This acquisition furthers BYJU’S aim to make math more engaging, leading to better learning outcomes
buyer: Byju's
BYJU’S is the global leader in personalized learning. By blending real-world and digital play in a seamless, active way, BYJU’S has created an opportunity for people to learn at their own pace and style with the support of an empowering network of 11,000+ global educators. "
target: GeoGebra
Austria-based GeoGebra is dynamic mathematics software for all levels of education that brings together geometry, algebra, spreadsheets, graphing, statistics and calculus in one easy-to-use package. GeoGebra is a rapidly expanding community of millions of users located in just about every country.
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closed 11/10/2021 via PR Newswire

Imagine Learning, Inc., acquired Robotify

synopsis: Imagine Learning, a PreK–12 digital learning solutions company, has acquired Robotify, an online learning platform in Ireland. Robotify is a browser-based robotics simulator that provides a fun way for students to learn how to code. Their platform guides students to produce original ideas and helps them to grow their critical thinking skills.
buyer parent: SilverLake
buyer: Imagine Learning, Inc.
Imagine Learning delivers language, literacy, and mathematics solutions for pre-K–12 students. Students and teachers love Imagine Language & Literacy, Imagine Math, Imagine Math Facts, and Imagine Español because they are research- and evidence-based, data driven, and incredibly fun to use. "
target: Robotify
Robotify is an online learning platform in Ireland. Robotify is a browser-based robotics simulator that provides a fun way for students to learn how to code. Their platform guides students to produce original ideas and helps them to grow their creativity, critical thinking, and collaboration skills.
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closed 11/3/2021 via PR Newswire

boclips, acquired Listenwise

synopsis: Boclips, the world's leading educational video platform, has acquired Listenwise, the US market leader in curriculum-geared podcasts for grades 2 to 12. The acquisition creates a unique offering of video and audio content for global education providers, and positions the combined business for accelerated growth in the US and worldwide.
buyer: boclips
Boclips is on a mission to educate, enlighten, and inspire learners of all ages with video. Since the company's foundation in 2014, the Boclips video platform has offered education providers a single procurement point to find, license, and incorporate video aligned to their courseware. "
target: Listenwise
Listenwise is an award-winning listening comprehension platform for grades 2-12. The company's collection of Lexile leveled podcasts keeps teaching connected to the real world and builds student listening skills at the same time.
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closed 9/9/2021 via PR Web

Capstone Press, Inc., acquired Buncee

synopsis: Capstone, an innovative publisher and education technology provider of children’s content for schools and home, including the award-winning PebbleGo, has acquired Buncee, a creation, communication, and collaboration tool for students and educators to construct and share interactive classroom content.
buyer parent: Coughlan Companies
buyer: Capstone Press, Inc.
Capstone is a leading publisher of children’s books in nonfiction and fiction, digital products and services and literacy programs. Capstone’s content comes in a variety of print and digital formats including board books, picture books, interactive books, apps, audio and databases. "
target: Buncee
Buncee is a web-based content creation, communication, and collaboration tool for students and educators to construct and share interactive classroom content. Buncee offers multiple ways to help students visualize, voice, and communicate their learning, helping build their confidence and engagement.
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announced 4/8/2021 via PR Web

Intellispark, will acquire Scholar Centric

synopsis: Intellispark, an education technology company, will acquire ScholarCentric, an evidence-based social-emotional learning and resiliency program, from Graduation Alliance. Intellispark will incorporate the capabilities of ScholarCentric into the Intellispark student success platform as the Intellispark SEL & Resiliency Program.
buyer: Intellispark
Intellispark is an education technology company focused on improving student success for PreK-12 schools The company has developed an innovative SaaS product that makes it easy for districts and schools to check in with their students throughout the school year. "
target parent: Kohlberg Kravis Roberts & Co.
target: Scholar Centric
ScholarCentric provides educators with innovative solutions to assess and teach critical social and emotional skills. Its Success Highway resiliency solution provides educators with actionable data so they can analyze the root causes of disengagement.
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closed 11/19/2020 via BusinessWire

Pear Deck merged with GoGuardian,

synopsis: GoGuardian, a K-12 EdTech company dedicated to maximizing each student’s learning potential by providing solutions that enable more productive and safer digital learning, announced a merger with Pear Deck, an award-winning and market-leading student engagement platform.
buyer parent: Sumeru Equity Partners
buyer: GoGuardian
GoGuardian is a K-12 EdTech company dedicated to maximizing each student’s learning potential by providing solutions that enable more productive and safer digital learning. "
target: Pear Deck
Pear Deck is an award-winning and market-leading student engagement platform. Pear Deck is used in more than 17,000 schools and by 8 million educators and students around the world to improve equity, academic achievement, and classroom culture.
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closed 10/21/2020 via BusinessWire

Turnitin, acquired ExamSoft Worldwide, Inc.

synopsis: Turnitin, a leading provider of academic integrity and assessment solutions, has acquired ExamSoft, a software-based assessment platform, from Spectrum Equity. ExamSoft empowers educational institutions and certification and licensure programs to protect exam integrity, streamline assessment processes, and improve learning outcomes.
buyer parent: Advance, Inc.
buyer: Turnitin
Turnitin is dedicated to ensuring the integrity of education and research and supporting the development of original thinking skills. Its products are used by educators to guide their students towards higher standards of integrity and by students and researchers to do their best, original work. "
target parent: Spectrum Equity
target: ExamSoft Worldwide, Inc.
ExamSoft is an education technology company that builds scalable software solutions that provide the highest level of exam security and integrity to education and certification institutions across a variety of verticals, settings, and modalities.
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closed 9/17/2020 via BNC Analysis

Byju's, acquired Labinapp

synopsis: Byju’s, India’s largest Ed-tech company, has acquired LabInApp, a mobile app in India that offers lab-like simulations. LabInApp enables students and teachers to perform science activities and experiments on various devices. The app offers over 550 simulations that cover physics, chemistry, biology, math and more.
buyer: Byju's
Based in India, Byju’s is India’s largest Ed-tech company and the creator of India’s largest K12 learning app which offers highly adaptive, engaging and effective learning programs for students in classes 4-12 (K-12) and competitive exams like JEE, NEET, CAT, IAS, GRE and GMAT. "
target: Labinapp
LabInApp is a mobile app in India that offers lab-like simulations. LabInApp enables students and teachers to perform science activities and experiments on various devices. The app offers over 550 simulations that cover physics, chemistry, biology, math and more.
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closed 2/24/2021 via PR Newswire

Kahoot!, acquired Whiteboard.fi

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Whiteboard.fi, an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Whiteboard.fi
Whiteboard.fi is an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning. They are based in Finland.
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announced 5/6/2021 via Company Press Release

Kahoot!, will acquire Clever Inc.

synopsis: Kahoot!, a global learning platform company, announced the acquisition of Clever Inc., a privately-held, California-based company that is one of the most widely-used digital learning platforms by U.S. K-12 schools. Clever’s market-leading and open platform brings schools, teachers, students and application developers together.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Clever Inc.
Clever Inc. is a California-based company that is one of the most widely-used digital learning platforms by U.S. K-12 schools. Founded in 2012, Clever’s market-leading and open platform brings schools, teachers, students and application developers together.
price ($mm)
$435
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closed 4/7/2021 via PR Newswire

Kahoot!, acquired Motimate

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Motimate, an employee engagement and learning app provider for organizations of all sizes. Their app uses gamification to onboard new starters or train and upskill current workers. They are based in Oslo, Norway.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Motimate
Motimate is an employee engagement and learning app provider for organizations of all sizes. Their app uses gamification to onboard new starters or train and upskill current workers. They are based in Oslo, Norway.
price ($mm)
$27
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closed 2/24/2021 via PR Newswire

Kahoot!, acquired Whiteboard.fi

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Whiteboard.fi, an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Whiteboard.fi
Whiteboard.fi is an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning. They are based in Finland.
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closed 11/25/2020 via PR Newswire

Kahoot!, acquired Drops

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Drops, one of the fastest growing language platforms in the world. Drops teaches the essentials of language – alphabets and vocabulary – by combining engaging word puzzles with visual association.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Drops
Drops teaches the essentials of language – alphabets and vocabulary – by combining engaging word puzzles with visual association. With 42 languages and 25M users since launch and counting, Drops is one of the fastest-growing language platforms in the world.
price ($mm)
$12
rev ($mm)
$7
EBITDA ($mm)
EV / rev
4.1x
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closed 9/16/2020 via Company Press Release

Kahoot!, acquired Actimo

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Actimo, an employee engagement platform that empowers organizations to more efficiently build corporate culture with better communication, training and interaction with the workforce.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Actimo
Actimo is a mobile workspace for remote employees that is revolutionizing the way organizations connect with and engage their teams. With its intuitive and customizable employee app, Actimo combines elements from communication, training, and leadership into one integrated workspace.
price ($mm)
$30
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closed 5/15/2019 via BNC Analysis

Kahoot!, acquired Poio AS

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired Poio, the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Poio AS
Poio is the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
price ($mm)
$6.50
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closed 5/9/2019 via BNC Analysis

Kahoot!, acquired DragonBox

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired DragonBox, a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using games that replace tedious equations and math quizzes with cards and a magical box.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: DragonBox
DragonBox is a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using simple games that replace tedious equations and math quizzes with cards and a magical box.
price ($mm)
$18
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closed 2/24/2021 via PR Newswire

Kahoot!, acquired Whiteboard.fi

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Whiteboard.fi, an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Whiteboard.fi
Whiteboard.fi is an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning. They are based in Finland.
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closed 8/10/2015 via PR Web

Achieve3000, acquired Smarty Ants Inc.

synopsis: Achieve3000, a company that delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12, announced a new addition with the acquisition of the business of Smarty Ants, Inc., an educational technology company based in San Rafael, California.
buyer parent: Insight Venture Partners
buyer: Achieve3000
Achieve3000 delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12. "
target: Smarty Ants Inc.
Smarty Ants, an educational technology company based in San Rafael, Calif., is the developer of the Smarty Ants Reading Word Program, a next-generation educational tool that delivers customized, phonics-based reading instruction via an engaging, interactive gaming world.
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closed 10/27/2021 via BNC Analysis

Cafeyn, acquired Kidjo Inc.

synopsis: France-based Cafeyn Group, the leading European press platform, has acquired Kidjo, the US edu-tainment platform publisher and creator of editorial content, games and stories for children. The acquisition will allow Cafeyn to expand its value proposition towards a more family-oriented audience and a younger demographic.
buyer: Cafeyn
B‍ased in France, the Cafeyn Group is the leading press platform in Europe, offering seamless access to local and international content in different formats on all devices. Cafeyn has established collaborations with more than 500 publishers and content providers worldwide. "
target: Kidjo Inc.
Kidjo is an edu-tainment platform publisher of subscription based applications aimed at children ages 2 to 7. Kidjo brings together more than 3,500 multimedia contents, such as videos, games, and narrative stories, to entertain children in a playful and intelligent way.
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closed 12/5/2018 via BNC Analysis

TAL Education Group, acquired CodeMonkey Studios

synopsis: CodeMonkey, an educational coding platform for grade school students with the cheeky tagline, “Write code. Catch bananas. Save the world” said that it has been acquired by Beijing-based TAL Education Group.
buyer: TAL Education Group (TAL:$2,340.52)
Tomorrow Advancing Life (TAL) is a leading education and technology enterprise in China. Since its establishment, TAL is committed to integrating technologies and the Internet into education, to deliver a better study experience for children through K-12. "
target: CodeMonkey Studios
CodeMonkey is a leading educational game-based environment where millions of students learned to code in a real programming language. Their platform fosters the development of executive functioning skills, such as problem solving and planning as well as geometric and mathematical thinking.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/31/2012 via PR Newswire

Full East International Limited, merged with Neologic Animation Inc.

synopsis: Neologic Animation Inc., an educational software Company in the People's Republic of China, announced that it has completed its merger with Full East International Limited. Neologic Animation Inc.'s afterschool training website for primary school students, is an educational online game.
buyer: Full East International Limited (NANI:$0.00)
Full East International Limited is a shell company. "
target: Neologic Animation Inc.
Neologic Animation Inc. is an educational software company in the People's Republic of China. The educational online game "Naniya World" is geared to primary school students and is focused on cultivating students' independent learning capacity as well as their self-development capacity.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/5/2017 via PR Newswire

NetDragon WebSoft Inc., acquired JumpStart

synopsis: NetDragon Websoft Holdings Limited, a global leader in building internet communities, is pleased to announce that it successfully acquired JumpStart, a Los Angeles based provider of educational products which specialise in creative and educational games for K-12 children.
buyer: NetDragon WebSoft Inc. (SEHK:777:$615.68)
NetDragon Websoft Holdings Limited is a global leader in building internet communities. NetDragon is a vertically integrated, R&D powerhouse with a highly successful track record which includes the development of flagship MMORPGs including Eudemons Online, Heroes Evolved and Conquer Online. "
target: JumpStart
JumpStart is the leader in learning-based games for kids. Through its own brands, as well as partner brands, like DreamWorks, JumpStart creates epically fun, learning-based games for kids of all ages.
price ($mm)
$26
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/21/2021 via BNC Analysis

Wize, acquired EssayJack

synopsis: Wize, a full-suite EdTech offering for secondary and postsecondary students, announced its acquisition of EssayJack, an interactive web platform that pre-structures student essays with text boxes, interactive tips and prompts, split screen composing, and a live word count. It reduces writing anxiety, procrastination, and plagiarism.
buyer: Wize
Wize is an all-in-one education platform offering instant online access to course-tailored high school and university exam-prep, tutorials, expert tutors, and many other study tools. "
target: EssayJack
EssayJack is an interactive web platform that pre-structures student essays with text boxes, interactive tips and prompts, split screen composing, and a live word count. It reduces writing anxiety, procrastination, and plagiarism.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/5/2021 via BusinessWire

Weld North Holdings, acquired StudySync

synopsis: Weld North Education has acquired BookheadEd Learning. BookheadEd develops the award-winning StudySync, a comprehensive English Language Arts (ELA) program for grades 6-12, and SyncBlasts, a cross-curricular, inquiry-based reading and writing solution to promote critical thinking and research skills.
buyer parent: SilverLake
buyer: Weld North Holdings
Weld North Education is a leading digital education technology company focused on developing digital curriculum and tools for pre-K–12 students. The company is built around two underlying businesses, Edgenuity and Imagine Learning. "
target: StudySync
BookheadEd develops dynamic, multimedia academic content including the award-winning StudySync, a comprehensive English Language Arts (ELA) program for grades 6-12, and SyncBlasts, a cross-curricular, inquiry-based reading and writing solution to promote critical thinking and research skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/6/2017 via BNC Analysis

Sylvan Learning, acquired Citelighter

synopsis: Sylvan Learning, the Hunt Valley, Md.-based operator of a nationwide franchise of tutoring centers, has acquired education technology startup, Citelighter. Founded in 2011, Citelighter offers a browser-based tool that aims to increase students’ writing competency.
buyer parent: Sterling Partners
buyer: Sylvan Learning
With more than 35 years of experience and more than 650 locations throughout North America, Sylvan Learning is the leading provider of personal learning for students in grades K-12. Sylvan is transforming how students learn, inspiring them to succeed in school and in life. "
target: Citelighter
Founded in 2011, Citelighter offers a browser-based tool that aims to increase students’ writing competency. The product features a series of scaffolds designed to guide learners through the steps involved in researching, organizing, drafting and editing a writing assignment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2014 via PR Newswire

Turnitin, acquired LightSide

synopsis: Turnitin, the leaders in originality checking and online grading, announced the company has acquired LightSide Labs, an online service that uses machine learning to provide real-time, automated feedback on student writing.
buyer parent: Insight Venture Partners
buyer: Turnitin
Turnitin is the global leader in evaluating and improving student learning. The company's cloud-based service for originality checking, online grading and peer review saves instructors time and provides rich feedback to students. "
target: LightSide
LightSide Labs is an educational technology company, dedicated to improving student writing skills. LightSide provides automated feedback and support for writers, redefining the role of automated assessment in the K-12 and higher education classroom.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/17/2021 via BusinessWire

Elliott Management Corp., will acquire DreamBox Learning

synopsis: Evergreen Coast Capital Corp., investors in software and technology businesses seeking growth and scale, will acquire a majority stake in DreamBox Learning, the leading education technology provider that pioneered intelligent adaptive learning, from The Rise Fund.
buyer: Elliott Management Corp.
Elliott Investment Management L.P. manages more than $48 billion of assets. The Elliott funds' investors include pension plans, sovereign wealth funds, endowments, foundations, funds-of-funds, high net worth individuals and families, and employees of the firm. "
target parent: TPG Capital
target: DreamBox Learning
DreamBox Learning, the leading K-12 education technology provider, is radically transforming the way the world learns. As a dual-discipline solution for math and reading, DreamBox uniquely provides schools high-quality adaptive learning solutions independently proven to accelerate student growth.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/30/2018 via PR Newswire

IXL Learning, acquired ABCya.com, L.L.C.

synopsis: IXL Learning, the K-12 personalized learning platform, has acquired ABCya.com, the leader in educational games for kids. ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. In addition to math and language arts, ABCya also covers topics such as science and holiday trivia.
buyer: IXL Learning
IXL Learning is an educational technology company that delivers an immersive K-12 e-learning experience. IXL is an integrated learning platform that effectively supports personalized learning in math, English language arts, science, social studies and Spanish. "
target: ABCya.com, L.L.C.
ABCya.com is the leader in educational games for kids. ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. In addition to math and language arts, ABCya also covers topics such as science and holiday trivia.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2018 via BNC Analysis

JumpStart, acquired Sokikom

synopsis: Sokikom, an online game-based math program, has been acquired by Jumpstart, a subsidiary of NetDragon WebSoft. Founded in 2008, Sokikom offers a suite of collaborative math games aimed for students in grades K-5.
buyer parent: NetDragon WebSoft Inc.
buyer: JumpStart
JumpStart Games is the leader in learning-based games for kids. Since 1991, JumpStart has set the standard in kids’ educational games by making learning epically fun. JumpStart produces creative, educational mobile and multiplayer online games under its flagship brands as well as with partners. "
target: Sokikom
Sokikom is the only collaborative math program where elementary students help each other learn through a team-based game. Sokikom offers students adaptive instruction through learning games that adjust activities to individual student needs, including help videos when students get stuck.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/19/2014 via BusinessWire

Houghton Mifflin Harcourt, acquired Curiosityville

synopsis: Global education leader Houghton Mifflin Harcourt has acquired Curiosityville — an online personalized learning environment that helps children ages 3-8 learn through playful exploration and discovery.
buyer: Houghton Mifflin Harcourt (HMHC:$1,050.80)
Houghton Mifflin Harcourt is a global learning company and among the world’s largest providers of pre-K–12 education solutions and one of its longest-established publishing houses. "
target: Curiosityville
Curiosityville is a personalized learning world for young children, families and educators, combining playful activities, lovable characters, and innovative technology that adapts content and gives parents real-time feedback as children builds essential skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/23/2013 via PR Newswire

Learning A-Z, acquired Headsprout

synopsis: Skyview Capital announced that it has completed the sale of Headsprout to Learning A-Z. Mimio acquired Headsprout in 2011, which has patented and award-winning adaptive software. Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs.
buyer parent: Cambium Learning Group, Inc.
buyer: Learning A-Z
Learning A-Z is a preK-6 educational resource company specializing in online delivery of leveled readers and supplementary curriculum. Serving a wide range of student needs, including ELL/ESL, intervention, special education, and daily instruction. "
target parent: Skyview Capital LLC
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/9/2011 via PR Newswire

DYMO Mimio, acquired Headsprout

synopsis: DYMO™/Mimio® ITT, a leading provider of interactive teaching technologies for educators, has announced the acquisition of Headsprout®, an innovative provider of adaptive instructional content that adjusts automatically to each student's pace for learning.
buyer parent: Newell Rubbermaid Inc.
buyer: DYMO Mimio
DYMO / Mimio Interactive Teaching Technologies is a leading provider of interactive teaching technologies for educators. The company's products include Mimio interactive whiteboard technology, digital ink recorders, document cameras, student response systems and engaging lesson plan content. "
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/20/2010 via BusinessWire

Charter School Growth Fund, Reed Hastings, acquired DreamBox Learning

synopsis: DreamBox Learning announced that it has been acquired by a new partnership between Reed Hastings, a renowned education philanthropist and CEO of Netflix, Inc. and the Charter Fund, a non-profit venture capital firm.
buyer: Reed Hastings
buyer: Charter School Growth Fund
The Charter School Growth Fund is a social venture investment fund founded in 2005 to significantly increase the capacity of proven education entrepreneurs to serve more children. "
target: DreamBox Learning
DreamBox products target young students in kindergarten through third grade and are designed to reinforce and teach real math through effective, individualized instruction in an engaging and fun manner.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/12/2018 via PR Newswire

9 Story Media Group Inc., acquired Out of the Blue Enterprises, LLC.

synopsis: 9 Story Media Group is pleased to announce that it has acquired Out of the Blue Enterprises, a leader in children's media across content creation, TV production, digital applications and consumer products.
buyer: 9 Story Media Group Inc.
9 Story Media Group is a leading creator, producer and distributor of kids and family focused intellectual property. Its award-winning animation studio, Brown Bag Films, is recognized around the world for best-in-class brands such as Doc McStuffins, Daniel Tiger's Neighbourhood, and more. "
target: Out of the Blue Enterprises, LLC.
Out of the Blue Enterprises is a leader in children's educational media, with a portfolio of breakthrough, interactive and multi-platform, educational entertainment for television, video, mobile apps and consumer products.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/30/2021 via PR Web

HelioCampus, acquired AEFIS

synopsis: HelioCampus, a technology-enabled services company that provides colleges and universities with the benchmarking and decision support services they need to operate more strategically and sustainably, acquired AEFIS, a trusted provider for institutional assessment, accreditation and education-to-employment initiatives.
buyer: HelioCampus
HelioCampus is a technology-enabled services company that provides colleges and universities with the benchmarking and decision support services they need to operate more strategically and sustainably. "
target: AEFIS
AEFIS —Assessment, Evaluation, Feedback, and Intervention System — is a unified platform for managing institutional assessment and accreditation, planning for continuous improvement, and connecting authentic lifelong learning to help improve learner success.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/21/2020 via BusinessWire

Turnitin, acquired ExamSoft Worldwide, Inc.

synopsis: Turnitin, a leading provider of academic integrity and assessment solutions, has acquired ExamSoft, a software-based assessment platform, from Spectrum Equity. ExamSoft empowers educational institutions and certification and licensure programs to protect exam integrity, streamline assessment processes, and improve learning outcomes.
buyer parent: Advance, Inc.
buyer: Turnitin
Turnitin is dedicated to ensuring the integrity of education and research and supporting the development of original thinking skills. Its products are used by educators to guide their students towards higher standards of integrity and by students and researchers to do their best, original work. "
target parent: Spectrum Equity
target: ExamSoft Worldwide, Inc.
ExamSoft is an education technology company that builds scalable software solutions that provide the highest level of exam security and integrity to education and certification institutions across a variety of verticals, settings, and modalities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Geography
Matching Companies
Ticker: OM:ALBERT
 
 
 
 
 
 
 
 
Albert
Albert
Based in Sweden, Albert is the children's digital teacher that has helped over 275,000 families with homework via mobile devices. Albert's apps are aimed at younger (3-9 years) and older children (10-16 years) and include subjects such as Mathematics, Geography, Code and Reading & Writing.
year
2021
rev ($mm)
$7.46
EBITDA ($mm)
($5.59)
EBIT ($mm)
($6.06)
Net Income ($mm)
Employees
40
  • drill down
  • watch
Ticker: OTCPK:SGLD.F
 
 
 
 
 
 
 
 
Shoal Games
Shoal Games
Shoal Games is the owner of the "Rooplay" EdTech games platform. Their pioneered curated games platform brings calm, structure and accountability for children and parents in the digital world. Using a subscription model, their active learning games are designed to inspire children to success.
year
2018
rev ($mm)
$0.11
EBITDA ($mm)
($2.74)
EBIT ($mm)
($2.75)
Net Income ($mm)
Employees
11
  • drill down
  • watch
Ticker: OTCNO:KAHOOT
 
 
 
 
 
 
 
 
Kahoot!
Kahoot!
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more.
year
2021
rev ($mm)
$42.97
EBITDA ($mm)
($16.57)
EBIT ($mm)
($18.91)
Net Income ($mm)
Employees
204
  • drill down
  • watch
Ticker: CA:BRI
 
 
 
 
 
 
 
 
Brighter Minds Media, LLC
Brighter Minds Media is a publisher of online and multimedia materials for the whole family with a focus on creating a wholesome online environment for children and the family.
year
2007
rev ($mm)
$6.57
EBITDA ($mm)
($1.06)
EBIT ($mm)
($1.18)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: OTCPK:UMEW
 
 
 
 
 
 
 
 
UMeWorld Limited
UMeWorld Limited
UMeLook is an online video platform focused on bringing foreign video content to China. UMeLook is deployed through a sophisticated CDN (Content Delivery Network) with broad coverage throughout mainland China.
year
2017
rev ($mm)
$0.01
EBITDA ($mm)
($0.91)
EBIT ($mm)
($0.92)
Net Income ($mm)
Employees
16
  • drill down
  • watch
Ticker: AXLX
 
 
 
 
 
 
 
 
Axiologix
Axiologix
Axiologix is an International Technology and Services Organization focused on delivering Cloud-based Products and Services. It is creating a nationwide Service Provider of Voice, Data and Cloud services to small and medium size businesses primarily in the United States.
year
2013
rev ($mm)
$9,914.00
EBITDA ($mm)
EBIT ($mm)
($0.32)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: RCL.ASX
 
 
 
 
 
 
 
 
ReadCloud
ReadCloud
ReadCloud is a social e-learning platform built for Australian secondary schools. ReadCloud is the leading provider in Australia of eReading software delivering Curriculum eBooks to Schools and VET in Schools courses offering over 200,000 eBooks from the World’s leading publishers.
year
2020
rev ($mm)
$5.67
EBITDA ($mm)
($0.87)
EBIT ($mm)
($0.74)
Net Income ($mm)
Employees
24
  • drill down
  • watch
Ticker: TWOU
 
 
 
 
 
 
 
 
2U, Inc.
2U, Inc., formerly known as 2tor, Inc., partners with top-tier universities to deliver rigorous, selective graduate degree and undergraduate for-credit programs online.
year
2021
rev ($mm)
$831.53
EBITDA ($mm)
($55.09)
EBIT ($mm)
($153.06)
Net Income ($mm)
Employees
5189
  • drill down
  • watch
Ticker: JP:3834
 
 
 
 
 
 
 
 
ASAHI Net, Inc.
ASAHI Net, Inc.
ASAHI Net, Inc. is a major Internet service provider based in Japan and is operated by ASAHI Net, Inc., a public company founded on April 2, 1990. ASAHI Net, Inc. has been listed on the First Section of the Tokyo Stock Exchange since December 2007.
year
2012
rev ($mm)
$80.14
EBITDA ($mm)
$20.62
EBIT ($mm)
$19.59
Net Income ($mm)
$11.63
Employees
  • drill down
  • watch
Ticker: JASDAQ:3933
 
 
 
 
 
 
 
 
CHIeru Co., Ltd.
CHIeru Co., Ltd.
One of CHIeru's primary goals is producing ICT environments for teaching & learning in schools. They provide software & system products reflecting new teaching methods in lecture fields such as learning management systems, e-learning systems, class support/CALL systems for active learning, etc.
year
2019
rev ($mm)
$18.73
EBITDA ($mm)
$2.46
EBIT ($mm)
$0.72
Net Income ($mm)
$0.09
Employees
89
  • drill down
  • watch
Ticker: ASX:MSL
 
 
 
 
 
 
 
 
MSL Solutions
MSL Solutions
MSL Solutions is a global provider of SaaS solutions to the sports, leisure and hospitality sectors. MSL Solutions helps venues move their POS transactions from behind the counter to make ordering and payments faster. They offer solutions to golf clubs, pubs, stadiums, higher education and more.
year
2021
rev ($mm)
$18.04
EBITDA ($mm)
$2.13
EBIT ($mm)
($0.02)
Net Income ($mm)
$0.65
Employees
0
  • drill down
  • watch
Ticker: OTCNO:KAHOOT
 
 
 
 
 
 
 
 
Kahoot!
Kahoot!
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more.
year
2021
rev ($mm)
$42.97
EBITDA ($mm)
($16.57)
EBIT ($mm)
($18.91)
Net Income ($mm)
Employees
204
  • drill down
  • watch
Ticker: OTCPK:SGLD.F
 
 
 
 
 
 
 
 
Shoal Games
Shoal Games
Shoal Games is the owner of the "Rooplay" EdTech games platform. Their pioneered curated games platform brings calm, structure and accountability for children and parents in the digital world. Using a subscription model, their active learning games are designed to inspire children to success.
year
2018
rev ($mm)
$0.11
EBITDA ($mm)
($2.74)
EBIT ($mm)
($2.75)
Net Income ($mm)
Employees
11
  • drill down
  • watch
Ticker: TWOU
 
 
 
 
 
 
 
 
2U, Inc.
2U, Inc., formerly known as 2tor, Inc., partners with top-tier universities to deliver rigorous, selective graduate degree and undergraduate for-credit programs online.
year
2021
rev ($mm)
$831.53
EBITDA ($mm)
($55.09)
EBIT ($mm)
($153.06)
Net Income ($mm)
Employees
5189
  • drill down
  • watch
Ticker: JP:3834
 
 
 
 
 
 
 
 
ASAHI Net, Inc.
ASAHI Net, Inc.
ASAHI Net, Inc. is a major Internet service provider based in Japan and is operated by ASAHI Net, Inc., a public company founded on April 2, 1990. ASAHI Net, Inc. has been listed on the First Section of the Tokyo Stock Exchange since December 2007.
year
2012
rev ($mm)
$80.14
EBITDA ($mm)
$20.62
EBIT ($mm)
$19.59
Net Income ($mm)
$11.63
Employees
  • drill down
  • watch
Ticker: OM:ALBERT
 
 
 
 
 
 
 
 
Albert
Albert
Based in Sweden, Albert is the children's digital teacher that has helped over 275,000 families with homework via mobile devices. Albert's apps are aimed at younger (3-9 years) and older children (10-16 years) and include subjects such as Mathematics, Geography, Code and Reading & Writing.
year
2021
rev ($mm)
$7.46
EBITDA ($mm)
($5.59)
EBIT ($mm)
($6.06)
Net Income ($mm)
Employees
40
  • drill down
  • watch
Ticker: ASX:MSL
 
 
 
 
 
 
 
 
MSL Solutions
MSL Solutions
MSL Solutions is a global provider of SaaS solutions to the sports, leisure and hospitality sectors. MSL Solutions helps venues move their POS transactions from behind the counter to make ordering and payments faster. They offer solutions to golf clubs, pubs, stadiums, higher education and more.
year
2021
rev ($mm)
$18.04
EBITDA ($mm)
$2.13
EBIT ($mm)
($0.02)
Net Income ($mm)
$0.65
Employees
0
  • drill down
  • watch
Ticker: OTCPK:UMEW
 
 
 
 
 
 
 
 
UMeWorld Limited
UMeWorld Limited
UMeLook is an online video platform focused on bringing foreign video content to China. UMeLook is deployed through a sophisticated CDN (Content Delivery Network) with broad coverage throughout mainland China.
year
2017
rev ($mm)
$0.01
EBITDA ($mm)
($0.91)
EBIT ($mm)
($0.92)
Net Income ($mm)
Employees
16
  • drill down
  • watch
Ticker: CA:BRI
 
 
 
 
 
 
 
 
Brighter Minds Media, LLC
Brighter Minds Media is a publisher of online and multimedia materials for the whole family with a focus on creating a wholesome online environment for children and the family.
year
2007
rev ($mm)
$6.57
EBITDA ($mm)
($1.06)
EBIT ($mm)
($1.18)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: AXLX
 
 
 
 
 
 
 
 
Axiologix
Axiologix
Axiologix is an International Technology and Services Organization focused on delivering Cloud-based Products and Services. It is creating a nationwide Service Provider of Voice, Data and Cloud services to small and medium size businesses primarily in the United States.
year
2013
rev ($mm)
$9,914.00
EBITDA ($mm)
EBIT ($mm)
($0.32)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: RCL.ASX
 
 
 
 
 
 
 
 
ReadCloud
ReadCloud
ReadCloud is a social e-learning platform built for Australian secondary schools. ReadCloud is the leading provider in Australia of eReading software delivering Curriculum eBooks to Schools and VET in Schools courses offering over 200,000 eBooks from the World’s leading publishers.
year
2020
rev ($mm)
$5.67
EBITDA ($mm)
($0.87)
EBIT ($mm)
($0.74)
Net Income ($mm)
Employees
24
  • drill down
  • watch
Ticker: CEDU
 
 
 
 
 
 
 
 
ChinaEdu
ChinaEdu
ChinaEdu Corporation's primary business is to provide comprehensive educational services to the online degree programs of leading Chinese universities, including academic program development, technology services, enrollment marketing, student support services and finance operations.
year
2013
rev ($mm)
$85.91
EBITDA ($mm)
$25.24
EBIT ($mm)
$20.53
Net Income ($mm)
$8.57
Employees
2116
  • drill down
  • watch
Ticker: OM:SUS
 
 
 
 
 
 
 
 
Surgical Science
Surgical Science is a Swedish supplier of virtual reality simulators for medical training. Their training systems for laparoscopy and endoscopy are used by medical training centers and institutes worldwide for practice, validation and certification of students, surgeons, and medical doctors.
year
2019
rev ($mm)
$7.20
EBITDA ($mm)
($0.18)
EBIT ($mm)
($0.46)
Net Income ($mm)
Employees
20
  • drill down
  • watch
Ticker: JASDAQ:3933
 
 
 
 
 
 
 
 
CHIeru Co., Ltd.
CHIeru Co., Ltd.
One of CHIeru's primary goals is producing ICT environments for teaching & learning in schools. They provide software & system products reflecting new teaching methods in lecture fields such as learning management systems, e-learning systems, class support/CALL systems for active learning, etc.
year
2019
rev ($mm)
$18.73
EBITDA ($mm)
$2.46
EBIT ($mm)
$0.72
Net Income ($mm)
$0.09
Employees
89
  • drill down
  • watch
Ticker: ASX:RDY
 
 
 
 
 
 
 
 
ReadyTech Holdings Limited
ReadyTech Holdings Limited
ReadyTech is an Australian provider of people management software for employment and education. ReadyTech offers a complete student management system for institutions and training organisations. For employers they offer a complete payroll, HR admin and work health and safety management system.
year
2021
rev ($mm)
$34.97
EBITDA ($mm)
$5.83
EBIT ($mm)
$3.90
Net Income ($mm)
$1.51
Employees
365
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