Like ZAM, LLC

closed 3/1/2012 via BNC Analysis

Tencent Holdings Ltd., acquired ZAM, LLC

synopsis: Europe-based game community announced that it was acquired by Tencent Holdings Limited. As a game community, ZAM contains some mainstream games from Europe and America, such as World of Warcraft, EQ and Final Fantasy, and each of the games has a sub-website.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent aims to enrich the interactive online experience of Internet users by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, Tencent services the largest online community in China. "
target: ZAM, LLC
ZAM Media operates the largest and longest running family of sites dedicated to information and community for the Massively Multiplayer Online gamer. ZAM’s family of sites includes Wowhead, Thottbot, Allakhazam, ZAM, MMOUI and Tankspot.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/26/2022 via BNC Analysis

FANDOM, purchased Seven Entertainment and Gaming Brands from Red Ventures, LLC

synopsis: Entertainment platform Fandom announced its acquisition of seven entertainment and gaming brands from media company Red Ventures, including online publications Comic Vine, Cord Cutters News, GameFAQs, GameSpot, Giant Bomb, Metacritic and TV Guide.
buyer: FANDOM
FANDOM is a global entertainment media brand, based in California, powered by fan passion. The fan-trusted source in entertainment, they provide a home to explore, contribute to, and celebrate the world of pop culture. "
seller: Red Ventures, LLC
The acquisition includes seven entertainment and gaming brands from media company Red Ventures, including online publications Comic Vine, Cord Cutters News, GameFAQs, GameSpot, Giant Bomb, Metacritic and TV Guide.
price ($mm)
$55
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/9/2015 via BNC Analysis

gamigo AG, acquired POGED GmbH

synopsis: gamigo AG has acquired POGED GmbH. The company develops a platform with tracking technology that interprets user activities from their first click at POGED to the path taken into a game up until the very first transaction (customer journey), enabling a customized sales pitch and optimization of customer acquisition costs.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
gamigo AG is one of the leading gaming companies in Europe and North America. gamigo was one of the first companies to discover the booming market segment of online games and published the first MMOG that was completely localized into German as early as 2000. "
target: POGED GmbH
Since its founding in 2011, POGED GmbH has operated one of the leading international traffic networks for online and mobile games. By developing a proprietary tracking technology, POGED generates new users for a portfolio of more than 250 games - to over 5 million players today.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/2/2014 via BNC Analysis

Crobo GmbH, acquired TrafficCaptain GmbH

synopsis: Crobo, the Berlin-based games performance marketing platform, is acquiring its Hamburg neighbourTrafficCaptain, which runs a games performance — or affiliate — network. The company offers ads and content for gamers (MMORPG, strategy or casual games). The company runs international campaigns in Europe and America.
buyer: Crobo GmbH
Crobo is a full-service online gaming company that combines expertise in all forms of online marketing. They own trademarked delivery and analytic technologies to acquire valuable gaming users through a wide variety of media channels. "
target parent: iVentureCapital
target: TrafficCaptain GmbH
TrafficCaptain.com is an affiliate network with performance-based campaigns for browser and mobile games, which offers ads and content for gamers (MMORPG, strategy or casual games). TrafficCaptain runs international campaigns in Europe and America.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/4/2013 via BusinessWire

Ziff Davis, Inc., acquired IGN Entertainment, Inc.

synopsis: j2 Global, Inc. announced that its Ziff Davis, Inc. subsidiary has acquired IGN Entertainment, a leader in video game, entertainment and men’s lifestyle content, from News Corporation. The acquisition provides j2 with a group of world-class digital properties.
buyer parent: j2 Global, Inc.
buyer: Ziff Davis, Inc.
Ziff Davis, Inc. is a leading digital media company specializing in the technology market, reaching over 50 million in-market buyers every month. Ziff Davis sites feature trusted reviews of the newest and hottest tech products, news, commentary, tech deals and much more. "
target parent: News Corporation
target: IGN Entertainment, Inc.
IGN Entertainment is the leading Internet media and services provider focused on the video game and entertainment enthusiast markets. Collectively, IGN's properties reach more than 57 million unique users worldwide, according to Internet audience measurement firm comScore.
price ($mm)
$45
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/29/2012 via PR Newswire

Sony Computer Entertainment Inc., will acquire Gaikai, Inc.

synopsis: Sony Computer Entertainment announced that it entered into a definitive agreement to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufactures, distributes, develop and markets the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system, the PlayStation®3 computer entertainment system and the PlayStation®Vita portable entertainment system. "
target: Gaikai, Inc.
Gaikai is a next generation video game streaming platform that utilizes cloud-based gaming technology, allowing users to play major PC and console games instantly, with one click. No download or install required. Users are presented with an offer to try the game or app before buying it.
price ($mm)
$380
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/20/2011 via Market Wire

Live Gamer, Inc., acquired gamerDNA Media

synopsis: Live Gamer announced that it has acquired New York-based video game ad network gamerDNA Media. Reaching over 48 million total unique monthly visitors worldwide, gamerDNA Media has helped blue chip advertisers such as Blizzard, Best Buy, and KFC acquire new customers and educate audiences about their brands.
buyer: Live Gamer, Inc.
Live Gamer is the world's first combined digital commerce and advertising platform. It has an advanced microtransaction and virtual economy engine, global payment gateways, a worldwide ad network and a video incentive advertising platform. "
target: gamerDNA Media
GamerDNA Media is a digital advertising firm that represents the top gaming sites, delivering views and visibility to the largest reach of a key demographic of grassroots trend-setters: Hard-core gamers, typically males though increasingly females ages 18-44.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2010 via PR Newswire

TechWeb, acquired Game Advertising Online

synopsis: The UBM TechWeb Game Network, a division of London-headquartered United Business Media has announced a key acquisition expanding its services to game creators and gaming website publishers, adding the online game advertising network Game Advertising Online (GAO) to its portfolio.
buyer: TechWeb
UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. "
target: Game Advertising Online
Game Advertising Online, the ad network, which has been running since 2006, now reaches 50 million unique viewers and serves more than two billion impressions a month.
price ($mm)
$0.90
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/13/2007 via

MPLC, Inc., merged with New Motion, Inc.

synopsis: MPLC, Inc. has executed a letter of intent which sets forth the preliminary terms and conditions of a proposed acquisition of New Motion, Inc. In connection with the acquisition, MPLC will acquire all of the outstanding capital stock of New Motion, and in exchange, the stockholders of New Motion will acquire approximately 83.7% of the MPLC stock.
buyer: MPLC, Inc.
At present, MPLC has no sources of revenue and has no specific business plan or purpose. MPLC's business plan is to seek a business combination. As a result, MPLC is a "blank check" or "shell" company. "
target: New Motion, Inc.
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/6/2021 via BusinessWire

Zynga, Inc., will acquire Chartboost

synopsis: Zynga Inc., a global leader in interactive entertainment, announced it has entered into a definitive agreement to acquire Chartboost, a leading mobile programmatic advertising and monetization platform.
buyer: Zynga, Inc. (ZNGA:$2,721.00)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
target: Chartboost
Founded in 2011, Chartboost is one of the leading in-app monetization and programmatic advertising platforms. Reaching over 700M unique users every month across more than 200,000 mobile apps, Chartboost works with majority of the top grossing iOS and Android app developers.
price ($mm)
$250
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

Media and Games Invest plc, acquired AppLift

synopsis: Media and Games Invest plc, a strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies, has acquired Applift, a leading mobile ad tech company that empowers businesses to connect with customers in a mobile-first world by creating the next-generation platform for advertisers.
buyer: Media and Games Invest plc (XTRA:M8G:$279.92)
Media and Games Invest plc (MGI) is a strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies are actively used. "
target: AppLift
Applift is a leading mobile ad tech company that empowers businesses to connect with and activate customers in a mobile-first world by creating the next-generation platform for advertisers to reach and convert their audiences on mobile.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2019 via GlobeNewswire

Enthusiast Gaming Inc., acquired Steel Media Ltd.

synopsis: Enthusiast Gaming, a vertically integrated video game and esports company, has acquired Steel Media, a leading mobile gaming and live events company. Enthusiast Gaming is the largest gaming network in the U.S., and the acquisition of Steel Media adds 20 mobile gaming websites and 25 live mobile events worldwide to its media and events business.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$120.27)
Enthusiast Gaming a vertically integrated video game and esports company comprised of three main pillars: Media, Events, and Esports. Their digital media platform includes +100 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. "
target: Steel Media Ltd.
Steel Media Limited is the largest mobile gaming network in the world, which holds a significant portfolio of consumer and B2B websites, and a series of successful global live networking events. They are based in the UK.
price ($mm)
$2.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/15/2017 via PR Newswire

Social Chain, purchased Gaming Portfolio from DEVISE

synopsis: Social Chain, Europe's largest social media marketing agency, has acquired the viral gaming portfolio of DEVISE, a company that partners with Social Influencers to create engaging digital media properties. The acquisition includes a large network of influential video game-related social media channels and websites.
buyer: Social Chain (DB:PU11:$0.00)
Social Chain is Europe's largest, and fastest growing Social Media and Influencer Marketing agency. They don't believe in traditional marketing, they believe in disruptive, internet - breaking social media. They are based in Manchester, UK. "
seller: DEVISE
The acquisition includes the gaming portfolio of DEVISE. The portfolio includes a large network of influential video game-related social media channels and websites that reaches a combined 500 million people per month.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2014 via Market Wire

Unity Technologies, will acquire Applifier

synopsis: Unity Technologies, creators of the Unity multiplatform engine and development tools, announced that it will acquire Applifier, one of the world's largest and most successful mobile game service providers. Applifier enables mobile game developers to more effectively acquire and monetize audience through a comprehensive suite of tools.
buyer: Unity Technologies (:$1,110.53)
Unity Technologies ApS provides a 3D game development tool. Its tool enables the creation of online content that provides the newest games on the console market. The company also provides Unity Asset Server, an integrated version control solution for all Unity assets and scripts. "
target: Applifier
Applifier enables mobile game developers to more effectively acquire and monetize audience through a comprehensive suite of tools, including Everyplay® Replays and Everyplay® GameAds.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/7/2011 via BusinessWire

Crisp Media, acquired Smart Device Media, Inc.

synopsis: Two leading mobile advertising organizations, Crisp Media and Smart Device Media, have combined to create a full-service mobile advertising powerhouse. This combination brings together Crisp’s market leading, rich media advertising platform with Smart Device Media’s unparalleled media marketplace of targeted, brand safe, premium inventory.
buyer: Crisp Media
Crisp Media is a pioneer of mobile ad products that make HTML5 advertising scalable across device platforms for native apps and browsers. It offers Crisp Engage, an interactive ad platform designed to deliver the slickest ads to multiple screens. "
target: Smart Device Media, Inc.
Smart Device Media is a leading provider of mobile, premium display, special interest advertising channels. The company offers brand marketers the ability to reach premium, targeted audiences at scale within high-quality editorial environments.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/2/2015 via Company Press Release

Groupe Concoursmania, acquired Slix Media, LLC

synopsis: Groupe ConcoursMania, European specialist of online marketing games, announced the acquisition of a portfolio of casual gaming websites from Slix Media, a Texas based company. This portfolio consists of 7 websites including www.playhub.com which has a monthly average audience of more than 3 million visitors mainly in North America and Asia.
buyer: Groupe Concoursmania (ALGCM:$22.87)
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites. "
target: Slix Media, LLC
Slix Media started as a collection of highly entertaining gaming websites. They now reach 700,000 daily players and serve over 1 billion ads monthly which makes them one of the largest free-to-play casual gaming networks online. Their mobile games division reaches 1,000,000 MAU and growing.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/27/2014 via PR Newswire

RapidFire, acquired IGA Worldwide

synopsis: RapidFire, the #1 in-game advertising network, announced the acquisition of IGA Worldwide's proprietary technology for delivering real-time advertisements inside of video games.
buyer: RapidFire
RapidFire is the World's largest in-game advertising company, founded in the fall of 2011 and is headquartered in Vancouver. The company enables advertisers to target millions of highly engaged consumers playing video games across a wide range of gaming platforms and genres. "
target: IGA Worldwide
IGA serves advertisers and video game publishers looking to include marketing messages within console and PC games. IGA’s roster of publisher partners includes Electronic Arts, Valve, and Atari among others.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2008 via PR Newswire

USA Today, acquired Banquet

synopsis: USA TODAY announces the acquisition of Banquet, which operates the action sports destination BNQT.com and the Cold War Collective action sports ad network of more than 20 affiliated websites and blogs.
buyer parent: Gannett Co., Inc.
buyer: USA Today
USA TODAY is the nation's top-selling newspaper. It is published via satellite at 34 locations in the USA and at four sites abroad. With a total average daily circulation of 2.3 million, USA TODAY is available worldwide. USA TODAY is published by Gannett Co., Inc. "
target: Banquet
BNQT is a leading digital media company focused on meaningfully connecting consumers, producers and advertisers in the growing sector of action sports. BNQT operates an action sports video community destination which combines professional action sports video with innovative social networking tools.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/18/2022 via BNC Analysis

Aonic Group, acquired exmox GmbH

synopsis: Aonic Group, a Swedish video gaming group aiming to be the best home for small-to-midsized studios, has acquired exmox, a global performance marketing agency that focuses on mobile games. exmox combines proprietary technologies and an extensive network of publishing partners to create solutions their partners need.
buyer: Aonic Group
Aonic is a Swedish video gaming group aiming to be the best home for small-to-midsized studios. Aonic helps studios to unfold their full potential while maintaining independent spirit, identity and creative freedom. Their studios includes TutoTOONS, AddApptr, and nDreams. "
target: exmox GmbH
exmox is a global performance marketing agency that focuses on mobile games. exmox combines proprietary technologies and an extensive network of publishing partners to create solutions their partners need. Their data-driven campaigns maximizes user engagement, resulting in higher revenue.
price ($mm)
$103
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/19/2018 via BNC Analysis

FANDOM, will acquire Curse LLC

synopsis: Fandom, a global entertainment media brand, will acquire Curse from Twitch, the world’s leading live video platform and community for gamers. Curse is an online game portal and network of gaming websites. Curse empowers online gamers with premium resources and content. Their sites include Azurilland, Diablofans, Hearthpwn, MMO-Champion and more.
buyer: FANDOM
FANDOM is a global entertainment media brand, based in California, powered by fan passion. The fan-trusted source in entertainment, they provide a home to explore, contribute to, and celebrate the world of pop culture. "
target parent: Amazon.com, Inc.
target: Curse LLC
Curse is an online game portal and network of gaming websites. Curse empowers online gamers with premium resources and content. Their gaming websites include Azurilland, Diablofans, Hearthpwn, MMO-Champion and more. Their wiki hosting platform, Gamepedia, is dedicated to games and written by gamers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/1/2012 via BNC Analysis

Tencent Holdings Ltd., acquired ZAM, LLC

synopsis: Europe-based game community announced that it was acquired by Tencent Holdings Limited. As a game community, ZAM contains some mainstream games from Europe and America, such as World of Warcraft, EQ and Final Fantasy, and each of the games has a sub-website.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent aims to enrich the interactive online experience of Internet users by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, Tencent services the largest online community in China. "
target: ZAM, LLC
ZAM Media operates the largest and longest running family of sites dedicated to information and community for the Massively Multiplayer Online gamer. ZAM’s family of sites includes Wowhead, Thottbot, Allakhazam, ZAM, MMOUI and Tankspot.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/11/2010 via BusinessWire

ZAM, LLC, acquired Tankspot

synopsis: ZAM, LLC (ZAM), the company behind the internet’s largest community of Massively Multiplayer Online (MMO) gamers, announced the acquisition of Tankspot, the premier World of Warcraft video resource on the web.
buyer: ZAM, LLC
ZAM Media operates the largest and longest running family of sites dedicated to information and community for the Massively Multiplayer Online gamer. ZAM’s family of sites currently includes Wowhead, Thottbot, Allakhazam, ZAM and MMOUI. "
target: Tankspot
Established in 2007, Tankspot produces strategy videos that help players overcome the toughest raid encounters World of Warcraft has to offer.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/17/2022 via gamesindustry.biz

Riot Games, Inc., purchased Sydney Studio from Wargaming Group Limited

synopsis: League of Legends firm Riot Games has acquired Wargaming's Sydney development studio. Wargaming Sydney was originally BigWorld, based in Australia and founded in 2002. Its BigWorld Technology was used to serve over 30 MMO titles.
buyer parent: Tencent Holdings Ltd.
buyer: Riot Games, Inc.
Riot was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in awesome games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. "
seller: Wargaming Group Limited
The acquisition includes Wargaming's Sydney development studio. Wargaming Sydney was originally BigWorld, based in Australia and founded in 2002. Its BigWorld Technology was used to serve over 30 MMO titles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/29/2022 via BNC Analysis

Miniclip, will acquire SYBO ApS

synopsis: Miniclip, a mobile game developer in Europe, will acquire SYBO, a mobile games studio in Denmark. SYBO strives to craft meaningful experiences that can be enjoyed by everyone, regardless of their skill. Their titles include Subway Surfers and Blades of Brim.
buyer parent: Tencent Holdings Ltd.
buyer: Miniclip
Miniclip, based in Switzerland, is a global leader in digital games with a mission of unleashing the gamer in everyone. The Company develops, publishes and distributes highly engaging games to an audience of over 250 million monthly active users across mobile, social and online platforms. "
target: SYBO ApS
SYBO is a mobile games studio in Denmark. SYBO strives to craft meaningful experiences that can be enjoyed by everyone, regardless of their skill. Their titles include Subway Surfers and Blades of Brim.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/30/2022 via gamesindustry.biz

Supercell, acquired Trailmix

synopsis: Supercell, a global games company, has acquired a majority stake in Trailmix, a mobile game developer in the UK. Trailmix makes snackable yet nourishing casual games that everyone can enjoy. The company aims to develop games that provide a positive, rich and unique free-to-play mobile experience.
buyer parent: Tencent Holdings Ltd.
buyer: Supercell
Supercell is a global games company that handcrafts games for tablets and smart phones using both Apple's iOs and Google's Android platforms. Based in Helsinki, Finland, Supercell was formed by games industry veterans who have collectively developed more than 180 games. "
target: Trailmix
Trailmix is a mobile game developer in the UK. Trailmix makes snackable yet nourishing casual games that everyone can enjoy. The company aims to develop games that provide a positive, rich and unique free-to-play mobile experience.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/23/2022 via gamesindustry.biz

Tencent Holdings Ltd., acquired Tequila Works

synopsis: Tencent, a world-leading internet and technology company, has acquired a majority stake in Tequila Works, an independent game development studio in Spain. Tequila Works is dedicated to creating games that offer unique universes and deeply emotional narrative-driven experiences. Their titles include Rime, Gylt, The Sexy Brutale, and more.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
China-based Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: Tequila Works
Tequila Works is an independent game development studio in Spain. Tequila Works is dedicated to creating games that offer unique universes and deeply emotional narrative-driven experiences. Their titles include Rime, Gylt, The Sexy Brutale, The Invisible Hours, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/25/2022 via gamesindustry.biz

Tencent Holdings Ltd., acquired 1C Entertainment

synopsis: China-based Tencent has acquired Polish developer and publisher 1C Entertainment. 1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution and services for video game developers.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
China-based Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: 1C Entertainment
1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution and services for video game developers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/22/2022 via Company Press Release

Tencent Holdings Ltd., acquired Inflexion Games

synopsis: Improbable has sold the entirety of its stake in Inflexion Studios to Tencent. Inflexion is an innovative game studio headquartered in Edmonton, Alberta, Canada. They are behind the game Nightingale, a shared-world survival crafting title.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
China-based Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target parent: Improbable
target: Inflexion Games
Inflexion is an innovative game studio headquartered in Edmonton, Alberta, Canada. They are behind the game Nightingale, a shared-world survival crafting title.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/17/2021 via BusinessWire

Tencent Holdings Ltd., acquired Turtle Rock Studios, Inc.

synopsis: China-based Tencent Holdings Ltd. has acquired Turtle Rock Studios’ parent company, Slamfire, Inc. Turtle Rock Studios, Inc. is an award-winning game developer best known as the creators of Back 4 Blood, Evolve and Left 4 Dead. Turtle Rock will become part of Tencent, while retaining its independent operations out of Lake Forest, CA, USA.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
China-based Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: Turtle Rock Studios, Inc.
Turtle Rock Studios, Inc. is an award-winning game developer best known as the creators of Back 4 Blood, Evolve and Left 4 Dead. Turtle Rock Studios is currently supporting its acclaimed co-op shooter, Back 4 Blood, in partnership with Warner Bros. Games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/22/2021 via gamesindustry.biz

Tencent Holdings Ltd., acquired Stunlock Studios

synopsis: Tencent has announced it has taken a majority stake in Stunlock Studios. Founded in Skövde in 2010, Stunlock Studios is a Swedish game developer that has developed titles such as Bloodline Champions, Dead Island: Epidemic, and most recently Battlerite Royale.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: Stunlock Studios
Founded in Skövde in 2010, Stunlock Studios is a Swedish game developer that has developed titles such as Bloodline Champions, Dead Island: Epidemic, and most recently Battlerite Royale.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/30/2021 via gamesindustry.biz

Funcom Oslo AS, acquired The Outsiders

synopsis: Funcom, a Norwegian video game developer specializing in online games, has acquired a majority stake in The Outsiders, an independent game studio based in Sweden. The Outsiders creates high quality original games, specialising in first person games with unique gameplay mechanics and AAA-visuals. Their titles include Metal: Hellsinger and Darkborn.
buyer parent: Tencent Holdings Ltd.
buyer: Funcom Oslo AS
Funcom NV is a Video game developer with studios in Oslo, Norway and Durham, NC, USA specializing in multiplayer games. It is best known for the Massively Multiplayer Online Roleplaying Game (MMORPG) titles Age of Conan, Anarchy Online, and The Secret World. "
target: The Outsiders
The Outsiders is an independent game studio based in Sweden. The Outsiders creates high quality original games, specialising in first person games with unique gameplay mechanics and AAA-visuals. Their titles include Metal: Hellsinger and Darkborn.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/26/2021 via gamesindustry.biz

Miniclip, acquired Appynation

synopsis: Miniclip, a global leader in digital games, has acquired Supersonic Software and its publishing subsidiary, Appynation. Based in the UK, Supersonic Software is a video game development company that has worked on franchises such as Micro Machines. Since the 2010s, Supersonic has focused exclusively on publishing mobile gaming through Appynation.
buyer parent: Tencent Holdings Ltd.
buyer: Miniclip
Miniclip, based in Switzerland, is a global leader in digital games with a mission of unleashing the gamer in everyone. The Company develops, publishes and distributes highly engaging games to an audience of over 250 million monthly active users across mobile, social and online platforms. "
target: Appynation
Supersonic is a video game development company headquartered in the United Kingdom. Appynation, Supersonic's wholly-owned subsidiary, focuses exclusively on mobile games and is known for titles such as One Clue Crossword, Picture Cross, Puzzle Page, and Picture Perfect Crossword.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/20/2021 via Company Press Release

Miniclip, acquired Gamebasics Studio

synopsis: Miniclip, a world leader of market-defining mobile titles, announced the acquisition of Gamebasics, developer of the successful franchise OSM (Online Soccer Manager). OSM was first launched in 2004 and since then has grown to become a leading soccer management game.
buyer parent: Tencent Holdings Ltd.
buyer: Miniclip
Miniclip, based in Switzerland, is a global leader in digital games with a mission of unleashing the gamer in everyone. The Company develops, publishes and distributes highly engaging games to an audience of over 200 million monthly active users across mobile, social and online platforms. "
target: Gamebasics Studio
Gamebasics has become one of the leading mobile game studios in the Netherlands. Serving over 3 million monthly users with the worldwide game Online Soccer Manager (OSM), they are dedicated to the growth of the company and their people, whilst creating those fun moments in a gamer’s day.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/25/2020 via Bloomberg

Tencent Holdings Ltd., acquired iFlix Sdn Bhd

synopsis: Chinese internet giant Tencent Holdings Ltd. is buying certain assets of iFlix Ltd., a streaming platform with about 25 million users focused in South and Southeast Asia. Tencent will acquire iFlix’s content, technology and resources, expanding its geographic reach in a key area of growth.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: iFlix Sdn Bhd
iflix is the world’s leading entertainment service for emerging markets a compelling selection of TV shows, movies, hyper local originals, premium live sports and up-to-the-minute news from around the world, to stream or download. iflix operates in about a dozen South and Southeast Asian countries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/17/2020 via Company Press Release

Riot Games, Inc., acquired Hypixel Inc.

synopsis: Riot Games, the game developer and publisher best known for League of Legends, completed its acquisition of Hypixel Studios. Founded in 2018, Hypixel Studios is currently developing Hytale, a community-powered block game that combines the scope of a creative sandbox with the depth of a roleplaying game.
buyer parent: Tencent Holdings Ltd.
buyer: Riot Games, Inc.
Riot was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in awesome games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. "
target: Hypixel Inc.
Founded in 2018, Hypixel Studios is currently developing Hytale, a community-powered block game that combines the scope of a creative sandbox with the depth of a roleplaying game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/18/2020 via gamesindustry.biz

Miniclip, acquired EightPixelsSquare

synopsis: Swiss mobile developer and publisher Miniclip has acquired Eight Pixels Square, an independent mobile free-to-play studio based in Derby, UK. With the acquisition of Eight Pixels Square, Miniclip has procured an experienced resource base that can expand its offering into the mobile shooter genre.
buyer parent: Tencent Holdings Ltd.
buyer: Miniclip
Based in Switzerland, Miniclip is a global leader in digital games. The company develops, publishes and distributes highly engaging games to an audience of 150 million monthly active users, across mobile, social and online platforms. "
target parent: Outplay Entertainment Ltd.
target: EightPixelsSquare
EightPixelsSquare is an independent mobile free-to-play studio based in Derby, UK. The company was founded to create engaging and high quality free-to-play mobile games. The studio comprises of 40 industry veterans, averaging 17 years in games and technology development.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via Company Press Release

Tencent Holdings Ltd., acquired Sharkmob AB

synopsis: Tencent Holdings Ltd acquired 100% of the Swedish game developer Sharkmob AB. Sharkmob was founded just two years ago by a tight-knit group of industry veterans, and they have since grown steadily at their iconic Malmö office. The studio continues working with its unannounced online game as well as several new projects together with Tencent.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent uses technology to enrich the lives of Internet users. Their communications and social platforms connect users to each other, as well as to digital content and services such as games, video, music and literature. Their infrastructure services create differentiated offerings. "
target: Sharkmob AB
Sharkmob is a Swedish game developer. It delivers interactive entertainment experiences by offering games that are online, cross-play capable and providing an immersive social experience for large groups of gamers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/8/2018 via BNC Analysis

Almond Doctor will be merged with Tencent Doctorwork,

synopsis: Almond Doctor will merge with Tencent Doctorwork, a Chinese provider of online and offline healthcare services. Almond Doctor is an internet medical platform in China. Almond Doctor offers a mobile communication management tool that allows doctors to efficiently provide consultation and follow-ups to build better relationships with their patients.
buyer parent: Tencent Holdings Ltd.
buyer: Tencent Doctorwork
Tencent Doctorwork is a Chinese provider of online and offline healthcare services. The company operates 23 clinics that utilize user-end online service products, institutional information management systems and offline intelligent hardware detection terminals to better serve their patients. "
target: Almond Doctor
Almond Doctor is a leading internet medical platform in China. Their Almond Doctor mobile app is a communication management tool for doctors and patients. Their platform allows doctors to efficiently provide consultation and follow-ups to build better relationships with their patients.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/6/2018 via BNC Analysis

Kuaishou, acquired AcFun

synopsis: Kuaishou (Kwai), a social platform that allows users to capture and share snippets of their everyday lives through short videos and live-streaming, has acquired AcFun, a Chinese video sharing website.
buyer parent: Tencent Holdings Ltd.
buyer: Kuaishou
Kuaishou Technology is a Beijing-based company established in 2011. Kuaishou, also known as Kwai in the international market, is a social platform that allows users to capture and share snippets of their everyday lives through short videos and live-streaming. "
target: AcFun
AcFun is a Chinese video sharing website. AcFun is an abbreviation of "Anime, Comic and Fun". It is the first video sharing website which comments are overlaid on videos. They are based in Beijing.
price ($mm)
$22
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/31/2018 via BNC Analysis

Tencent Holdings Ltd., acquired Grinding Gear Games

synopsis: Tencent, a Chinese online communication, advertising, and gaming service provider, has acquired an 80% majority stake in Grinding Gear Games, a video game developer in New Zealand. Grinding Gear Games are the developers of Path of Exile, a popular online action role playing game.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent provides value-added Internet, mobile and telecom services and online advertising under the strategic goal of providing users with "one-stop online lifestyle services". Tencent’s leading Internet platforms in China have brought together China's largest Internet community. "
target: Grinding Gear Games
Grinding Gear Games is a video game developer in New Zealand. The company is known for their online action role playing game (RPG), Path of Exile. Their staff are online RPG veterans that understand what is required to make an addictive action RPG with visceral combat and a complex item economy.
price ($mm)
$69*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/24/2017 via Reuters

Supercell, acquired Space Ape Games

synopsis: Finnish mobile game maker Supercell has acquired a majority stake in London-based game studio Space Ape, the British company said on its website. Space Ape, founded in 2012, makes mobile games Samurai Siege, Rival Kingdoms and Transformers: Earth Wars, published by toymaker Hasbro Inc's digital unit.
buyer parent: Tencent Holdings Ltd.
buyer: Supercell
Supercell is a global games company that handcrafts games for tablets and smart phones using both Apple's iOs and Google's Android platforms. Based in Helsinki, Finland, Supercell was formed by games industry veterans who have collectively developed more than 180 games. "
target: Space Ape Games
London-based game studio Space Ape, founded in 2012, makes mobile games Samurai Siege, Rival Kingdoms and Transformers: Earth Wars, published by toymaker Hasbro Inc's digital unit. Their mission is to make the highest quality and most successful mobile games in the world.
price ($mm)
$56*
rev ($mm)
$92
EBITDA ($mm)
EV / rev
1.0x
EV / EBITDA
closed 10/27/2016 via BNC Analysis

Tencent Holdings Ltd., acquired Supercell

synopsis: Chinese internet giant, Tencent and its partners buy an 84.3% stake in Supercell from Japanese telecommunications firm SoftBank Group Corp. Supercell is the Finnish maker of the “Clash of Clans” mobile game.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent provides value-added Internet, mobile and telecom services and online advertising under the strategic goal of providing users with "one-stop online lifestyle services". Tencent’s leading Internet platforms in China have brought together China's largest Internet community. "
target parent: Softbank Corporation
target: Supercell
Supercell is a global games company that handcrafts games for tablets and smart phones using both Apple's iOs and Google's Android platforms. Based in Helsinki, Finland, Supercell was formed by games industry veterans who have collectively developed more than 180 games.
price ($mm)
$8,600*
rev ($mm)
$2,372
EBITDA ($mm)
EV / rev
4.3x
EV / EBITDA
announced 11/1/2022 via BNC Analysis

NetFlix, will acquire Spry Fox LLC

synopsis: Netflix will acquire independent game developer Spry Fox, which will become its sixth in-house games studio. Spry Fox is currently developing Cozy Grove 2 and a still unannounced “larger, non-violent massively multiplayer online game."
buyer: NetFlix (NFLX:$29,697.84)
Netflix is one the world's leading entertainment services with 221 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. "
target: Spry Fox LLC
Spry Fox is an award-winning independent studio focused on cozy, original games. Their games include Cozy Grove, Alphabear and Alphabear 2, Bushido Bear, Road Not Taken, and Triple Town.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/1/2022 via BusinessWire

Blizzard Entertainment, acquired Proletariat

synopsis: Blizzard Entertainment has closed the acquisition of Boston-based Proletariat, an award-winning independent game developer with the mission to create games that change the way communities play together.
buyer parent: Activision Blizzard
buyer: Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher. Blizzard created several successful video games, including the Warcraft sequels, StarCraft, and Diablo series, and the MMORPG World of Warcraft. "
target: Proletariat
Founded in 2012 in Boston, MA, by a group of game-industry veterans from Harmonix, Turbine, and Insomniac, Proletariat is an award-winning independent game developer with the mission to create games that change the way communities play together.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/13/2022 via PR Newswire

Planet Green Holdings Corp., will acquire Allinyson Ltd

synopsis: Planet Green Holdings Corp., a modern technology enterprise in China with holdings in a variety of markets, will acquire Allinyson Ltd., a video game development company incorporated in the State of Colorado and owns subsidiaries in Hong Kong and China. Allinyson develops and operates online games.
buyer: Planet Green Holdings Corp. (PLAG:$37.77)
Planet Green Holdings Corp. is a modern technology enterprise in China with holdings in a variety of markets. Planet Green Holdings Corp. nurtures its businesses with corporate principles of honesty, integrity, and innovation. Their companies are involved in tea production and SaaS solutions. "
target: Allinyson Ltd
Allinyson is a video game development company incorporated in the State of Colorado and owns subsidiaries in Hong Kong and China.. Allinyson develops and operates online games.
price ($mm)
$6.45
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/29/2020 via Yahoo, Inc.

7Road, will acquire LOCOJOY Inc.

synopsis: 7Road, a top developer and an international distributor of web games and mobile games, is to acquire LOCOJOY Inc., a company that engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. Both companies are based in China.
buyer: 7Road (SEHK:797:$28.64)
Founded in 2008 and headquartered in Shenzhen's NanShan Science and Technology Park, 7Road is a top developer and an international distributor of web games and mobile games. As a pioneer in expanding the global gaming market, 7Road is the top 1 grossing company in the browser game market. "
target: LOCOJOY Inc.
LOCOJOY Inc. engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. The company was founded in 2011 and is based in Beijing, China.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/30/2020 via PR Newswire

AlleyCorp, acquired Meetup Inc.

synopsis: NEW YORK, March 30, 2020 /PRNewswire/ -- Meetup, one of the world's first social media platforms and the only one dedicated to groups that meet in-person or online during times of crisis, today announced that the company has been acquired. The consortium of investors is led by Kevin Ryan's AlleyCorp and includes mission-driven private funds and acc
buyer: AlleyCorp
AlleyCorp is a firm dedicated to founding and funding companies in New York City. The firm has helped build some of New York’s most successful technology companies, including DoubleClick, Gilt Groupe, and Business Insider. AlleyCorp invests in early-stage companies across consumer and enterprise. "
target parent: WeWork
target: Meetup Inc.
Meetup is the leading social media platform dedicated to connecting people in person or online during times of crisis. From professional networking to coding workshops, people use Meetup to meet new people in real life who share those same passions or professional aspirations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

IOV Labs, acquired Taringa!

synopsis: IOV Labs, the company behind the Bitcoin-powered Rootstock (RSK) network, has acquired Latin American social network site Taringa. Taringa! is a Latin American Internet company and the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
buyer: IOV Labs
IOVlabs builds low-cost, highly secure, easy-to-use platforms for the new global economy. Harnessing the benefits of Bitcoin with a suite of tools to create and protect growth, they're planting the seeds for global financial freedom. "
target: Taringa!
Taringa! is a Latin American Internet company with more than 10 years of experience and presence in all the Spanish speaking countries. It is the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/24/2019 via BNC Analysis

Media and Games Invest plc, acquired gamigo AG

synopsis: Media and Games Invest, a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies, has acquired majority interest in gamigo AG, a German company that has developed into one of the leading publishers of online and mobile games in Europe and North America.
buyer: Media and Games Invest plc (XTRA:M8G:$279.92)
Media and Games Invest plc (MGI) is a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies. "
target: gamigo AG
Headquartered in Germany, Gamigo has developed into one of the leading publishers of online and mobile games in Europe and North America. Gamigo grows via organic growth as well as through acquisitions and has made acquisitions in games, media, technology companies and individual game assets.
price ($mm)
rev ($mm)
$61
EBITDA ($mm)
$5
EV / rev
0.0x
EV / EBITDA
0.0x
closed 3/27/2019 via BNC Analysis

Kabam, Inc., acquired Riposte Games & Co

synopsis: Kabam, a Vancouver based world leader of developing entertaining, immersive, and highly social multiplayer games for mobile devices, has acquired Riposte Games & Co, a Montreal based company that has emerged as a development powerhouse for mid core free to play games on mobile, PC, and Web.
buyer parent: Netmarble
buyer: Kabam, Inc.
Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games for mobile devices. They merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. "
target: Riposte Games & Co
Founded in 2014, Riposte Games & Co (formerly Cloudcade Canada) has emerged as a development powerhouse for mid core free to play games on mobile, PC, and Web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/13/2019 via Company Press Release

Hilco Streambank, acquired Tsu

synopsis: Hilco Streambank, an advisory firm specializing in the valuation, marketing, and sale of intangible assets, has acquired Tsu, an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
buyer: Hilco Streambank
Hilco Streambank is an advisory firm specializing in the valuation, marketing, and sale of intangible assets for businesses at all stages. Hilco Streambank identifies, preserves, and extracts value for clients through the application of experience, diligence, and creativity. "
target: Tsu
Launched in 2014, Tsu is an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2018 via gamesindustry.biz

Wargaming Group Limited, acquired Edge Case Games

synopsis: Wargaming, an online game developer and publisher headquartered in Nicosia, Cyprus, has acquired Edge Case Games, a UK-based video game developer. Edge Case Games's first game, Fracture Space, is an online team-based space combat game. The game provides tactical and explosive battles that feature large spaceships battling on a galactic stage.
buyer: Wargaming Group Limited
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. One of the leaders in the free-to-play MMO market, the company delivers authentic gaming experiences and services across PC, console and mobile platforms. "
target: Edge Case Games
Edge Case Games is a UK-based video game developer. The studio's first game, Fracture Space, is an online team-based space combat game. The game provides tactical and explosive battles that feature large, several kilometer-long spaceships battling on a galactic stage.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/13/2017 via BusinessWire

American Films, Inc., acquired Paloozoo

synopsis: American Films, Inc., an emergent entertainment industry company focused on opportunities for equity investors, has completed acquisition of Paloozoo.com, a fully operating social networking platform. The unique Paloozoo technology offers the member-users the ability to filter and control their content feed, thereby blocking unwanted postings.
buyer: American Films, Inc. (OTCPK:AMFL:$0.00)
American Films, Inc. is an emergent entertainment industry company focused on opportunities for equity investors. American Films seeks to create alternative investment participation vehicles that provide necessary funding to appropriate projects while offering reasonable return on investment. "
target: Paloozoo
Paloozoo is a one-stop social media experience where members engage with the most diverse content on the planet - Reviews, Socialize (social posts), Classifieds and Lists. With their patent-pending Content Controls feature, Paloozoo members can control what content they see and share.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/6/2017 via GlobeNewswire

Stillfront Group AB, will acquire Goodgame Studios

synopsis: Stillfront Group, an independent creator, publisher, and distributor of digital games, is to acquire Goodgame Studios, a leading free-to-play, online games development company. They operate across web and mobile platforms and cater to over 300 million registered users worldwide.
buyer: Stillfront Group AB (OM:SF:$595.65)
Stillfront is an independent creator, publisher and distributor of digital games – with a vision to become one of the leading indie game creators and publishers. Stillfront's games are distributed globally, with their main markets in Sweden, Germany, the United States and MENA. "
target: Goodgame Studios
Goodgame Studios is a leading free-to-play, online games development company. They operate across web and mobile platforms and cater to over 300 million registered users worldwide.
price ($mm)
$322
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2017 via Company Press Release

WeWork Management LLC, acquired Meetup Inc.

synopsis: WeWork announced that it has acquired Meetup Inc. MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
buyer: WeWork Management LLC
WeWork is a global network of workspaces. WeWork provides businesses with the space, community, and services they need. They transform buildings into beautiful, collaborative workspaces and provide infrastructure, services, events and tech so their members can focus on doing what they love. "
target: Meetup Inc.
MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
announced 5/30/2017 via GlobeNewswire

Stillfront Group AB, will acquire eRepublik Labs Limited

synopsis: Stillfront Group AB announced it will acquire 100% of the shares in eRepublik Labs, an award winning games studio that invents new online gaming worlds. eRepublik Labs develops and publishes the game 'eRepublik.com', a browser based free-to-play strategy game, along with several other online and mobile multiplayer games.
buyer: Stillfront Group AB (OM:SF:$595.65)
Stillfront is an independent creator, publisher and distributor of digital games – with a vision to become one of the leading indie game creators and publishers. Stillfront's games are distributed globally, with their main markets in Sweden, Germany, the United States and MENA. "
target: eRepublik Labs Limited
eRepublik Labs is an award winning games studio that invents new online game worlds. Their first game, eRepublik.com, was a pioneer in online free to play browser games, with over 7 million players since it launched in 2007.
price ($mm)
$8.39
rev ($mm)
$3
EBITDA ($mm)
EV / rev
8.6x
EV / EBITDA
closed 11/30/2016 via Company Press Release

Falcon Global Acquisitions LLC, acquired MegaHoot

synopsis: Falcon Global Acquisitions LLC (“FGA”) announced that it has acquired the assets of defunct social media company Megahoot. The social media company established a networking platform that allowed users to interact both on the network and on other social media networks. This acquisition gives FGA an entry point into the social networking arena.
buyer: Falcon Global Acquisitions LLC
Falcon Global Acquisitions is a private equity firm that focuses on the acquisition of underperforming assets in need of restructuring. Falcon Global Acquisitions also provides clients with various consulting services. "
target: MegaHoot
MegaHoot is a social media network for individuals, corporations, brands, and sports and entertainment properties. MegaHoot was founded in an effort to create a global community where its members actually feel as if they are part of it and not just a user of it; they feel a sense of true community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/29/2016 via Market Wire

Momentous Entertainment Group, will acquire Poolworks Ltd.

synopsis: Momentous Entertainment Group, Inc., which produces and distributes quality content across various media platforms, announced that it has executed a binding Letter of Intent to acquire Poolworks Germany Ltd, one of the largest social media companies in Europe with its social networks: studiVZ, meinVZ and schuelerVZ.
buyer: Momentous Entertainment Group (OTCBB: MMEGD:$0.14)
Momentous Entertainment Group, Inc. is a diversified media company with a focus on technology that creates, produces and distributes quality content across various media platforms. Momentous has a combined management experience of more than 100 years in entertainment, technology and marketing. "
target parent: Vert Capital Corp.
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market. The company was founded in 2005 and is based in Berlin, Germany.
price ($mm)
$10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/20/2016 via PR Newswire

CMK Gaming International, Inc., acquired GUANHUA Corp.

synopsis: GUANHUASOFT GAMING CO., LTD., a Taiwanese developer and manufacturer of casual casino games and 3D animation products distributed worldwide, was acquired by CMK Gaming International, Inc. (CMKI), an owner and operator of 3 pachinko parlors in Japan.
buyer: CMK Gaming International, Inc. (OTCPK:CMKI.D:$0.00)
CMK Gaming International, Inc. is a fast growing gaming company that seeks to capitalize on the high intensity, high excitement, of the Japanese game pachinko and expand its audience by developing new pachinko parlors in major cities across the United States. "
target: GUANHUA Corp.
Guanhua is the world's premier publisher and developer of multiplayer online games. Established in 2002 in Taichung, Taiwan, Guanhua goal to become the leading 3D animation production company and successful online game developers.
price ($mm)
rev ($mm)
$6
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 10/3/2016 via BusinessWire

MeetMe, Inc., acquired SKOUT

synopsis: MeetMe, Inc., a public market leader for social discovery, announced that it has completed its acquisition of Skout, Inc., a leading global mobile network for meeting new people. MeetMe expects the acquisition, to significantly increase both the size of its user base and its total revenue.
buyer: MeetMe, Inc. (MEET:$206.59)
MeetMe, Inc. is the leading social network for meeting new people in the US and the public market leader for social discovery. MeetMe makes it easy to discover new people to chat with on mobile devices. "
target: SKOUT
Skout is a leading global, mobile network for meeting new people. The Skout community spans more than 100 countries and is available in 23 different languages. Skout is dedicated to providing a platform that people can easily and safely connect on, and hopefully change their lives.
price ($mm)
$55
rev ($mm)
$24
EBITDA ($mm)
EV / rev
2.3x
EV / EBITDA
announced 3/31/2016 via BNC Analysis

Ströer Media, will acquire StayFriends GmbH

synopsis: German provider of out-of-home and online advertising services Ströer, agreed to acquire StayFriends, the European social networking websites and services, from United Online, Inc., a leading provider of consumer products and services over the Internet.
buyer: Ströer Media (DB:SAX:$1,814.79)
Ströer Media is a leading provider of online advertising and out-of-home, and offers its advertising customers individualized and fully integrated premium communications solutions. In the field of digital media, Ströer is setting new standards for innovation and quality in Europe. "
target parent: United Online, Inc.
target: StayFriends GmbH
StayFriends is a leading website for reconnecting with former classmates in Europe. StayFriends creates a forum where visitors can rediscover all the important people from their school days, compile and share photos from their shared past and stay in touch with one another permanently.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like ZAM, LLC


read more

ZAM, LLC

Red Ventures, LLC

POGED GmbH

TrafficCaptain GmbH

IGN Entertainment, Inc.

Gaikai, Inc.

gamerDNA Media

Game Advertising Online

New Motion, Inc.

Chartboost

AppLift

Steel Media Ltd.

DEVISE

Applifier

Smart Device Media, Inc.

Slix Media, LLC

IGA Worldwide

Banquet

exmox GmbH

Curse LLC

read more

ZAM, LLC

Tankspot

read more

Wargaming Group Limited

SYBO ApS

Trailmix

Tequila Works

1C Entertainment

Inflexion Games

Turtle Rock Studios, Inc.

Stunlock Studios

The Outsiders

Appynation

Gamebasics Studio

iFlix Sdn Bhd

Hypixel Inc.

EightPixelsSquare

Sharkmob AB

Almond Doctor

AcFun

Grinding Gear Games

Space Ape Games

Supercell

read more

Spry Fox LLC

Proletariat

Allinyson Ltd

LOCOJOY Inc.

Meetup Inc.

Taringa!

gamigo AG

Riposte Games & Co

Tsu

Edge Case Games

Paloozoo

Goodgame Studios

Meetup Inc.

Kongregate Inc.

eRepublik Labs Limited

MegaHoot

Poolworks Ltd.

GUANHUA Corp.

SKOUT

StayFriends GmbH

Geography
Matching Companies
Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
rev ($mm)
$69.09
EBITDA ($mm)
($7.87)
EBIT ($mm)
($11.57)
Net Income ($mm)
Employees
144
  • drill down
  • watch
Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2021
rev ($mm)
$120.27
EBITDA ($mm)
($30.37)
EBIT ($mm)
($33.10)
Net Income ($mm)
Employees
180
  • drill down
  • watch
Ticker: ALGCM
 
 
 
 
 
 
 
 
Groupe Concoursmania
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites.
year
2014
rev ($mm)
$22.87
EBITDA ($mm)
$2.95
EBIT ($mm)
$2.36
Net Income ($mm)
Employees
83
  • drill down
  • watch
Ticker: AIM:MOS
 
 
 
 
 
 
 
 
Mobile Streams plc
Mobile Streams plc
Mobile Streams plc is an AIM quoted mobile content and data intelligence company. Their Streams product is a new data insight and intelligence platform. Mobile Streams provides mobile games and content through its carrier relationships, through its LiveScores platform, and with partners.
year
2021
rev ($mm)
$0.66
EBITDA ($mm)
EBIT ($mm)
($1.62)
Net Income ($mm)
Employees
6
  • drill down
  • watch
Ticker: KOSE:A1817
 
 
 
 
 
 
 
 
NHN Corporation
NHN is a global IT company with an expansive IT-based business portfolio. NHN offers a wide array of services, including game, webtoon, music, advertisement, commerce, fintech, cloud, and entertainment based on its expertise in IT operation as well as its technology and service operation skills.
year
2013
rev ($mm)
$580.79
EBITDA ($mm)
$131.99
EBIT ($mm)
$111.99
Net Income ($mm)
$40.48
Employees
2532
  • drill down
  • watch
Ticker: SZSE:300494
 
 
 
 
 
 
 
 
Century Network
Century Network
Century Network is a Chinese company primarily engaged in online entertainment platforms, e-sports, and game operations. Century provides management software for the internet cafe industry. They also operate gaming websites and e-sports platforms.
year
2019
rev ($mm)
$72.26
EBITDA ($mm)
$1.80
EBIT ($mm)
$1.11
Net Income ($mm)
$5.50
Employees
0
  • drill down
  • watch
Ticker: OM:MOBA
 
 
 
 
 
 
 
 
M.O.B.A. Network AB
M.O.B.A. Network AB
M.O.B.A. Network acquires, develops and operates gaming communities for the global gaming market. M.O.B.A. Network operates 23 global gaming communities, and runs the Youtube Network Union for Gamers with over 1,000 content creators.
year
2021
rev ($mm)
$18.54
EBITDA ($mm)
EBIT ($mm)
$2.24
Net Income ($mm)
$1.53
Employees
9
  • drill down
  • watch
Ticker: SLGG
 
 
 
 
 
 
 
 
Super League Gaming
Super League Gaming
Super League Gaming is a first mover in providing accessible esports leagues for amateur gamers that take place both online and through in-person gaming arenas.
year
2021
rev ($mm)
$3.37
EBITDA ($mm)
($18.66)
EBIT ($mm)
($19.56)
Net Income ($mm)
Employees
47
  • drill down
  • watch
Ticker: TSE:6552
 
 
 
 
 
 
 
 
GameWith
GameWith
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel.
year
2018
rev ($mm)
$24.15
EBITDA ($mm)
$10.76
EBIT ($mm)
$10.55
Net Income ($mm)
$7.36
Employees
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: HUYA
 
 
 
 
 
 
 
 
Huya
Huya
HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. They have developed e-sports live streaming as one of the most popular content genres on their platform. Tencent is Huya’s biggest shareholder.
year
2020
rev ($mm)
$1,421.87
EBITDA ($mm)
$83.28
EBIT ($mm)
$72.26
Net Income ($mm)
$98.37
Employees
1864
  • drill down
  • watch
Ticker: CYPXF
 
 
 
 
 
 
 
 
Cyberplex Inc.
Cyberplex Inc.
Cyberplex Inc. leverages its proprietary affiliate network, robust advertising relationships and experience, along with technology design, development and solutions specialists to develop and implement web-based programs and solutions that have a proven record in delivering results.
year
2010
rev ($mm)
$106.86
EBITDA ($mm)
($0.51)
EBIT ($mm)
($1.67)
Net Income ($mm)
Employees
132
  • drill down
  • watch
Ticker: MARK
 
 
 
 
 
 
 
 
Remark Media, Inc.
Remark Media, Inc.
Remark Media, Inc. is a global digital media company focusing on the 18-year-old to 34-year-old. The company's primary operations consist of owning and operating digital media properties.
year
2018
rev ($mm)
$75.39
EBITDA ($mm)
($30.39)
EBIT ($mm)
($41.44)
Net Income ($mm)
Employees
333
  • drill down
  • watch
Ticker: NETE
 
 
 
 
 
 
 
 
Net Element, Inc.
Net Element, Inc.
Net Element International is a global technology-driven group specializing in electronic commerce, mobile payments & transactional services. The company owns & operates a global mobile payments & transaction processing provider, TOT Group, as well as several popular content monetization verticals.
year
2016
rev ($mm)
$45.96
EBITDA ($mm)
($8.54)
EBIT ($mm)
($9.96)
Net Income ($mm)
Employees
152
  • drill down
  • watch
Ticker: AIM:DBOX
 
 
 
 
 
 
 
 
Digitalbox Group
Digitalbox Group
Digitalbox is a pure play digital media company whose brands include Entertainment Daily and The Daily Mash. Entertainment Daily’s mix of TV and celebrity news delivers millions of UK users every month. The Daily Mash is the UK’s leading satirical news site and a spin-off TV show.
year
2022
rev ($mm)
$3.67
EBITDA ($mm)
$0.89
EBIT ($mm)
$0.64
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: FB
 
 
 
 
 
 
 
 
Meta Platforms, Inc.
Meta Platforms, Inc.
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world.
year
2022
rev ($mm)
$117,929.00
EBITDA ($mm)
$54,720.00
EBIT ($mm)
$46,753.00
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$83,589.72
EBITDA ($mm)
$26,174.19
EBIT ($mm)
$18,482.87
Net Income ($mm)
$33,551.52
Employees
116213
  • drill down
  • watch
Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2021
rev ($mm)
$12,714.77
EBITDA ($mm)
$2,858.13
EBIT ($mm)
$2,382.70
Net Income ($mm)
$2,446.53
Employees
32064
  • drill down
  • watch
Ticker: TSE:2121
 
 
 
 
 
 
 
 
Mixi, Inc.
Mixi, Inc.
mixi, Inc. is an information technology (IT) company that has two business segments. The Social Net segment operates a Website for social networking services (SNSs) under the site name mixi. The Find Job! segment operates a job advertising site under the name Find Job!
year
2019
rev ($mm)
$1,098.60
EBITDA ($mm)
$236.69
EBIT ($mm)
$223.23
Net Income ($mm)
$144.76
Employees
960
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
  • drill down
  • watch
Ticker: KOSDAQ:A095660
 
 
 
 
 
 
 
 
Neowiz
Neowiz
Neowiz is a South Korean online game publisher. Neowiz develops and publishes games of all styles and sizes on a variety of platforms. Their lineup includes first-person shooters, sports games, RPGs and countless other genres. Their titles include Bless Unleashed, Brown Dust, DJMAX Respect and more.
year
2020
rev ($mm)
$257.19
EBITDA ($mm)
$60.45
EBIT ($mm)
$52.30
Net Income ($mm)
$39.93
Employees
527
  • drill down
  • watch
Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
  • drill down
  • watch
Ticker: JASDAQ:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: SZSE:30031
 
 
 
 
 
 
 
 
Ourpalm Co.,Ltd
Ourpalm Co.,Ltd
Ourpalm was founded in Beijing in 2004 as a government licensed telecommunications and service provider. Early beginnings in web and mobile content have since evolved and secured Ourpalm a place as one of China's leading web and mobile game developer, publisher and operator of today.
year
2013
rev ($mm)
$42.29
EBITDA ($mm)
$13.99
EBIT ($mm)
$12.76
Net Income ($mm)
$15.64
Employees
  • drill down
  • watch
Ticker: RENN
 
 
 
 
 
 
 
 
Renren Inc.
Renren Inc.
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
year
2022
rev ($mm)
$32.22
EBITDA ($mm)
($44.35)
EBIT ($mm)
($45.32)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: OTCBB: MMEGD
 
 
 
 
 
 
 
 
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc. (MMEG) is a social platform gaming, ecommerce and digital media company focused on providing unique and entertaining experiences for its subscribers and members on a global scale.
year
2017
rev ($mm)
$0.14
EBITDA ($mm)
EBIT ($mm)
($1.51)
Net Income ($mm)
Employees
3
  • drill down
  • watch
Ticker: EDWY
 
 
 
 
 
 
 
 
eDoorways International Corporation
eDoorways International Corporation
eDoorways International Corp engages in the creation of a lifestyle information/entertainment platform. It provides eDOORWAYS platform, a Web-based personal lifestyle information enhancement and problem solving gateway, lifestyle information source, and business-to-consumer marketplace.
year
2008
rev ($mm)
EBITDA ($mm)
($4.40)
EBIT ($mm)
($4.40)
Net Income ($mm)
Employees
1
  • drill down
  • watch
Ticker: KOSE:A035720
 
 
 
 
 
 
 
 
Kakao
Kakao
Kakao is South Korea’s dominant mobile messaging app. Kakao is a South Korean internet company established in 2014. It was formed from a merger of Daum Communications and Kakao to Daum Kakao in 2014, and Daum Kakao changed its name to Kakao in 2015.
year
2020
rev ($mm)
$3,683.19
EBITDA ($mm)
$637.89
EBIT ($mm)
$401.79
Net Income ($mm)
$137.89
Employees
2300
  • drill down
  • watch