Like Gaikai, Inc.

announced 6/29/2012 via PR Newswire

Sony Computer Entertainment Inc., will acquire Gaikai, Inc.

synopsis: Sony Computer Entertainment announced that it entered into a definitive agreement to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufactures, distributes, develop and markets the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system, the PlayStation®3 computer entertainment system and the PlayStation®Vita portable entertainment system. "
target: Gaikai, Inc.
Gaikai is a next generation video game streaming platform that utilizes cloud-based gaming technology, allowing users to play major PC and console games instantly, with one click. No download or install required. Users are presented with an offer to try the game or app before buying it.
price ($mm)
$380
rev ($mm)
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closed 10/26/2022 via BNC Analysis

FANDOM, purchased Seven Entertainment and Gaming Brands from Red Ventures, LLC

synopsis: Entertainment platform Fandom announced its acquisition of seven entertainment and gaming brands from media company Red Ventures, including online publications Comic Vine, Cord Cutters News, GameFAQs, GameSpot, Giant Bomb, Metacritic and TV Guide.
buyer: FANDOM
FANDOM is a global entertainment media brand, based in California, powered by fan passion. The fan-trusted source in entertainment, they provide a home to explore, contribute to, and celebrate the world of pop culture. "
seller: Red Ventures, LLC
The acquisition includes seven entertainment and gaming brands from media company Red Ventures, including online publications Comic Vine, Cord Cutters News, GameFAQs, GameSpot, Giant Bomb, Metacritic and TV Guide.
price ($mm)
$55
rev ($mm)
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closed 9/9/2015 via BNC Analysis

gamigo AG, acquired POGED GmbH

synopsis: gamigo AG has acquired POGED GmbH. The company develops a platform with tracking technology that interprets user activities from their first click at POGED to the path taken into a game up until the very first transaction (customer journey), enabling a customized sales pitch and optimization of customer acquisition costs.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
gamigo AG is one of the leading gaming companies in Europe and North America. gamigo was one of the first companies to discover the booming market segment of online games and published the first MMOG that was completely localized into German as early as 2000. "
target: POGED GmbH
Since its founding in 2011, POGED GmbH has operated one of the leading international traffic networks for online and mobile games. By developing a proprietary tracking technology, POGED generates new users for a portfolio of more than 250 games - to over 5 million players today.
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closed 4/2/2014 via BNC Analysis

Crobo GmbH, acquired TrafficCaptain GmbH

synopsis: Crobo, the Berlin-based games performance marketing platform, is acquiring its Hamburg neighbourTrafficCaptain, which runs a games performance — or affiliate — network. The company offers ads and content for gamers (MMORPG, strategy or casual games). The company runs international campaigns in Europe and America.
buyer: Crobo GmbH
Crobo is a full-service online gaming company that combines expertise in all forms of online marketing. They own trademarked delivery and analytic technologies to acquire valuable gaming users through a wide variety of media channels. "
target parent: iVentureCapital
target: TrafficCaptain GmbH
TrafficCaptain.com is an affiliate network with performance-based campaigns for browser and mobile games, which offers ads and content for gamers (MMORPG, strategy or casual games). TrafficCaptain runs international campaigns in Europe and America.
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closed 2/4/2013 via BusinessWire

Ziff Davis, Inc., acquired IGN Entertainment, Inc.

synopsis: j2 Global, Inc. announced that its Ziff Davis, Inc. subsidiary has acquired IGN Entertainment, a leader in video game, entertainment and men’s lifestyle content, from News Corporation. The acquisition provides j2 with a group of world-class digital properties.
buyer parent: j2 Global, Inc.
buyer: Ziff Davis, Inc.
Ziff Davis, Inc. is a leading digital media company specializing in the technology market, reaching over 50 million in-market buyers every month. Ziff Davis sites feature trusted reviews of the newest and hottest tech products, news, commentary, tech deals and much more. "
target parent: News Corporation
target: IGN Entertainment, Inc.
IGN Entertainment is the leading Internet media and services provider focused on the video game and entertainment enthusiast markets. Collectively, IGN's properties reach more than 57 million unique users worldwide, according to Internet audience measurement firm comScore.
price ($mm)
$45
rev ($mm)
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closed 3/1/2012 via BNC Analysis

Tencent Holdings Ltd., acquired ZAM, LLC

synopsis: Europe-based game community announced that it was acquired by Tencent Holdings Limited. As a game community, ZAM contains some mainstream games from Europe and America, such as World of Warcraft, EQ and Final Fantasy, and each of the games has a sub-website.
buyer: Tencent Holdings Ltd. (SEHK:700:$83,589.72)
Tencent aims to enrich the interactive online experience of Internet users by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, Tencent services the largest online community in China. "
target: ZAM, LLC
ZAM Media operates the largest and longest running family of sites dedicated to information and community for the Massively Multiplayer Online gamer. ZAM’s family of sites includes Wowhead, Thottbot, Allakhazam, ZAM, MMOUI and Tankspot.
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closed 7/20/2011 via Market Wire

Live Gamer, Inc., acquired gamerDNA Media

synopsis: Live Gamer announced that it has acquired New York-based video game ad network gamerDNA Media. Reaching over 48 million total unique monthly visitors worldwide, gamerDNA Media has helped blue chip advertisers such as Blizzard, Best Buy, and KFC acquire new customers and educate audiences about their brands.
buyer: Live Gamer, Inc.
Live Gamer is the world's first combined digital commerce and advertising platform. It has an advanced microtransaction and virtual economy engine, global payment gateways, a worldwide ad network and a video incentive advertising platform. "
target: gamerDNA Media
GamerDNA Media is a digital advertising firm that represents the top gaming sites, delivering views and visibility to the largest reach of a key demographic of grassroots trend-setters: Hard-core gamers, typically males though increasingly females ages 18-44.
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closed 2/23/2010 via PR Newswire

TechWeb, acquired Game Advertising Online

synopsis: The UBM TechWeb Game Network, a division of London-headquartered United Business Media has announced a key acquisition expanding its services to game creators and gaming website publishers, adding the online game advertising network Game Advertising Online (GAO) to its portfolio.
buyer: TechWeb
UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. "
target: Game Advertising Online
Game Advertising Online, the ad network, which has been running since 2006, now reaches 50 million unique viewers and serves more than two billion impressions a month.
price ($mm)
$0.90
rev ($mm)
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closed 2/13/2007 via

MPLC, Inc., merged with New Motion, Inc.

synopsis: MPLC, Inc. has executed a letter of intent which sets forth the preliminary terms and conditions of a proposed acquisition of New Motion, Inc. In connection with the acquisition, MPLC will acquire all of the outstanding capital stock of New Motion, and in exchange, the stockholders of New Motion will acquire approximately 83.7% of the MPLC stock.
buyer: MPLC, Inc.
At present, MPLC has no sources of revenue and has no specific business plan or purpose. MPLC's business plan is to seek a business combination. As a result, MPLC is a "blank check" or "shell" company. "
target: New Motion, Inc.
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
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announced 5/6/2021 via BusinessWire

Zynga, Inc., will acquire Chartboost

synopsis: Zynga Inc., a global leader in interactive entertainment, announced it has entered into a definitive agreement to acquire Chartboost, a leading mobile programmatic advertising and monetization platform.
buyer: Zynga, Inc. (ZNGA:$2,721.00)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
target: Chartboost
Founded in 2011, Chartboost is one of the leading in-app monetization and programmatic advertising platforms. Reaching over 700M unique users every month across more than 200,000 mobile apps, Chartboost works with majority of the top grossing iOS and Android app developers.
price ($mm)
$250
rev ($mm)
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closed 6/12/2019 via BNC Analysis

Media and Games Invest plc, acquired AppLift

synopsis: Media and Games Invest plc, a strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies, has acquired Applift, a leading mobile ad tech company that empowers businesses to connect with customers in a mobile-first world by creating the next-generation platform for advertisers.
buyer: Media and Games Invest plc (XTRA:M8G:$279.92)
Media and Games Invest plc (MGI) is a strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies are actively used. "
target: AppLift
Applift is a leading mobile ad tech company that empowers businesses to connect with and activate customers in a mobile-first world by creating the next-generation platform for advertisers to reach and convert their audiences on mobile.
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closed 10/7/2019 via GlobeNewswire

Enthusiast Gaming Inc., acquired Steel Media Ltd.

synopsis: Enthusiast Gaming, a vertically integrated video game and esports company, has acquired Steel Media, a leading mobile gaming and live events company. Enthusiast Gaming is the largest gaming network in the U.S., and the acquisition of Steel Media adds 20 mobile gaming websites and 25 live mobile events worldwide to its media and events business.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$120.27)
Enthusiast Gaming a vertically integrated video game and esports company comprised of three main pillars: Media, Events, and Esports. Their digital media platform includes +100 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. "
target: Steel Media Ltd.
Steel Media Limited is the largest mobile gaming network in the world, which holds a significant portfolio of consumer and B2B websites, and a series of successful global live networking events. They are based in the UK.
price ($mm)
$2.50
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closed 6/15/2017 via PR Newswire

Social Chain, purchased Gaming Portfolio from DEVISE

synopsis: Social Chain, Europe's largest social media marketing agency, has acquired the viral gaming portfolio of DEVISE, a company that partners with Social Influencers to create engaging digital media properties. The acquisition includes a large network of influential video game-related social media channels and websites.
buyer: Social Chain (DB:PU11:$0.00)
Social Chain is Europe's largest, and fastest growing Social Media and Influencer Marketing agency. They don't believe in traditional marketing, they believe in disruptive, internet - breaking social media. They are based in Manchester, UK. "
seller: DEVISE
The acquisition includes the gaming portfolio of DEVISE. The portfolio includes a large network of influential video game-related social media channels and websites that reaches a combined 500 million people per month.
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announced 3/13/2014 via Market Wire

Unity Technologies, will acquire Applifier

synopsis: Unity Technologies, creators of the Unity multiplatform engine and development tools, announced that it will acquire Applifier, one of the world's largest and most successful mobile game service providers. Applifier enables mobile game developers to more effectively acquire and monetize audience through a comprehensive suite of tools.
buyer: Unity Technologies (:$1,110.53)
Unity Technologies ApS provides a 3D game development tool. Its tool enables the creation of online content that provides the newest games on the console market. The company also provides Unity Asset Server, an integrated version control solution for all Unity assets and scripts. "
target: Applifier
Applifier enables mobile game developers to more effectively acquire and monetize audience through a comprehensive suite of tools, including Everyplay® Replays and Everyplay® GameAds.
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closed 12/7/2011 via BusinessWire

Crisp Media, acquired Smart Device Media, Inc.

synopsis: Two leading mobile advertising organizations, Crisp Media and Smart Device Media, have combined to create a full-service mobile advertising powerhouse. This combination brings together Crisp’s market leading, rich media advertising platform with Smart Device Media’s unparalleled media marketplace of targeted, brand safe, premium inventory.
buyer: Crisp Media
Crisp Media is a pioneer of mobile ad products that make HTML5 advertising scalable across device platforms for native apps and browsers. It offers Crisp Engage, an interactive ad platform designed to deliver the slickest ads to multiple screens. "
target: Smart Device Media, Inc.
Smart Device Media is a leading provider of mobile, premium display, special interest advertising channels. The company offers brand marketers the ability to reach premium, targeted audiences at scale within high-quality editorial environments.
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closed 9/2/2015 via Company Press Release

Groupe Concoursmania, acquired Slix Media, LLC

synopsis: Groupe ConcoursMania, European specialist of online marketing games, announced the acquisition of a portfolio of casual gaming websites from Slix Media, a Texas based company. This portfolio consists of 7 websites including www.playhub.com which has a monthly average audience of more than 3 million visitors mainly in North America and Asia.
buyer: Groupe Concoursmania (ALGCM:$22.87)
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites. "
target: Slix Media, LLC
Slix Media started as a collection of highly entertaining gaming websites. They now reach 700,000 daily players and serve over 1 billion ads monthly which makes them one of the largest free-to-play casual gaming networks online. Their mobile games division reaches 1,000,000 MAU and growing.
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closed 5/27/2014 via PR Newswire

RapidFire, acquired IGA Worldwide

synopsis: RapidFire, the #1 in-game advertising network, announced the acquisition of IGA Worldwide's proprietary technology for delivering real-time advertisements inside of video games.
buyer: RapidFire
RapidFire is the World's largest in-game advertising company, founded in the fall of 2011 and is headquartered in Vancouver. The company enables advertisers to target millions of highly engaged consumers playing video games across a wide range of gaming platforms and genres. "
target: IGA Worldwide
IGA serves advertisers and video game publishers looking to include marketing messages within console and PC games. IGA’s roster of publisher partners includes Electronic Arts, Valve, and Atari among others.
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closed 1/24/2008 via PR Newswire

USA Today, acquired Banquet

synopsis: USA TODAY announces the acquisition of Banquet, which operates the action sports destination BNQT.com and the Cold War Collective action sports ad network of more than 20 affiliated websites and blogs.
buyer parent: Gannett Co., Inc.
buyer: USA Today
USA TODAY is the nation's top-selling newspaper. It is published via satellite at 34 locations in the USA and at four sites abroad. With a total average daily circulation of 2.3 million, USA TODAY is available worldwide. USA TODAY is published by Gannett Co., Inc. "
target: Banquet
BNQT is a leading digital media company focused on meaningfully connecting consumers, producers and advertisers in the growing sector of action sports. BNQT operates an action sports video community destination which combines professional action sports video with innovative social networking tools.
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announced 11/1/2022 via BNC Analysis

NetFlix, will acquire Spry Fox LLC

synopsis: Netflix will acquire independent game developer Spry Fox, which will become its sixth in-house games studio. Spry Fox is currently developing Cozy Grove 2 and a still unannounced “larger, non-violent massively multiplayer online game."
buyer: NetFlix (NFLX:$29,697.84)
Netflix is one the world's leading entertainment services with 221 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. "
target: Spry Fox LLC
Spry Fox is an award-winning independent studio focused on cozy, original games. Their games include Cozy Grove, Alphabear and Alphabear 2, Bushido Bear, Road Not Taken, and Triple Town.
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closed 7/1/2022 via BusinessWire

Blizzard Entertainment, acquired Proletariat

synopsis: Blizzard Entertainment has closed the acquisition of Boston-based Proletariat, an award-winning independent game developer with the mission to create games that change the way communities play together.
buyer parent: Activision Blizzard
buyer: Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher. Blizzard created several successful video games, including the Warcraft sequels, StarCraft, and Diablo series, and the MMORPG World of Warcraft. "
target: Proletariat
Founded in 2012 in Boston, MA, by a group of game-industry veterans from Harmonix, Turbine, and Insomniac, Proletariat is an award-winning independent game developer with the mission to create games that change the way communities play together.
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announced 6/29/2012 via PR Newswire

Sony Computer Entertainment Inc., will acquire Gaikai, Inc.

synopsis: Sony Computer Entertainment announced that it entered into a definitive agreement to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufactures, distributes, develop and markets the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system, the PlayStation®3 computer entertainment system and the PlayStation®Vita portable entertainment system. "
target: Gaikai, Inc.
Gaikai is a next generation video game streaming platform that utilizes cloud-based gaming technology, allowing users to play major PC and console games instantly, with one click. No download or install required. Users are presented with an offer to try the game or app before buying it.
price ($mm)
$380
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/29/2022 via BusinessWire

Sony Interactive Entertainment LLC, will acquire Savage Game Studios

synopsis: Sony Interactive Entertainment announced that it has entered into a definitive agreement to acquire Savage Game Studios, a mobile game development studio with offices in Helsinki and Berlin.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Savage Game Studios
Savage Game Studios is a mobile game development studio with offices in Helsinki and Berlin. They make action games with epic stories to foster lasting connections with players around the world.
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closed 3/23/2022 via Company Press Release

Sony Interactive Entertainment LLC, acquired Haven Studios

synopsis: Haven Studios, a video game developer based out of Montreal, has been acquired by Sony Interactive Entertainment, which is responsible for the PlayStation brand.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Haven Studios
Haven Studios is a video game developer based out of Montreal. Their vision is to create a modern multiplayer experience that brings gamers together in positive and meaningful ways.
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announced 2/1/2022 via gamesindustry.biz

Sony Interactive Entertainment LLC, will acquire Bungie, Inc.

synopsis: Sony Interactive Entertainment is acquiring Bungie, an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities and lifelong friendships. They are the developers behind Marathon, Myth, Halo, and Destiny.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Bungie, Inc.
Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities and lifelong friendships. They are the developers behind Marathon, Myth, Halo, and Destiny.
price ($mm)
$3,600
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closed 12/10/2021 via gamesindustry.biz

Sony Interactive Entertainment LLC, acquired Valkyrie Entertainment

synopsis: Sony Interactive Entertainment, a global leader in interactive and digital entertainment, has acquired Valkyrie Entertainment, a game developer and service provider. Valkyrie provides art production and co-development services to clients in the video games industry. The company has worked on titles such as Infamous 2, God of War, and more.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Valkyrie Entertainment
Valkyrie Entertainment is a game developer and service provider. Valkyrie Entertainment provides high quality art production and co-development services to clients in the video games industry. The company has worked on titles such as Infamous 2, Twisted Metal, God of War, and more.
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announced 9/8/2021 via Company Press Release

Sony Interactive Entertainment LLC, will acquire Firesprite Limited

synopsis: Sony Interactive Entertainment (“SIE”) announced that SIE has entered into a definitive agreement to acquire Firesprite Games, the UK-based videogame studio with a history of developing highly-polished showpieces for cutting-edge hardware. Firesprite has a strong record of developing showcase games for PlayStation console and peripheral launches.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Firesprite Limited
Firesprite Games is a UK-based videogame studio with a history of developing highly-polished showpieces for cutting-edge hardware. Firesprite has a strong record of developing showcase games for PlayStation console and peripheral launches, such as The Playroom (PS4) and The Playroom VR (PS VR).
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closed 7/1/2021 via Company Press Release

Sony Interactive Entertainment LLC, acquired Nixxes Software B.V.

synopsis: Sony Interactive Entertainment (“SIE”) announced that SIE has completed the acquisition of Nixxes Software B.V., an industry-leading Dutch studio with more than 20 years of experience in game development and optimization. Based in Utrecht, Netherlands, Nixxes will join PlayStation Studios Technology, Creative & Services Group.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Nixxes Software B.V.
Nixxes Software B.V. is an industry-leading Dutch studio with more than 20 years of experience in game development and optimization. Nixxes is regarded for their work on handling PC Ports for Crystal Dynamics, IO Interactive and Eidos Interactive.
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closed 6/30/2021 via BusinessWire

Sony Interactive Entertainment LLC, acquired Housemarque

synopsis: Sony Interactive Entertainment, a global leader in interactive and digital entertainment, has acquired Housemarque, a video game development studio in Finland. Housemarque develops top-notch games with a focus on tight gameplay, impeccable audiovisual execution, and technical excellence. Their titles include Returnal, Nex Machina, Resogun and more.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Housemarque
Housemarque is a video game development studio in Finland. Housemarque develops top-notch games with a focus on tight gameplay, impeccable audiovisual execution, and technical excellence. Their titles include Returnal, Nex Machina, Matterfall, Resogun, Outland, and more.
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announced 8/19/2019 via Company Press Release

Sony Interactive Entertainment LLC, will acquire Insomniac Games

synopsis: Sony Interactive Entertainment (“SIE”) has entered into definitive agreements to acquire Insomniac Games, Inc., a leading game developer and long-time partner of SIE, in its entirety. Insomniac Games is the developer of PlayStation®4’s (PS4™) top-selling Marvel’s Spider-Man and the hugely popular PlayStation® Ratchet & Clank franchise.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Insomniac Games
Insomniac Games has created and developed award-winning video game franchises for more than 25 years. It is best known for developing the PlayStation®4 smash-hit, Marvel’s Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon, Ratchet & Clank and Resistance.
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announced 1/9/2019 via PR Newswire

Sony Interactive Entertainment LLC, will acquire Audiokinetic Inc.

synopsis: Sony Interactive Entertainment, a global leader in interactive and digital entertainment has signed an agreement to acquire Audiokinetic. Audiokinetic provides audio production for interactive media & games. Their award-winning Wwise® and SoundSeed® empower sound designers and audio programmers with a comprehensive authoring tool and audio engine.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Audiokinetic Inc.
Audiokinetic provides audio production for interactive media and games. The company's solutions, including the award-winning Wwise® and SoundSeed®, empower sound designers and audio programmers with a comprehensive authoring tool and audio engine for creating innovative interactive experiences.
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announced 6/29/2012 via PR Newswire

Sony Computer Entertainment Inc., will acquire Gaikai, Inc.

synopsis: Sony Computer Entertainment announced that it entered into a definitive agreement to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufactures, distributes, develop and markets the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system, the PlayStation®3 computer entertainment system and the PlayStation®Vita portable entertainment system. "
target: Gaikai, Inc.
Gaikai is a next generation video game streaming platform that utilizes cloud-based gaming technology, allowing users to play major PC and console games instantly, with one click. No download or install required. Users are presented with an offer to try the game or app before buying it.
price ($mm)
$380
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/2/2010 via PR Newswire

Sony Computer Entertainment Inc., acquired Media Molecule

synopsis: Sony Computer Entertainment announced that it had acquired leading game developer Media Molecule, creator of the multi-million selling and multi-award winning PlayStation®3 (PS3™) exclusive title, LittleBigPlanet™. Media Molecule will join as part of SCE's global development operation, SCE Worldwide Studios.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system and PlayStation®3 (PS3™) system. "
target: Media Molecule
Media Molecule, based in Surrey, England, is the award-winning developer of LittleBigPlanet, one of the best-selling titles for PS3, a game that introduced gamers to the unique ethos of Play, Create and Share.
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closed 1/24/2006 via PR Newswire

Sony Computer Entertainment America, acquired Zipper Interactive

synopsis: Sony Computer Entertainment (SCE) announced today that leading game developer and long-time partner Zipper Interactive, creators of the top-selling SOCOM: U.S. Navy SEALs franchise, joins its newly formed global development operation, SCE Worldwide Studios.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment America
Sony Computer Entertainment Inc. manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system and PlayStation®3 (PS3™) system. "
target: Zipper Interactive
Based in Redmond, Washington, Zipper Interactive was founded by Jim Bosler and Brian Soderberg in 1995. Best known for its mega-hit SOCOM: U.S. Navy Seals game series, Zipper has created multiple hit game titles including SOCOM: US Navy Seals I, II and III.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/7/2005 via PR Newswire

Sony Computer Entertainment America, acquired Guerrilla B.V.

synopsis: Media Republic and Sony Computer Entertainment Europe today announced the acquisition of leading developer Guerrilla Games by Sony Computer Entertainment as part of Worldwide Studios.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment America
Sony Computer Entertainment Inc. manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system and PlayStation®3 (PS3™) system. "
target parent: Media Republic
target: Guerrilla B.V.
Guerrilla is a young but rapidly expanding game development studio with a growing reputation as one of Europe's leading game developers. Founded at the beginning of 2000 as the result of a merger between 3 smaller Dutch game developers, the studio is based in the heart of Amsterdam, the Netherlands.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/29/2012 via PR Newswire

Sony Computer Entertainment Inc., will acquire Gaikai, Inc.

synopsis: Sony Computer Entertainment announced that it entered into a definitive agreement to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
buyer parent: Sony Corporation
buyer: Sony Computer Entertainment Inc.
Sony Computer Entertainment Inc. manufactures, distributes, develop and markets the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system, the PlayStation®3 computer entertainment system and the PlayStation®Vita portable entertainment system. "
target: Gaikai, Inc.
Gaikai is a next generation video game streaming platform that utilizes cloud-based gaming technology, allowing users to play major PC and console games instantly, with one click. No download or install required. Users are presented with an offer to try the game or app before buying it.
price ($mm)
$380
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/17/2022 via BusinessWire

Rollic, acquired Popcore GmbH

synopsis: Zynga Inc., a wholly-owned publishing label of Take-Two Interactive, a global leader in interactive entertainment, announced that its subsidiary Rollic has acquired Popcore, an independent mobile game developer based in Germany. Rollic is an Istanbul-based game developer and publisher, focused on free-to-play hyper-casual games for iOS and Android.
buyer parent: Take-Two Interactive Software, Inc.
buyer: Rollic
Founded in December 2018, Rollic is an Istanbul-based game developer and publisher, focused on free-to-play hyper-casual games for iOS and Android. "
target: Popcore GmbH
Popcore is a Berlin-based game developer, focused on ad driven free-to-play games for iOS and Android. They have developed and released chart-topping games including Parking Jam, Pull the Pin, Scavenger Hunt and Tap Away that have been downloaded more than 500 million times across iOS and Android.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/1/2022 via BNC Analysis

NetFlix, will acquire Spry Fox LLC

synopsis: Netflix will acquire independent game developer Spry Fox, which will become its sixth in-house games studio. Spry Fox is currently developing Cozy Grove 2 and a still unannounced “larger, non-violent massively multiplayer online game."
buyer: NetFlix (NFLX:$29,697.84)
Netflix is one the world's leading entertainment services with 221 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. "
target: Spry Fox LLC
Spry Fox is an award-winning independent studio focused on cozy, original games. Their games include Cozy Grove, Alphabear and Alphabear 2, Bushido Bear, Road Not Taken, and Triple Town.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/27/2022 via BNC Analysis

Pluto Digital, acquired Maze Theory Limited

synopsis: Pluto has merged with Maze Theory Ltd, a London-based digital entertainment studio. The resulting entity is Emergent Entertainment, a new entertainment company focused on "bringing audiences and storytellers together by harnessing emerging technologies". Maze Theory believes in pushing and redrawing the boundaries of player imagination.
buyer parent: Pires Investments
buyer: Pluto Digital
Pluto is a Web3 technology company with a focus on the metaverse, blockchain gaming, and NFTs. Pluto Labs is building the next generation of products and services for accessing DeFi Protocols. "
target: Maze Theory Limited
Maze Theory Ltd is a London-based digital entertainment studio that develops games. Maze Theory believes in pushing and redrawing the boundaries of player imagination and bringing to life immersive entertainment experiences that will engage and blow the senses.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/19/2022 via BNC Analysis

Oculus VR, acquired Camouflaj, Inc.

synopsis: Bellevue, Wash.-based game developer Camouflaj has been acquired by Meta’s Oculus Studios. Camouflaj, founded in 2012, is the studio behind 2013’s Republique and 2019’s Iron Man VR. Its CEO, Ryan Payton, was previously the creative director on 343 Industries’ Halo 4.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Camouflaj, Inc.
Bellevue, Washington-based Camouflaj, founded in 2012, is the studio behind 2013’s Republique and 2019’s Iron Man VR. Its CEO, Ryan Payton, was previously the creative director on 343 Industries’ Halo 4.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/19/2022 via gamesindustry.biz

Oculus VR, acquired Armature Studio

synopsis: Oculus has acquired Armature Studio, which was established in 2008 and has gone on to develop titles such as Recore and Where the Heart Leads. Last year, the game developer launched Resident Evil 4 to the Meta Quest 2.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Armature Studio
Armature Studio was established in 2008 and has gone on to develop games such as Recore and Where the Heart Leads. Last year, the game developer launched Resident Evil 4 to the Meta Quest 2.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/19/2022 via gamesindustry.biz

Oculus VR, acquired Twisted Pixel Games, LLC

synopsis: Oculus has acquired Twisted Pixel, an independent game development studio that focuses on inventing innovative, character‐driven original IPs then developing them into premiere console titles.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Twisted Pixel Games, LLC
Founded in 2006, Twisted Pixel is an independent game development studio that focuses on inventing innovative, character‐driven original IPs then developing them into premiere console titles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/28/2022 via Company Press Release

Alexander Chachava, acquired My.Games

synopsis: Alexander Chachava, a serial entrepreneur and venture investor in Russia, has acquired MY.GAMES from VK Company, one of the largest technology companies in Russia. MY.GAMES is a Moscow-based video game company that creates and publishes games all over the world. They offer an extensive library of games that has reached over 500 million players.
buyer: Alexander Chachava
Alexander Chachava is a serial entrepreneur and venture investor in Russia. Alexander Chachava is a managing partner at LETA Capital, a venture firm. He invests his money and experience to help a new generation of entrepreneurs to succeed. "
target parent: VK Company
target: My.Games
MY.GAMES is a Moscow-based video game company that creates and publishes games all over the world. MY.GAMES offers an extensive library of games and software that has reached over 500 million players worldwide. They create titles for PC, consoles, and mobile devices.
price ($mm)
$642
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/23/2022 via BNC Analysis

Games Mobile ST LTD, will acquire Innova Intellectual Properties S.à r.l.

synopsis: Games Mobile ST LTD, an international group of companies focused on the gaming sector, will acquire Innova Intellectual Properties S.à r.L. from Enad Global 7 AB (publ), a global gaming cooperative. Innova is a video game publisher in Russia. Innova focuses on publishing free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG) titles.
buyer: Games Mobile ST LTD
Games Mobile ST LTD is an international group of companies focused on the gaming sector. Games Mobile ST LTD offers a full range of services to clients in the gaming sector, including game development and graphic design, advertising and publishing, and other services. "
target parent: Enad Global 7 AB
target: Innova Intellectual Properties S.à r.l.
Innova is a leading video game publisher in Russia. Innova focuses on publishing free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG) titles. Their games include Lineage 2, Ragnarök Online, Point Blank, Aion, RF Online and more. The company also publishes indie mobile games.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/12/2022 via BNC Analysis

Adventure Box, will acquire Multiverse ApS

synopsis: Adventure Box Technology AB (publ), a Swedish social cloud gaming platform for user-created games, will acquire Multiverse ApS, a hybrid web/game company in Denmark. Multiverse's KoGaMa platform is a website where users can create, share and play games with social and multiplayer features. Their platform has over 2.5 million user created games.
buyer: Adventure Box
Adventure Box is a Swedish social cloud gaming platform for user-created games. Adventure Box makes it easy and fun to make, share and play 3D games online. Their platform requires no programming skills and uses streaming technology to allow users to easily share their games. "
target: Multiverse ApS
Multiverse ApS is a hybrid web/game company in Denmark. Multiverse's KoGaMa platform is a website where users can create, share and play games with social and multiplayer features. Their platform has 22 million users and over 2.5 million user created games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/31/2022 via PR Newswire

NetEase, Inc., acquired Quantic Dream SA

synopsis: NetEase, Inc., one of China's leading internet and online game services providers, announced that its games division, NetEase Games, has acquired Quantic Dream S.A., one of the premier independent video game developers in the world. Quantic Dream is a Paris and Montreal-based video game studio created in 1997 by David Cage.
buyer: NetEase, Inc. (NTES:$12,714.77)
As a leading internet technology company based in China, NetEase, Inc. provides premium online services centered around content creation. With extensive offerings across its expanding gaming ecosystem, NetEase develops and operates some of China's most popular and longest running mobile/PC games. "
target: Quantic Dream SA
Quantic Dream is a Paris and Montreal-based video game studio created in 1997 by David Cage. The unique narrative experiences offered by Heavy Rain™, Beyond: Two Souls™, Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/29/2022 via BusinessWire

Sony Interactive Entertainment LLC, will acquire Savage Game Studios

synopsis: Sony Interactive Entertainment announced that it has entered into a definitive agreement to acquire Savage Game Studios, a mobile game development studio with offices in Helsinki and Berlin.
buyer parent: Sony Corporation
buyer: Sony Interactive Entertainment LLC
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. "
target: Savage Game Studios
Savage Game Studios is a mobile game development studio with offices in Helsinki and Berlin. They make action games with epic stories to foster lasting connections with players around the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/26/2022 via BNC Analysis

TinyBuild GAMES, purchased several IPs from Bossa Games

synopsis: TinyBuild, a video game development and publishing company, has acquired several IPs from Bossa Games, a video game developer and publisher in London. The IPs include Surgeon Simulator, Surgeon Simulator 2, Surgeon Simulator VR, I Am Bread, and I Am Fish.
buyer: TinyBuild GAMES (AIM:TBLD:$52.15)
tinyBuild is a video game development and publishing company with its HQ in Bellevue, USA and a branch office in Hilversum, The Netherlands. They're known for titles such as Hello Neighbor, SpeedRunners, Graveyard Keeper, and many more. "
seller: Bossa Games
Bossa Games is a video game developer and publisher in London. The IPs being sold are Surgeon Simulator, Surgeon Simulator 2, Surgeon Simulator VR, I Am Bread, and I Am Fish.
price ($mm)
$3.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/18/2022 via Company Press Release

Saber Interactive, will acquire Tripwire Interactive LLC

synopsis: Embracer Group AB, through its wholly owned subsidiary Saber Interactive, has entered into an agreement to acquire 100 percent of the shares of award-winning US developer and publisher Tripwire Interactive from its four current owners. Tripwire Interactive is well-known for the Killing Floor and Rising Storm series.
buyer parent: Embracer Group
buyer: Saber Interactive
Saber Interactive is an independent developer of interactive games and entertainment. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. "
target: Tripwire Interactive LLC
Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/18/2022 via Company Press Release

Embracer Group, will acquire Limited Run Games

synopsis: Embracer Group AB, a leading video game company, will acquire Limited Run Games, Inc., a premium publisher of physical games. Limited Run works with indie studios and major publishers to release digital games in physical form. The company brings digital releases to life on a number of systems, including the Nintendo Switch, Playstation 4, and more.
buyer: Embracer Group (OM:EMBRAC B:$20,721.70)
Based in Sweden, Embracer Group is the parent company of businesses developing and publishing PC, console, and mobile games for the global games market. The Group has an extensive catalogue of over 240 owned franchises, such as Saints Row, Goat Simulator, and Dead Island, amongst many others. "
target: Limited Run Games
Limited Run Games is a premium publisher of physical games. Limited Run works with indie studios and major publishers to release digital games in physical form. The company brings digital releases to life on a number of systems, including the Nintendo Switch, Playstation 4, retro consoles, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/10/2022 via PR Newswire

Spin Master Corp, acquired Nørdlight

synopsis: Spin Master Corp., a leading global children's entertainment company, announced the acquisition of Nørdlight, a digital game studio based in Stockholm, Sweden. Spin Master initially made a minority investment in Nørdlight in August 2021 through Spin Master Ventures.
buyer: Spin Master Corp (TSX:TOY:$2,042.40)
Spin Master is a Canadian global toy and entertainment company that has been designing, developing, manufacturing, and marketing consumer products for children around the world since 1994. "
target: Nørdlight
The Nørdlight team comes with over 50 years of combined experience in the mobile games industry, delivering some of the largest grossing mobile games in history including running the prototype team at King.com and leading the technology and art for digital games titles including Candy Crush Saga.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/4/2022 via BusinessWire

InfiniteWorld, acquired Super Bit Machine, Inc.

synopsis: Infinite Assets, Inc. (“InfiniteWorld”) has acquired Super Bit Machine, an independent gaming studio and Armajet developer, founded by industry veterans with experience running massive multiplayer “Top 10” grossing games on iOS and Android, including Bingo Blitz by Buffalo Studios.
buyer: InfiniteWorld
InfiniteWorld is a leading Web3 and Metaverse infrastructure company that enables brands and creators to create, monetize, and drive consumer engagement and experiences with digital content. "
target: Super Bit Machine, Inc.
Super Bit Machine is an independent gaming studio founded by industry veterans with a focus on creating spectator-friendly competitive games that bring people together across all platforms. Its flagship title, Armajet, is a highly competitive action game that has won several awards.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/21/2022 via Company Press Release

Jagex Ltd., acquired Pipeworks Inc.

synopsis: Leading global games developer and publisher Jagex has acquired Pipeworks Studios, a highly established and innovative 200-person strong development studio. Marking its first acquisition of an external studio, the transaction reflects Jagex’s commitment to expand its team of world-class talent, as well as grow its footprint in North America.
buyer parent: Carlyle Group
buyer: Jagex Ltd.
Jagex is a British leader in creating deep and engaging live games on PC and mobile. Jagex’s flagship MMORPG RuneScape has welcomed almost 300million player accounts to its world and is a $1billion lifetime revenue franchise. "
target parent: Sumo Digital Ltd.
target: Pipeworks Inc.
Pipeworks is an innovative, well-established, and respected US video games developer based in Eugene, Oregon. It provides full development, co-development, and live operations to premier video game publishers and other partners.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/20/2022 via Company Press Release

Nordisk Games, acquired Supermassive Games

synopsis: Nordisk Games, the video game division of Danish entertainment company Nordisk Film, acquires Supermassive Games, a BAFTA-winning, independent game studio, developing innovative storytelling titles.
buyer parent: Egmont Foundation
buyer: Nordisk Games
Nordisk Games is the video game division of Danish entertainment company Nordisk Film. Nordisk Games makes equity investments in European game studios. Nordisk Games has built a portfolio of developers that includes Avalanche Studios Group, Star Stable Entertainment, Nitro Games, etc. "
target: Supermassive Games
Supermassive Games is a BAFTA-winning, independent game studio, developing innovative storytelling titles. They have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn and The Dark Pictures Anthology - a series of stand-alone, horror games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/12/2022 via BNC Analysis

Dorian Inc., acquired Nix Hydra Games

synopsis: Female-founded and led social storytelling platform Dorian has acquired mobile game developer Nix Hydra Games and its flagship titles. This acquisition is a part of Dorian’s growth strategy, connecting fans and independent creators to popular IPs, monetisation features, and code-free creation tools.
buyer: Dorian Inc.
Dorian is the world's first game creation and streaming platform that enables creators to turn fiction into games with zero coding. Dorian’s mission is to empower millions of female and diverse creators to unlock their vision in a game format and run their own game businesses. "
target: Nix Hydra Games
Nix Hydra is a female-founded mobile game studio with a portfolio of games and apps that are enjoyed by over 23 million people worldwide. Nix Hydra focuses on empowering underrepresented communities through games and interactive storytelling.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like Gaikai, Inc.


read more

Gaikai, Inc.

Red Ventures, LLC

POGED GmbH

TrafficCaptain GmbH

IGN Entertainment, Inc.

ZAM, LLC

gamerDNA Media

Game Advertising Online

New Motion, Inc.

Chartboost

AppLift

Steel Media Ltd.

DEVISE

Applifier

Smart Device Media, Inc.

Slix Media, LLC

IGA Worldwide

Banquet

Spry Fox LLC

Proletariat

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Gaikai, Inc.

read more

Savage Game Studios

Haven Studios

Bungie, Inc.

Valkyrie Entertainment

Firesprite Limited

Nixxes Software B.V.

Housemarque

Insomniac Games

Audiokinetic Inc.

Gaikai, Inc.

Media Molecule

Zipper Interactive

Guerrilla B.V.

read more

Gaikai, Inc.

Popcore GmbH

Spry Fox LLC

Maze Theory Limited

Camouflaj, Inc.

Armature Studio

Twisted Pixel Games, LLC

My.Games

Innova Intellectual Properties S.à r.l.

Multiverse ApS

Quantic Dream SA

Savage Game Studios

Bossa Games

Tripwire Interactive LLC

Limited Run Games

Nørdlight

Super Bit Machine, Inc.

Pipeworks Inc.

Supermassive Games

Nix Hydra Games

Geography
Matching Companies
Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
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EBITDA ($mm)
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Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
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EBITDA ($mm)
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180
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Groupe Concoursmania
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites.
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Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
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EBITDA ($mm)
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NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
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EBITDA ($mm)
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EBIT ($mm)
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Net Income ($mm)
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Employees
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Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
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EBITDA ($mm)
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EBIT ($mm)
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6446
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Neowiz
Neowiz
Neowiz is a South Korean online game publisher. Neowiz develops and publishes games of all styles and sizes on a variety of platforms. Their lineup includes first-person shooters, sports games, RPGs and countless other genres. Their titles include Bless Unleashed, Brown Dust, DJMAX Respect and more.
year
2020
rev ($mm)
$257.19
EBITDA ($mm)
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EBIT ($mm)
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Net Income ($mm)
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Employees
527
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Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
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year
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$187.54
EBITDA ($mm)
$15.85
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$14.24
Net Income ($mm)
$4.48
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Ticker: JASDAQ:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
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Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
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Ticker: SZSE:30031
 
 
 
 
 
 
 
 
Ourpalm Co.,Ltd
Ourpalm Co.,Ltd
Ourpalm was founded in Beijing in 2004 as a government licensed telecommunications and service provider. Early beginnings in web and mobile content have since evolved and secured Ourpalm a place as one of China's leading web and mobile game developer, publisher and operator of today.
year
2013
rev ($mm)
$42.29
EBITDA ($mm)
$13.99
EBIT ($mm)
$12.76
Net Income ($mm)
$15.64
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Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
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Ticker: KOSE:A251270
 
 
 
 
 
 
 
 
Netmarble
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide.
year
2021
rev ($mm)
$2,001.98
EBITDA ($mm)
$245.18
EBIT ($mm)
$150.44
Net Income ($mm)
$195.54
Employees
789
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Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,437.15
EBITDA ($mm)
$539.02
EBIT ($mm)
$487.55
Net Income ($mm)
$396.08
Employees
1597
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Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
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Ticker: KNM
 
 
 
 
 
 
 
 
Konami Corporation
Konami Corporation
Konami Corporation develops, publishes, markets, and distributes video game software products for stationary and portable consoles, as well as for use on personal computers. It operates in three segments: Digital Entertainment, Gaming & Systems, and Health & Fitness.
year
2012
rev ($mm)
$265,758.00
EBITDA ($mm)
$51,370.00
EBIT ($mm)
$41,292.00
Net Income ($mm)
$23,012.00
Employees
5362
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Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$83,589.72
EBITDA ($mm)
$26,174.19
EBIT ($mm)
$18,482.87
Net Income ($mm)
$33,551.52
Employees
116213
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Ticker: OM:EMBRAC B
 
 
 
 
 
 
 
 
Embracer Group
Embracer Group
Embracer Group is a Swedish video game holding company. Embracer Group is the parent company of THQ Nordic, Koch Media and Coffee Stain. The Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more.
year
2023
rev ($mm)
$20,721.70
EBITDA ($mm)
$7,059.30
EBIT ($mm)
($3,413.70)
Net Income ($mm)
Employees
0
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Ticker: TSE:7974
 
 
 
 
 
 
 
 
Nintendo
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics company headquartered in Kyoto, Japan. Nintendo is the world's largest video game company by revenue.
year
2020
rev ($mm)
$15,905.43
EBITDA ($mm)
$5,443.81
EBIT ($mm)
$5,349.32
Net Income ($mm)
$3,988.30
Employees
6200
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Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2021
rev ($mm)
$12,714.77
EBITDA ($mm)
$2,858.13
EBIT ($mm)
$2,382.70
Net Income ($mm)
$2,446.53
Employees
32064
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Ticker: ATVI
 
 
 
 
 
 
 
 
Activision Blizzard
Activision Blizzard
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft.
year
2022
rev ($mm)
$8,803.00
EBITDA ($mm)
$3,776.00
EBIT ($mm)
$3,336.00
Net Income ($mm)
Employees
0
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Ticker: NasdaqGS:EA
 
 
 
 
 
 
 
 
Electronic Arts Inc.
Electronic Arts Inc.
Electronic Arts (EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.
year
2021
rev ($mm)
$5,629.00
EBITDA ($mm)
$1,227.00
EBIT ($mm)
$1,046.00
Net Income ($mm)
$837.00
Employees
9800
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Ticker: TTWO
 
 
 
 
 
 
 
 
Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, Private Division, and Zynga.
year
2023
rev ($mm)
$3,504.80
EBITDA ($mm)
$763.32
EBIT ($mm)
$484.03
Net Income ($mm)
Employees
0
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Ticker: SGAMY
 
 
 
 
 
 
 
 
Sega Sammy Holdings Inc.
Sega Sammy Holdings Inc.
The SEGA SAMMY Group is involved in a wide range of business operations, encompassing Sammy’s pachislot and pachinko machine business; entertainment contents business focused on SEGA Group’s digital game business; and resort business, which is represented by the development and operation of hotels.
year
2019
rev ($mm)
$3,024.74
EBITDA ($mm)
$300.70
EBIT ($mm)
$110.24
Net Income ($mm)
$24.10
Employees
7726
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Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
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Ticker: KOSE:A251270
 
 
 
 
 
 
 
 
Netmarble
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide.
year
2021
rev ($mm)
$2,001.98
EBITDA ($mm)
$245.18
EBIT ($mm)
$150.44
Net Income ($mm)
$195.54
Employees
789
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Ticker: ENXTPA:UBI
 
 
 
 
 
 
 
 
Ubisoft Entertainment S.A.
Ubisoft Entertainment S.A.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships.
year
2019
rev ($mm)
$1,959.78
EBITDA ($mm)
($11.18)
EBIT ($mm)
$138.09
Net Income ($mm)
Employees
15913
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Ticker: CRSR
 
 
 
 
 
 
 
 
Corsair
Corsair
CORSAIR is a leading global developer and manufacturer of high-performance gear and technology for gamers, content creators, and PC enthusiasts. They develop products from PC components and peripherals, to premium streaming equipment and smart ambient lighting.
year
2020
rev ($mm)
$1,702.37
EBITDA ($mm)
$201.59
EBIT ($mm)
$158.36
Net Income ($mm)
$103.22
Employees
1990
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Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,437.15
EBITDA ($mm)
$539.02
EBIT ($mm)
$487.55
Net Income ($mm)
$396.08
Employees
1597
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Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
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