Search over 79,000 Information Industry Mergers & Acquisitions:
Challengeme Esports GmbH, acquired eSports Hero, Inc.
Like eSports Hero, Inc.
Education

Healthcare

Consumer

Media & Marketing

Software

Online & Mobile

Managed Services & IT Consulting

Private Equity

Online & Mobile
E-Commerce

E-Content

Consumer
Events

E-Commerce

Mobile

Media & Marketing
Exhibitions, Conferences, Events

Internet Media

Education
Higher-Ed Media and Tech

Search Breadth
Narrower
Broader
By eSports Hero, Inc.
Consumer

Media & Marketing

Online & Mobile

Online & Mobile
E-Content

Consumer
Events

Media & Marketing
Exhibitions, Conferences, Events

By Challengeme Esports GmbH
Consumer

Media & Marketing

Online & Mobile

Online & Mobile
E-Content

Consumer
Events

Media & Marketing
Exhibitions, Conferences, Events

Challengeme Esports GmbH Competitor`s Deals
Education

Healthcare

Consumer

Media & Marketing

Software

Online & Mobile

Managed Services & IT Consulting

Private Equity

Online & Mobile
E-Content

Software
Niche Software

Consumer
Events

Digital Media

Mobile

Media & Marketing
Exhibitions, Conferences, Events

Internet Media

Search Breadth
Narrower
Broader
note: a single transaction may fall into multiple segments
view all transactions
All Segments
12/01/04 to 04/01/21
(466 results)
Transactions
Tombstones
Trends
Highlights
Overview
Geography
Company
Like eSports Hero, Inc.
- buyer to watch list
- seller to watch list
closed 2/23/2017 via Company Press Release
Challengeme Esports GmbH, acquired eSports Hero, Inc.
synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer:
Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target:
eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 1/21/2021 via GlobeNewswire
Intema Solutions, will acquire HypeX
synopsis: Intema Solutions Inc. is to acquire all of the issued and outstanding shares of HypeX.gg, an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
buyer:
Intema Solutions
(TSXV:ITM:$0.15)
Intema’s mission is to be the world’s premier digital marketing platform. A Canadian leader in permission-based email marketing, Intema provides a wide range of products and services, including SMS, content and predictive AI marketing, as well as related professional services. "
target:
HypeX
HypeX is an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 6/10/2020 via Company Press Release
Wisdom Gaming Group, acquired GoldRushGG
synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer:
Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target:
GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 3/24/2020 via BNC Analysis
YDX Innovation Corp., will acquire BEAT Gaming Corp.
synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer:
YDX Innovation Corp.
(TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target:
BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 3/19/2020 via BNC Analysis
Amuka Esports, acquired Incendium Gaming Ltd.
synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer:
Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target:
Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 2/26/2020 via BNC Analysis
Australian Esports League, will acquire The Cubs Esports Pty Ltd
synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer:
Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target:
The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 9/11/2019 via Company Press Release
BoomTV, acquired American Video Game League
synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer:
BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target:
American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 5/22/2019 via BNC Analysis
OverActive Media, acquired MediaXP, Inc.
synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer:
OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target:
MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 3/13/2019 via GlobeNewswire
Gegs Capital Corp., will acquire UMG Media Ltd.
synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer:
Gegs Capital Corp.
(TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target:
UMG Media Ltd.
(TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA
share
watch
bookmark
-
press release
closed 2/27/2019 via GlobeNewswire
StemGen, Inc., acquired D3esports
synopsis: D3esports Corp., an esports company and a virtual to real gaming platform in the motorsports industry, has announced its acquisition by StemGen, Inc., a company that is engaged in the business of investing in private companies and assisting those companies to execute their business plans.
buyer:
StemGen, Inc.
(OTCPK:SGNI:$0.00)
StemGen, Inc. is engaged in the business of investing in private companies and assisting those companies to execute their business plans. They are based in Texas. "
target:
D3esports
D3esports was founded in May 2018 and launched in July 2018 at Dave and Buster’s Houston flagship location. The company has created, built and made ready for a second quarter launch of an eSports competition based around the Forza 7 Motorsports gaming platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 12/19/2018 via BNC Analysis
Tesonet, acquired Helis LT
synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer:
Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target:
Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 6/12/2018 via Company Press Release
Telia Company, acquired Assembly Organizing Oy
synopsis: Telia Company, a telecommunications provider, has acquired Assembly Organizing Oy, an event planner that arranges Finland's largest digital culture and game events. Assembly Organizing arranges unique events twice a year for four days, where people connect with similar interests.
buyer:
Telia Company
(OM:TELIA:$9,249.92)
Based in Sweden, Telia Company is the next generation telco. Telia Company provides network access, telecommunications, and other services. It offers mobile, broadband, TV, and fixed-line services to businesses, individuals, families, and communities "
target:
Assembly Organizing Oy
Assembly Organizing Oy is a community of volunteers who arranges unique Assembly events, twice a year, in Finland. They provide a four day festival in the summer and winter, in which thousands of people spend the long weekend meeting friends, playing games, surfing the net, and enjoying demo-games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 4/24/2018 via Company Press Release
GameWith, will acquire SPODIA Corporation
synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer:
GameWith
(TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target:
SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 2/7/2018 via Company Press Release
Community Entertainment Svenska AB, acquired Red Reserve
synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer:
Community Entertainment Svenska AB
(XSAT:CEAB:$0.23)
target: Red Reserve
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent:
Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 1/22/2018 via PR Newswire
Mail.Ru LLC, acquired ESforce Holding ltd
synopsis: Mail.Ru Group Limited, one of the largest Internet companies in the Russian-speaking Internet market, announces the acquisition of 100% of ESforce. ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia.
buyer:
Mail.Ru LLC
(LSE:MAIL:$1,350.66)
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. The company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more. "
target:
ESforce Holding ltd
ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia. The company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
price ($mm)
$100
rev ($mm)
$19
EBITDA ($mm)
EV / rev
6.3x
EV / EBITDA
share
watch
bookmark
-
press release
closed 7/26/2017 via Company Press Release
Gfinity plc, acquired CEVO, Inc
synopsis: Gfinity plc, a leading esports business, has acquired CEVO, Inc, a global provider of technology and services to the esports market. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. They provide proprietary, market leading anti-cheat technology and broadcast software.
buyer:
Gfinity plc
(AIM:GFIN:$5.99)
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players. "
target:
CEVO, Inc
CEVO provides esports services and innovative technologies to clients globally. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. Their technology offering includes anti-cheat technology and broadcast software.
price ($mm)
$1.99
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.4x
EV / EBITDA
share
watch
bookmark
-
press release
closed 3/30/2017 via Market Wire
GG Media Network merged with American Leisure Holdings, Inc.,
synopsis: American Leisure Holdings, Inc. is pleased to announce that it has finalized a merger with GG Media Network, parent company to GG Studios, LLC, a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
buyer:
American Leisure Holdings, Inc.
(OTCPK:AMLH:$25.76)
American Leisure Holdings, Inc. engages in the investments in the leisure industry and energy market. They also operate travel service and leisure property businesses and vacation club and travel club programs. "
target:
GG Media Network
GG Media Network, parent company to GG Studios, LLC, is a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 10/5/2016 via BNC Analysis
Webedia SAS, acquired Oxent
synopsis: Webedia, a leading French media group dedicated to leisure and entertainment online, has acquired Oxent, a pioneer in eSports. Oxent organizes, through the ESWC brand, large international tournaments of video games, bringing together the best players and their fans; producing a live stage show, broadcast live and hosted by the stars of the Net.
buyer parent:
Fimalac SA
buyer: Webedia SAS
buyer: Webedia SAS
Webedia SAS is a website publisher that hosts websites such as PurePeople, PureTrend, Purefans, Shopoon, Dailyconso, and Onlydesign. The company was incorporated in 2007 and is based in Paris, France. "
target:
Oxent
Founded in 2009, Oxent is a pioneer in eSports. It organizes, through the ESWC brand, large international tournaments of video games, bringing together the best players and their fans; producing a live stage show, broadcast live and hosted by the stars of the Net.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 1/4/2016 via BusinessWire
Activision Blizzard, acquired Major League Gaming
synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer:
Activision Blizzard
(ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target:
Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 11/12/2015 via BusinessWire
Modern Times Group MTG AB, acquired Dreamhack
synopsis: MTG has completed the acquisition of DreamHack, which is one of the world’s largest esports companies and organizer of the world’s largest digital festivals – DreamHack Summer and DreamHack Winter in Sweden. DreamHack is the leading esports player in Scandinavia and runs both local and global esports leagues, tournaments and championships.
buyer:
Modern Times Group MTG AB
(MTG B:$461.70)
MTG (Modern Times Group MTG AB) is an international entertainment group. Their operations span six continents and include TV channels and platforms, online services, content production businesses and radio stations. "
target:
Dreamhack
DreamHack is Sweden's first consumer-oriented trade show / event / festival for computer games, game consoles and computers. The events are a platform for tournaments in eSports, knowledge and creative competitions, concerts by famous music artists, lectures by game developers and much more.
price ($mm)
$28
rev ($mm)
$9
EBITDA ($mm)
EV / rev
3.2x
EV / EBITDA
share
watch
bookmark
-
press release
Pages:
- buyer to watch list
- seller to watch list
closed 2/23/2017 via Company Press Release
Challengeme Esports GmbH, acquired eSports Hero, Inc.
synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer:
Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target:
eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
- buyer to watch list
- seller to watch list
closed 2/23/2017 via Company Press Release
Challengeme Esports GmbH, acquired eSports Hero, Inc.
synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer:
Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target:
eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
- buyer to watch list
- seller to watch list
closed 2/23/2017 via Company Press Release
Challengeme Esports GmbH, acquired eSports Hero, Inc.
synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer:
Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target:
eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 1/21/2021 via GlobeNewswire
Intema Solutions, will acquire HypeX
synopsis: Intema Solutions Inc. is to acquire all of the issued and outstanding shares of HypeX.gg, an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
buyer:
Intema Solutions
(TSXV:ITM:$0.15)
Intema’s mission is to be the world’s premier digital marketing platform. A Canadian leader in permission-based email marketing, Intema provides a wide range of products and services, including SMS, content and predictive AI marketing, as well as related professional services. "
target:
HypeX
HypeX is an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 3/13/2019 via GlobeNewswire
Gegs Capital Corp., will acquire UMG Media Ltd.
synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer:
Gegs Capital Corp.
(TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target:
UMG Media Ltd.
(TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA
share
watch
bookmark
-
press release
closed 2/7/2018 via Company Press Release
Community Entertainment Svenska AB, acquired Red Reserve
synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer:
Community Entertainment Svenska AB
(XSAT:CEAB:$0.23)
target: Red Reserve
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent:
Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 7/26/2017 via Company Press Release
Gfinity plc, acquired CEVO, Inc
synopsis: Gfinity plc, a leading esports business, has acquired CEVO, Inc, a global provider of technology and services to the esports market. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. They provide proprietary, market leading anti-cheat technology and broadcast software.
buyer:
Gfinity plc
(AIM:GFIN:$5.99)
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players. "
target:
CEVO, Inc
CEVO provides esports services and innovative technologies to clients globally. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. Their technology offering includes anti-cheat technology and broadcast software.
price ($mm)
$1.99
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.4x
EV / EBITDA
share
watch
bookmark
-
press release
announced 4/24/2018 via Company Press Release
GameWith, will acquire SPODIA Corporation
synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer:
GameWith
(TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target:
SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 2/19/2020 via Company Press Release
Nicecactus, acquired Glory4Gamers
synopsis: Nicecactus, a global online platform dedicated to esports, has acquired Glory4Gamers (G4G), a leading organizer of esports tournaments in France. G4G organizes more than 2,000 esports tournaments per month for some of the most famous games in the world, including League of Legends, Apex Legends, Fortnite, FIFA 20, and more.
buyer:
Nicecactus
Nicecactus is a global online platform dedicated to esports. With assessment tools, an integrated professional training and skill development component, and a tournament module, Nicecactus allows gamers around the world to test their skills and develop and hone their game performance. "
target:
Glory4Gamers
Glory4Gamers (G4G) is a leading organizer of esports tournaments in France. G4G organizes more than 2,000 esports tournaments per month for some of the most famous games in the world, including League of Legends, Apex Legends, Fortnite, FIFA 20, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 8/28/2019 via BNC Analysis
UMG Media Ltd., will acquire Victor's Gold LLC
synopsis: UMG Media Ltd., a premier eSports company, will acquire Victor’s Gold, a managed games and tournament services company. Victor's Gold offers partners a platform to run safe and fair esports events online and in-person for points and money. They provide P2P tournaments and game modes to monetize in-game events that can occur on a consistent basis.
buyer:
UMG Media Ltd.
(TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform. "
target:
Victor's Gold LLC
Victor's Gold is a managed games and tournament services company. Victor's Gold offers partners a platform to run safe and fair esports events online and in-person for points and money. They provide P2P tournaments and game modes to monetize in-game events that can occur on a consistent basis.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 5/10/2006 via PR Newswire
MTV Networks, acquired Xfire, Inc.
synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent:
Viacom Inc.
buyer: MTV Networks
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services. "
target:
Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 7/9/2012 via Company Press Release
Playfire merged with Green Man Gaming Limited,
synopsis: Green Man Gaming has merged with Playfire, a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards.
buyer:
Green Man Gaming Limited
Green Man Gaming Limited, a digital PC retailer, operates greenmangaming.com, an online digital distribution and entertainment platform. Its greenmangaming.com enables consumers, publishers, and partners to buy and re-sell digitally downloaded games for use on specified hardware platforms. "
target:
Playfire
Playfire operates a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards. Playfire was founded in 2007 and is based in London, United Kingdom.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 9/23/2015 via BNC Analysis
Unikrn, acquired DotaProHub
synopsis: Unikrn, an eSports wagering company, has acquired an Indian-based company called DotaProHub, an eSports company which does analytics for a competitive online game called Dota 2. Unikrn provides eSports fans and newcomers alike a safe and legal place to gather, game, and bet on eSports.
buyer:
Unikrn
Unikrn is an eSports wagering service. They provide eSports fans and newcomers alike a safe and legal place to gather, game, and bet on eSports. With games like League of Legends, Counter-Strike: Global Offensive, Dota 2 and more, there’s always something to watch and bet on at Unikrn. "
target:
DotaProHub
DotaProHub is an eSports company which does analytics for a competitive online game called Dota 2. They are based in Gurgaon, India.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 6/10/2020 via Company Press Release
Wisdom Gaming Group, acquired GoldRushGG
synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer:
Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target:
GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 3/24/2020 via BNC Analysis
YDX Innovation Corp., will acquire BEAT Gaming Corp.
synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer:
YDX Innovation Corp.
(TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target:
BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 3/19/2020 via BNC Analysis
Amuka Esports, acquired Incendium Gaming Ltd.
synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer:
Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target:
Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
announced 2/26/2020 via BNC Analysis
Australian Esports League, will acquire The Cubs Esports Pty Ltd
synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer:
Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target:
The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 9/11/2019 via Company Press Release
BoomTV, acquired American Video Game League
synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer:
BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target:
American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 5/22/2019 via BNC Analysis
OverActive Media, acquired MediaXP, Inc.
synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer:
OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target:
MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 2/27/2019 via GlobeNewswire
StemGen, Inc., acquired D3esports
synopsis: D3esports Corp., an esports company and a virtual to real gaming platform in the motorsports industry, has announced its acquisition by StemGen, Inc., a company that is engaged in the business of investing in private companies and assisting those companies to execute their business plans.
buyer:
StemGen, Inc.
(OTCPK:SGNI:$0.00)
StemGen, Inc. is engaged in the business of investing in private companies and assisting those companies to execute their business plans. They are based in Texas. "
target:
D3esports
D3esports was founded in May 2018 and launched in July 2018 at Dave and Buster’s Houston flagship location. The company has created, built and made ready for a second quarter launch of an eSports competition based around the Forza 7 Motorsports gaming platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 12/19/2018 via BNC Analysis
Tesonet, acquired Helis LT
synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer:
Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target:
Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
closed 6/12/2018 via Company Press Release
Telia Company, acquired Assembly Organizing Oy
synopsis: Telia Company, a telecommunications provider, has acquired Assembly Organizing Oy, an event planner that arranges Finland's largest digital culture and game events. Assembly Organizing arranges unique events twice a year for four days, where people connect with similar interests.
buyer:
Telia Company
(OM:TELIA:$9,249.92)
Based in Sweden, Telia Company is the next generation telco. Telia Company provides network access, telecommunications, and other services. It offers mobile, broadband, TV, and fixed-line services to businesses, individuals, families, and communities "
target:
Assembly Organizing Oy
Assembly Organizing Oy is a community of volunteers who arranges unique Assembly events, twice a year, in Finland. They provide a four day festival in the summer and winter, in which thousands of people spend the long weekend meeting friends, playing games, surfing the net, and enjoying demo-games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
share
watch
bookmark
-
press release
Pages:
Like eSports Hero, Inc.
read more
Pages:
read more
read more
read more
Pages:
Geography
Matching Companies
Ticker: AIM:GFIN
Gfinity plc
year
2020
rev ($mm)
$5.99
EBITDA ($mm)
($9.43)
EBIT ($mm)
($10.07)
Net Income ($mm)
Employees
54
drill down
watch
Ticker: TSXV:YDX
YDX Innovation Corp.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
($1.57)
EBIT ($mm)
($1.61)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: NGM:ESEN
ESEN eSports AB
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: OTCNO:OMAKEN
Omaken Sports AS
year
2020
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: TSXV:EGLX
Enthusiast Gaming Inc.
year
2020
rev ($mm)
$31.80
EBITDA ($mm)
($16.47)
EBIT ($mm)
($19.82)
Net Income ($mm)
Employees
0
drill down
watch
Ticker:
ePlay Digital Inc.
year
2020
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($0.47)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: KNM
Konami Corporation
year
2012
rev ($mm)
$265,758.00
EBITDA ($mm)
$51,370.00
EBIT ($mm)
$41,292.00
Net Income ($mm)
$23,012.00
Employees
5362
drill down
watch
Ticker: SEHK:700
Tencent Holdings Ltd.
year
2020
rev ($mm)
$70,260.21
EBITDA ($mm)
$25,367.11
EBIT ($mm)
$18,437.35
Net Income ($mm)
$18,893.41
Employees
77592
drill down
watch
Ticker: TSE:7974
Nintendo
year
2020
rev ($mm)
$15,905.43
EBITDA ($mm)
$5,443.81
EBIT ($mm)
$5,349.32
Net Income ($mm)
$3,988.30
Employees
6200
drill down
watch
Ticker: NTES
NetEase, Inc.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
drill down
watch
Ticker: ATVI
Activision Blizzard
year
2016
rev ($mm)
$5,946.00
EBITDA ($mm)
$1,893.00
EBIT ($mm)
$1,279.00
Net Income ($mm)
$872.00
Employees
7190
drill down
watch
Ticker: NasdaqGS:EA
Electronic Arts Inc.
year
2020
rev ($mm)
$5,670.00
EBITDA ($mm)
$1,432.00
EBIT ($mm)
$1,272.00
Net Income ($mm)
$1,179.00
Employees
9800
drill down
watch
Ticker: TTWO
Take-Two Interactive Software, Inc.
year
2020
rev ($mm)
$3,293.88
EBITDA ($mm)
$602.90
EBIT ($mm)
$522.71
Net Income ($mm)
$492.80
Employees
5800
drill down
watch
Ticker: SGAMY
Sega Sammy Holdings Inc.
year
2019
rev ($mm)
$3,024.74
EBITDA ($mm)
$300.70
EBIT ($mm)
$110.24
Net Income ($mm)
$24.10
Employees
7726
drill down
watch
Ticker: TSE:3659
NEXON Co., Ltd.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
drill down
watch
Ticker: AIM:GFIN
Gfinity plc
year
2020
rev ($mm)
$5.99
EBITDA ($mm)
($9.43)
EBIT ($mm)
($10.07)
Net Income ($mm)
Employees
54
drill down
watch
Ticker: TSXV:YDX
YDX Innovation Corp.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
($1.57)
EBIT ($mm)
($1.61)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: NGM:ESEN
ESEN eSports AB
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: OTCNO:OMAKEN
Omaken Sports AS
year
2020
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
drill down
watch
Ticker:
ePlay Digital Inc.
year
2020
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($0.47)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: TSXV:EGLX
Enthusiast Gaming Inc.
year
2020
rev ($mm)
$31.80
EBITDA ($mm)
($16.47)
EBIT ($mm)
($19.82)
Net Income ($mm)
Employees
0
drill down
watch
Ticker: SEHK:700
Tencent Holdings Ltd.
year
2020
rev ($mm)
$70,260.21
EBITDA ($mm)
$25,367.11
EBIT ($mm)
$18,437.35
Net Income ($mm)
$18,893.41
Employees
77592
drill down
watch
Ticker: NTES
NetEase, Inc.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
drill down
watch
Ticker: SEHK:777
NetDragon WebSoft Inc.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
drill down
watch
Ticker: KOSDAQ:A095660
Neowiz
year
2020
rev ($mm)
$257.19
EBITDA ($mm)
$60.45
EBIT ($mm)
$52.30
Net Income ($mm)
$39.93
Employees
527
drill down
watch
Ticker: BSE:532619
UTV Software Communications Limited
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
drill down
watch
Ticker: JASDAQ:3758
Aeria Inc.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
drill down
watch
Ticker: SZSE:30005
Shenzhen ZQGame Co., Ltd.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
drill down
watch
Ticker: SZSE:30031
Ourpalm Co.,Ltd
year
2013
rev ($mm)
$42.29
EBITDA ($mm)
$13.99
EBIT ($mm)
$12.76
Net Income ($mm)
$15.64
Employees
drill down
watch
Ticker: TSE:3659
NEXON Co., Ltd.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
drill down
watch