Like Mediakraft Networks

closed 7/6/2017 via Company Press Release

gamigo AG, acquired Mediakraft Networks

synopsis: gamigo AG announced that it has taken over online video pioneer Mediakraft. Mediakraft Networks GmbH was founded in 2011 and has grown successfully and dynamically in Germany, Poland and Turkey with online video content production and influencer marketing.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: Mediakraft Networks
Mediakraft Networks is a pioneer in the online TV sector in Europe. There are 4 pillars to its business: marketing online video and developing influencer campaigns; advising companies on strategies for YouTube and social media; video productions; and managing and promoting online video artists.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/10/2021 via PR Newswire

Recurrent Ventures, acquired Donut Media

synopsis: Recurrent Ventures, an innovative digital media company, has acquired Donut Media, the largest automotive brand on YouTube. Donut Media is dedicated to bringing accessible automotive content to audiences of all ages. Their catalog of original series include Up to Speed, Money Pit, and HiLow.
buyer: Recurrent Ventures
Recurrent Ventures is an innovative digital media company that empowers brands to grow. Recurrent connects consumers with media in a way that is enjoyable, sustainable, and profitable--while maintaining editorial integrity. Their brands include Popular Science, Domino, Outdoor Life, and more. "
target: Donut Media
Donut Media is the largest automotive brand on YouTube. Donut Media is dedicated to bringing accessible automotive content to audiences of all ages. Their videos provide a comedic and informative approach to car content. Their catalog of original series include Up to Speed, Money Pit, and HiLow.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/7/2021 via BNC Analysis

Caybon, acquired Splay One

synopsis: Caybon, a digital media powerhouse in Sweden, has acquired Splay One from Nordic Entertainment Group, an entertainment provider in the Nordics. Splay One is an entertainment agency in the Nordics. Splay One operates the biggest multi-channel network in the Nordics. They offer services for branded channels, influencer marketing, TV series, and more.
buyer parent: Priveq Investment
buyer: Caybon
Caybon is a digital media powerhouse in Sweden. Caybon helps companies drive their brands’ awareness and conversion by creating engaging content that connects them with their target audience. Their distribution networks have 25 million Facebook followers and 42 million YouTube subscribers. "
target parent: Nordic Entertainment Group
target: Splay One
Splay One is the No.1 entertainment agency in the Nordics. Splay One operates the biggest multi-channel network in the Nordics, with over 250 million video views a month. They offer services for branded channels, influencer marketing, performance marketing, TV series, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/31/2020 via GlobeNewswire

Enthusiast Gaming Inc., acquired Omnia Media, Inc.

synopsis: Enthusiast Gaming Holdings Inc. has acquired Omnia Media Inc. from Blue Ant Media Solutions Inc., to create the largest gaming media, esports and entertainment platform in North America by users, with 300 million video game and esports fans monthly. Omnia is the largest gaming video network globally with over 50M unique visitors per month.   
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$120.27)
Enthusiast Gaming is building the world's largest platform of communities for gamers and esports fans. Already the largest gaming platform in North America and the United Kingdom, the Company's business is comprised of three main pillars: Media, Entertainment and Esports. "
target parent: Blue Ant Media
target: Omnia Media, Inc.
Omnia is the largest gaming video network globally with over 50M unique visitors per month across its portfolio of owned assets and represented talent. Omnia produces some of the most popular series on YouTube including the 'Sidemen Show' and 'The Squad'.
price ($mm)
$34
rev ($mm)
$60
EBITDA ($mm)
EV / rev
0.6x
EV / EBITDA
announced 7/10/2020 via BNC Analysis

YDX Innovation Corp., will acquire Render

synopsis: YDX Innovation Corp. is to acquire UK-based Render.GG, an expert in media production and management, motion graphics, social media management and content curation for YouTube.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: Render
Based in the United Kingdom, Render is an expert in media production and management, motion graphics, social media management and content curation for YouTube.
price ($mm)
$0.60
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/13/2020 via BNC Analysis

Socialwire Co., Ltd., acquired YUYU BEAUTY

synopsis: Social Wire, a company in Japan that is engaged in the news wire and incubation businesses, has acquired YUYU BEAUTY, a company that provides online beauty and makeup tutorial videos. It also provides influencer and digital public relations services. The company is based in Yangon, Myanmar.
buyer: Socialwire Co., Ltd. (TSE:3929:$34.31)
Socialwire is a company in Japan that is engaged in the news wire and incubation businesses. The company provides press release delivery services to companies, government agencies, and organizations. Their incubation business provides consulting services to companies in the start-up stages. "
target: YUYU BEAUTY
YUYU BEAUTY Company Limited provides online beauty and makeup tutorial videos. It also provides influencer and digital public relations services. The company is based in Yangon, Myanmar.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/16/2020 via BNC Analysis

B&Partners.CO, acquired Rede Snack

synopsis: B&Partners.CO, a Brazilian marketing services network, has acquired Snack, a 2.0 multi-channel video network that creates, produces, develops and markets its own channels for online distribution. Snack is a multi platform network (MPN) producing premium original content. Snack has 12 original channels with more than 140 million views.
buyer: B&Partners.CO
B&Partners.CO, a marketing services network, brings together experts in a collective of communication, consulting & adtech companies with Brand Experience products, services, interactive, retail, consulting, data analytics, first party data, programmatic, UX / UI, influencers and branded content. "
target: Rede Snack
Snack is known as a 2.0 multi-channel video network, as it creates, produces, develops and markets its own channels for online distribution. Snack is a multi platform network (MPN) producing premium original content. Snack has 12 original channels with more than 140 million views.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/19/2019 via BusinessWire

Culture Genesis, acquired All Def

synopsis: Culture Genesis, a digital studio focused on remixing digital technology for urban, multicultural audiences, announced it has acquired All Def, a multi-platform media company that leverages the cultural power of hip-hop, comedy, and social justice.
buyer: Culture Genesis
Culture Genesis is a venture-backed digital studio focused on remixing technology for authentic urban culture and entertainment. They build, develop and acquire digital media technology and audiences. The company is based in Santa Monica, California. "
target: All Def
All Def Media (ADM) is one of the fastest growing media companies focused on hip hop culture touching over 300 million fans monthly across YouTube and Facebook, with category-leading engagement metrics.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/16/2019 via PR Newswire

Millennial Esports Corp., will acquire LetsGoRacing

synopsis: Millennial Esports Corp. will expand its global esports and motorsport content creation and distribution platform by taking a controlling stake in LetsGoRacing, a YouTube channel that focuses on motorsport and esports racing content.
buyer: Millennial Esports Corp. (TSXV:GAME:$25.53)
Millennial Esports Corp. focuses exclusively on two areas – esports racing and esports data provision. With publishing, IP, content, and data expertise in its portfolio, combined with a new board and management team, MEC is ready to lead the rush to profitability in the esports industry. "
target: LetsGoRacing
LetsGoRacing is a YouTube channel that focuses on motorsport and esports racing content. The channel has achieved more than 40 million views from fans across the globe who have watched an incredible 270 million minutes of content since 2013.
price ($mm)
$0.56*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

TalentMedia, acquired Gamellon Sp. z o.o.

synopsis: TalentMedia, a Polish company that advises brands on how to create effective Online Video Campaigns, has acquired Gamellon, a YouTube Partner Network in Poland focused on supporting YouTube gaming creators. Gamellon helps content creators to connect with new audiences and increase their reach.
buyer parent: Mediacap SA
buyer: TalentMedia
TalentMedia is a Polish company that advises brands on how to create effective Online Video Campaigns. They help content creators all over the world make their first steps on Youtube. Talentmedia combines creativity, the art of storytelling and optimization for platforms which are always changing. "
target: Gamellon Sp. z o.o.
Gamellon is a YouTube Partner Network in Poland focused on supporting YouTube gaming creators. Gamellon helps content creators to connect with new audiences and increase their reach. Their partner network enables advertisers to showcase brands in an interesting and original manner.
price ($mm)
$0.76
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/29/2019 via Company Press Release

Omnia Media, Inc., acquired BCC Gaming

synopsis: Omnia Media expands its reach by almost 12 million subscribers with the acquisition of BCC Gaming, the largest Fortnite community video brand that publishes daily Fortnite video gameplay highlights to YouTube and Instagram.
buyer parent: Blue Ant Media
buyer: Omnia Media, Inc.
Omnia Media is a leading gaming content company with a global reach of over 50 million monthly visitors and nearly three billion views a month via digital and OTT platforms such as YouTube, Snapchat, Facebook, Instagram, Twitch, Amazon and Roku. "
target: BCC Gaming
Created in 2011, BCC Gaming is a gaming community channel featuring the most exciting, interesting and funny video game highlights. The channel has over 10 million YouTube subscribers and acquired over 2.5 billion views since launching. Their Instagram handle has over 1.6 million followers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/10/2019 via Company Press Release

The Brothers Brick, acquired Beyond the Brick LLC

synopsis: The Brothers Brick, a LEGO website for adult builders and fans of LEGO, has acquired Beyond the Brick, a popular Youtube channel that provides LEGO-related content. Beyond the Brick has produced over 1,500 videos that showcase amazing LEGO builders and their incredible creations.
buyer: The Brothers Brick
The Brothers Brick is a LEGO website for adult builders and fans of LEGO. The Brothers Brick highlights the best LEGO creations of every type from builders around the world. They are the world's No. 1 source for LEGO news, opinions, reviews, and fan creations. "
target: Beyond the Brick LLC
Beyond the Brick is a popular Youtube channel that provides LEGO-related content. Beyond the Brick travels the world to showcase amazing LEGO builders and their incredible creations. Beyond the Brick has produced over 1,500 videos that are watched by LEGO fans of all ages in every country.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2019 via BNC Analysis

Brenner Pass Investment Corp., will acquire Scale Lab Network

synopsis: Brenner Pass Investment Corporation, a company created by David Brenner, the founder and CEO of ScaleLab, will be acquiring ScaleLab, one of the largest MCN's (multi-channel networks) in the world. They represent 1,750 YouTube stars, with over 400 million subscribers, and garners 3 billion video views per month.
buyer: Brenner Pass Investment Corp.
Brenner Pass Investment Corporation is a company created by David Brenner, the founder and CEO of ScaleLab. "
target parent: Yeah1 Group
target: Scale Lab Network
ScaleLab is one of the largest MCN's (multi-channel networks) in the world. They represent 1,750 YouTube stars, with over 400 million subscribers, and garners 3 billion video views per month. They help optimize content and expand audiences so clients can maximize their impact on YouTube and beyond.
price ($mm)
$12
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/29/2019 via BNC Analysis

Yeah1 Group, acquired Thoughtful Thailand

synopsis: Vietnamese media company Yeah1 Group has bought out Thoughtful Media Group’s Thai operations. Thoughtful Thailand is a YouTube Multi-Channel Network with a strong market position in the Thai digital media industry and a good reputation with advertising agencies and the creator community.
buyer: Yeah1 Group (HOSE:YEG:$59.15)
Yeah1 Group is Vietnam’s largest multi-channel media ecosystem, operating TV channels, movie studios, digital YouTube networks, as well as strong capabilities in digital publishing. Yeah1 operates a multitude of successful divisions, leveraging on its massive community to build on its business. "
target parent: Thoughtful Media Group
target: Thoughtful Thailand
Thoughtful Thailand is a YouTube Multi-Channel Network (MCN) with a strong market position in the Thai digital media industry and a good reputation with advertising agencies and the creator community. They are the biggest MCN in Thailand and they manage over 580 creator channels.
price ($mm)
$1.55
rev ($mm)
$3
EBITDA ($mm)
EV / rev
0.6x
EV / EBITDA
closed 1/10/2019 via PR Newswire

Yeah1 Group, acquired Scale Lab Network

synopsis: Vietnam-based Yeah1 Group has acquired ScaleLab, a well-known YouTube multi-channel network which represents some of the biggest social media influencers in the world. ScaleLab is best known as the YouTube network home of Jake Paul, Jimmy Donaldson (aka MrBeast), Mariale Marrero, Erika Costell, Katie Angel, and many other top-tier YouTube stars.
buyer: Yeah1 Group (HOSE:YEG:$59.15)
Yeah1 Group is Vietnam's largest multi-channel media ecosystem, operating TV channels, movie studios, top-ranked YouTube networks, as well as a digital publishing division. Yeah1 Group became the first media company to be listed on the Ho Chi Minh Stock Exchange. "
target: Scale Lab Network
ScaleLab is one of the largest MCN's (multi-channel networks) in the world. They represent 1,750 YouTube stars, with over 400 million subscribers, and garners 3 billion video views per month. They help optimize content and expand audiences so clients can maximize their impact on YouTube and beyond.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/16/2018 via BNC Analysis

Girnar Software Pvt. Ltd., acquired PowerDrift

synopsis: Girnar Software Pvt. Ltd., a software development company and owner of multiple auto classified portals, has acquired PowerDrift, a company that hosts engaging video-based automotive content. PowerDrift claims over 240 million lifetime views on its YouTube channel.
buyer: Girnar Software Pvt. Ltd.
Based in India, Girnar Software Pvt. Ltd. is an authentic mobile and web solutions development company, with a focus on software development. Their services include web designing, web development, e-commerce site building, mobile app development, internet marketing, and more. "
target: PowerDrift
Based in India, PowerDrift is an auto show that creates fun and engaging automotive content. They provide honest in-dept and relevant opinions about cars and motorcycles from reviews or action. Their motto is showcasing Indian motoring in a way it deserves to be seen.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/18/2018 via BNC Analysis

Rede Snack, acquired Amazing Pixel

synopsis: Snack, the Brazilian multi-channel social video network by advertisers Vitor Knijnik and Nelson Botega, announces the purchase of Amazing Pixel, another multi-channel social video network managed by one of its founders, the publicist Guga Mafra.
buyer: Rede Snack
Snack is a known as a 2.0 multi-channel video network, as it creates, produces, develops and markets its own channels for online distribution. Snack is a multi platform network (MPN) producing premium original content. Snack has 12 original channels with more than 140 million views. "
target: Amazing Pixel
Amazing Pixel is a multi-channel network-branded content and video production studio dubbed one of the largest integrated creation, production, and advertising organizations in Brazil. They help brands to develop and tell their stories on the internet.
price ($mm)
$3.10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/21/2017 via Company Press Release

Dentsu Aegis Network Ltd., will acquire Gleam Futures

synopsis: Dentsu Inc. announced that its global business headquarters Dentsu Aegis Network Ltd., has reached an agreement to acquire a majority stake in Gleam Futures, a digital-first talent management company in the UK.
buyer parent: Dentsu Inc.
buyer: Dentsu Aegis Network Ltd.
Dentsu Aegis Network is made up of ten global network brands and supported by its specialist/multi-market brands. Dentsu Aegis Network is Innovating the Way Brands Are Built for its clients through its best-in-class expertise and capabilities in media, digital and creative communications services. "
target: Gleam Futures
Gleam Futures is a digital-first talent management company in the UK. Gleam Futures is a global top class digital-first talent management company having agreements with more than 40 global talents whose YouTube channels have a combined subscriber base of over 60 million users.
price ($mm)
rev ($mm)
$6
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 6/28/2016 via BNC Analysis

Mashable, acquired Cinefix

synopsis: Digital media company Mashable has acquired CineFix, a YouTube channel aimed at movie buffs and filmmakers, from Whalerock Industries. CineFix, which has over 1.6 million YouTube subscribers, is known for original series geared toward superfans with franchises that include “Homemade Movies,” “Things You Didn’t Know,” and “What’s the Difference?”
buyer: Mashable
Mashable is a leading source for news, information & resources for the Connected Generation. Mashable reports on the importance of digital innovation and how it empowers and inspires people around the world. "
target parent: Whalerock Industries
target: Cinefix
CineFix is the ultimate destination for true movie buffs & filmmakers on YouTube. They provide dynamic original programming, in-depth interviews with new and established filmmakers and actors, and unique rants, raves and reviews about the world of filmed entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/17/2016 via BusinessWire

Time Inc., acquired /DRIVE

synopsis: Time Inc. announced the acquisition of YouTube channel /DRIVE along with its associated websites and content libraries. /DRIVE is a digital pioneer renowned for its adventurous, personality-driven automotive coverage. To date, /DRIVE has amassed hundreds of millions of video views and over 1 million YouTube subscribers.
buyer: Time Inc. (NYSE:TIME:$2,884.00)
Time Inc. is one of the world's leading media companies, with a monthly global print audience of over 120 million and worldwide digital properties that attract more than 150 million visitors each month, including over 60 websites. "
target: /DRIVE
/DRIVE is a Youtube Channel which celebrates the culture of cars, taking their audience on the road, to the races, to the factories, to the studios -- and to other places car lovers have always wanted to go, but never had the chance.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/6/2017 via Company Press Release

gamigo AG, acquired Mediakraft Networks

synopsis: gamigo AG announced that it has taken over online video pioneer Mediakraft. Mediakraft Networks GmbH was founded in 2011 and has grown successfully and dynamically in Germany, Poland and Turkey with online video content production and influencer marketing.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: Mediakraft Networks
Mediakraft Networks is a pioneer in the online TV sector in Europe. There are 4 pillars to its business: marketing online video and developing influencer campaigns; advising companies on strategies for YouTube and social media; video productions; and managing and promoting online video artists.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/23/2020 via PR Newswire

gamigo AG, will acquire Verve Wireless

synopsis: gamigo AG, one of the leading publishers of online and mobile games in Europe and North America, will acquire Verve Wireless, Inc., a leading mobile data platform for location-based programmatic video and display marketing. Verve empowers marketers to identify, reach, and engage consumers with compelling mobile advertising experiences.
buyer parent: Media and Games Invest plc
buyer: gamigo AG (WKN:A1TNJY:$0.00)
Headquartered in Germany, Gamigo has developed into one of the leading publishers of online and mobile games in Europe and North America. Gamigo grows via organic growth as well as through acquisitions and has made acquisitions in games, media, technology companies and individual game assets. "
target: Verve Wireless
Verve is a location-based mobile marketing platform that connects advertisers with consumers to deliver successful business outcomes. They empower marketers to identify, reach, and engage consumers with compelling mobile advertising experiences.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/24/2019 via BNC Analysis

Media and Games Invest plc, acquired gamigo AG

synopsis: Media and Games Invest, a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies, has acquired majority interest in gamigo AG, a German company that has developed into one of the leading publishers of online and mobile games in Europe and North America.
buyer: Media and Games Invest plc (XTRA:BCK:$164.02)
Media and Games Invest plc (MGI) is a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies. "
target: gamigo AG
Headquartered in Germany, Gamigo has developed into one of the leading publishers of online and mobile games in Europe and North America. Gamigo grows via organic growth as well as through acquisitions and has made acquisitions in games, media, technology companies and individual game assets.
price ($mm)
rev ($mm)
$61
EBITDA ($mm)
$5
EV / rev
0.0x
EV / EBITDA
0.0x
closed 4/4/2019 via BNC Analysis

gamigo AG, acquired WildTangent

synopsis: The gamigo group, a publisher for free-to-play mobile and online games, has acquired WildTangent Inc., the world's largest online games service. WildTangent offers a catalog of more than 4,000 games from 3rd-party developers. Their platform allows users to rent and buy games from a wide variety of genres.
buyer parent: Blockescence plc
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: WildTangent
WildTangent is the world's largest online games service. WildTangent offers a catalog of more than 4,000 games from 3rd-party developers. Their platform allows users to rent and buy games from a wide variety of genres, including action, adventure, simulation, role-playing, puzzle, sports, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/31/2018 via BNC Analysis

gamigo AG, acquired Trion Worlds

synopsis: Gamigo acquired Trion Worlds, a leading US gaming company with offices in Redwood City (California) and Austin (Texas). Trion Worlds is the studio behind online and console MMO-games such as Rift, Defiance, Trove and ArcheAge.
buyer parent: Blockescence plc
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: Trion Worlds
Trion Worlds Inc. is a leading US gaming company with offices in Redwood City (California) and Austin (Texas) and has as publisher and developer of online and console MMO-games, well-known games such as Rift, Defiance, Trove and ArcheAge in its portfolio.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/6/2017 via Company Press Release

gamigo AG, acquired Mediakraft Networks

synopsis: gamigo AG announced that it has taken over online video pioneer Mediakraft. Mediakraft Networks GmbH was founded in 2011 and has grown successfully and dynamically in Germany, Poland and Turkey with online video content production and influencer marketing.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: Mediakraft Networks
Mediakraft Networks is a pioneer in the online TV sector in Europe. There are 4 pillars to its business: marketing online video and developing influencer campaigns; advising companies on strategies for YouTube and social media; video productions; and managing and promoting online video artists.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/2/2017 via Company Press Release

gamigo AG, acquired MMO Games

synopsis: gamigo AG continues to drive its growth and acquires the successful international gaming portal MMO Games from iQU Online B.V. as part of its capital-friendly, platform-driven M&A strategy. This English website perfectly complements the group’s existing portfolio of gaming portals with its editorial content and a strong social media segment.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target parent: iQU
target: MMO Games
MMO Games is a successful international gaming portal. Their website also provides editorial content and a strong social media segment. MMO Games was formed in 2007 as MMO Hub and has more than 280,000 registered users and 800,000 page impressions per month.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/24/2016 via BNC Analysis

gamigo AG, acquired HoneyTracks GmbH

synopsis: gamigo AG, one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts, has acquired HoneyTracks, a company that provides a SaaS based service for big data analysis of free-to-play online games on any platform.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
gamigo AG, based in Hamburg, Germany, is an online games publisher. It focuses on massively multiplayer online role-playing games and licensing games from developers for a North American and European audience. "
target parent: iQU
target: HoneyTracks GmbH
HoneyTracks GmbH is based in Munich, Germany. The company provides a SaaS (Software-as-a-Service) based service for big data analysis of free-to-play online games on any platform (mobile, tablet, social, browser, client-based). The service helps optimize monetization and profitability of games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/20/2016 via Company Press Release

gamigo AG, acquired highdigit GmbH

synopsis: gamigo AG has taken over 100% of highdigit GmbH. With its hd backend, highdigit GmbH offers games publishers and developers modular all-in-one solutions for the operation and marketing of their products. This includes payment services with more 100 international payment methods as well as marketing, CRM, analysis and support tools.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is one of the leading gaming businesses in Europe and North America. gamigo was among the first companies that discovered the booming Online-Games market sector for itself and released the first complete German language localized MMOG as early as the year 2000. "
target: highdigit GmbH
highdigit's cloud-based hd Backend offers an all-in-one Software as a Service solution for online, mobile & social game publishers and developers. Ranging from payment services to marketing, CRM, analysis and customer support tools, the unique hd backend covers all aspects of online game operations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/9/2016 via BNC Analysis

gamigo AG, acquired Fiesta Online

synopsis: gamigo AG, a leading player in the fast growing games market in Europe and North America, has acquired the global rights to the succesful brand Fiesta Online from South Korean developer Ons On Soft. The Anime MMO has been successful on the international market for eight years with over 20 million registered players worldwide.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
gamigo AG is one of the leading gaming companies in Europe and North America. gamigo was one of the first companies to discover the booming market segment of online games and published the first MMOG that was completely localized into German as early as 2000. "
target parent: Ons On Soft
target: Fiesta Online
Fiesta Online is an Anime MMO that has been successful on the international market for eight years with over 20 million registered players worldwide. In Fiesta Online, players can complete missions, hunt for monsters or take part in epic Kingdom Quests – all together with friends!
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/9/2015 via BNC Analysis

gamigo AG, acquired POGED GmbH

synopsis: gamigo AG has acquired POGED GmbH. The company develops a platform with tracking technology that interprets user activities from their first click at POGED to the path taken into a game up until the very first transaction (customer journey), enabling a customized sales pitch and optimization of customer acquisition costs.
buyer: gamigo AG (WKN:A1TNJY:$0.00)
gamigo AG is one of the leading gaming companies in Europe and North America. gamigo was one of the first companies to discover the booming market segment of online games and published the first MMOG that was completely localized into German as early as 2000. "
target: POGED GmbH
Since its founding in 2011, POGED GmbH has operated one of the leading international traffic networks for online and mobile games. By developing a proprietary tracking technology, POGED generates new users for a portfolio of more than 250 games - to over 5 million players today.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/1/2015 via Company Press Release

gamigo AG, next idea GmbH, will acquire Infernum Productions AG

synopsis: gamigo group, a leading gaming company in Europe and North America, has formed Infernum Games GmbH together with next idea GmbH. As part of this joint venture, Infernum Games GmbH will acquire the entire operating business from the international online game provider Infernum Productions AG.
buyer: next idea GmbH
buyer: gamigo AG
gamigo AG is one of the leading gaming companies in Europe and North America. The next idea GmbH, based in Munster, is among the global companies in the areas of online games and online entertainment. next idea GmbH brings the diversity of Internet users directly to their home entertainment media. "
target: Infernum Productions AG
Headquartered in Berlin, Germany, Infernum Productions AG is an international publisher and operator of online games founded by online game business veterans. Their focus is MMO games (massively multiplayer online games) as well as social and mobile entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/29/2020 via Yahoo, Inc.

7Road, will acquire LOCOJOY Inc.

synopsis: 7Road, a top developer and an international distributor of web games and mobile games, is to acquire LOCOJOY Inc., a company that engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. Both companies are based in China.
buyer: 7Road (SEHK:797:$28.64)
Founded in 2008 and headquartered in Shenzhen's NanShan Science and Technology Park, 7Road is a top developer and an international distributor of web games and mobile games. As a pioneer in expanding the global gaming market, 7Road is the top 1 grossing company in the browser game market. "
target: LOCOJOY Inc.
LOCOJOY Inc. engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. The company was founded in 2011 and is based in Beijing, China.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/24/2019 via BNC Analysis

Media and Games Invest plc, acquired gamigo AG

synopsis: Media and Games Invest, a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies, has acquired majority interest in gamigo AG, a German company that has developed into one of the leading publishers of online and mobile games in Europe and North America.
buyer: Media and Games Invest plc (XTRA:BCK:$164.02)
Media and Games Invest plc (MGI) is a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies. "
target: gamigo AG
Headquartered in Germany, Gamigo has developed into one of the leading publishers of online and mobile games in Europe and North America. Gamigo grows via organic growth as well as through acquisitions and has made acquisitions in games, media, technology companies and individual game assets.
price ($mm)
rev ($mm)
$61
EBITDA ($mm)
$5
EV / rev
0.0x
EV / EBITDA
0.0x
closed 3/27/2019 via BNC Analysis

Kabam, Inc., acquired Riposte Games & Co

synopsis: Kabam, a Vancouver based world leader of developing entertaining, immersive, and highly social multiplayer games for mobile devices, has acquired Riposte Games & Co, a Montreal based company that has emerged as a development powerhouse for mid core free to play games on mobile, PC, and Web.
buyer parent: Netmarble
buyer: Kabam, Inc.
Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games for mobile devices. They merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. "
target: Riposte Games & Co
Founded in 2014, Riposte Games & Co (formerly Cloudcade Canada) has emerged as a development powerhouse for mid core free to play games on mobile, PC, and Web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2018 via gamesindustry.biz

Wargaming Group Limited, acquired Edge Case Games

synopsis: Wargaming, an online game developer and publisher headquartered in Nicosia, Cyprus, has acquired Edge Case Games, a UK-based video game developer. Edge Case Games's first game, Fracture Space, is an online team-based space combat game. The game provides tactical and explosive battles that feature large spaceships battling on a galactic stage.
buyer: Wargaming Group Limited
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. One of the leaders in the free-to-play MMO market, the company delivers authentic gaming experiences and services across PC, console and mobile platforms. "
target: Edge Case Games
Edge Case Games is a UK-based video game developer. The studio's first game, Fracture Space, is an online team-based space combat game. The game provides tactical and explosive battles that feature large, several kilometer-long spaceships battling on a galactic stage.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/6/2017 via GlobeNewswire

Stillfront Group AB, will acquire Goodgame Studios

synopsis: Stillfront Group, an independent creator, publisher, and distributor of digital games, is to acquire Goodgame Studios, a leading free-to-play, online games development company. They operate across web and mobile platforms and cater to over 300 million registered users worldwide.
buyer: Stillfront Group AB (OM:SF:$611.36)
Stillfront is an independent creator, publisher and distributor of digital games – with a vision to become one of the leading indie game creators and publishers. Stillfront's games are distributed globally, with their main markets in Sweden, Germany, the United States and MENA. "
target: Goodgame Studios
Goodgame Studios is a leading free-to-play, online games development company. They operate across web and mobile platforms and cater to over 300 million registered users worldwide.
price ($mm)
$322
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
announced 5/30/2017 via GlobeNewswire

Stillfront Group AB, will acquire eRepublik Labs Limited

synopsis: Stillfront Group AB announced it will acquire 100% of the shares in eRepublik Labs, an award winning games studio that invents new online gaming worlds. eRepublik Labs develops and publishes the game 'eRepublik.com', a browser based free-to-play strategy game, along with several other online and mobile multiplayer games.
buyer: Stillfront Group AB (OM:SF:$611.36)
Stillfront is an independent creator, publisher and distributor of digital games – with a vision to become one of the leading indie game creators and publishers. Stillfront's games are distributed globally, with their main markets in Sweden, Germany, the United States and MENA. "
target: eRepublik Labs Limited
eRepublik Labs is an award winning games studio that invents new online game worlds. Their first game, eRepublik.com, was a pioneer in online free to play browser games, with over 7 million players since it launched in 2007.
price ($mm)
$8.39
rev ($mm)
$3
EBITDA ($mm)
EV / rev
8.6x
EV / EBITDA
closed 9/20/2016 via PR Newswire

CMK Gaming International, Inc., acquired GUANHUA Corp.

synopsis: GUANHUASOFT GAMING CO., LTD., a Taiwanese developer and manufacturer of casual casino games and 3D animation products distributed worldwide, was acquired by CMK Gaming International, Inc. (CMKI), an owner and operator of 3 pachinko parlors in Japan.
buyer: CMK Gaming International, Inc. (OTCPK:CMKI.D:$0.00)
CMK Gaming International, Inc. is a fast growing gaming company that seeks to capitalize on the high intensity, high excitement, of the Japanese game pachinko and expand its audience by developing new pachinko parlors in major cities across the United States. "
target: GUANHUA Corp.
Guanhua is the world's premier publisher and developer of multiplayer online games. Established in 2002 in Taichung, Taiwan, Guanhua goal to become the leading 3D animation production company and successful online game developers.
price ($mm)
rev ($mm)
$6
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
announced 1/13/2016 via BNC Analysis

CHTC Helon Co., Ltd., will acquire miaoju.cn

synopsis: CHTC Helon Co., Ltd. offered to acquire a 100% stake in miaoju.cn. miaoju.cn provides services for operating, publishing, and promoting online games in China. Through the equity investment, CHTC Helon will extend their reach to online game research and development, operation and promotion as well as online game portal operation.
buyer: CHTC Helon Co., Ltd. (000677:$325.25)
Chtc Helon Co., Ltd. is principally engaged in production and distribution of textile products. The company provides viscose staple fibers, viscose filaments, cotton pulps, canvas and tire cord fabrics, among others. The company distributes its products in domestic and overseas markets. "
target: miaoju.cn
Established in September 2013, miaoju.cn provides services for operating, publishing, and promoting online games in China. They are committed to providing quality services for the players, game makers and general industry customers.
price ($mm)
$262
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/28/2015 via BNC Analysis

Anhui Deli Household Glass Co., Ltd., will acquire 9377.com

synopsis: Anhui Deli Household Glass Co., Ltd. announced that they will acquire 9377.com. Based in China, the target company is developing and operating web games and mobile online games.
buyer: Anhui Deli Household Glass Co., Ltd. (002571:$141.87)
Anhui Deli Household Glass Co., Ltd. produces and sells household glass products in China. The company offers food storage products, dining glass, plates, bowls, pots, ashtrays, pitchers, and more. "
target: 9377.com
9377.com is a developer of web based and mobile games. The company was founded in 2011 and is based in China.
price ($mm)
$394
rev ($mm)
$135
EBITDA ($mm)
EV / rev
2.9x
EV / EBITDA
announced 9/15/2014 via PR Newswire

Microsoft Corporation, will acquire Mojang AB

synopsis: Microsoft Corp., the worldwide leader in software, services, devices and solutions, announced it has reached an agreement to acquire Mojang, the celebrated Stockholm-based game developer, and the company's iconic "Minecraft" franchise.
buyer: Microsoft Corporation (MSFT:$176,251.00)
Founded in 1975, Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: Mojang AB
Mojang is an indie game developer studio based in Stockholm, Sweden. Founded back in 2009, they developed the video game Minecraft and the game Scrolls. They also published a third game called Cobalt. The name Mojang comes from the Swedish word for gadget, "mojäng".
price ($mm)
$2,500
rev ($mm)
$326
EBITDA ($mm)
EV / rev
7.7x
EV / EBITDA
announced 7/23/2014 via BNC Analysis

Zhejiang Great Southeast Co.,Limited, will acquire UT Game

synopsis: Zhejiang Great Southeast Co., Ltd.revealed plans to acquire the 100% stake in UT Game through share placement and cash payment. UT Game designs and develops online games. The company is based in Shanghai, China.
buyer: Zhejiang Great Southeast Co.,Limited
Zhejiang Great Southeast Co., Limited manufactures and distributes plastic products in China and internationally. The company offers plastic films, including bi-oriented polypropylene films, cast polypropylene films, and bi-oriented polyester films; and other products. "
target: UT Game
UT Game designs and develops online games. The company is based in Shanghai, China.
price ($mm)
$91
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/27/2014 via BusinessWire

ProSiebenSat.1 Games, will purchase Aeria Games Europe from Aeria Games & Entertainment, Inc.

synopsis: Aeria Games & Entertainment, Inc. has signed an agreement to sell its worldwide PC games business including its subsidiary Aeria Games Europe GmbH to ProSiebenSat.1 Games, a leading game publisher and a subsidiary of one of Europe’s largest major media companies. In addition, the transaction will include certain successful mobile games licenses.
buyer parent: ProSiebenSat.1 Media AG
buyer: ProSiebenSat.1 Games
ProSiebenSat.1 Games GmbH is the games company of ProSiebenSat.1 Media AG. As a leading publisher, the company focuses on the licensing and channeling of online games, and acts as a strong digital distribution partner for the gaming products of premium partners all over Europe "
seller parent: Aeria Inc.
seller: Aeria Games & Entertainment, Inc.
Aeria Games is a leading destination for free-to-play online multiplayer games. Aeria Games publishes and develops high quality online games in nine languages—English, German, French, Spanish, Portuguese, Polish, Italian, Turkish, and Russian—covering more than 30 countries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/25/2013 via PR Newswire

Baring Private Equity Asia, will acquire Giant Interactive Group

synopsis: Giant Interactive Group Inc., one of China's leading online game developers and operators, announced that its Board of Directors has received a preliminary non-binding proposal letter from the Company's Chairman, Mr. Yuzhu Shi and an affiliate of Baring Private Equity Asia.
buyer: Baring Private Equity Asia
Baring Private Equity Asia is one of the largest and most established independent private equity firms in Asia with $5 billion under management. The firm runs a pan-Asian investment program, specializing in mid-market companies requiring capital for expansion, recapitalization or acquisitions. "
target: Giant Interactive Group (GA:$381.15)
Giant Interactive Group Inc. is a leading online game developer and operator in China in terms of market share, and focuses on massively multiplayer online role playing games. Giant operates multiple games, including the ZT Online 1 Series, ZT Online 2, Elsword, and Allods Online.
price ($mm)[EV]
$1,524 [$1,004]*
rev ($mm)
$389
EBITDA ($mm)
$254
EV / rev
6.1x
EV / EBITDA
9.3x
announced 10/24/2013 via BNC Analysis

Susino Umbrella Co Ltd, will acquire Shanghai Youzu Information Technology Co Ltd

synopsis: Susino Umbrella Co Ltd, a Chinese manufacturer and distributor of umbrellas, has agreed to acquire Shanghai Youzu Information Technology Co Ltd, a Chinese a leading Chinese online gaming company.
buyer: Susino Umbrella Co Ltd
Susino Umbrella Co., Ltd. is principally engaged in the development, manufacture and distribution of umbrellas. The Company's major products include manual umbrellas, automatic umbrellas, auto-open and auto-close umbrellas, umbrella accessories, sandbeach umbrellas, tents and accessories. "
target: Shanghai Youzu Information Technology Co Ltd (SZSE:002174:$282.28)
Shanghai Youzu Information Technology is a leading Chinese online gaming company. Youzu Interactive's games operate in more than 20 countries, having 6000 game servers with more than 4,000,000 registered users and 600,000 concurrent users.
price ($mm)
$636
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/21/2013 via Reuters

GMO Internet Group, will acquire Gamepot, Inc.

synopsis: GMO Internet Inc announced that it has decided to acquire a 100% stake of Gamepot Inc., a top-4 Japanese publisher with PC, browser and mobile game titles in its portfolio. Its Tokyo headquarters are home to both publishing and development staff, with additional mobile developers located in the Korean office.
buyer: GMO Internet Group (TSE:9449:$1,797.43)
GMO Internet Group, headquartered in Tokyo, is a leading force in the Internet industry offering one of the most comprehensive ranges of Internet services worldwide. The company was founded on a desire to bring the possibilities the Internet offers to as many people as possible. "
target parent: Aeria Inc.
target: Gamepot, Inc.
Gamepot is a top-4 Japanese publisher with PC, browser and mobile game titles in its portfolio. Its Tokyo headquarters are home to both publishing and development staff, with additional mobile developers located in the Korean office.
price ($mm)
$9.17
rev ($mm)
$49
EBITDA ($mm)
EV / rev
0.2x
EV / EBITDA
announced 9/13/2013 via BusinessWire

Neople, will acquire THINGSOFT

synopsis: NEXON Co., Ltd., a worldwide leader in free-to-play online games, announced that Neople, a wholly-owned subsidiary of Nexon, entered into a definitive agreement to acquire all outstanding shares of THINGSOFT, a leading PC online game development studio based in Seoul, South Korea.
buyer parent: NEXON Co., Ltd.
buyer: Neople
Neople Inc. engages in the development of online games. It provides online action games. The company was founded in 2001 and is based in Seoul, South Korea. As of July 10, 2008, Neople Inc. operates as a subsidiary of Nexon Corporation, Inc. "
target: THINGSOFT
Thingsoft (Korean: 띵소프트) is an online game development company in South Korea. Its headquarter is located in Seoul, South Korea. Founded in 2010, THINGSOFT has established a strong track record of developing AAA-quality immersive free-to-play (“F2P”) online games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/12/2013 via Bloomberg

Activision Blizzard, acquired Activision Blizzard

synopsis: An investor group led by Activision Blizzard's Chief Executive Bobby Kotick and Co-Chairman Brian Kelly will purchase about 49% of Activision shares from Vivendi. Activision Blizzard is a worldwide pure-play online and console game publisher with leading market positions across all categories of the interactive entertainment software industry.
buyer: Activision Blizzard (ATVI:$9,052.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target parent: Vivendi SA
target: Activision Blizzard (ATVI:$9,052.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry.
price ($mm)
$8,200*
rev ($mm)
$4,984
EBITDA ($mm)
$1,876
EV / rev
3.4x
EV / EBITDA
8.9x
closed 1/29/2013 via PR Newswire

Wargaming.net, acquired Day 1 Studios

synopsis: Wargaming, the leading free-to-play massively multiplayer online (MMO) developer and publisher behind the award-winning World of Tanks, announced its acquisition of Chicago-based Day 1 Studios for $20 million. The acquisition is a key milestone for Wargaming's strategy of expanding into compelling console-focused gaming experiences.
buyer: Wargaming.net
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Wargaming is focused on its team-based MMO war series dedicated to mid-20th century warfare that will include the company's flagship armored MMO World of Tanks. "
target: Day 1 Studios
Day 1 Studios is a leading independent developer dedicated to the craft of creating revolutionary, interactive entertainment. The company is based in Chicago.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/17/2012 via BusinessWire

Gamepot, Inc. will be merged with Aeria Games & Entertainment, Inc.,

synopsis: Aeria Games & Entertainment, Inc., a leading global publisher of free-to-play online games, announced it is joining forces with Gamepot, Inc., a leading Japanese publisher and developer of PC and mobile games, to create a global operation. The combined entity will have a worldwide gaming reach with a portfolio of over 50 PC and mobile games.
buyer parent: Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
Aeria Games is a leading destination for free-to-play online multiplayer games. Aeria Games publishes and develops high quality online games in nine languages—English, German, French, Spanish, Portuguese, Polish, Italian, Turkish, and Russian—covering more than 30 countries. "
target parent: Sony Corporation
target: Gamepot, Inc.
Gamepot is a top-4 Japanese publisher with PC, browser and mobile game titles in its portfolio. Its Tokyo headquarters are home to both publishing and development staff, with additional mobile developers located in the Korean office.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like Mediakraft Networks


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Infernum Productions AG

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LOCOJOY Inc.

gamigo AG

Riposte Games & Co

Edge Case Games

Goodgame Studios

Kongregate Inc.

eRepublik Labs Limited

GUANHUA Corp.

miaoju.cn

9377.com

Mojang AB

UT Game

Aeria Games & Entertainment, Inc.

Giant Interactive Group

Shanghai Youzu Information Technology Co Ltd

Gamepot, Inc.

THINGSOFT

Activision Blizzard

Day 1 Studios

Gamepot, Inc.

Geography
Matching Companies
Ticker: HOSE:YEG
 
 
 
 
 
 
 
 
Yeah1 Group
Yeah1 Group
Yeah1 Group is Vietnam's largest multi-channel media ecosystem, operating TV channels, movie studios, top-ranked YouTube networks, as well as a digital publishing division. Yeah1 Group became the first media company to be listed on the Ho Chi Minh Stock Exchange.
year
2018
rev ($mm)
$59.15
EBITDA ($mm)
$9.18
EBIT ($mm)
$8.58
Net Income ($mm)
$5.92
Employees
451
  • drill down
  • watch
Ticker: TPNI
 
 
 
 
 
 
 
 
The Pulse Network
The Pulse Network
The Pulse Network provides a cloud-based platform focused on content marketing and event solutions. The Company helps clients ranging from Fortune 500 companies, to small and mid-size companies, boost awareness, drive lead generation, and enhance client engagement.
year
2014
rev ($mm)
$3.15
EBITDA ($mm)
$0.71
EBIT ($mm)
($0.77)
Net Income ($mm)
Employees
21
  • drill down
  • watch
Ticker: NSEI:SILLYMONKS
 
 
 
 
 
 
 
 
Silly Monks Entertainment Ltd.
Silly Monks Entertainment Ltd.
Silly Monks is a digital media entertainment firm in India. Silly Monks creates interesting and innovative content, including videos, music, and movie based entertainment. Silly Monks is also one of the largest YouTube multi channel networks in India.
year
2017
rev ($mm)
$1.71
EBITDA ($mm)
$0.24
EBIT ($mm)
$0.22
Net Income ($mm)
$0.21
Employees
  • drill down
  • watch
Ticker: TSX:RAY.A
 
 
 
 
 
 
 
 
Stingray Digital Media Group
Stingray Digital Media Group
Stingray is a leading business-to-business multi-platform music and in-store media solutions provider operating on a global scale, reaching an estimated 135 million Pay-TV subscribers (or households) in 127 countries.
year
2021
rev ($mm)
$211.31
EBITDA ($mm)
$58.20
EBIT ($mm)
$37.43
Net Income ($mm)
$33.35
Employees
1000
  • drill down
  • watch
Ticker: ENXTPA:ALCHI
 
 
 
 
 
 
 
 
Alchimie S.A.S.
Alchimie S.A.S.
Headquartered in France, Alchimie is a channel factory: a unique video platform in partnership with talents and media to co-publish their own thematic channel. Alchimie has a catalog of more than 60,000 hours of content from more than 300 renowned partners.
year
2019
rev ($mm)
$40.89
EBITDA ($mm)
($0.64)
EBIT ($mm)
($1.01)
Net Income ($mm)
Employees
97
  • drill down
  • watch
Ticker: OTCPK:IMTV
 
 
 
 
 
 
 
 
Imagination TV Inc.
Imagination TV Inc.
Imagination TV, is creating a Television Network which will Inspire, Motivate and Entertain its audience, built around the World's most fascinating Motivators, Producers, Educators and Authors.
year
2014
rev ($mm)
EBITDA ($mm)
($3.22)
EBIT ($mm)
($3.22)
Net Income ($mm)
Employees
4
  • drill down
  • watch
Ticker: CNSX:IP
 
 
 
 
 
 
 
 
Imagination Park Entertainment Inc.
Imagination Park Entertainment Inc.
Imagination Park Entertainment Inc. is an emerging digital content production company, working with talented filmmakers around the world to bring conventional as well as virtual reality, augmented reality, and mixed reality content to life.
year
2018
rev ($mm)
$0.30
EBITDA ($mm)
EBIT ($mm)
($3.80)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: AIM:BBSN
 
 
 
 
 
 
 
 
Brave Bison
Brave Bison
Brave Bison is a social video company, specializing in cross-platform video content, connecting global audiences through social media. Its online communities reach over 135 million followers.
year
2019
rev ($mm)
$21.08
EBITDA ($mm)
($0.91)
EBIT ($mm)
($1.74)
Net Income ($mm)
Employees
70
  • drill down
  • watch
Ticker: WRIT
 
 
 
 
 
 
 
 
Writers’ Group Film Corp.
Writers’ Group Film Corp.
Writers’ Group Film Corp. is an entertainment production company, specializing in film, television and Web-based entertainment products.
year
2012
rev ($mm)
$0.40
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: K:RLTR
 
 
 
 
 
 
 
 
ReelTime
ReelTime Rentals, Inc. DBA ReelTime VR is a publicly traded company based in Seattle, WA. ReelTime is in the business of developing, producing, and distributing Virtual Reality Content and technologies.
year
2008
rev ($mm)
$0.00
EBITDA ($mm)
($1.26)
EBIT ($mm)
($1.27)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: PLTK
 
 
 
 
 
 
 
 
Playtika Ltd.
Playtika Ltd.
Based in Israel, Playtika is a leading mobile gaming company and monetization platform with over 36 million monthly active users across a portfolio of games. Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and mobile platforms.
year
2021
rev ($mm)
$2,484.90
EBITDA ($mm)
$756.10
EBIT ($mm)
$636.00
Net Income ($mm)
$321.60
Employees
3800
  • drill down
  • watch
Ticker: NYSE:RBLX
 
 
 
 
 
 
 
 
ROBLOX
ROBLOX
Roblox’s mission is to build a human co-experience platform that enables shared experiences among billions of users. Roblox enables anyone to imagine, create, and have fun with friends as they explore millions of immersive 3D experiences, all built by a global community of developers.
year
2021
rev ($mm)
$1,149.29
EBITDA ($mm)
($276.88)
EBIT ($mm)
($328.23)
Net Income ($mm)
Employees
960
  • drill down
  • watch
Ticker: KOSDAQ:A192080
 
 
 
 
 
 
 
 
DoubleU Games Co., Ltd.
DoubleU Games is one of the leading social casino gaming publishers based in Seoul, Korea. Founded in 2012, DoubleU Games is the only Asia-based social casino game operator among global top-tier players.
year
2017
rev ($mm)
$142.46
EBITDA ($mm)
$50.06
EBIT ($mm)
$49.75
Net Income ($mm)
$48.17
Employees
  • drill down
  • watch
Ticker: OM:FRAG
 
 
 
 
 
 
 
 
Fragbite Group AB
Fragbite Group AB
Fragbite Group is a digital gaming entertainment group with subsidiaries active in the mobile games and e-sports industry. The group consists of companies with people who all share the same passion for gaming.
year
2021
rev ($mm)
$7.78
EBITDA ($mm)
$0.74
EBIT ($mm)
($2.14)
Net Income ($mm)
Employees
60
  • drill down
  • watch
Ticker: OTCPK:GAMZ
 
 
 
 
 
 
 
 
Gamzio Mobile, Inc.
Gamzio Mobile, Inc.
Gamzio Mobile, Inc. is a developer of social casino games for the Internet and mobile devices. Its mission is to bring a genuine "Vegas" experience to the mobile gaming market through a strategic approach that optimizes real-time data and analytics technology.
year
2014
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
($0.13)
Net Income ($mm)
Employees
5
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Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$86,250.84
EBITDA ($mm)
$28,681.44
EBIT ($mm)
$20,589.29
Net Income ($mm)
$29,686.60
Employees
107348
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Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
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Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
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Ticker: KOSDAQ:A095660
 
 
 
 
 
 
 
 
Neowiz
Neowiz
Neowiz is a South Korean online game publisher. Neowiz develops and publishes games of all styles and sizes on a variety of platforms. Their lineup includes first-person shooters, sports games, RPGs and countless other genres. Their titles include Bless Unleashed, Brown Dust, DJMAX Respect and more.
year
2020
rev ($mm)
$257.19
EBITDA ($mm)
$60.45
EBIT ($mm)
$52.30
Net Income ($mm)
$39.93
Employees
527
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Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
  • drill down
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Ticker: JASDAQ:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
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Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
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Ticker: SZSE:30031
 
 
 
 
 
 
 
 
Ourpalm Co.,Ltd
Ourpalm Co.,Ltd
Ourpalm was founded in Beijing in 2004 as a government licensed telecommunications and service provider. Early beginnings in web and mobile content have since evolved and secured Ourpalm a place as one of China's leading web and mobile game developer, publisher and operator of today.
year
2013
rev ($mm)
$42.29
EBITDA ($mm)
$13.99
EBIT ($mm)
$12.76
Net Income ($mm)
$15.64
Employees
  • drill down
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Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
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Ticker: KOSE:A251270
 
 
 
 
 
 
 
 
Netmarble
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide.
year
2021
rev ($mm)
$2,001.98
EBITDA ($mm)
$245.18
EBIT ($mm)
$150.44
Net Income ($mm)
$195.54
Employees
789
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Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,392.53
EBITDA ($mm)
$608.01
EBIT ($mm)
$561.36
Net Income ($mm)
$413.27
Employees
1305
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Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
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Ticker: NasdaqGS:BILI
 
 
 
 
 
 
 
 
Bilibili Inc.
Bilibili Inc.
Bilibili represents the iconic brand of online entertainment with a mission to enrich the everyday life of young generations in China. Bilibili is a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting and mobile games.
year
2018
rev ($mm)
$537.71
EBITDA ($mm)
($23.79)
EBIT ($mm)
($72.85)
Net Income ($mm)
Employees
1903
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Ticker: TSE:3668
 
 
 
 
 
 
 
 
Colopl Inc
Colopl Inc
Colopl is a Japanese developer that specializes in location-based mobile games. Colopl develops enjoyable games to make people's everyday lives richer. Their portfolio of mobile games include White Cat Project, Quiz RPG: The World of Mystic Wiz, Titan Slayer II, and more.
year
2020
rev ($mm)
$413.05
EBITDA ($mm)
$114.18
EBIT ($mm)
$110.34
Net Income ($mm)
$73.48
Employees
1368
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Ticker: JASDAQ:2138
 
 
 
 
 
 
 
 
Crooz
Crooz
Crooz, Inc. offers smartphone games to the Japanese and global markets, including original titles such as RAGNABREAK, The Knights of Avalon, Elemental Story, and Card King, in addition to games that make use of IP that represents Japan, such as HUNTER×HUNTER, NARUTO, and Final Fantasy.
year
2020
rev ($mm)
$327.62
EBITDA ($mm)
$12.99
EBIT ($mm)
$8.30
Net Income ($mm)
$0.17
Employees
278
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