Like Poio AS

closed 5/15/2019 via BNC Analysis

Kahoot!, acquired Poio AS

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired Poio, the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Poio AS
Poio is the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
price ($mm)
$6.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/10/2015 via PR Web

Achieve3000, acquired Smarty Ants Inc.

synopsis: Achieve3000, a company that delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12, announced a new addition with the acquisition of the business of Smarty Ants, Inc., an educational technology company based in San Rafael, California.
buyer parent: Insight Venture Partners
buyer: Achieve3000
Achieve3000 delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12. "
target: Smarty Ants Inc.
Smarty Ants, an educational technology company based in San Rafael, Calif., is the developer of the Smarty Ants Reading Word Program, a next-generation educational tool that delivers customized, phonics-based reading instruction via an engaging, interactive gaming world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/23/2013 via PR Newswire

Learning A-Z, acquired Headsprout

synopsis: Skyview Capital announced that it has completed the sale of Headsprout to Learning A-Z. Mimio acquired Headsprout in 2011, which has patented and award-winning adaptive software. Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs.
buyer parent: Cambium Learning Group, Inc.
buyer: Learning A-Z
Learning A-Z is a preK-6 educational resource company specializing in online delivery of leveled readers and supplementary curriculum. Serving a wide range of student needs, including ELL/ESL, intervention, special education, and daily instruction. "
target parent: Skyview Capital LLC
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/9/2011 via PR Newswire

DYMO Mimio, acquired Headsprout

synopsis: DYMO™/Mimio® ITT, a leading provider of interactive teaching technologies for educators, has announced the acquisition of Headsprout®, an innovative provider of adaptive instructional content that adjusts automatically to each student's pace for learning.
buyer parent: Newell Rubbermaid Inc.
buyer: DYMO Mimio
DYMO / Mimio Interactive Teaching Technologies is a leading provider of interactive teaching technologies for educators. The company's products include Mimio interactive whiteboard technology, digital ink recorders, document cameras, student response systems and engaging lesson plan content. "
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/19/2018 via BNC Analysis

Higher Ground Education, acquired Montessorium

synopsis: Higher Ground Education, an international company focused on modernizing the Montessori education method, has acquired Montessorium, a developer of educational applications for iPhone, iPad, and other mobile devices. Montessorium's apps utilizes the Montessori method to teach skills related to reading, writing, arithmetic, and geography.
buyer: Higher Ground Education
Higher Ground Education is an international company focused on modernizing the Montessori education method. Higher Ground owns and operates schools around the world and seeks to develop a platform that sources, secures, and develops back-end support to all Montessori-inspired schools and educators. "
target: Montessorium
Montessorium develops educational applications for iPhone, iPad, and other mobile devices. Their apps employ educational principals developed by the Italian educator Maria Montessori to teach skills related to reading, writing, arithmetic, and geography, among others.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/30/2021 via Company Press Release

Albert, will acquire Jaramba

synopsis: eEducation Albert ("Albert"), a leading Swedish EdTech player, will acquire Ampd AB. Based in Stockholm, Sweden, Ampd is the developer of Jaramba, a popular educational children's mobile app. Jaramba focuses primarily on the age group 2-5 years and offers content based, among other things, on IP rights to well-known children’s characters.
buyer: Albert (OM:ALBERT:$7.46)
Based in Sweden, Albert is the children's digital teacher that has helped over 275,000 families with homework via mobile devices. Albert's apps are aimed at younger (3-9 years) and older children (10-16 years) and include subjects such as Mathematics, Geography, Code and Reading & Writing. "
target: Jaramba
Based in Sweden, Ampd AB is the developer of Jaramba, an educational mobile app focused on reading, math, and play for children between the age of 2-5 years. Jaramba is built for children to be able to control the pace, follow their own interest, and have fun.
price ($mm)
$1.10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/13/2020 via BNC Analysis

IXL Learning, will acquire 3P Learning Pty Ltd.

synopsis: IXL Learning, the K-12 personalized learning platform used by 10 million students worldwide, will acquire 3P Learning, a global leader in online education. 3P Learning's software blends the best pedagogy with the best technology to deliver great learning experiences. Their suite of learning resources covers mathematics, spelling and literacy.
buyer: IXL Learning
IXL is an integrated learning platform that effectively supports personalized learning in math, English language arts, science, social studies, and Spanish. With over 60 billion questions asked and answered around the world, IXL helps schools successfully use technology to improve education. "
target: 3P Learning Pty Ltd. (TPN:$39.72)
3P Learning is a global leader in online education. 3P Learning's software blends the best pedagogy with the best technology to deliver great teaching and learning experiences. Their suite of learning resources covers mathematics, spelling and literacy. They serve 250,000 teachers in 132 countries.
price ($mm)[EV]
$135 [$119]
rev ($mm)
$39
EBITDA ($mm)
$4
EV / rev
3.0x
EV / EBITDA
30.7x
closed 4/7/2014 via BusinessWire

Weld North LLC, acquired Imagine Learning, Inc.

synopsis: Weld North announced that it has acquired Imagine Learning. Imagine Learning designs and develops language and literacy software for struggling readers, early childhood students, and the rapidly growing English language learner (ELL) student population. Imagine joins Edgenuity and Generation Ready on the Weld North education platform.
buyer: Weld North LLC
Weld North is an investment company concentrating on education, health and wellness, consumer services and marketing businesses. In partnership with KKR, a leading global investment firm, it seeks to make control investments in businesses with high potential for long-term growth in cash flow. "
target parent: Sorenson Capital
target: Imagine Learning, Inc.
Imagine Learning delivers award-winning language and literacy solutions to elementary students throughout the U.S. and around the world. Imagine Learning creates educational software that uses engaging, one-on-one instruction to meet students’ individual learning needs.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/28/2022 via Company Press Release

Renaissance Learning, Inc., acquired KeyPhonics

synopsis: Renaissance, a global leader in student-centered, pre-K–12 personalized practice and assessment, has acquired KeyPhonics, a web-based phonics assessment platform. KeyPhonics provides comprehensive technology-based phonics assessments that enable users to quickly and efficiently screen and diagnose the twelve most critical phonics categories.
buyer parent: Francisco Partners Management LLC
buyer: Renaissance Learning, Inc.
Renaissance is a global leader in assessment, reading, and math solutions for pre-K–12 schools and districts. Resistance provides educators with insights and resources to accelerate growth and help all students build a strong foundation for success. "
target: KeyPhonics
KeyPhonics is a web-based phonics assessment platform. KeyPhonics provides comprehensive technology-based phonics assessments to help all students master foundational reading skills. They enable users to quickly and efficiently screen and diagnose the twelve most critical phonics categories.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/16/2021 via Company Press Release

Trill Impact AB, acquired ILT Education

synopsis: ILT Education is delighted to announce that it has been acquired by Trill Impact after an agreement was made with their previous owners Priveq. ILT Education's digital multilingual picture book service, Polylino, bridges the gap for language development in classrooms and child care centers.
buyer: Trill Impact AB
Based in Sweden, Trill Impact is a private equity firm targeting mid-sized companies in Northern Europe with the potential to accelerate value creation while contributing to the Sustainable Development Goals. "
target: ILT Education
ILT Education believes that every child has the right to equal education. Their digital multilingual picture book service, Polylino, bridges the gap for language development in classrooms and child care centers. ILT Education has a presence in nine countries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/21/2021 via BusinessWire

Byju's, acquired Epic! Creations, Inc.

synopsis: BYJU’S, the global leader in personalized online learning with 100 million students on its platform, has acquired Epic, the world’s leading digital reading platform for kids 12 and under.
buyer: Byju's
Based in India, Byju’s is India’s largest Ed-tech company and the creator of India’s largest K12 learning app which offers highly adaptive, engaging and effective learning programs for students in classes 4-12 (K-12) and competitive exams like JEE, NEET, CAT, IAS, GRE and GMAT. "
target: Epic! Creations, Inc.
Epic is the leading digital reading platform—built on a collection of 40,000+ popular, high-quality books from 250+ of the world’s best publishers—that safely fuels curiosity and reading confidence for kids 12 and under.
price ($mm)
$500
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/18/2022 via Company Press Release

ILT Education, acquired Giglets Education

synopsis: Giglets Education, the online literacy software company, has been acquired by ILT Education, a leading EdTech player headquartered in Sweden. Giglets Education is an online literacy software company based in Scotland. Giglets enables schools and teachers to improve literacy results and raise learning standards in the classroom and at home.
buyer parent: Trill Impact AB
buyer: ILT Education
ILT Education believes that every child has the right to equal education. Their digital multilingual picture book service, Polylino, bridges the gap for language development in classrooms and child care centers. ILT Education has a presence in nine countries. "
target: Giglets Education
Giglets Education is an online literacy software company based in Scotland. Giglets enables schools and teachers to improve literacy results and raise learning standards in the classroom and at home, with more than 120,000 pupils and 40,000 teachers using their multi-award-winning literacy platform.
price ($mm)
rev ($mm)
$1
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
announced 7/19/2021 via Company Press Release

DreamBox Learning, will acquire Reading Plus

synopsis: DreamBox Learning, the leading education technology provider that in 2006 pioneered intelligent adaptive learning, announced it has signed a definitive agreement to acquire Reading Plus, an evidence-based online reading program for grades 3-12 designed to help students boost their literacy skills and reading confidence.
buyer: DreamBox Learning
DreamBox Learning, founded in 2006 in Bellevue, Washington, is the only K-8 digital math program powered by students, built by and for educators. DreamBox dynamically adapts and differentiates in real time based not only on students’ answers, but also on how they solve problems. "
target: Reading Plus
Reading Plus is an evidence-based, online program that provides personalized instruction and intervention for students, improving reading proficiency by 2.5 grade levels in a single school year. The adaptive literacy program develops fluency, comprehension, and vocabulary.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/8/2021 via BNC Analysis

Texthelp Systems Ltd., acquired Wizkids.dk

synopsis: Texthelp Ltd, the global leader in literacy and accessibility technology, has completed the acquisition of Wizkids. Wizkids is an edtech company, specialising in accessibility tools and data synchronisation. Texthelp and Wizkids will offer a wider range of assistive technology and edtech management tools to their customers in the UK and Europe.
buyer: Texthelp Systems Ltd.
Founded in 1996, Texthelp has established itself as the global pioneer and leader in cloud-based assistive technology and learning analytics for the education and corporate sectors. The company has supported 30 million students and employees worldwide with reading, writing, and more. "
target: Wizkids.dk
Wizkids is a successful Northern European EdTech company founded in 2005 aiming to help students unleash their full potential and level the playing field for all students. Wizkids offers AppWriter, EduLife, TxtAnalyser and MathSolver to more than 1 million users.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/18/2017 via Company Press Release

Fuel Education, acquired Big Universe

synopsis: Fuel Education® (FuelEd®) announced that it has expanded its suite of digital learning solutions for schools and districts with the addition of Big Universe®, a literacy solutions provider of more than 11,000 leveled eBooks for students in grades K–12.
buyer parent: K12, Inc.
buyer: Fuel Education
Fuel Education partners with school districts to fuel personalized learning and transform the education experience inside and outside the classroom. The company provides innovative solutions for pre-K-12 that empower districts to implement successful online and blended learning programs. "
target: Big Universe
Founded in 2007, Big Universe offers a library of 11,000 digital books from 40 publishers that can be read at different levels, along with related assessment and reporting features. It claims to be used by more than 700,000 students across over 900 schools.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/1/2013 via Capital IQ

Rosetta Stone Inc., acquired Lexia Learning Systems, Inc.

synopsis: Rosetta Stone Inc. has acquired leading education-technology company Lexia Learning Systems, Inc., whose innovative English reading products are used in over 14,000 schools and by more than one million students online.
buyer: Rosetta Stone Inc. (RST:$188.52)
Rosetta Stone Inc. provides cutting-edge interactive technology that is changing the way the world learns languages. The company’s proprietary learning techniques are used by schools, businesses, government organizations and millions of individuals around the world. "
target: Lexia Learning Systems, Inc.
Lexia Learn Systems provides explicit, systematic, personalized learning on foundational reading skills, and delivers norm-referenced performance data without interrupting the flow of instruction to administer a test.
price ($mm)
$19
rev ($mm)
$15
EBITDA ($mm)
EV / rev
1.5x
EV / EBITDA
announced 7/19/2021 via Company Press Release

DreamBox Learning, will acquire Squiggle Park

synopsis: DreamBox Learning, the leading education technology provider that in 2006 pioneered intelligent adaptive learning, will acquire Squiggle Park, a K-2 reading solution designed to help students gain proficiency in early literacy. Squiggle Park is a Halifax-based adaptive web-based learning app that was launched in 2017.
buyer: DreamBox Learning
DreamBox Learning, founded in 2006 in Bellevue, Washington, is the only K-8 digital math program powered by students, built by and for educators. DreamBox dynamically adapts and differentiates in real time based not only on students’ answers, but also on how they solve problems. "
target: Squiggle Park
Squiggle Park, a Halifax-based adaptive web-based learning app, was launched by Eyeread Inc. in 2017 with the goal of helping young children develop reading skills through a literacy platform consisting of small games designed by teachers, researchers, and gamers
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/14/2020 via BusinessWire

Carnegie Learning, Inc., acquired Scientific Learning Corporation

synopsis: Scientific Learning Corporation, the leader in evidence-based online reading and language software, announced that it has been acquired by an affiliate of Carnegie Learning, Inc., a leader in artificial intelligence for education and formative assessment.
buyer parent: CIP Capital
buyer: Carnegie Learning, Inc.
Carnegie Learning, Inc. is a provider of curricula, textbooks and math learning software for grades 6-12, written and designed to align to a common core or integrated pathway. "
target: Scientific Learning Corporation (OTCPK:SCIL:$17.73)
Scientific Learning is a leading SaaS education company that delivers neuroscience-based educational technologies. The company's Fast ForWord® programs cross-train foundational language and cognitive skills necessary for rapid English language development.
price ($mm)
$15
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/26/2018 via PR Newswire

Agile Group, acquired LightSail Education

synopsis: LightSail Education announced that it has been acquired by Agile Group, a technology firm focused on education platforms. LightSail's adaptive platform provides each student with a customized and dynamic library tailored to their individual reading level while providing educators with insightful data to guide their students to success.
buyer: Agile Group
Agile Group is a technology firm focused on education platforms. Agile Group invests in high quality Antares content for students and schools. "
target: LightSail Education
LightSail is the adaptive reading platform that helps students and school districts exceed their literacy goals. LightSail students get access to personalized libraries filled with thousands of engaging, just-right texts to choose from. LightSail teachers get data about student reading behavior.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/25/2022 via BNC Analysis

Albert, will acquire Sumdog Ltd

synopsis: eEducation Albert ("Albert"), a leading Swedish EdTech player, will acquire Sumdog Ltd, a leading B2B player in EdTech headquartered in the UK. Sumdog is a complete digital learning platform for children between the ages of 5-14 in subjects such as mathematics, spelling and grammar, adapted to the British and American curriculum.
buyer: Albert (OM:ALBERT:$7.46)
Based in Sweden, Albert is the children's digital teacher that has helped over 275,000 families with homework via mobile devices. Albert's apps are aimed at younger (3-9 years) and older children (10-16 years) and include subjects such as Mathematics, Geography, Code and Reading & Writing. "
target: Sumdog Ltd
Based in the UK, Sumdog provides engaging learning and practice in numeracy for children K-8, and literacy for children K-6 and is used by millions of children worldwide. Sumdog adapts to each individual, using engaging game-based learning to motivate and build confidence.
price ($mm)
$9.31
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/15/2019 via BNC Analysis

Kahoot!, acquired Poio AS

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired Poio, the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Poio AS
Poio is the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
price ($mm)
$6.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/6/2021 via Company Press Release

Kahoot!, will acquire Clever Inc.

synopsis: Kahoot!, a global learning platform company, announced the acquisition of Clever Inc., a privately-held, California-based company that is one of the most widely-used digital learning platforms by U.S. K-12 schools. Clever’s market-leading and open platform brings schools, teachers, students and application developers together.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Clever Inc.
Clever Inc. is a California-based company that is one of the most widely-used digital learning platforms by U.S. K-12 schools. Founded in 2012, Clever’s market-leading and open platform brings schools, teachers, students and application developers together.
price ($mm)
$435
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/7/2021 via PR Newswire

Kahoot!, acquired Motimate

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Motimate, an employee engagement and learning app provider for organizations of all sizes. Their app uses gamification to onboard new starters or train and upskill current workers. They are based in Oslo, Norway.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Motimate
Motimate is an employee engagement and learning app provider for organizations of all sizes. Their app uses gamification to onboard new starters or train and upskill current workers. They are based in Oslo, Norway.
price ($mm)
$27
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/24/2021 via PR Newswire

Kahoot!, acquired Whiteboard.fi

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Whiteboard.fi, an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Whiteboard.fi
Whiteboard.fi is an online whiteboard tool for teachers and classrooms that helps engage students both in the physical classroom and through remote learning. They are based in Finland.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/25/2020 via PR Newswire

Kahoot!, acquired Drops

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Drops, one of the fastest growing language platforms in the world. Drops teaches the essentials of language – alphabets and vocabulary – by combining engaging word puzzles with visual association.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Drops
Drops teaches the essentials of language – alphabets and vocabulary – by combining engaging word puzzles with visual association. With 42 languages and 25M users since launch and counting, Drops is one of the fastest-growing language platforms in the world.
price ($mm)
$12
rev ($mm)
$7
EBITDA ($mm)
EV / rev
4.1x
EV / EBITDA
closed 9/16/2020 via Company Press Release

Kahoot!, acquired Actimo

synopsis: Kahoot!, the global learning platform company, announced the acquisition of Actimo, an employee engagement platform that empowers organizations to more efficiently build corporate culture with better communication, training and interaction with the workforce.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Actimo
Actimo is a mobile workspace for remote employees that is revolutionizing the way organizations connect with and engage their teams. With its intuitive and customizable employee app, Actimo combines elements from communication, training, and leadership into one integrated workspace.
price ($mm)
$30
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/15/2019 via BNC Analysis

Kahoot!, acquired Poio AS

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired Poio, the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Poio AS
Poio is the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
price ($mm)
$6.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/9/2019 via BNC Analysis

Kahoot!, acquired DragonBox

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired DragonBox, a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using games that replace tedious equations and math quizzes with cards and a magical box.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: DragonBox
DragonBox is a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using simple games that replace tedious equations and math quizzes with cards and a magical box.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/15/2019 via BNC Analysis

Kahoot!, acquired Poio AS

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired Poio, the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: Poio AS
Poio is the #1 learn-to-read app in Scandinavia. Poio provides an interactive tool and gaming platform designed to give children the best possible start to their reading journey. Poio has helped more than 100,000 children aged 3-8 years learn how to read.
price ($mm)
$6.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/10/2015 via PR Web

Achieve3000, acquired Smarty Ants Inc.

synopsis: Achieve3000, a company that delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12, announced a new addition with the acquisition of the business of Smarty Ants, Inc., an educational technology company based in San Rafael, California.
buyer parent: Insight Venture Partners
buyer: Achieve3000
Achieve3000 delivers differentiated literacy solutions proven to increase reading comprehension, vocabulary and writing proficiency for students in grades 2-12. "
target: Smarty Ants Inc.
Smarty Ants, an educational technology company based in San Rafael, Calif., is the developer of the Smarty Ants Reading Word Program, a next-generation educational tool that delivers customized, phonics-based reading instruction via an engaging, interactive gaming world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/27/2021 via BNC Analysis

Cafeyn, acquired Kidjo Inc.

synopsis: France-based Cafeyn Group, the leading European press platform, has acquired Kidjo, the US edu-tainment platform publisher and creator of editorial content, games and stories for children. The acquisition will allow Cafeyn to expand its value proposition towards a more family-oriented audience and a younger demographic.
buyer: Cafeyn
B‍ased in France, the Cafeyn Group is the leading press platform in Europe, offering seamless access to local and international content in different formats on all devices. Cafeyn has established collaborations with more than 500 publishers and content providers worldwide. "
target: Kidjo Inc.
Kidjo is an edu-tainment platform publisher of subscription based applications aimed at children ages 2 to 7. Kidjo brings together more than 3,500 multimedia contents, such as videos, games, and narrative stories, to entertain children in a playful and intelligent way.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/5/2018 via BNC Analysis

TAL Education Group, acquired CodeMonkey Studios

synopsis: CodeMonkey, an educational coding platform for grade school students with the cheeky tagline, “Write code. Catch bananas. Save the world” said that it has been acquired by Beijing-based TAL Education Group.
buyer: TAL Education Group (TAL:$2,340.52)
Tomorrow Advancing Life (TAL) is a leading education and technology enterprise in China. Since its establishment, TAL is committed to integrating technologies and the Internet into education, to deliver a better study experience for children through K-12. "
target: CodeMonkey Studios
CodeMonkey is a leading educational game-based environment where millions of students learned to code in a real programming language. Their platform fosters the development of executive functioning skills, such as problem solving and planning as well as geometric and mathematical thinking.
price ($mm)
$20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/31/2012 via PR Newswire

Full East International Limited, merged with Neologic Animation Inc.

synopsis: Neologic Animation Inc., an educational software Company in the People's Republic of China, announced that it has completed its merger with Full East International Limited. Neologic Animation Inc.'s afterschool training website for primary school students, is an educational online game.
buyer: Full East International Limited (NANI:$0.00)
Full East International Limited is a shell company. "
target: Neologic Animation Inc.
Neologic Animation Inc. is an educational software company in the People's Republic of China. The educational online game "Naniya World" is geared to primary school students and is focused on cultivating students' independent learning capacity as well as their self-development capacity.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/5/2017 via PR Newswire

NetDragon WebSoft Inc., acquired JumpStart

synopsis: NetDragon Websoft Holdings Limited, a global leader in building internet communities, is pleased to announce that it successfully acquired JumpStart, a Los Angeles based provider of educational products which specialise in creative and educational games for K-12 children.
buyer: NetDragon WebSoft Inc. (SEHK:777:$615.68)
NetDragon Websoft Holdings Limited is a global leader in building internet communities. NetDragon is a vertically integrated, R&D powerhouse with a highly successful track record which includes the development of flagship MMORPGs including Eudemons Online, Heroes Evolved and Conquer Online. "
target: JumpStart
JumpStart is the leader in learning-based games for kids. Through its own brands, as well as partner brands, like DreamWorks, JumpStart creates epically fun, learning-based games for kids of all ages.
price ($mm)
$26
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/21/2021 via BNC Analysis

Wize, acquired EssayJack

synopsis: Wize, a full-suite EdTech offering for secondary and postsecondary students, announced its acquisition of EssayJack, an interactive web platform that pre-structures student essays with text boxes, interactive tips and prompts, split screen composing, and a live word count. It reduces writing anxiety, procrastination, and plagiarism.
buyer: Wize
Wize is an all-in-one education platform offering instant online access to course-tailored high school and university exam-prep, tutorials, expert tutors, and many other study tools. "
target: EssayJack
EssayJack is an interactive web platform that pre-structures student essays with text boxes, interactive tips and prompts, split screen composing, and a live word count. It reduces writing anxiety, procrastination, and plagiarism.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/5/2021 via BusinessWire

Weld North Holdings, acquired StudySync

synopsis: Weld North Education has acquired BookheadEd Learning. BookheadEd develops the award-winning StudySync, a comprehensive English Language Arts (ELA) program for grades 6-12, and SyncBlasts, a cross-curricular, inquiry-based reading and writing solution to promote critical thinking and research skills.
buyer parent: SilverLake
buyer: Weld North Holdings
Weld North Education is a leading digital education technology company focused on developing digital curriculum and tools for pre-K–12 students. The company is built around two underlying businesses, Edgenuity and Imagine Learning. "
target: StudySync
BookheadEd develops dynamic, multimedia academic content including the award-winning StudySync, a comprehensive English Language Arts (ELA) program for grades 6-12, and SyncBlasts, a cross-curricular, inquiry-based reading and writing solution to promote critical thinking and research skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/6/2017 via BNC Analysis

Sylvan Learning, acquired Citelighter

synopsis: Sylvan Learning, the Hunt Valley, Md.-based operator of a nationwide franchise of tutoring centers, has acquired education technology startup, Citelighter. Founded in 2011, Citelighter offers a browser-based tool that aims to increase students’ writing competency.
buyer parent: Sterling Partners
buyer: Sylvan Learning
With more than 35 years of experience and more than 650 locations throughout North America, Sylvan Learning is the leading provider of personal learning for students in grades K-12. Sylvan is transforming how students learn, inspiring them to succeed in school and in life. "
target: Citelighter
Founded in 2011, Citelighter offers a browser-based tool that aims to increase students’ writing competency. The product features a series of scaffolds designed to guide learners through the steps involved in researching, organizing, drafting and editing a writing assignment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2014 via PR Newswire

Turnitin, acquired LightSide

synopsis: Turnitin, the leaders in originality checking and online grading, announced the company has acquired LightSide Labs, an online service that uses machine learning to provide real-time, automated feedback on student writing.
buyer parent: Insight Venture Partners
buyer: Turnitin
Turnitin is the global leader in evaluating and improving student learning. The company's cloud-based service for originality checking, online grading and peer review saves instructors time and provides rich feedback to students. "
target: LightSide
LightSide Labs is an educational technology company, dedicated to improving student writing skills. LightSide provides automated feedback and support for writers, redefining the role of automated assessment in the K-12 and higher education classroom.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/17/2021 via BusinessWire

Elliott Management Corp., will acquire DreamBox Learning

synopsis: Evergreen Coast Capital Corp., investors in software and technology businesses seeking growth and scale, will acquire a majority stake in DreamBox Learning, the leading education technology provider that pioneered intelligent adaptive learning, from The Rise Fund.
buyer: Elliott Management Corp.
Elliott Investment Management L.P. manages more than $48 billion of assets. The Elliott funds' investors include pension plans, sovereign wealth funds, endowments, foundations, funds-of-funds, high net worth individuals and families, and employees of the firm. "
target parent: TPG Capital
target: DreamBox Learning
DreamBox Learning, the leading K-12 education technology provider, is radically transforming the way the world learns. As a dual-discipline solution for math and reading, DreamBox uniquely provides schools high-quality adaptive learning solutions independently proven to accelerate student growth.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/30/2018 via PR Newswire

IXL Learning, acquired ABCya.com, L.L.C.

synopsis: IXL Learning, the K-12 personalized learning platform, has acquired ABCya.com, the leader in educational games for kids. ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. In addition to math and language arts, ABCya also covers topics such as science and holiday trivia.
buyer: IXL Learning
IXL Learning is an educational technology company that delivers an immersive K-12 e-learning experience. IXL is an integrated learning platform that effectively supports personalized learning in math, English language arts, science, social studies and Spanish. "
target: ABCya.com, L.L.C.
ABCya.com is the leader in educational games for kids. ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. In addition to math and language arts, ABCya also covers topics such as science and holiday trivia.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2018 via BNC Analysis

JumpStart, acquired Sokikom

synopsis: Sokikom, an online game-based math program, has been acquired by Jumpstart, a subsidiary of NetDragon WebSoft. Founded in 2008, Sokikom offers a suite of collaborative math games aimed for students in grades K-5.
buyer parent: NetDragon WebSoft Inc.
buyer: JumpStart
JumpStart Games is the leader in learning-based games for kids. Since 1991, JumpStart has set the standard in kids’ educational games by making learning epically fun. JumpStart produces creative, educational mobile and multiplayer online games under its flagship brands as well as with partners. "
target: Sokikom
Sokikom is the only collaborative math program where elementary students help each other learn through a team-based game. Sokikom offers students adaptive instruction through learning games that adjust activities to individual student needs, including help videos when students get stuck.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/19/2014 via BusinessWire

Houghton Mifflin Harcourt, acquired Curiosityville

synopsis: Global education leader Houghton Mifflin Harcourt has acquired Curiosityville — an online personalized learning environment that helps children ages 3-8 learn through playful exploration and discovery.
buyer: Houghton Mifflin Harcourt (HMHC:$1,050.80)
Houghton Mifflin Harcourt is a global learning company and among the world’s largest providers of pre-K–12 education solutions and one of its longest-established publishing houses. "
target: Curiosityville
Curiosityville is a personalized learning world for young children, families and educators, combining playful activities, lovable characters, and innovative technology that adapts content and gives parents real-time feedback as children builds essential skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/23/2013 via PR Newswire

Learning A-Z, acquired Headsprout

synopsis: Skyview Capital announced that it has completed the sale of Headsprout to Learning A-Z. Mimio acquired Headsprout in 2011, which has patented and award-winning adaptive software. Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs.
buyer parent: Cambium Learning Group, Inc.
buyer: Learning A-Z
Learning A-Z is a preK-6 educational resource company specializing in online delivery of leveled readers and supplementary curriculum. Serving a wide range of student needs, including ELL/ESL, intervention, special education, and daily instruction. "
target parent: Skyview Capital LLC
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/9/2011 via PR Newswire

DYMO Mimio, acquired Headsprout

synopsis: DYMO™/Mimio® ITT, a leading provider of interactive teaching technologies for educators, has announced the acquisition of Headsprout®, an innovative provider of adaptive instructional content that adjusts automatically to each student's pace for learning.
buyer parent: Newell Rubbermaid Inc.
buyer: DYMO Mimio
DYMO / Mimio Interactive Teaching Technologies is a leading provider of interactive teaching technologies for educators. The company's products include Mimio interactive whiteboard technology, digital ink recorders, document cameras, student response systems and engaging lesson plan content. "
target: Headsprout
Headsprout is a leader in the development and implementation of online instruction that adjusts automatically to each student's needs. Its scientific, research-based, adaptive software is used in thousands of classrooms, learning labs and homes in the U.S. and all over the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/20/2010 via BusinessWire

Charter School Growth Fund, Reed Hastings, acquired DreamBox Learning

synopsis: DreamBox Learning announced that it has been acquired by a new partnership between Reed Hastings, a renowned education philanthropist and CEO of Netflix, Inc. and the Charter Fund, a non-profit venture capital firm.
buyer: Reed Hastings
buyer: Charter School Growth Fund
The Charter School Growth Fund is a social venture investment fund founded in 2005 to significantly increase the capacity of proven education entrepreneurs to serve more children. "
target: DreamBox Learning
DreamBox products target young students in kindergarten through third grade and are designed to reinforce and teach real math through effective, individualized instruction in an engaging and fun manner.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/12/2018 via PR Newswire

9 Story Media Group Inc., acquired Out of the Blue Enterprises, LLC.

synopsis: 9 Story Media Group is pleased to announce that it has acquired Out of the Blue Enterprises, a leader in children's media across content creation, TV production, digital applications and consumer products.
buyer: 9 Story Media Group Inc.
9 Story Media Group is a leading creator, producer and distributor of kids and family focused intellectual property. Its award-winning animation studio, Brown Bag Films, is recognized around the world for best-in-class brands such as Doc McStuffins, Daniel Tiger's Neighbourhood, and more. "
target: Out of the Blue Enterprises, LLC.
Out of the Blue Enterprises is a leader in children's educational media, with a portfolio of breakthrough, interactive and multi-platform, educational entertainment for television, video, mobile apps and consumer products.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/30/2021 via PR Web

HelioCampus, acquired AEFIS

synopsis: HelioCampus, a technology-enabled services company that provides colleges and universities with the benchmarking and decision support services they need to operate more strategically and sustainably, acquired AEFIS, a trusted provider for institutional assessment, accreditation and education-to-employment initiatives.
buyer: HelioCampus
HelioCampus is a technology-enabled services company that provides colleges and universities with the benchmarking and decision support services they need to operate more strategically and sustainably. "
target: AEFIS
AEFIS —Assessment, Evaluation, Feedback, and Intervention System — is a unified platform for managing institutional assessment and accreditation, planning for continuous improvement, and connecting authentic lifelong learning to help improve learner success.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/21/2020 via BusinessWire

Turnitin, acquired ExamSoft Worldwide, Inc.

synopsis: Turnitin, a leading provider of academic integrity and assessment solutions, has acquired ExamSoft, a software-based assessment platform, from Spectrum Equity. ExamSoft empowers educational institutions and certification and licensure programs to protect exam integrity, streamline assessment processes, and improve learning outcomes.
buyer parent: Advance, Inc.
buyer: Turnitin
Turnitin is dedicated to ensuring the integrity of education and research and supporting the development of original thinking skills. Its products are used by educators to guide their students towards higher standards of integrity and by students and researchers to do their best, original work. "
target parent: Spectrum Equity
target: ExamSoft Worldwide, Inc.
ExamSoft is an education technology company that builds scalable software solutions that provide the highest level of exam security and integrity to education and certification institutions across a variety of verticals, settings, and modalities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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ABCya.com, L.L.C.

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AEFIS

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