Like BigBox VR

closed 6/11/2021 via BNC Analysis

Facebook, acquired BigBox VR

synopsis: Facebook has acquired Seattle-based BigBox VR, a developer of VR video games. BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: BigBox VR
BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem. It was founded in Seattle by game industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney and Microsoft.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/30/2021 via BNC Analysis

Oculus VR, acquired Downpour Interactive

synopsis: Facebook’s Oculus division has snatched up yet another popular virtual reality game developer. The company announced it has acquired Downpour Interactive, the studio behind the hit multiplayer military simulator Onward.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Downpour Interactive
Downpour Interactive was founded in North Carolina in 2015 by Dante Buckley with the goal of building an innovative first person shooter game for virtual reality platforms and the long term goal to build games that will make you think, feel, and learn new perspectives.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/7/2020 via gamesindustry.biz

Thunderful, acquired Coatsink

synopsis: Thunderful Group, a Swedish games publisher, has acquired Coatsink Software, an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include PHOGS!, Onward, and more.
buyer: Thunderful (OM:THUNDR:$365.31)
Based in Sweden, Thunderful AB was founded as a parent company to Gothenburg, Sweden-based game development studios Image & Form International AB and Zoink AB, two of the most successful veterans in the Swedish gaming industry. Thunderful is a veritable video-gaming powerhouse on all platforms. "
target: Coatsink
Coatsink is an independent video game developer and publisher in the UK. Coatsink develops games for consoles, PC and VR platforms. Their growing catalog of games cover an array of genres, including puzzle, platformers, RPG and FPS. Their titles include Jurassic World Aftermath, Onward, and more.
price ($mm)
$29
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/17/2020 via Company Press Release

Koch Media, will acquire Vertigo Games

synopsis: Koch Media is to acquire 100 percent of the shares of Dutch-based Vertigo Games, a multiplatform VR entertainment company group with offices in Rotterdam and Los Angeles. Vertigo Games focuses on development (Vertigo Studios) and publishing, both for home entertainment (Vertigo Publishing) as well as location-based-entertainment (Vertigo Arcades).
buyer parent: Embracer Group
buyer: Koch Media
Austria-based Koch Media is a leading, independent producer and marketer of digital entertainment products and accessories. Its business areas include distribution of media products, including movies, video games and software products, and games publishing under the Deep Silver label. "
target: Vertigo Games
Vertigo Games is a multiplatform VR entertainment company group with offices in Rotterdam and Los Angeles. Vertigo Games focuses on development (Vertigo Studios) and publishing, both for home entertainment (Vertigo Publishing) as well as location-based-entertainment (Vertigo Arcades).
price ($mm)[EV]
$59 [$53]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/17/2020 via Company Press Release

Paradox Interactive, acquired Iceflake Studios Ltd.

synopsis: Paradox Interactive, a publisher and developer of games worth acquiring, acquired Iceflake Studios, a developer located in Tampere, Finland. Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and VR and mobile platforms. The studio is developing Surviving the Aftermath with Paradox, a survival management-strategy game.
buyer: Paradox Interactive (OM:PDX:$163.13)
Paradox Interactive is a Swedish publisher and developer of games and brands. Its game portfolio consists of more than 100 titles, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Magicka, Age of Wonders, and the World of Darkness brand. "
target: Iceflake Studios Ltd.
Located in Finland, Iceflake Studios was founded in 2007 and has developed games for PCs, consoles and for all current VR and mobile platforms. The studio is currently developing Surviving the Aftermath with Paradox, a survival management-strategy game now available in early access on PC and Xbox.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/22/2020 via gamesindustry.biz

Oculus VR, acquired Ready At Dawn

synopsis: Oculus, a developer of virtual reality products, has acquired Ready At Dawn, a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, The Order: 1886, Lone Echo, and more.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Ready At Dawn
Ready At Dawn is a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, God of War: Chains of Olympus, The Order: 1886, Lone Echo, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/6/2020 via BNC Analysis

Apple, Inc., will acquire NextVR

synopsis: Apple is in the process of acquiring virtual-reality video-streaming service NextVR. NextVR is the world’s best virtual reality platform for delivering live sports and music in VR to fans globally. The company has patented technology that delivers an unparalleled VR experience providing fans extraordinary access and profound immersion.
buyer: Apple, Inc. (AAPL:$273,857.00)
Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple’s four software platforms—iOS, macOS, watchOS and tvOS—provide seamless experiences across all Apple devices. "
target: NextVR
NextVR is the world’s best virtual reality platform for delivering live sports and music in VR to fans globally. Launched in 2009, the company has patented technology that delivers an unparalleled VR experience providing fans extraordinary access and profound immersion.
price ($mm)
$100
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/26/2020 via BNC Analysis

Oculus VR, acquired Sanzaru Games

synopsis: Facebook has acquired Sanzaru Games through Oculus, a VR company. Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Sanzaru Games
Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/21/2020 via BusinessWire

Scopely, acquired FoxNext

synopsis: Scopely, a leading company in the fast-growing mobile games space, and The Walt Disney Company announced that Scopely has acquired FoxNext Games, the game studio behind the blockbuster hit MARVEL Strike Force, and Cold Iron Studios in San Jose from Disney.
buyer: Scopely
Scopely is a global interactive entertainment company and a leading mobile games publisher. With a diverse portfolio of original and beloved franchises, Scopely games are created with world-class partners and provide immersive experiences for millions of casual and core gamers around the world. "
target parent: The Walt Disney Company
target: FoxNext
FoxNext Games are a platform-agnostic maker of free-to-play games that are based on beloved entertainment franchises and deliver experiences that put players and fans first. They are currently working on games for MARVEL, Aliens, X-Files and James Cameron’s Avatar and Titanic.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/26/2019 via MSNBC

Oculus VR, acquired Beat Games

synopsis: Oculus VR, a Facebook subsidiary which is building a next-generation consumer virtual reality platform, acquired Beat Games, a Prague-based developer of Beat Saber, a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Beat Games
Headquartered in Prague, Beat Games is a developer of Beat Saber. Beat Saber is a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you. Their goal is to make players almost dance, while cutting all the cubes and avoiding obstacles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 3/29/2019 via Company Press Release

Technical Publications Service Group, acquired Dead Pixels S.r.l.

synopsis: Italy's TPS Group, the leader in the technical and engineering services field for aeronautical and motor vehicle industries, announced that it acquired Dead Pixels. Dead Pixels is Italy’s "new generation" game studio. They develop cutting-edge software applications and solutions for virtual and augmented reality.
buyer: Technical Publications Service Group (BIT:TPS:$27.01)
Italy-based TPS works in the aeronautical, automotive, defense, rail and ship industries. They provide Technical Publishing & Training services, Engineering, Design and Cost Engineering. The TPS Group are leaders in aircraft design and production, as well as manufacturing of aeronautical parts. "
target: Dead Pixels S.r.l.
Dead Pixels is Italy’s "new generation" game studio with a focus on complex scenarios and high levels of man-machine interaction. They develop cutting-edge software applications and solutions for virtual and augmented reality, as well as products for the business and entertainment industries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/21/2018 via GlobeNewswire

Valuesetters, acquired SpaceoutVR, Inc.

synopsis: ValueSetters, Inc., a boutique advisory firm, announced the acquisition of SpaceoutVR, Inc., a Virtual Reality software company, which offers the ability to deliver AI, games, travel, messaging, social media, music streaming, and 360 video/photo through its mobile app.
buyer: Valuesetters (OTCPK:VSTR:$1.75)
ValueSetters is a boutique advisory firm with unique expertise in helping early stage companies raise capital over the Internet. The company also provides technology consulting services as well as strategic advice to help companies grow and evolve to meet the challenges of today's marketplace. "
target: SpaceoutVR, Inc.
SpaceoutVR, Inc. is a mobile Virtual Reality software company. Their product, SpaceoutVR, is a free to play Social VR MMO for iOS & Android. SpaceoutVR monetizes with upgrades and features for entertainment, gaming and communications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/4/2017 via BNC Analysis

Microsoft Corporation, acquired AltspaceVR, Inc.

synopsis: Microsoft announced that it has acquired social VR app AltspaceVR. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together.
buyer: Microsoft Corporation (MSFT:$168,088.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: AltspaceVR, Inc.
AltspaceVR is a virtual reality software company. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together. AltspaceVR's software is powered by, and fully embraces, the modern open web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2017 via Market Wire

App Swarm Inc., purchased Komandir from Shooterboy Entertainment

synopsis: AppSwarm, a company that focuses on the acquisition and development of application-based technologies, has announced the acquisition of the cutting-edge Virtual Reality game, Komandir from Shooterboy Entertainment. Komandir is a virtual reality shooting game available on the the Apple App Store as well as the Google Play Store.
buyer: App Swarm Inc. (OTCPK:SWRM:$2.83)
AppSwarm, Inc. is a technology development and incubation company focused in accelerating the development of mobile applications and technology, fast-tracking product to market. AppSwarm partners with application developers through joint ventures, royalty agreements, & outright purchase agreements. "
seller: Shooterboy Entertainment
The acquisition includes the virtual reality shooter game, Komandir. Komandir is available on the the Apple App Store as well as the Google Play Store. Shooterboy Entertainment is a video game developer that creates mobile and virtual reality games. They are based in New York, NY.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/10/2017 via BNC Analysis

Google Inc., acquired Owlchemy Labs LLC

synopsis: Google has acquired Owlchemy Labs, the VR game studio behind such popular gaming titles as Job Simulator and Rick and Morty: Virtual Rick-ality. Job Simulator has been one of the most successful VR game titles to be released thus far.
buyer: Google Inc. (GOOGL:$196,682.00)
Google's innovative search technologies connect millions of people with information every day. Google is a top web property in all major global markets. Google's targeted advertising program provides businesses with measurable results, while enhancing the overall web experience for users. "
target: Owlchemy Labs LLC
Owlchemy Labs is VR game studio behind such popular gaming titles as Job Simulator and Rick and Morty: Virtual Rick-ality. Job Simulator has been one of the most successful VR game titles to be released thus far. Owlchemy Labs, founded in 2010, is based in Austin, Texas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/11/2021 via BNC Analysis

Facebook, acquired BigBox VR

synopsis: Facebook has acquired Seattle-based BigBox VR, a developer of VR video games. BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: BigBox VR
BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem. It was founded in Seattle by game industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney and Microsoft.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/11/2021 via BNC Analysis

Facebook, acquired BigBox VR

synopsis: Facebook has acquired Seattle-based BigBox VR, a developer of VR video games. BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: BigBox VR
BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem. It was founded in Seattle by game industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney and Microsoft.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/4/2021 via gamesindustry.biz

Facebook, acquired Unit 2 Games

synopsis: Facebook has acquired Unit 2 Games, an award-winning 40 person independent games studio based in Leamington Spa, UK. They are the developer behind free-to-play game creation and sharing tool Crayta. They plan to integrate Crayta’s creation toolset into Facebook Gaming’s cloud platform.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Unit 2 Games
Unit 2 Games is an award-winning 40 person independent games studio based in Leamington Spa, UK. They are the developer behind free-to-play game creation and sharing tool Crayta.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/30/2021 via BNC Analysis

Oculus VR, acquired Downpour Interactive

synopsis: Facebook’s Oculus division has snatched up yet another popular virtual reality game developer. The company announced it has acquired Downpour Interactive, the studio behind the hit multiplayer military simulator Onward.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Downpour Interactive
Downpour Interactive was founded in North Carolina in 2015 by Dante Buckley with the goal of building an innovative first person shooter game for virtual reality platforms and the long term goal to build games that will make you think, feel, and learn new perspectives.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/1/2020 via Company Press Release

Facebook, will acquire Kustomer

synopsis: Facebook will acquire Kustomer, a top-rated CRM that enables businesses to effectively manage all customer interactions across channels. Facebook plans to support Kustomer’s operations by providing the resources it needs to scale its business, improve and innovate its product offering, and delight its customers.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Kustomer
Kustomer is the world's top-rated customer experience CRM. With an advanced, AI-powered, omnichannel customer experience platform, Kustomer delivers a unified single view of the customer, automates manual tasks, and scales to deliver efficient and effortless experiences for businesses and consumers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/22/2020 via gamesindustry.biz

Oculus VR, acquired Ready At Dawn

synopsis: Oculus, a developer of virtual reality products, has acquired Ready At Dawn, a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, The Order: 1886, Lone Echo, and more.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Ready At Dawn
Ready At Dawn is a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, God of War: Chains of Olympus, The Order: 1886, Lone Echo, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/19/2020 via BNC Analysis

Facebook, acquired Mapillary

synopsis: Facebook has acquired Swedish mapping start-up Mapillary as part of an effort to take on Apple and Google at mapping the world at ground level. Founded in Malmo in 2013, Mapillary has built a street-level imagery platform that uses photos which have been uploaded by members of the public.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Mapillary
Mapillary is the street-level imagery platform that scales and automates mapping using collaboration, cameras, and computer vision. They make images and map data available to visualize the world and help develop cities, maps, and automotive.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/15/2020 via BNC Analysis

Facebook, will acquire Giphy, Inc.

synopsis: Facebook, a social media and technology company, will acquire Giphy, an American online database and search engine that allows users to search for and share short looping videos with no sound, that resemble animated GIF files.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Giphy, Inc.
Giphy, styled as GIPHY, is an American online database and search engine that allows users to search for and share short looping videos with no sound, that resemble animated GIF files.
price ($mm)
$400
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/26/2020 via BNC Analysis

Oculus VR, acquired Sanzaru Games

synopsis: Facebook has acquired Sanzaru Games through Oculus, a VR company. Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Sanzaru Games
Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/8/2020 via BNC Analysis

Facebook, acquired Scape Technologies

synopsis: Scape Technologies, a computer vision startup, located in Shoreditch, London, has been acquired by Facebook. Scape is building a cloud-based ‘visual engine’ that allows camera devices to understand their environment, using computer vision.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Scape Technologies
Scape Technologies is a computer vision startup, located in Shoreditch, London. The company is building a cloud-based ‘visual engine’ that allows camera devices to understand their environment, using computer vision.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/19/2019 via BNC Analysis

Facebook, acquired PlayGiga

synopsis: Facebook is pushing further into the video gaming market with the acquisition of PlayGiga, a Madrid-based company that specializes in cloud gaming. PlayGiga enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: PlayGiga
PlayGiga (PG) enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone. They are based in Madrid, Spain.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/19/2019 via Bloomberg

Facebook, acquired Packagd

synopsis: Social network giant Facebook Inc. has acquired Packagd, a video-shopping startup that offers new mobile shopping experiences. Packagd's platform enables users to make purchases while watching live video broadcasts. Packagd allows people to discover great products through curated shows and get real-time feedback from a live host.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Packagd
Packagd is a video-shopping startup that offers new mobile shopping experiences. Packagd's platform enables users to make purchases while watching live video broadcasts. Packagd allows people to discover great products through curated shows and get real-time feedback from a live host.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/11/2019 via BNC Analysis

Adobe Systems Incorporated, purchased Oculus Medium from Oculus VR

synopsis: Social media giant Facebook is selling Oculus Medium, its virtual reality sculpting tool, to Adobe. Oculus Medium is an immersive 3D sculpting tool used in filmmaking and video games. Facebook bought the tech and VR firm for $2 billion in 2014 and launched Medium two years later.
buyer: Adobe Systems Incorporated (ADBE:$12,436.30)
Adobe is the global leader in digital marketing and digital media solutions. Adobe’s tools and services allow their customers to create groundbreaking digital content, deploy it across media and devices, measure and optimize it over time, and achieve greater business success. "
seller parent: Facebook
seller: Oculus VR
Oculus Medium is an immersive 3D sculpting tool used in filmmaking and video games. With Medium, users can draw, paint, simulate action and create 3D models in a VR environment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/26/2019 via MSNBC

Oculus VR, acquired Beat Games

synopsis: Oculus VR, a Facebook subsidiary which is building a next-generation consumer virtual reality platform, acquired Beat Games, a Prague-based developer of Beat Saber, a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Beat Games
Headquartered in Prague, Beat Games is a developer of Beat Saber. Beat Saber is a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you. Their goal is to make players almost dance, while cutting all the cubes and avoiding obstacles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

Facebook, acquired Servicefriend

synopsis: Social media giant Facebook has acquired Servicefriend, an Israeli AI bot startup. Servicefriend builds bots that chat and interact with clients via messaging or text apps. Their Hyrbid-Bot architecture allows enterprises to increase their customer satisfaction, boost call center operation and increase conversion rates.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Servicefriend
Servicefriend is an Israeli AI bot startup. Servicefriend builds bots that chat and interact with clients via messaging or text apps. Their Hyrbid-Bot architecture allows enterprises to increase their customer satisfaction, boost call center operation and increase conversion rates.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/8/2019 via BNC Analysis

Facebook, acquired GrokStyle Inc.

synopsis: Facebook said it acquired visual shopping and artificial intelligence startup GrokStyle in a move to bolster the social-media company’s own AI work. GrokStyle’s technology, which was integrated into Ikea’s mobile app, was simple in practice. A user takes a picture of a piece of furniture and the technology would match it to similar products.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: GrokStyle Inc.
GrokStyle is a visual shopping and artificial intelligence startup. GrokStyle’s technology, which was integrated into Ikea’s mobile app, was simple in practice. A user takes a picture of a piece of furniture and the technology would match it to similar products that could be purchased online.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/13/2018 via BNC Analysis

Facebook, acquired Vidpresso

synopsis: Facebook has hired the team behind Vidpresso, a startup focused on helping broadcasters with streaming videos to Facebook Live and other social platforms. The social media giant also acquired certain assets related to Vidpresso’s technology.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Vidpresso
Vidpresso, Inc. provides a solution for broadcasters, event producers, and podcasters to use social media in their live productions. The company was founded in 2012 and is headquartered in Ogden, Utah.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/26/2018 via Reuters

Facebook, will acquire Redkix

synopsis: Israel’s Redkix, whose product combines email and team messaging, said it has agreed to be acquired by Facebook, where it will join the Workplace team to help companies collaborate. Redkix was born to make great collaboration happen and aims to be the mission control for clients' work communication.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Redkix
Redkix is a team messaging platform powered by email. It was born to make great collaboration happen and aims to be the mission control for clients' work communication. Founded by CEO Oudi Antebi and CTO Roy Antebi in 2014, the company has offices in San Mateo, California and Tel Aviv, Israel.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/4/2018 via BNC Analysis

Facebook, acquired Bloomsbury AI Limited

synopsis: Facebook announced that it’s acquired London-based artificial intelligence firm Bloomsbury AI, which specializes in natural language processing. London-based Bloomsbury AI has built an AI called Cape that reads text documents and answers questions about their contents.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Bloomsbury AI Limited
London-based Bloomsbury AI has built an AI that reads text documents and answers questions about their contents (called Cape). Cape can be used on documents or websites, so that users can get immediate answers to their questions.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2018 via BNC Analysis

Facebook, acquired Confirm.io

synopsis: Social media giant Facebook Inc. said it has acquired Confirm.io, a startup specializing in authenticating government-issued identity documents. Confirm.io has developed advanced forensic software that can pull information from an ID card and combine it with facial recognition and other biometrics to confirm a person’s identity.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Confirm.io
Confirm.io is a startup specializing in authenticating government-issued identity documents. The company has developed advanced forensic software that can pull information from an ID card and combine it with facial recognition and other biometrics to confirm a person’s identity.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/16/2017 via BNC Analysis

Facebook, acquired tbh

synopsis: Facebook has anounced they have acquired tbh, an app for teens to give positive feedback to their friends. With over 2.5 million users, tbh is one of the fastest growing social networks of all time. They are based in Oakland, CA.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: tbh
tbh is an app for teens to give positive feedback to their friends. With over 2.5 million users, tbh is one of the fastest growing social networks of all time. They are based in Oakland, California.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/30/2020 via PR Newswire

AlleyCorp, acquired Meetup Inc.

synopsis: NEW YORK, March 30, 2020 /PRNewswire/ -- Meetup, one of the world's first social media platforms and the only one dedicated to groups that meet in-person or online during times of crisis, today announced that the company has been acquired. The consortium of investors is led by Kevin Ryan's AlleyCorp and includes mission-driven private funds and acc
buyer: AlleyCorp
AlleyCorp is a firm dedicated to founding and funding companies in New York City. The firm has helped build some of New York’s most successful technology companies, including DoubleClick, Gilt Groupe, and Business Insider. AlleyCorp invests in early-stage companies across consumer and enterprise. "
target parent: WeWork
target: Meetup Inc.
Meetup is the leading social media platform dedicated to connecting people in person or online during times of crisis. From professional networking to coding workshops, people use Meetup to meet new people in real life who share those same passions or professional aspirations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

IOV Labs, acquired Taringa!

synopsis: IOV Labs, the company behind the Bitcoin-powered Rootstock (RSK) network, has acquired Latin American social network site Taringa. Taringa! is a Latin American Internet company and the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
buyer: IOV Labs
IOVlabs builds low-cost, highly secure, easy-to-use platforms for the new global economy. Harnessing the benefits of Bitcoin with a suite of tools to create and protect growth, they're planting the seeds for global financial freedom. "
target: Taringa!
Taringa! is a Latin American Internet company with more than 10 years of experience and presence in all the Spanish speaking countries. It is the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/13/2019 via Company Press Release

Hilco Streambank, acquired Tsu

synopsis: Hilco Streambank, an advisory firm specializing in the valuation, marketing, and sale of intangible assets, has acquired Tsu, an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
buyer: Hilco Streambank
Hilco Streambank is an advisory firm specializing in the valuation, marketing, and sale of intangible assets for businesses at all stages. Hilco Streambank identifies, preserves, and extracts value for clients through the application of experience, diligence, and creativity. "
target: Tsu
Launched in 2014, Tsu is an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/13/2017 via BusinessWire

American Films, Inc., acquired Paloozoo

synopsis: American Films, Inc., an emergent entertainment industry company focused on opportunities for equity investors, has completed acquisition of Paloozoo.com, a fully operating social networking platform. The unique Paloozoo technology offers the member-users the ability to filter and control their content feed, thereby blocking unwanted postings.
buyer: American Films, Inc. (OTCPK:AMFL:$0.00)
American Films, Inc. is an emergent entertainment industry company focused on opportunities for equity investors. American Films seeks to create alternative investment participation vehicles that provide necessary funding to appropriate projects while offering reasonable return on investment. "
target: Paloozoo
Paloozoo is a one-stop social media experience where members engage with the most diverse content on the planet - Reviews, Socialize (social posts), Classifieds and Lists. With their patent-pending Content Controls feature, Paloozoo members can control what content they see and share.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2017 via Company Press Release

WeWork Management LLC, acquired Meetup Inc.

synopsis: WeWork announced that it has acquired Meetup Inc. MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
buyer: WeWork Management LLC
WeWork is a global network of workspaces. WeWork provides businesses with the space, community, and services they need. They transform buildings into beautiful, collaborative workspaces and provide infrastructure, services, events and tech so their members can focus on doing what they love. "
target: Meetup Inc.
MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
closed 11/30/2016 via Company Press Release

Falcon Global Acquisitions LLC, acquired MegaHoot

synopsis: Falcon Global Acquisitions LLC (“FGA”) announced that it has acquired the assets of defunct social media company Megahoot. The social media company established a networking platform that allowed users to interact both on the network and on other social media networks. This acquisition gives FGA an entry point into the social networking arena.
buyer: Falcon Global Acquisitions LLC
Falcon Global Acquisitions is a private equity firm that focuses on the acquisition of underperforming assets in need of restructuring. Falcon Global Acquisitions also provides clients with various consulting services. "
target: MegaHoot
MegaHoot is a social media network for individuals, corporations, brands, and sports and entertainment properties. MegaHoot was founded in an effort to create a global community where its members actually feel as if they are part of it and not just a user of it; they feel a sense of true community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/29/2016 via Market Wire

Momentous Entertainment Group, will acquire Poolworks Ltd.

synopsis: Momentous Entertainment Group, Inc., which produces and distributes quality content across various media platforms, announced that it has executed a binding Letter of Intent to acquire Poolworks Germany Ltd, one of the largest social media companies in Europe with its social networks: studiVZ, meinVZ and schuelerVZ.
buyer: Momentous Entertainment Group (OTCBB: MMEGD:$0.14)
Momentous Entertainment Group, Inc. is a diversified media company with a focus on technology that creates, produces and distributes quality content across various media platforms. Momentous has a combined management experience of more than 100 years in entertainment, technology and marketing. "
target parent: Vert Capital Corp.
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market. The company was founded in 2005 and is based in Berlin, Germany.
price ($mm)
$10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/3/2016 via BusinessWire

MeetMe, Inc., acquired SKOUT

synopsis: MeetMe, Inc., a public market leader for social discovery, announced that it has completed its acquisition of Skout, Inc., a leading global mobile network for meeting new people. MeetMe expects the acquisition, to significantly increase both the size of its user base and its total revenue.
buyer: MeetMe, Inc. (MEET:$206.59)
MeetMe, Inc. is the leading social network for meeting new people in the US and the public market leader for social discovery. MeetMe makes it easy to discover new people to chat with on mobile devices. "
target: SKOUT
Skout is a leading global, mobile network for meeting new people. The Skout community spans more than 100 countries and is available in 23 different languages. Skout is dedicated to providing a platform that people can easily and safely connect on, and hopefully change their lives.
price ($mm)
$55
rev ($mm)
$24
EBITDA ($mm)
EV / rev
2.3x
EV / EBITDA
announced 3/31/2016 via BNC Analysis

Ströer Media, will acquire StayFriends GmbH

synopsis: German provider of out-of-home and online advertising services Ströer, agreed to acquire StayFriends, the European social networking websites and services, from United Online, Inc., a leading provider of consumer products and services over the Internet.
buyer: Ströer Media (DB:SAX:$1,814.79)
Ströer Media is a leading provider of online advertising and out-of-home, and offers its advertising customers individualized and fully integrated premium communications solutions. In the field of digital media, Ströer is setting new standards for innovation and quality in Europe. "
target parent: United Online, Inc.
target: StayFriends GmbH
StayFriends is a leading website for reconnecting with former classmates in Europe. StayFriends creates a forum where visitors can rediscover all the important people from their school days, compile and share photos from their shared past and stay in touch with one another permanently.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
on offer 6/10/2015 via

Renren Inc., offer to acquire Renren Inc.

synopsis: Chairman and Chief Executive Joseph Chen and Chief Operating Officer James Jian Liu proposed to acquire all outstanding shares of Renren Inc., a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, play online games, watch videos and more.
buyer: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services. "
target: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
price ($mm)[EV]
$990 [$577]*
rev ($mm)
$73
EBITDA ($mm)
EV / rev
10.9x
EV / EBITDA
announced 11/24/2014 via BNC Analysis

Grupa Onet.pl S.A., will acquire Nasza Klasa Sp. z o.o.

synopsis: Grupa Onet.pl, part of Ringier Axel Springer Media AG, has signed an agreement to accquire NK from Rubylight. Nasza Klasa (NK) is one of the biggest platforms offering games and the second largest social networking site in Poland.
buyer parent: Ringier Axel Springer Media AG
buyer: Grupa Onet.pl S.A.
Grupa Onet.pl S.A. focuses on running a Polish Web portal (Onet.pl). The Company also runs its own publishing house called Pascal Sp. z o.o. (Wydawnictwo Pascal), which publishes and distributes guidebooks, maps and other tourism related material. "
target parent: Rubylight Technology Ltd.
target: Nasza Klasa Sp. z o.o.
Nasza Klasa Sp. z o.o. is a social networking Website in Poland. The company’s Website enables users to find their classmates in various levels of education.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/3/2013 via BNC Analysis

Michael Birch, acquired Bebo, Inc.

synopsis: Michael Birch, Co-Founder of Bebo, Inc., purchased the social network back. Bebo is the world's leading global social media network that combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
buyer: Michael Birch
Michael Birch is an English computer programmer and entrepreneur. Michael and his wife, Xochi, founded the online social networking website Bebo. Michael and Xochi Birch sold Bebo to AOL in March 2008 for $850 million. "
target parent: Criterion Capital Partners, LLC
target: Bebo, Inc.
Bebo is the world's leading global social media network. Building on the notion of traditional social networking websites, Bebo combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
price ($mm)
$1.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/1/2013 via BNC Analysis

Origami Labs, acquired FamilyLeaf

synopsis: Origami, the Y Combinator-backed social network for families, has acquired competing service FamilyLeaf, another YC company. FamilyLeaf is a private page for families to easily share photos, share life updates, store contact information, and post messages.
buyer: Origami Labs
Origami offers families a web and mobile platform to share photos and videos and post text-based entries, as well as make announcements and organize photos into albums. "
target: FamilyLeaf
FamilyLeaf is a private place for users to share their life with their family. Users can create a private page where their family can easily share photos, share life updates, store contact information, and post messages.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/7/2013 via Company Press Release

About.me, Inc., acquired Wefollow

synopsis: About.me has acquired Wefollow. The Wefollow service is a beautifully designed directory that enables people to discover others with common interests (e.g. sports, politics, comedy, etc.).
buyer parent: AOL Inc.
buyer: About.me, Inc.
About.me, Inc. offers product that empowers people to create a single personal profile page that presents their online identities. "
target: Wefollow
Wefollow operates an online community. Upon signup each user enters up to 5 interests of theirs. Each user on Wefollow has explicitly specified their interests.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/19/2013 via BNC Analysis

Dogan Muzik Kitap Magazacilik Pazarlama A.S., acquired Elektronik Bilgi Iletisim Hizmetleri

synopsis: D&R, active in entertainment retail, has purchased all shares of Elektronik Bilgi İletişim Hizmetleri, which owned Idefix and Prefix online booksellers, to enlarge the D&R online sale store.
buyer parent: Dogan Group
buyer: Dogan Muzik Kitap Magazacilik Pazarlama A.S.
Dogan Muzik Kitap Magazacilik Pazarlama A.S. (D & R) engages in the retail of books and music CD's and other entertainment products. The company in based in Instanbul, Turkey and operates as a subsidiary of Dogan Yayin Holding. "
target: Elektronik Bilgi Iletisim Hizmetleri
Elektronik Bilgi Iletisim Hizmetleri A.S. (EBI) is an innovative internet company operating legacy e-marketing and social networking web sites in Turkey. Among them are www.idefix.com online bookseller, www.siberalem.com e-dating and social networking web site, www.itiraf.com popular confessions.
price ($mm)
$4.66
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/8/2013 via BNC Analysis

Facebook, acquired Storylane

synopsis: The social network, Facebook, has acquired a service that allows users to share stories and content, similar to Facebook's news feed feature, called Storylane. Storylane will join Facebook in revamping its news feed in an effort to reduce clutter and focus on stories that are more relevant to each other.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Storylane
Storylane is a social network in beta that encourages users to go beyond posting status updates and instead dive deeper into the narratives of their lives. It is a blogging website that allows users to share stories, photos, links, articles and other content. Its current DBA name is Mixtent, Inc.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/6/2013 via PR Web

The Entourage Group, LLC, acquired BlockSavvy.com

synopsis: The Entourage Group acquires BlockSavvy.com, an urban-centric social media network launched by former Roc-A-Fella Records CEO Damon Dash. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform.
buyer: The Entourage Group, LLC
The Entourage Group, LLC is an internet marketing firm which has architected successful marketing campaigns in various industries over the past years including entertainment, technology, and insurance. "
target: BlockSavvy.com
BlockSavvy.com is an urban-centric social media network. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform which attracted the attention of major US brands and celebrities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/21/2012 via Reuters

Meetic SA, will acquire MassiveMedia

synopsis: Meetic SA announces that it has signed an agreement for the acquisition of Massive Media, the company behind Twoo.com and Netlog.com. Massive Media enable members to meet nearby people instantly online.
buyer: Meetic SA (MEECF:$215.42)
Meetic SA is the leader in the European online dating market. It is established in 16 European countries and is available in 13 languages. Meetic is a French stock corporation, with its registered office in Paris. "
target: MassiveMedia
Massive Media is the social media company behind the successful digital brands Netlog.com and Twoo.com. It enables members to meet nearby people instantly. Over 90 million people have joined their sites on web and mobile.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/11/2012 via PR Newswire

Vert Capital Corp., acquired Poolworks Ltd.

synopsis: Poolworks Ltd., operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, has been sold from Holtzbrinck Digital to Vert Capital Corp. an international investment organization. Vert Capital Corp. acquired all shares of the organization but left an option to use schuelerVZ in the hands of Holtzbrinck Digital.
buyer: Vert Capital Corp.
Vert Capital is a private merchant bank and digital media fund with ownership across a variety of digital properties. "
target parent: Verlagsgruppe Georg von Holtzbrinck GmbH
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like BigBox VR


read more

BigBox VR

Downpour Interactive

Coatsink

Vertigo Games

Iceflake Studios Ltd.

Linden Lab

Ready At Dawn

NextVR

Sansar

Sanzaru Games

FoxNext

Antler Interactive AB

Beat Games

Hatrabbit AB

Dead Pixels S.r.l.

StayUp, Inc.

SpaceoutVR, Inc.

AltspaceVR, Inc.

Shooterboy Entertainment

Owlchemy Labs LLC

read more

BigBox VR

read more

BigBox VR

Unit 2 Games

Downpour Interactive

Kustomer

Ready At Dawn

Mapillary

Giphy, Inc.

Sanzaru Games

Scape Technologies

PlayGiga

Packagd

Oculus VR

Beat Games

Servicefriend

GrokStyle Inc.

Vidpresso

Redkix

Bloomsbury AI Limited

Confirm.io

tbh

read more

Meetup Inc.

Taringa!

Tsu

Paloozoo

Meetup Inc.

Kongregate Inc.

MegaHoot

Poolworks Ltd.

SKOUT

StayFriends GmbH

Renren Inc.

Nasza Klasa Sp. z o.o.

Bebo, Inc.

FamilyLeaf

Wefollow

Elektronik Bilgi Iletisim Hizmetleri

Storylane

BlockSavvy.com

MassiveMedia

Poolworks Ltd.

Geography
Matching Companies
Ticker: OM:STAR B
 
 
 
 
 
 
 
 
Starbreeze AB
Starbreeze AB
Starbreeze is an independent creator, publisher and distributor of high quality entertainment products. Starbreeze creates games by their own design and through licensed content, establishing franchises that can live and prosper outside the game itself.
year
2019
rev ($mm)
$29.96
EBITDA ($mm)
($25.55)
EBIT ($mm)
($39.75)
Net Income ($mm)
Employees
604
  • drill down
  • watch
Ticker: TSXV:YDX
 
 
 
 
 
 
 
 
YDX Innovation Corp.
YDX Innovation Corp.
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
($1.57)
EBIT ($mm)
($1.61)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: OTCPK:BTOP
 
 
 
 
 
 
 
 
Recall Studios
Recall Studios
Recall Studios is a next generation media company. With decades of experience developing immersive narratives across multiple platforms, Recall Studios specializes in Virtual Reality, Augmented Reality, and Non-Linear Storytelling.
year
2018
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($1.85)
Net Income ($mm)
$3.15
Employees
0
  • drill down
  • watch
Ticker: JP:3635
 
 
 
 
 
 
 
 
Tecmo Koei Holdings Co., Ltd.
Tecmo Koei Holdings Co., Ltd.
Tecmo Koei Holdings Co., Ltd., through its subsidiaries, engages in the design, development, manufacture, distribution, and sale of game software for personal computers and home video game systems. It also offers software for online game and mobile phone, as well as game software-related products.
year
2010
rev ($mm)
$369.17
EBITDA ($mm)
$28.31
EBIT ($mm)
$6.86
Net Income ($mm)
$27.87
Employees
1548
  • drill down
  • watch
Ticker: WSE:TEN
 
 
 
 
 
 
 
 
Ten Square Games
Ten Square Games
Ten Square Games is a Polish mobile game developer. Ten Square Games focuses on delivering F2P games for all major global platforms with a special focus on simulation hobby games. Their games simulate fishing and hunting. They also develop match3, puzzle, farming, and battle games.
year
2021
rev ($mm)
$172.40
EBITDA ($mm)
$50.20
EBIT ($mm)
$50.11
Net Income ($mm)
$44.31
Employees
147
  • drill down
  • watch
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2020
rev ($mm)
$13.93
EBITDA ($mm)
($4.52)
EBIT ($mm)
($8.04)
Net Income ($mm)
Employees
296
  • drill down
  • watch
Ticker: CNSX:EPY
 
 
 
 
 
 
 
 
ePlay Digital Inc.
ePlay Digital Inc.
ePlay Digital Inc. is a mobile game creator and publisher specializing in sports, eSports and entertainment augmented reality titles, including their new augmented reality running app, Klocked.me, flagship title Big Shot Basketball and Howie Mandel mobile game collaboration - HowiesGames.com.
year
2020
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($0.47)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2020
rev ($mm)
$434.79
EBITDA ($mm)
$159.14
EBIT ($mm)
$139.64
Net Income ($mm)
$89.72
Employees
953
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2021
rev ($mm)
$2,251.30
EBITDA ($mm)
$175.40
EBIT ($mm)
($4.30)
Net Income ($mm)
Employees
2245
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2020
rev ($mm)
$540.52
EBITDA ($mm)
$29.52
EBIT ($mm)
$20.52
Net Income ($mm)
$20.45
Employees
715
  • drill down
  • watch
Ticker: FB
 
 
 
 
 
 
 
 
Facebook
Facebook
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world.
year
2021
rev ($mm)
$94,399.00
EBITDA ($mm)
$45,393.00
EBIT ($mm)
$38,156.00
Net Income ($mm)
$33,741.00
Employees
60654
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$78,710.17
EBITDA ($mm)
$28,011.62
EBIT ($mm)
$20,392.54
Net Income ($mm)
$27,620.00
Employees
89228
  • drill down
  • watch
Ticker: LSE:MAIL
 
 
 
 
 
 
 
 
Mail.Ru LLC
Mail.Ru LLC
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. Today, the company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more.
year
2020
rev ($mm)
$1,350.66
EBITDA ($mm)
$328.21
EBIT ($mm)
$246.11
Net Income ($mm)
$176.10
Employees
3463
  • drill down
  • watch
Ticker: TSE:2121
 
 
 
 
 
 
 
 
Mixi, Inc.
Mixi, Inc.
mixi, Inc. is an information technology (IT) company that has two business segments. The Social Net segment operates a Website for social networking services (SNSs) under the site name mixi. The Find Job! segment operates a job advertising site under the name Find Job!
year
2019
rev ($mm)
$1,098.60
EBITDA ($mm)
$236.69
EBIT ($mm)
$223.23
Net Income ($mm)
$144.76
Employees
960
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: BSE:532368
 
 
 
 
 
 
 
 
Lycos Internet Limited
Lycos Internet Limited
Lycos Internet Limited has evolved from one of the first search engines on the web into a digital media powerhouse with three major divisions: LYCOS Media, LYCOS Advertising, and LYCOS Life (consumer products division). The company employs over 500 people working out of 24 offices worldwide.
year
2015
rev ($mm)
$325.42
EBITDA ($mm)
$91.06
EBIT ($mm)
$88.24
Net Income ($mm)
$58.21
Employees
1000
  • drill down
  • watch
Ticker: RENN
 
 
 
 
 
 
 
 
Renren Inc.
Renren Inc.
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
year
2017
rev ($mm)
$125.37
EBITDA ($mm)
($77.83)
EBIT ($mm)
($76.85)
Net Income ($mm)
Employees
988
  • drill down
  • watch
Ticker: OTCBB: MMEGD
 
 
 
 
 
 
 
 
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc. (MMEG) is a social platform gaming, ecommerce and digital media company focused on providing unique and entertaining experiences for its subscribers and members on a global scale.
year
2017
rev ($mm)
$0.14
EBITDA ($mm)
EBIT ($mm)
($1.51)
Net Income ($mm)
Employees
3
  • drill down
  • watch
Ticker: EDWY
 
 
 
 
 
 
 
 
eDoorways International Corporation
eDoorways International Corporation
eDoorways International Corp engages in the creation of a lifestyle information/entertainment platform. It provides eDOORWAYS platform, a Web-based personal lifestyle information enhancement and problem solving gateway, lifestyle information source, and business-to-consumer marketplace.
year
2008
rev ($mm)
EBITDA ($mm)
($4.40)
EBIT ($mm)
($4.40)
Net Income ($mm)
Employees
1
  • drill down
  • watch
Ticker: MOMO
 
 
 
 
 
 
 
 
Momo Inc.
Momo is a leading mobile social networking platform in China. Momo enables users to connect with each other and expand relationships from online to offline. Users can maintain and strengthen their relationships through private and group communication tools, content creation and sharing functions.
year
2017
rev ($mm)
$1,178.03
EBITDA ($mm)
$352.56
EBIT ($mm)
$342.15
Net Income ($mm)
$304.84
Employees
924
  • drill down
  • watch
Ticker: MXMI
 
 
 
 
 
 
 
 
Max Media Group
Max Media Group
Max Media Group, Inc. is a developer of online integrated digital publishing/distribution platforms for high-end internet consumer segments. Max Media's mission is to be the premier operator and developer of low cost high revenue online integrated publishing/interactive social networks.
year
2010
rev ($mm)
$259.93
EBITDA ($mm)
$25.71
EBIT ($mm)
$19.22
Net Income ($mm)
$12.73
Employees
1892
  • drill down
  • watch
Ticker: TSE:3680
 
 
 
 
 
 
 
 
Hottolink, Inc.
Hottolink's core competence is agent technology which crawls massive data on the internet, store them on the huge distributed database, search and analyze them rapidly, and create noble knowledge from them.
year
2014
rev ($mm)
$8.88
EBITDA ($mm)
EBIT ($mm)
$1.38
Net Income ($mm)
$0.57
Employees
28
  • drill down
  • watch
Ticker: GOFH
 
 
 
 
 
 
 
 
GoFish Corporation
GoFish Corporation headquartered in San Francisco, is a leading consumer online video destination that delivers millions of videos per month to a rapidly growing audience of enthusiasts. GoFish is a place on the web where millions of people come to share their favorite videos from around the world.
year
2012
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: ASX:MKB
 
 
 
 
 
 
 
 
MOKO.mobi Limited
MOKO.mobi Limited
MOKO Social Media is at the forefront of the next generation in social media, providing innovative products and content to enable communities to engage and interact. MOKO provides tailored content for high value, niche user groups.
year
2016
rev ($mm)
$0.88
EBITDA ($mm)
($12.25)
EBIT ($mm)
($12.59)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: TDCH
 
 
 
 
 
 
 
 
30DC Inc.
30DC Inc.
30DC, Inc. provides online marketing tools and platforms for the monetization of digital content. Created by Edward Dale, 30DC, Inc.’s focus is on the building, management and acquisition of international Web 2.0-based sales and marketing companies.
year
2015
rev ($mm)
$1.36
EBITDA ($mm)
($0.44)
EBIT ($mm)
($0.52)
Net Income ($mm)
Employees
11
  • drill down
  • watch