Like TinyTap

closed 6/16/2022 via BNC Analysis

Animoca Brands, acquired TinyTap

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired an 80.45% stake in TinyTap Limited, an educational games platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: TinyTap
TinyTap is an educational games and interactive lessons platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
price ($mm)
$39*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/7/2022 via PR Web

Brilliant Worldwide, Inc., acquired HELLOSAURUS

synopsis: Interactive learning pioneer Brilliant Worldwide, Inc. has acquired Hellosaurus, an award-winning interactive video learning platform. This acquisition will further Brilliant’s mission of accelerating the world to active learning, and delivering best-in-class interactive experiences to its over 12 million users.
buyer: Brilliant Worldwide, Inc.
Brilliant is accelerating the world to active learning. Brilliant makes learning STEM fun, through problem solving and interactive explorations – from foundational math and science to cutting-edge computer science and professional topics. "
target: HELLOSAURUS
Hellosaurus revolutionizes how kids consume content, leveraging the power of interactive video for greater learning outcomes. Hellosaurus’ no-code creator tools and mobile tech infrastructure allow creators and platforms to develop and distribute scalable, interactive video applications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/16/2022 via BusinessWire

Tilting Point, acquired Budge

synopsis: Tilting Point, a leading free-to-play games publisher, has acquired Canada-based Budge Studios, one of the world’s biggest mobile developers within the children’s entertainment and education category. Budge Studios’ app portfolio includes titles featuring many leading brands like Barbie, Paw Patrol, Transformers, and Hello Kitty, among others.
buyer: Tilting Point
Tilting Point is a leading free-to-play publisher that powers up live games using deep marketing and product expertise, cutting-edge technology and a user acquisition war chest. Its most successful games include SpongeBob: Krusty Cook-Off, Star Trek Timelines, and Warhammer: Chaos & Conquest. "
target: Budge
Canada-based Budge Studios entertains and educates children around the world through innovation, creativity and fun. Its high-quality app portfolio consists of original and branded properties, including Barbie, Transformers, Hot Wheels, My Little Pony Strawberry Shortcake, Hello Kitty and many more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/9/2022 via BusinessWire

Sandbox & Co., acquired PlayKids

synopsis: Sandbox & Co, a London-based millennial education company, has acquired PlayKids from Movile, a technology investor in Latin America. PlayKids is a digital education platform in Brazil. Their app features cartoons, books, educational games, and interactive activities for children aged 2-6. They also offer a children's book-subscription service.
buyer: Sandbox & Co.
Sandbox is a London-based millennial education company with engaging online products and services that make learning fun. Sandbox brands embrace technological advancements, focus on globally relevant core subjects that center on families’ interests, and help develop 21st century skills. "
target parent: Naspers Ltd.
target: PlayKids
PlayKids is a leading digital education platform in Brazil. PlayKids provides a mobile app that features cartoons, books, educational games, and interactive activities for children aged 2-6. They also offer a children's book-subscription service through their Leiturinha brand.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/31/2021 via BusinessWire

Sandbox & Co., acquired Fingerprint, Inc.

synopsis: UK-based Sandbox & Co., a strategic operator of millennial learning and entertainment companies, has acquired Fingerprint, a global provider of digital content for kids and families, to form Sandbox Kids. The new company will deliver on-demand, multimedia, multi-platform, digital subscription services for children and families around the world.
buyer: Sandbox & Co.
UK-based Sandbox is an education company with engaging online products and services that make learning fun. At the intersection of the digital, learning, and media industries, Sandbox embraces technological advancements and focus on globally relevant core subjects that centre on 21st century skills."
target: Fingerprint, Inc.
Fingerprint is a leading global provider of digital content for kids and families. Fingerprint licenses its on-demand, multimedia, multiplatform super app Kidomi to OEMs, mobile carriers, Pay TV companies and retailers worldwide to help them better connect with families in a safe and meaningful way.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2020 via BNC Analysis

Droom, acquired AR Infinity

synopsis: Droom, an online marketplace for new and used automobiles in India, has acquired AR Infinity, an augmented reality (AR) company in India. AR Infinity's vehicle showcase solution allows automotive clients to demonstrate their vehicles to their end consumers using AR. Their Learning Buddy app enables students to experience academic concepts with AR.
buyer: Droom
Droom is India's first and largest online marketplace for buying and selling new and used automobiles. Droom has four marketplace formats, B2C, C2C, C2B and B2B. Their platform platform offers cars, bikes, trucks, taxis, auto loans, vehicle insurance and more. "
target: AR Infinity
AR Infinity is an augmented reality (AR) company in India. AR Infinity's vehicle showcase solution allows automotive clients to demonstrate their vehicles to their end consumers using AR. Their Learning Buddy app enables students to experience academic concepts with AR.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/17/2019 via BNC Analysis

Nazara Technologies Pvt. Ltd., acquired Paper Boat Apps

synopsis: Nazara Technologies, a leading mobile games publisher in India, has acquired a 51% stake in Paper Boat Apps, a Mumbai-based indie studio that creates fun edutainment apps for children. Paper Boat Apps' flagship product, Kiddopia, is a subscription-based app that provides creative activities for math, language skills, social skills and more.
buyer: Nazara Technologies Pvt. Ltd. (BSE:543280:$69.18)
Nazara is a leading mobile games publisher focused on the large mobile consumer base in India and other emerging markets. In addition to publishing a range of branded and original mobile games, Nazara also runs gaming subscription service across 60 countries. "
target: Paper Boat Apps
Paper Boat Apps is a Mumbai-based indie studio that creates fun edutainment apps for children. Paper Boat Apps' flagship product, Kiddopia, is an award-winning subscription-based app that provides a wide array of creative and stimulating activities for math, language skills, social skills and more.
price ($mm)
$12*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/26/2017 via BNC Analysis

Scholastic Inc., acquired Ooka Island

synopsis: Ooka Island, a game based reading program, announced that is has been acquired by Scholastic. Ooka Island has 80 hours of educational games and 85 eBooks wrapped in a 24-level adventure that teaches mastery of the five foundational skills to enable children to read confidently.
buyer: Scholastic Inc. (SCHL:$1,642.90)
Scholastic is the world’s largest publisher and distributor of children’s books, a leading provider of print and digital instructional materials for pre-K to grade 12, and a producer of educational and entertaining children’s media. "
target: Ooka Island
Ooka Island is an adaptive, game-based learn to read program that develops strong early reading skills through 24 levels of educational activities and 85 ebooks. They've combined research and scientifically-proven concepts to teach the five foundational skills needed to become a confident reader.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/25/2016 via BNC Analysis

Khan Academy, acquired Duck Duck Moose

synopsis: Duck Duck Moose, a US-based edtech company backed by Stanford University, has been acquired by education non-profit organisation Khan Academy. Founded in 2008, Duck Duck Moose has created a suite of 21 educational mobile apps aimed primarily at young children aged two to seven.
buyer: Khan Academy
Khan Academy is a 501(c)3 non‐profit with a mission of providing a free world‐class education for anyone, anywhere. Their free online educational resources include practice problems, instructional lessons, and learning tools to support personalized education for users of all ages. "
target: Duck Duck Moose
Duck Duck Moose is an award-winning creator of educational children's mobile applications for iOS and Android. It was founded in 2008 by three parents who share a passion for children, music, education, design and play.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/27/2016 via Company Press Release

Unique Heritage Media, acquired Pili Pop Labs

synopsis: Unique Heritage Media announced the acquisition of Pili Pop Labs, a leader in language learning for children on mobile devices. The French start-up Pili Pop Labs has two language learning applications, Pili Pop English and Pili Pop Español, which use a unique voice recognition engine that analyzes the pronunciation of children to help them improve.
buyer: Unique Heritage Media
Unique Heritage Media (UHM) is a media group dedicated to the youth and to their entourage. Its ambition is to enable young people to grow and play while learning and discovering the world. UHM develops fifteen strong brands in the press, book, or digital sector. "
target: Pili Pop Labs
Pili Pop Labs is a Paris-based company specializing in language learning for children. With two apps, Pili Pop English and Pili Pop Español, available on iPhone and iPad, their goal is to help children learn English and Spanish while having fun.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/2/2016 via Company Press Release

Jonathan Kim and Hyounghoon Han, acquired Bigstar Global

synopsis: RNTS Media N.V. announces the divestment of its subsidiary BIGSTAR Global Ltd. ("BSG"), a Seoul, Korea-based developer of digital educational content for children, to a group of private investors led by Korean-American entrepreneur Jonathan Kim and BSG's CEO Hyounghoon Han.
buyer: Jonathan Kim and Hyounghoon Han
Jonathan Kim is a Korean-American entrepreneur and Hyounghoon Han is Bigstar Global's CEO. "
target parent: RNTS Media
target: Bigstar Global
Bigstar Global has been one of the leading educational content developers and providers for young children. Their main focus is developing and publishing engaging digital content across multiple platforms including smart phones, tablets, and smart TVs.
price ($mm)
$1.50
rev ($mm)
$7
EBITDA ($mm)
$1
EV / rev
0.5x
EV / EBITDA
4.7x
closed 1/28/2015 via BusinessWire

Fingerprint, Inc., acquired Cognitive Kid

synopsis: Fingerprint announced that it has acquired Cognitive Kid. Cognitive Kid is the creator of the critically acclaimed, multiple award-winning Ansel and Clair children’s educational app series. These apps combine thought provoking educational content with fun, engaging gameplay and interactions that keep children engaged and entertained.
buyer: Fingerprint, Inc.
Fingerprint is a mobile technology company that powers games and curates play-and-learn content to targeted customers around the world through dedicated mobile networks. Industry leaders in mobile technology, edutainment, broadcast and more license it's technology platform and content solution. "
target: Cognitive Kid
Cognitive Kid is the creator of the critically acclaimed, multiple award-winning Ansel and Clair children’s educational app series. These apps combine thought provoking educational content with fun, engaging gameplay and interactions that keep children engaged and entertained.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/10/2014 via BusinessWire

Kingdom Games, acquired 4Soils

synopsis: Kingdom Games announced it has closed its acquisition of the assets of 4Soils, a Stanford-based Children’s Bible app producer. 4Soils is well-known for its Biblically-centered digital experiences for children. With this acquisition, Kingdom Games strengthens its mission to provide ethical and moral games to upcoming generations of all ages.
buyer: Kingdom Games
Kingdom Games is the industry leader of thoughtful gaming; the most reliable and trusted source in the market place for games that are family appropriate for all ages. Based on Biblical themes, Kingdom Games products are both entertaining and educational. "
target: 4Soils
4Soils brings Biblically centered digital experiences for children on mobile devices like iPad and iPhone. All elements of the stories are carefully and faithfully written to accurately reflect the facts in the Bible and includes interactive games, coloring, and songs.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/27/2014 via BNC Analysis

TabTale, acquired Coco Play Limited

synopsis: TabTale has acquired the educational game developer Coco Play, giving the Israeli publisher a crucial foothold in the Chinese market. Cocoplay is a professional kids app developer consisting of passionate people and parents who has many years' experience in mobile game industry, dedicating to develop high quality games and apps for children.
buyer: TabTale
TabTale founders took the multi-disciplinary approach to tablets dynamic and interactive kids' apps using: Psychology, Creative Technology, User experience and a great platform: CreativeCenter. "
target: Coco Play Limited
Cocoplay is a professional kids app developer consisting of passionate people and parents who has many years' experience in mobile game industry, dedicating to develop high quality games and apps for children.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/30/2013 via Publishers Weekly

KiwiTech, acquired Ruckus Media Group, Inc.

synopsis: KiwiTech, a Washington, D.C.-based mobile technology company, has acquired a 75% interest in Ruckus Media, an interactive children’s multimedia app, education and retail platform. Its latest release, the Ruckus app delights children with interactive storybooks featuring favorite brands (Hasbro, Crayola, SeaWorld).
buyer: KiwiTech
At KiwiTech, they use their expertise to help clients create outstanding apps. Using their consultative approach, they provide guidance on features and business models that make sense for businesses and their brand, well before a project is underway. "
target: Ruckus Media Group, Inc.
Ruckus Media Group creates interactive applications for mobile devices designed to entertain and educate children. Its latest release, the Ruckus app delights children with interactive storybooks featuring favorite brands (Hasbro, Crayola, SeaWorld).
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/16/2013 via BNC Analysis

Knewcleus, acquired X2PN E-Learning Pvt Ltd

synopsis: Knewcleus, education management software firm based in Bangalore has acquired X2PN E-Learning, which builds applications to make learning more interesting and fun using game-based features in their products. X2PN has come up with learning applications Dr. Infinity, and SoloX and MultipleX, quiz-based games for individual and multiple players.
buyer: Knewcleus
Knewcleus is an education management software that helps maximise students' potential. The company delivers education management software solutions, offering Analytics and Discovery Engine, Intelli Grade-book, Collabtool, and SIS++ - student information systems. "
target: X2PN E-Learning Pvt Ltd
X2PN E-Learning Pvt Ltd. develops and publishes social games for Web and mobile devices. They are a learning-focused enterprise that enhances learning using game dynamics and cues from mobile and social media behavioral traits. Their products include Dr. Infinity, XFacts, SoloX, and MultipleX.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/3/2013 via BNC Analysis

TabTale, acquired Kids Games Club

synopsis: TabTale, a publisher of children’s and family apps, has bought Kids Games Club, maker of apps like “Paint Sparkles”. Kids Games Club develops educational applications for smart phones.
buyer: TabTale
TabTale founders took the multi-disciplinary approach to tablets dynamic and interactive kids' apps using: Psychology, Creative Technology, User experience and a great platform: CreativeCenter. "
target: Kids Games Club
Kids Games Club Ltd. develops educational applications for smart phones, like "Paint Sparkles".
price ($mm)
$4.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/9/2019 via BNC Analysis

Kahoot!, acquired DragonBox

synopsis: Kahoot!, a game-based learning platform in Norway, has acquired DragonBox, a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using games that replace tedious equations and math quizzes with cards and a magical box.
buyer: Kahoot! (OTCNO:KAHOOT:$42.97)
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more. "
target: DragonBox
DragonBox is a French-Norwegian company that focuses on Game-Based Learning. DragonBox makes educational games that brings mathematics to life. DragonBox helps children ages 4 to 12 learn math using simple games that replace tedious equations and math quizzes with cards and a magical box.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/15/2014 via PR Web

Cartwheel Kids LLC, acquired Ubooly, Inc.

synopsis: Smart Toy, formerly known as Ubooly, has been acquired by Cartwheel Kids, a Los Angeles-based manufacturer of children’s products. Created in 2012 by husband-and-wife team Isaac Squires and Carly Gloge, Smart Toy is an interactive, huggable plush toy that uses apps and speech recognition software to interact with children.
buyer: Cartwheel Kids LLC
Cartwheel Kids is a toy company that prides itself on delivering quality toys at a great value. Founded in 2013, Cartwheel Kids aims to deliver innovative role play, dress up, plush and figural toys inspired by brands that consumer know and love. "
target: Ubooly, Inc.
Ubooly creates toys powered by your iPhone or iPod touch. With automatic updates over wifi and voice recognition, Ubooly delivers interactive content for children.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/5/2017 via PR Newswire

NetDragon WebSoft Inc., acquired JumpStart

synopsis: NetDragon Websoft Holdings Limited, a global leader in building internet communities, is pleased to announce that it successfully acquired JumpStart, a Los Angeles based provider of educational products which specialise in creative and educational games for K-12 children.
buyer: NetDragon WebSoft Inc. (SEHK:777:$615.68)
NetDragon Websoft Holdings Limited is a global leader in building internet communities. NetDragon is a vertically integrated, R&D powerhouse with a highly successful track record which includes the development of flagship MMORPGs including Eudemons Online, Heroes Evolved and Conquer Online. "
target: JumpStart
JumpStart is the leader in learning-based games for kids. Through its own brands, as well as partner brands, like DreamWorks, JumpStart creates epically fun, learning-based games for kids of all ages.
price ($mm)
$26
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/16/2022 via BNC Analysis

Animoca Brands, acquired TinyTap

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired an 80.45% stake in TinyTap Limited, an educational games platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: TinyTap
TinyTap is an educational games and interactive lessons platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
price ($mm)
$39*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/7/2022 via BusinessWire

Animoca Brands, acquired Pixelynx, LLC

synopsis: Animoca Brands Corporation Limited, the company advancing digital property rights for gaming and the open metaverse, has taken a majority stake in PIXELYNX. PIXELYNX is a music metaverse gaming platform founded by musicians and technologists deadmau5 (Joel Zimmerman) and Richie Hawtin (Plastikman).
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Pixelynx, LLC
PIXELYNX, based in London and Los Angeles, is focused on building a music metaverse ecosystem that will transform the way artists connect and engage with their fans through gaming experiences. Its debut mobile game, ELYNXIR, began limited access tests in October 2022.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/21/2022 via Company Press Release

Animoca Brands, will acquire WePlay Media

synopsis: Animoca Brands, a mobile game developer in Hong Kong, will acquire WePlay Media, a mobile game developer. WePlay Media develops mobile games, apps and content in partnership with major brands and licensors. Their games and apps include Ben10 X enodrome, Ikee, Stickeez, TDR, Ultimaze, Propeller Dog, Mech vs Aliens, and more.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: WePlay Media
WePlay Media is a mobile game developer. WePlay Media develops mobile games, apps and content in partnership with major brands and licensors. Their games and apps include Ben10 X enodrome, Ikee, Stickeez, TDR, Ultimaze, Propeller Dog, Mech vs Aliens, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/16/2022 via BNC Analysis

Animoca Brands, acquired TinyTap

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired an 80.45% stake in TinyTap Limited, an educational games platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: TinyTap
TinyTap is an educational games and interactive lessons platform based in Israel. TinyTap allows families, teachers and students to learn from each other by creating their own learning apps. Their platform offers over 200,000 activities and courses created by teachers worldwide.
price ($mm)
$39*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/3/2022 via Company Press Release

Animoca Brands, acquired Notre Game s.r.o.

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired Notre Game s.r.o., a game development and publishing company in the Czech Republic. Notre Game is focused on developing new and innovative mobile games. Their games include Scratch Wars, a hybrid collectible card game; and Scratch Lords, an NFT-based collectible card game.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Notre Game s.r.o.
Notre Game is a game development and publishing company in the Czech Republic. Notre Game is focused on developing new and innovative mobile games. Their games include Scratch Wars, a hybrid collectible card game; and Scratch Lords, a purely digital NFT-based collectible card game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/20/2022 via BNC Analysis

Animoca Brands, will acquire Darewise Entertainment

synopsis: Metaverse and blockchain gaming giant Animoca Brands has announced that it will acquire the indie game developer – Darewise Entertainment – as the latter continues to develop its AAA blockchain gaming MMO – Life Beyond. Initially available on PC, Life Beyond will be free-to-play (F2P) and will have a low barrier of entry.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Darewise Entertainment
Darewise Entertainment, based in Paris, is a video game developer producing a AAA blockchain gaming MMO known as Life Beyond. Initially available on PC, Life Beyond will be free-to-play (F2P) and will have a low barrier of entry. Darewise hosts a team of very experienced game developers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/20/2022 via BNC Analysis

Animoca Brands, will acquire Be Media Group Pty Ltd

synopsis: Animoca Brands Corporation Ltd will acquire Australian digital marketing agency Be Media to lead non-fungible tokens (NFT), blockchain development and metaverse partnerships for major Australian brands. Founded by Australian entrepreneur Jordan Fogarty in 2013, Be Media focuses on digital strategy, search and social advertising.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Be Media Group Pty Ltd
Australian digital marketing agency Be Media is a premium player in the Web 2.0 space. The company was founded by Australian entrepreneur Jordan Fogarty in 2013. Be Media focuses on digital strategy, search and social advertising.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/13/2022 via Company Press Release

Animoca Brands, acquired Eden Games

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired Eden Games from Engine Gaming & Media, a multi-platform media group focused on esports. Eden Games is a French video game studio that specializes in racing games. Their franchises include V-Rally, Test Drive Unlimited, and Gear.Club.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target parent: Engine Gaming & Media
target: Eden Games
Eden Games is a French video game studio that specializes in racing games. Eden Games designs and produces motor racing simulation games for mobile and next-gen consoles. Their franchises include V-Rally, Test Drive Unlimited, and Gear.Club.
price ($mm)
$15*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/29/2021 via Company Press Release

Animoca Brands, acquired Blowfish Studios

synopsis: Animoca Brands, a mobile game developer in Hong Kong, has acquired Blowfish Studios, an independent game development and publishing studio in Australia. Blowfish creates best-in-class interactive experiences that focus on high-end 3D visuals and creative gameplay. Their titles include Blackwind, Base One, KungFu Kickball, and more.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Blowfish Studios
Blowfish Studios is an an independent game development and publishing studio in Australia. Blowfish creates best-in-class interactive experiences that focus on high-end 3D visuals and creative gameplay. Their titles include Blackwind, Base One, KungFu Kickball, and more.
price ($mm)
$6.63
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/30/2020 via Company Press Release

Animoca Brands, will acquire Lympo

synopsis: Animoca Brands, a mobile game developer in Hong Kong, will acquire Lympo, a blockchain platform in Lithuania that aims to make the world a healthier place. Lympo offers a mobile app that rewards users with Lympo Tokens (LYM) when they complete exercises. The app enables users to keep track of their habits, and emotional and physical health.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Lympo
Lympo is a blockchain platform in Lithuania that aims to make the world a healthier place. Lympo offers a mobile app that rewards users with Lympo Tokens (LYM) when they complete exercises. The app enables users to keep track of their habits, and emotional and physical health.
price ($mm)
$1.38
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/19/2020 via BNC Analysis

RightBridge Ventures, will acquire Gamma Innovations Inc.

synopsis: RightBridge Ventures AB and Animoca Brands Corporation Limited have initiated a strategic partnership with the acquisition of Gamma Innovations Inc. by RightBridge Ventures. Gamma offers a PC software application that allows users to leverage their computers’ idle processing power to generate Gamma Points while mining for Ether.
buyer: RightBridge Ventures
RightBridge Ventures is an investment company based in Stockholm (Sweden) dedicated to investing in companies that shape the future of esports and gaming as part of the digital entertainment industry. RightBridge Ventures intends to be publicly listed during 2020. "
target parent: Animoca Brands
target: Gamma Innovations Inc.
Gamma offers a PC software application that allows users to leverage their computers’ idle processing power to generate Gamma Points while mining for Ether. Gamma collects 50% of the value of tokens mined.
price ($mm)
$1.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/16/2019 via gamesindustry.biz

Animoca Brands, will acquire nWay Inc.

synopsis: Animoca Brands, a mobile game developer in Hong Kong, will acquire nWay, a game developer and publisher of triple-A games on console, PC, and mobile platforms. nWay is the developer of Power Rangers: Legacy Wars, the award-winning mobile fighting game on iOS and Android. Their other games include Power Rangers: Battle for the Grid and ChronoBlade.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: nWay Inc.
nWay is a game developer and publisher of triple-A games on console, PC, and mobile platforms. nWay is the developer of Power Rangers: Legacy Wars, the award-winning mobile fighting game on iOS and Android. Their other games include Power Rangers: Battle for the Grid and ChronoBlade.
price ($mm)
$7.69
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/8/2019 via BNC Analysis

Animoca Brands, will acquire Quidd, Inc.

synopsis: Hong Kong-based Animoca Brands Corporation Limited will acquire Quidd, Inc., a digital goods company. Quidd owns and operates the leading global marketplace for buying and selling digital collectibles. The Quidd marketplace, catalog, and collections are accessed by a community of end-users via the Quidd mobile application.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target parent: Sequoia Capital
target: Quidd, Inc.
Quidd is the world's leading marketplace for buying and selling digital collectibles. Through its apps, millions of people collect, buy, sell, and display limited-edition digital stickers, cards, and 3D toys featuring IP from the world’s best media and entertainment brands.
price ($mm)
$5.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/2/2020 via BNC Analysis

Animoca Brands, acquired Gamma Innovations Inc.

synopsis: Hong Kong-based Animoca Brands Corporation Limited has acquired Gamma Innovations Inc. Based in LA, Gamma is focused on developing the GammaNow computing engine, a desktop application that allows users to leverage their computers’ idle processing power to generate Gamma Points, which are used to acquire in-game rewards for their favorite games.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Gamma Innovations Inc.
Gamma is focused on developing the GammaNow computing engine, a desktop application that allows users to leverage their computers’ idle processing power to generate Gamma Points, which are used to acquire in-game rewards for their favorite games.
price ($mm)
$0.35
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/6/2019 via BNC Analysis

Animoca Brands, will acquire Leade.rs, Inc.

synopsis: Animoca Brands Corporation Ltd has entered into a share purchase agreement to acquire networking and event-matching platform Leade.rs, co-founded by high-profile tech entrepreneur Loic Le Meur.
buyer: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Leade.rs, Inc.
Leade.rs, co-founded by high-profile tech entrepreneur Loic Le Meur, is a networking and event-matching platform. Leade.rs is a platform to connect great events to amazing speakers.
price ($mm)
$0.50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/17/2019 via BNC Analysis

Animoca Brands, will acquire Skytree Digital

synopsis: Animoca Brands, a game developer based in Hong Kong, is to acquire a 75% stake in mobile games developer Skytree. Skytree, established in 2013 in Hong Kong, has the mission to “Game your world” with a focus on developing mobile games, such as Hachi Hachi and Trillionia, incorporating innovation and entertainment value.
buyer: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: Skytree Digital
Skytree Digital Limited, established in 2013 in Hong Kong, has the mission to “Game your world” with a focus on developing mobile games, such as Hachi Hachi and Trillionia, incorporating innovation and entertainment value.
price ($mm)
$0.61*
rev ($mm)
$0
EBITDA ($mm)
EV / rev
1.7x
EV / EBITDA
announced 4/4/2019 via Company Press Release

Animoca Brands, will acquire Stryking Entertainment

synopsis: Animoca Brands, the Hong Kong based developer of mobile products, has entered into a an agreement to acquire 100% of Stryking Entertainment. Stryking is a leading Germany-based company and the operator of the popular fantasy sports game Football-Stars.
buyer: Animoca Brands (ASX:AB1:$8.69)
Based in Hong Kong, Animoca Brands leverages gamification, blockchain, and artificial intelligence technologies to develop and publish a broad portfolio of mobile products. A lot of their products are based on popular intellectual properties such as Garfield, Snoopy and Thomas & Friends. "
target: Stryking Entertainment
German company Stryking Entertainment specializes in sports fan engagement and monetization by combining the real and virtual world to create genuine interaction opportunities for fans, stars and brands. It develops and operates the platform Football-Stars, a gaming experience for soccer fans.
price ($mm)
$1.12
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/26/2018 via BNC Analysis

Animoca Brands, acquired Pixowl

synopsis: Animoca Brands, a leading global developer and publisher of mobile games and e-books based on globally popular brands, has acquired Pixowl, a developer of family friendly mobile games. Pixowl's most popular title, The Sandbox, is a world builder game that allows players to create their own worlds using resources and the game's physics laws.
buyer: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands is a leading global developer and publisher of mobile games and e-books based on globally popular brands. Animoca Brands also publishes all-original games in a variety of categories including action, time management, RPG (role-playing games), simulation and more. "
target: Pixowl
Pixowl is a developer of family friendly mobile games. The company is focused on developing world builder games. Their most popular title, The Sandbox, allows players to create their own worlds using resources and the game's physics laws.
price ($mm)
$4.88
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/7/2018 via BNC Analysis

Animoca Brands, acquired Tribeflame Oy

synopsis: Hong Kong-based publisher Animoca Brands has acquired Finnish mobile game studio Tribeflame. Founded in 2009, Tribeflame was one of the first tablet games companies in the world, and since then they have launched more than a dozen games.
buyer: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands is a leading global developer and publisher of mobile games and e-books based on globally popular brands. Animoca Brands also publishes all-original games in a variety of categories including action, time management, RPG (role-playing games), simulation and more. "
target: Tribeflame Oy
Founded in 2009, Tribeflame was one of the first tablet games companies in the world. Since then, Tribeflame has launched more than a dozen games, and topped the charts multiple times on Android, iOS and Windows Phone.
price ($mm)
$0.12
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/25/2018 via Company Press Release

Animoca Brands, will acquire Fuel Powered, Inc.

synopsis: Animoca Brands, a leading global developer and publisher of mobile games and e-books based on globally popular brands, will acquire a 60% stake in Fuel Powered, the world's leading platform for creating unique connected experiences by combining the fun and engagement offered by mobile games.
buyer: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands is a leading global developer and publisher of mobile games and e-books based on globally popular brands. Animoca Brands also publishes all-original games in a variety of categories including action, time management, RPG (role-playing games), simulation and more. "
target: Fuel Powered, Inc.
Fuel Powered is the world's leading platform for creating unique connected experiences by combining the fun and engagement offered by mobile games. Fuel Powered offers publishers the only customizable multiplayer and online SDK that continuously boosts user engagement, retention, and monetization.
price ($mm)
$0.61*
rev ($mm)
$0
EBITDA ($mm)
EV / rev
2.5x
EV / EBITDA
announced 11/15/2017 via BNC Analysis

iCandy Interactive, will purchase 318 Mobile Games from Animoca Brands

synopsis: Animoca Brands announced that it is selling its entire portfolio of 318 casual mobile games to iCandy Interactive. Animoca Brands develops and publishes mobile games based on globally popular brands, as well as all-original games in a variety of categories including action, time management, RPG (role-playing games), simulation and more.
buyer: iCandy Interactive (ASX:ICI:$2.81)
iCandy Interactive is a leading mobile game company in Southeast Asia with a large global network of players. Their studios, Appxplore and Inzen, have produced award-winning games such as: “Crab War”, “Dark Dot” and “Alien Hive” for their 20m+ install base world wide. "
seller: Animoca Brands (ASX:AB1:$8.69)
Animoca Brands' mobile games portfolio consists of 318 casual mobile games in a variety of categories including action, time management, RPG, simulation and more. Animoca Brands is a leading global developer and publisher of mobile games and e-books based on globally popular brands.
price ($mm)
$3.83
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/26/2022 via PR Newswire

QYOU Media Inc., will acquire Maxamtech Digital Ventures Pvt. Ltd.

synopsis: QYOU Media Inc. will acquire a majority ownership stake in Maxamtech Digital Ventures, an India-based venture creating technology and games for the mobile gaming industry. Maxamtech operates, via its proprietary platform Gaming 360, a variety of gaming destinations for companies including Vodafone and Glance.
buyer: QYOU Media Inc. (TSXV:QYOU:$3.09)
QYOU Media operates in India and the United States producing and distributing content created by social media stars and digital content creators. In India, they curate, produce and distribute premium content including television networks. In the US, they manage influencer marketing campaigns. "
target: Maxamtech Digital Ventures Pvt. Ltd.
Maxamtech Digital Ventures is an India based venture creating technology and games for the mobile gaming industry. Maxamtech currently operates, via its proprietary platform Gaming 360, a variety of gaming destinations for companies including Vodafone and Glance.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/14/2022 via BusinessWire

PlayStudios, acquired Brainium Studios LLC

synopsis: PLAYSTUDIOS, Inc., the creator of the playAWARDS loyalty platform and an award-winning developer of free-to-play mobile and social games that offer real-world rewards to players, announced the acquisition of Brainium, a long-standing publisher of casual games.
buyer: PlayStudios (MYPS:$287.42)
PLAYSTUDIOS, Inc., creator of the groundbreaking playAWARDS loyalty platform, is a publisher and developer of award-winning mobile games, including the iconic Tetris® mobile app, POP! Slots, myVEGAS Slots, myVEGAS Blackjack, my KONAMI Slots, myVEGAS Bingo, and MGM Slots Live. "
target: Brainium Studios LLC
Founded in 2008 and based in Portland, OR, Brainium has a long-standing reputation for elegant and inspiring game development and for bringing apps to market that have industry leading user retention, engagement, and profitability.
price ($mm)
$70
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/21/2022 via Company Press Release

Animoca Brands, will acquire WePlay Media

synopsis: Animoca Brands, a mobile game developer in Hong Kong, will acquire WePlay Media, a mobile game developer. WePlay Media develops mobile games, apps and content in partnership with major brands and licensors. Their games and apps include Ben10 X enodrome, Ikee, Stickeez, TDR, Ultimaze, Propeller Dog, Mech vs Aliens, and more.
buyer: Animoca Brands (ASX:AB1:$8.69)
Hong Kong-based Animoca Brands leverages gamification, blockchain, and AI technologies to develop and publish a broad portfolio of mobile products including games such as The Sandbox and Crazy Kings as well as products based on popular intellectual properties such as Garfield and Thomas & Friends. "
target: WePlay Media
WePlay Media is a mobile game developer. WePlay Media develops mobile games, apps and content in partnership with major brands and licensors. Their games and apps include Ben10 X enodrome, Ikee, Stickeez, TDR, Ultimaze, Propeller Dog, Mech vs Aliens, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/8/2022 via BNC Analysis

Iglobsys Technology Sdn. Bhd., acquired Mason Games Sdn. Bhd

synopsis: Iglobsys Technology, a Malaysian company focused on big data analytics and blockchain technologies, has acquired Mason Games, a mobile games developer and publisher in Malaysia. Mason Games develops casual strategy and casual idle games that bring an entertaining experience for everyone, anywhere across the globe.
buyer: Iglobsys Technology Sdn. Bhd.
Iglobsys Technology is a Malaysian company focused on big data analytics and blockchain technologies. Iglobsys Technology helps clients to improve their productivity and competitiveness. The company also has a presence in Singapore, Vietnam, and Indonesia. "
target: Mason Games Sdn. Bhd
Mason Games is a mobile games developer and publisher in Malaysia. Mason Games develops casual strategy and casual idle games that bring an entertaining experience for everyone, anywhere across the globe. Their titles include Math Cat Boxing, Scoopy, Monkey Madness, Climb Max, and more.
price ($mm)
$1.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/22/2022 via BNC Analysis

WinZO, acquired Upskillz Games

synopsis: WinZO, the largest social gaming and entertainment platform in India, has acquired a majority stake in Upskillz Games, a casual video game development studio in India. Upskillz Games develops casual mobile games with blockchain and Web3-based technology. Their games connects players and provides them with fair and fun competitions to compete in.
buyer: WinZO
WinZO is the largest social gaming and entertainment platform in India. WinZO partners with third-party developers to host games on its own Android and iOS app, where users can enjoy personalized multiplayer gameplay experiences. Their platform offers over 100 games to choose from. "
target: Upskillz Games
Upskillz Games is a casual video game development studio in India. Upskillz Games develops casual mobile games with blockchain and Web3-based technology. Their games connects players and provides them with fair, fun, and skillful competitions to compete in.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/30/2022 via gamesindustry.biz

Supercell, acquired Trailmix

synopsis: Supercell, a global games company, has acquired a majority stake in Trailmix, a mobile game developer in the UK. Trailmix makes snackable yet nourishing casual games that everyone can enjoy. The company aims to develop games that provide a positive, rich and unique free-to-play mobile experience.
buyer parent: Tencent Holdings Ltd.
buyer: Supercell
Supercell is a global games company that handcrafts games for tablets and smart phones using both Apple's iOs and Google's Android platforms. Based in Helsinki, Finland, Supercell was formed by games industry veterans who have collectively developed more than 180 games. "
target: Trailmix
Trailmix is a mobile game developer in the UK. Trailmix makes snackable yet nourishing casual games that everyone can enjoy. The company aims to develop games that provide a positive, rich and unique free-to-play mobile experience.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/25/2022 via BNC Analysis

AppLovin, acquired Wordle!

synopsis: AppLovin has acquired Wordle!, a casual game developed by Steven Cravotta that challenges players to make words out of letters within a time limit. It is not to be confused with another word game, Wordle, that was acquired by The New York Times in 2022.
buyer: AppLovin (APP:$2,793.10)
AppLovin helps mobile game developers connect with billions of users by providing solutions to monetize, publish, understand, and grow their businesses. Developers use AppLovin’s platform and powerful analytics tools to acquire new users and improve profitability. "
target: Wordle!
Wordle! is a casual game developed by Steven Cravotta that challenges players to make words out of letters within a time limit. It is not to be confused with another word game, Wordle, that was acquired by The New York Times in 2022.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/2/2022 via BusinessWire

SciPlay Corporation, acquired Alictus

synopsis: SciPlay Corporation, a leading developer and publisher of digital games on mobile and web platforms, has acquired Alictus, a global developer and publisher of casual mobile games. Alictus creates ambitious games with bold ideas that entertain millions of people everyday. Their titles include Candy Challenge 3D, Rob Master 3D, Oh God!, and more.
buyer: SciPlay Corporation (SCPL:$606.10)
SciPlay Corporation is a leading developer and publisher of digital games on mobile and web platforms. SciPlay currently offers seven core games, including social casino games Jackpot Party Casino, Gold Fish Casino, Hot Shot Casino and Quick Hit Slots, and more. "
target: Alictus
Alictus is a global developer and publisher of popular, casual mobile games. Alictus creates ambitious games with bold ideas that entertain millions of people everyday. Their titles include Candy Challenge 3D, Rob Master 3D, Deep Clean Inc., Oh God!, Money Buster!, Collect Cubes, and more.
price ($mm)
$100
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/2/2022 via PR Newswire

NetFlix, will acquire Next Games Oy

synopsis: Netflix, Inc. announced that it has entered into a combination agreement to acquire Next Games, a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies, TV shows, and books.
buyer: NetFlix (NFLX:$29,697.84)
Netflix is the world's leading Internet entertainment platform with 104 million members in over 190 countries enjoying more than 125 million hours of TV shows and movies per day, including original series, documentaries and feature films. Members can watch as much as they want, anytime and anywhere."
target: Next Games Oy (HLSE:NXTGMS:$27.85)
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies, TV shows, and books.
price ($mm)[EV]
$71 [$76]
rev ($mm)
$28
EBITDA ($mm)
EV / rev
2.7x
EV / EBITDA
announced 2/24/2022 via Yahoo, Inc.

WonderFi Technologies Inc., will acquire Sun Machine Entertainment Inc.

synopsis: WonderFi Technologies Inc. has entered into a binding letter of intent to acquire Sun Machine Entertainment, an industry leading game development studio and owner of the Go BIG! Franchise, which is currently available on iOS and Android. Sun Machine Entertainment is a leading developer of original video games, founded in Vancouver, Canada.
buyer: WonderFi Technologies Inc. (NEOE:WNDR:$0.00)
WonderFi is a leading technology company with the mission of creating better access to digital assets through compliant centralized and decentralized platforms. WonderFi has a multi-pronged business strategy which includes a high-growth consumer finance app. "
target: Sun Machine Entertainment Inc.
Sun Machine Entertainment is a leading developer of original video games, founded in Vancouver, Canada. Sun Machine's debut release, Go BIG! feat. Godzilla vs. Kong, is a casual action mobile game that builds on the hugely successful film Godzilla vs. Kong, is a casual action mobile game.
price ($mm)
$13
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/9/2022 via gamesindustry.biz

iCandy Interactive, acquired Storms

synopsis: iCandy, an Australian mobile game publisher, has acquired a 51% stake in Storms from leading telecom companies Singtel, Advanced Info Services, and SK Telecom. Storms is a mobile game developer in Singapore. Storms develops and publishes hyper-casual mobile games. The company aims to connect players around the world through quality gaming content.
buyer: iCandy Interactive (ASX:ICI:$2.81)
iCandy Interactive Limited is a producer of award-winning action-oriented casual games on mobile devices. They seek to consolidate the best companies within the Asia Pacific region, to continue to develop great content for its users around the world. "
target parent: Temasek Holdings
target: Storms
Storms is a mobile game developer in Singapore. Storms focuses on developing and publishing hyper-casual mobile games. The company is passionate about building an inclusive gaming ecosystem where players around the world can be entertained and connected through quality gaming content.
price ($mm)
$5.65*
rev ($mm)
$3
EBITDA ($mm)
EV / rev
3.6x
EV / EBITDA
announced 1/27/2022 via GlobeNewswire

Nexters Inc., will acquire RJ Games LTD

synopsis: International gaming company Nexters Inc. is to acquire RJ Games, a veteran game development studio which has a vast experience in developing social games in various genres - from casual adventure to strategy games.
buyer: Nexters Inc. (GDEV:$384.49)
Nexters is an international game development company which strives to introduce the joy of core gaming experiences to casual players. "
target: RJ Games LTD
Founded in 2013, RJ Games is a veteran game development studio which has a vast experience in developing social games in various genres - from casual adventure to strategy games.
price ($mm)
$15*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/26/2022 via BNC Analysis

Kwalee Ltd, acquired Tictales SAS

synopsis: Hypercasual studio Kwalee has made its first acquisition, French narrative outfit Tictales. Tictales specialises in developing story-driven games for mobile. Since its founding in 2015, the studio has released 14 games, including Perfume of Love and Fictions.
buyer: Kwalee Ltd
From Draw It to Shootout 3D, UK-based Kwalee creates and publishes innovative games that millions love. Paying generously for the right game and providing priceless development advice, Kwalee's proven experts in hyper-casual gaming want to work to make games into global hits. "
target: Tictales SAS
France-based Tictales specialises in developing story-driven games for mobile. Since its founding in 2015, the studio has released 14 games, including Perfume of Love and Fictions.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/18/2022 via PR Newswire

East Side Games, acquired Funko Pop! Blitz

synopsis: East Side Games Group, Canada's leading free-to-play mobile game group, has acquired all of N3TWORK's interest in and to Funko Pop! Blitz, a match-3 puzzle game featuring the Funko Pop! versions of fan-favorite characters from across multiple iconic franchises, including Universal Pictures’ Back to the Future, Jurassic World and Universal Monsters.
buyer: East Side Games (TSX:EAGR:$73.90)
East Side Games Group (formerly operating under the name LEAF Mobile Inc.) is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. "
target parent: N3twork
target: Funko Pop! Blitz
Funko Pop! Blitz is a match-3 puzzle game featuring the Funko Pop! versions of fan-favorite characters from across multiple iconic franchises, including Universal Pictures’ Back to the Future, E.T. the Extra-Terrestrial, Jurassic World and Universal Monsters.
price ($mm)
$1.15
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/15/2021 via gamesindustry.biz

Fragbite Group AB, acquired Lucky Kat

synopsis: Fragbite Group, a digital gaming entertainment group based in Sweden, has acquired Lucky Kat, a mobile game developer in the Netherlands. Lucky Kat focuses on creating casual and hypercasual games that everyone can enjoy. Their titles include Super Bunny World, Sky Chasers, Nom Cat, Road Crash, Tombshaft, and more.
buyer: Fragbite Group AB (OM:FRAG:$7.78)
Fragbite Group is a digital gaming entertainment group based in Sweden. Fragbite has subsidiaries active in the mobile games and e-sports industry. The group consists of companies with people who all share the same passion for gaming. "
target: Lucky Kat
Lucky Kat is a mobile game developer in the Netherlands. Lucky Kat focuses on creating casual and hypercasual games that everyone can enjoy. Their titles include Super Bunny World, Sky Chasers, Nom Cat, Road Crash, Tombshaft, and more.
price ($mm)
$9.28
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/1/2021 via PR Newswire

Scientific Games Corporation, acquired ELK Studios AB

synopsis: Scientific Games Corporation, a world leader in entertainment, has acquired ELK Studios, a Stockholm-based developer with a long history of producing carefully crafted games with ground-breaking mathematics, superb artwork and a mobile-first focus.
buyer: Scientific Games Corporation (SGMS:$2,153.00)
Scientific Games Corporation is a world leader in entertainment offering dynamic games, systems and services for casino, lottery, social gaming, online gaming and sports betting. "
target: ELK Studios AB
ELK Studios is a Stockholm-based developer with a long history of producing carefully crafted games with ground-breaking mathematics, superb artwork and a mobile-first focus.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/25/2021 via gamesindustry.biz

Waysun Inc., acquired Boss Bunny Games

synopsis: Waysun, a full-service entertainment and gaming company, has acquired a majority stake in Boss Bunny Games, a mobile gaming publisher and developer in Dubai. Boss Bunny is focused on developing hyper casual mobile games that are fun for players of all ages and cultures. Their games include Camel Dash, Split 3D- Time to Split!, Wall Smash, and more.
buyer: Waysun Inc.
Waysun is a full-service entertainment and gaming company for owned and licensed content. Waysun publishes games across the mobile, PC and TV platforms in global markets. Their titles include Batter Boy, Cyber Drive 2077, Snoring: Elephant Puzzle, Super Nano Jumper, and more. "
target: Boss Bunny Games
Boss Bunny Games is a mobile gaming publisher and developer in Dubai. Boss Bunny is focused on developing hyper casual mobile games that are fun for players of all ages and cultures. Their games include Camel Dash, Split 3D- Time to Split!, Dodge - Deep Race 9, Wall Smash, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/20/2021 via BNC Analysis

Murka Games, acquired Mobile Deluxe

synopsis: Murka Games, an international game development company, has acquired Mobile Deluxe, a leading developer, publisher and distributor of casual mobile games. Mobile Deluxe creates fun and engaging premium casual games for iOS and Android devices. Their titles include Solitaire Deluxe, Pop Farm, Jewel Factory, Big Win Slots, and more.
buyer: Murka Games
Murka Games is an international game development company that focuses on social casino and casual games. Murka mixes game genres and fresh ideas to sustainably create and publish games for a global audience. Their games include ARK Slots, Infinity Slots, Solitaire Play, Wordelicious, and more. "
target: Mobile Deluxe
Mobile Deluxe is a leading developer, publisher and distributor of casual mobile games. Mobile Deluxe creates fun and engaging premium casual games for iOS and Android devices. Their titles include Solitaire Deluxe, Pop Farm, Jewel Factory, Big Win Slots, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2021 via gamesindustry.biz

Voodoo SAS, acquired Beach Bum

synopsis: Voodoo, a French mobile game publisher and developer, has acquired Beach Bum, a mobile social game development company in Israel. Beach Bum brings a new twist to classic games such as Backgammon and Spades, by introducing them to the world of online casual games. Their games include Lord of the Board, Spades Royale, and Gin Rummy Stars.
buyer: Voodoo SAS
Voodoo is a French mobile game publisher and developer. Voodoo focuses on creating free-to-play "hyper casual games" for Android and iOS. Their hit games include Helix Jump, Snake VS Block, Paper.io, and more. Their games have over 300M monthly active users and more than 2 billion downloads. "
target: Beach Bum
Beach Bum is a mobile social game development company in Israel. Beach Bum brings a new twist to classic games such as Backgammon and Spades, by introducing them to the world of online casual games. Their games include Lord of the Board, Spades Royale, and Gin Rummy Stars.
price ($mm)
rev ($mm)
$70
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 9/20/2021 via gamesindustry.biz

My.Games, acquired Mamboo Games

synopsis: My.Games, a Moscow-based video game company, has acquired a majority stake in Mamboo Games, a hypercasual mobile games publisher and developer in Belarus. Mamboo builds awesome and fun games for their players to enjoy and helps studios to make chart-topping games. Their titles include Billion Builders, Shift Race, Viking Life: Wild North, and more.
buyer parent: Mail.Ru LLC
buyer: My.Games
My.Games is a Moscow-based video game company that creates and publishes games all over the world. My.Games offers an extensive library of games and software that has reached over 500 million players worldwide. They create titles for PC, consoles, and mobile devices. "
target: Mamboo Games
Mamboo Games is a hypercasual mobile games publisher and developer in Belarus. Mamboo builds awesome and fun games for their players to enjoy and helps studios to make chart-topping games. Their titles include Billion Builders, Shift Race, Viking Life: Wild North, Space Rover: Space Taikon and more.
price ($mm)
$2.00*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Geography
Matching Companies
Ticker: DB:RNM
 
 
 
 
 
 
 
 
RNTS Media
RNTS Media
RNTS Media is a global holding company that owns and fuels multi-national businesses in the mobile ecosystem, with a focus on developing innovative technology platforms, monetization solutions, and digital content for connected devices. They are headquartered in Berlin, Germany.
year
2015
rev ($mm)
$27.44
EBITDA ($mm)
($22.05)
EBIT ($mm)
($24.06)
Net Income ($mm)
Employees
306
  • drill down
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Ticker: OTCPK:SGLD.F
 
 
 
 
 
 
 
 
Shoal Games
Shoal Games
Shoal Games is the owner of the "Rooplay" EdTech games platform. Their pioneered curated games platform brings calm, structure and accountability for children and parents in the digital world. Using a subscription model, their active learning games are designed to inspire children to success.
year
2018
rev ($mm)
$0.11
EBITDA ($mm)
($2.74)
EBIT ($mm)
($2.75)
Net Income ($mm)
Employees
11
  • drill down
  • watch
Ticker: OM:ALBERT
 
 
 
 
 
 
 
 
Albert
Albert
Based in Sweden, Albert is the children's digital teacher that has helped over 275,000 families with homework via mobile devices. Albert's apps are aimed at younger (3-9 years) and older children (10-16 years) and include subjects such as Mathematics, Geography, Code and Reading & Writing.
year
2021
rev ($mm)
$7.46
EBITDA ($mm)
($5.59)
EBIT ($mm)
($6.06)
Net Income ($mm)
Employees
40
  • drill down
  • watch
Ticker: OTCNO:KAHOOT
 
 
 
 
 
 
 
 
Kahoot!
Kahoot!
Kahoot! is a game-based learning platform in Norway. Kahoot! makes it easy to create, share and play fun learning games for any subject, in any language, on any device, for all ages. Kahoot! is used in a multitude of settings, including K-12 and university classrooms, corporate offices, and more.
year
2021
rev ($mm)
$42.97
EBITDA ($mm)
($16.57)
EBIT ($mm)
($18.91)
Net Income ($mm)
Employees
204
  • drill down
  • watch
Ticker: OTCPK:RPMT
 
 
 
 
 
 
 
 
REGO
REGO is a digital wallet for the entire family. REGO enables children to make online purchases that are parent controlled and monitored. The app allows parents to enable online shopping or digital spending at approved retailers, control available funds, and reward children.
year
2020
rev ($mm)
EBITDA ($mm)
($2.77)
EBIT ($mm)
($2.80)
Net Income ($mm)
Employees
4
  • drill down
  • watch
Ticker: OTCPK:UMEW
 
 
 
 
 
 
 
 
UMeWorld Limited
UMeWorld Limited
UMeLook is an online video platform focused on bringing foreign video content to China. UMeLook is deployed through a sophisticated CDN (Content Delivery Network) with broad coverage throughout mainland China.
year
2017
rev ($mm)
$0.01
EBITDA ($mm)
($0.91)
EBIT ($mm)
($0.92)
Net Income ($mm)
Employees
16
  • drill down
  • watch
Ticker: AXLX
 
 
 
 
 
 
 
 
Axiologix
Axiologix
Axiologix is an International Technology and Services Organization focused on delivering Cloud-based Products and Services. It is creating a nationwide Service Provider of Voice, Data and Cloud services to small and medium size businesses primarily in the United States.
year
2013
rev ($mm)
$9,914.00
EBITDA ($mm)
EBIT ($mm)
($0.32)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: CA:BRI
 
 
 
 
 
 
 
 
Brighter Minds Media, LLC
Brighter Minds Media is a publisher of online and multimedia materials for the whole family with a focus on creating a wholesome online environment for children and the family.
year
2007
rev ($mm)
$6.57
EBITDA ($mm)
($1.06)
EBIT ($mm)
($1.18)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: TWOU
 
 
 
 
 
 
 
 
2U, Inc.
2U, Inc., formerly known as 2tor, Inc., partners with top-tier universities to deliver rigorous, selective graduate degree and undergraduate for-credit programs online.
year
2021
rev ($mm)
$831.53
EBITDA ($mm)
($55.09)
EBIT ($mm)
($153.06)
Net Income ($mm)
Employees
5189
  • drill down
  • watch
Ticker: JP:3834
 
 
 
 
 
 
 
 
ASAHI Net, Inc.
ASAHI Net, Inc.
ASAHI Net, Inc. is a major Internet service provider based in Japan and is operated by ASAHI Net, Inc., a public company founded on April 2, 1990. ASAHI Net, Inc. has been listed on the First Section of the Tokyo Stock Exchange since December 2007.
year
2012
rev ($mm)
$80.14
EBITDA ($mm)
$20.62
EBIT ($mm)
$19.59
Net Income ($mm)
$11.63
Employees
  • drill down
  • watch
Ticker: RCL.ASX
 
 
 
 
 
 
 
 
ReadCloud
ReadCloud
ReadCloud is a social e-learning platform built for Australian secondary schools. ReadCloud is the leading provider in Australia of eReading software delivering Curriculum eBooks to Schools and VET in Schools courses offering over 200,000 eBooks from the World’s leading publishers.
year
2020
rev ($mm)
$5.67
EBITDA ($mm)
($0.87)
EBIT ($mm)
($0.74)
Net Income ($mm)
Employees
24
  • drill down
  • watch
Ticker: SKGP
 
 
 
 
 
 
 
 
Smart Kids Group, Inc.
Smart Kids Group, Inc.
Smart Kids has created, developed, and produced a cutting edge children's digital education and entertainment company. It develops, distributes and licenses quality children's Edutainment products through a variety of media including television, video, retail, direct marketing, and the Internet.
year
2011
rev ($mm)
EBITDA ($mm)
($0.65)
EBIT ($mm)
($0.65)
Net Income ($mm)
Employees
  • drill down
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Ticker: ASX:MSL
 
 
 
 
 
 
 
 
MSL Solutions
MSL Solutions
MSL Solutions is a global provider of SaaS solutions to the sports, leisure and hospitality sectors. MSL Solutions helps venues move their POS transactions from behind the counter to make ordering and payments faster. They offer solutions to golf clubs, pubs, stadiums, higher education and more.
year
2022
rev ($mm)
$23.00
EBITDA ($mm)
$2.08
EBIT ($mm)
($0.10)
Net Income ($mm)
$0.55
Employees
0
  • drill down
  • watch
Ticker: JASDAQ:3933
 
 
 
 
 
 
 
 
CHIeru Co., Ltd.
CHIeru Co., Ltd.
One of CHIeru's primary goals is producing ICT environments for teaching & learning in schools. They provide software & system products reflecting new teaching methods in lecture fields such as learning management systems, e-learning systems, class support/CALL systems for active learning, etc.
year
2019
rev ($mm)
$18.73
EBITDA ($mm)
$2.46
EBIT ($mm)
$0.72
Net Income ($mm)
$0.09
Employees
89
  • drill down
  • watch
Ticker: GDEV
 
 
 
 
 
 
 
 
Nexters Inc.
Nexters Inc.
Nexters is an international game development company which strives to introduce the joy of core gaming experiences to casual players.
year
2021
rev ($mm)
$384.49
EBITDA ($mm)
($27.85)
EBIT ($mm)
($28.06)
Net Income ($mm)
Employees
661
  • drill down
  • watch
Ticker: WSE:TEN
 
 
 
 
 
 
 
 
Ten Square Games
Ten Square Games
Ten Square Games is a Polish mobile game developer. Ten Square Games focuses on delivering F2P games for all major global platforms with a special focus on simulation hobby games. Their games simulate fishing and hunting. They also develop match3, puzzle, farming, and battle games.
year
2021
rev ($mm)
$172.40
EBITDA ($mm)
$50.20
EBIT ($mm)
$50.11
Net Income ($mm)
$44.31
Employees
147
  • drill down
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Ticker: TSX:EAGR
 
 
 
 
 
 
 
 
East Side Games
East Side Games
East Side Games Group (formerly operating under the name LEAF Mobile Inc.) is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty.
year
2021
rev ($mm)
$73.90
EBITDA ($mm)
$3.66
EBIT ($mm)
($1.05)
Net Income ($mm)
Employees
170
  • drill down
  • watch
Ticker: OM:MAGI
 
 
 
 
 
 
 
 
MAG Interactive
MAG Interactive is a leading mobile developer and publisher of casual mobile games in Sweden. MAG Interactive creates quality experiences that make players want to come back for more. Their portfolio of games include Ruzzle, Word Domination, Wordbrain, Paint Hit, Quiz Duel, and more.
year
2020
rev ($mm)
$29.50
EBITDA ($mm)
($1.53)
EBIT ($mm)
($2.23)
Net Income ($mm)
Employees
92
  • drill down
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Ticker: HLSE:NXTGMS
 
 
 
 
 
 
 
 
Next Games Oy
Next Games Oy
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies TV shows and books.
year
2021
rev ($mm)
$27.85
EBITDA ($mm)
($4.31)
EBIT ($mm)
($6.08)
Net Income ($mm)
Employees
112
  • drill down
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Ticker: NGM:QIIWI
 
 
 
 
 
 
 
 
Qiiwi Interactive
Qiiwi Interactive
Qiiwi is a developer of games for mobile platforms like iOS and Android. The company's current operations started in 2012 and the company is based in Alingsås, Sweden. A common denominator for Qiiwi's games is that they are knowledge games and are based on some form of problem solving.
year
2021
rev ($mm)
$10.56
EBITDA ($mm)
($0.69)
EBIT ($mm)
($0.88)
Net Income ($mm)
Employees
58
  • drill down
  • watch
Ticker: ASX:AB1
 
 
 
 
 
 
 
 
Animoca Brands
Animoca Brands is a mobile game publisher and developer. Animoca Brands develops and publishes great mobile games based on globally loved popular brands like Garfield, Ben10, Doraemon, Ultraman and Astro Boy. The company's games have been downloaded over 280 million times.
year
2018
rev ($mm)
$8.69
EBITDA ($mm)
($3.50)
EBIT ($mm)
($3.73)
Net Income ($mm)
Employees
70
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: OTCPK:CLIS
 
 
 
 
 
 
 
 
ClickStream Corporation
ClickStream Corporation
ClickStream is a technology company focused on developing apps and digital platforms that disrupt conventional industries. ClickStream's WinQuik is a free-to-play synchronized mobile app and digital gaming platform that allows users to compete in quiz type games to win real money and prizes.
year
2020
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
($2.96)
Net Income ($mm)
Employees
2
  • drill down
  • watch
Ticker: TSXV:POPR
 
 
 
 
 
 
 
 
PopReach
PopReach
PopReach is a free-to-play game publisher in Canada. PopReach is focused on acquiring and optimizing proven game franchises. Their franchises include Smurfs' Village, Kitchen Scramble, Gardens of Time, City Girl Life, War of Nations and Kingdoms of Camelot.
year
2020
rev ($mm)
$18.01
EBITDA ($mm)
$2.47
EBIT ($mm)
($0.15)
Net Income ($mm)
Employees
123
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Tangelo Games
Tangelo Games
Tangelo's team of gaming experts committed to deliver cutting-edge, future ready, scalable gaming assets to the marketplace. This translates into a collection of fun, casual, casino themed games that are free to play and generate revenue primarily through the in-game/in-app sale of virtual coins.
year
2015
rev ($mm)
$11.56
EBITDA ($mm)
($2.63)
EBIT ($mm)
($2.62)
Net Income ($mm)
$0.40
Employees
35
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSE:A251270
 
 
 
 
 
 
 
 
Netmarble
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide.
year
2021
rev ($mm)
$2,001.98
EBITDA ($mm)
$245.18
EBIT ($mm)
$150.44
Net Income ($mm)
$195.54
Employees
789
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,437.15
EBITDA ($mm)
$539.02
EBIT ($mm)
$487.55
Net Income ($mm)
$396.08
Employees
1597
  • drill down
  • watch