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Aeria Games & Entertainment, Inc. acquired ijji Games, LLC

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Like ijji Games, LLC

closed 1/5/2012 via BusinessWire
 
 
 
 
 
 
 
 

Aeria Games & Entertainment, Inc. acquired ijji Games, LLC

synopsis: Aeria Games, a leading destination for free-to-play online multiplayer games, has acquired ijji Games LLC, a popular free-to-play online gaming portal, from NHN Corporation as part of a strategic agreement that gives Aeria Games the first right with preferential treatment to publish NHN online games worldwide outside of Asia.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
With a rapidly growing community of over 35 million core players and a deep portfolio of development partners, Aeria Games & Entertainment is a leading destination for free-to-play online multiplayer games.
target parent: NHN Corporation
target: ijji Games, LLC
ijji Games, LLC is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA. Games hosted at ijji range from traditional shooters and MMORPGs to more accessible casual games.
price ($mm)
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announced 4/25/2011 via PR Newswire
 
 
 
 
 
 
 
 

Changyou.com Limited will acquire 7Road

synopsis: Sohu.com Inc. announced that its massively multi-player online role-playing game subsidiary, Changyou.com has entered into a definitive agreement with Shenzhen 7Road Technology Co., Ltd. ("7Road") under which it will acquire 68.258% of the equity of 7Road, a reputable web-based game company in China, and its affiliates.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou.com Limited is a leading developer and operator of online games in China. Changyou operates seven online games, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China.
target: 7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
price ($mm)
$68*
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closed 4/19/2011 via BusinessWire
 
 
 
 
 
 
 
 

MindJolt Games acquired Hallpass Media

synopsis: MindJolt, one of the largest cross-platform game developers and publishers, has announced the acquisition of Hallpass Media, a popular online gaming network consisting of vertically focused game destinations. The acquisition brings over four million gamers and nearly 1,500 new games to the MindJolt platform.
buyer parent:Austin Ventures, L.P.
buyer: MindJolt Games
MindJolt is one of the largest cross-platform game developers and publishers with over 30 million mobile downloads and reaching over 25 million users across the web. MindJolt gives developers a way to expand their reach to all web-enabled devices.
target: Hallpass Media
Hallpass Media is a popular online gaming network consisting of vertically focused game destinations. Hallpass Media has grown to over 4 million gamers and is quickly becoming the premier online gaming destination for all ages.
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closed 4/19/2005 via PR Newswire
 
 
 
 
 
 
 
 

Big Fish Games, Inc. acquired IonThunder.com

synopsis: Big Fish Games, Inc. a top 5 casual games Website, today announced they have acquired the multi-player community based games site IonThunder.com. Ion Thunder (considered one of the "stickiest" game sites in the world with average visitor time spent eclipsing the 40 hours per month mark), offers free games, chat, lotteries, prizes and more.
buyer: Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
target: IonThunder.com
Ion Thunder is a leader in Online Games, and is the best place on the Internet to meet friends, play great games, have fun and win cash prizes. Headquartered in Seattle, Washington, Ion Thunder is a division of Big Fish Games, a worldwide network of family friendly games sites.
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closed 1/24/2006 via PR Newswire
 
 
 
 
 
 
 
 

Sony Computer Entertainment America acquired Zipper Interactive

synopsis: Sony Computer Entertainment (SCE) announced today that leading game developer and long-time partner Zipper Interactive, creators of the top-selling SOCOM: U.S. Navy SEALs franchise, joins its newly formed global development operation, SCE Worldwide Studios.
buyer parent:Sony Corporation
buyer: Sony Computer Entertainment America
Sony Computer Entertainment Inc. manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system and PlayStation®3 (PS3™) system.
target: Zipper Interactive
Based in Redmond, Washington, Zipper Interactive was founded by Jim Bosler and Brian Soderberg in 1995. Best known for its mega-hit SOCOM: U.S. Navy Seals game series, Zipper has created multiple hit game titles including SOCOM: US Navy Seals I, II and III.
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closed 1/18/2006 via PR Newswire
 
 
 
 
 
 
 
 

SkillJam acquired Octopi LLC

synopsis: FUN Technologies plc, one of the world's leading online casual gaming providers, announced today that its wholly owned subsidiary, SkillJam Technologies Corporation, has acquired all of the assets of Octopi LLC. Consideration for FUN's acquisition of Octopi is an upfront payment to the sellers of US$3 mil, as well as an earn-out of up to US$3 mil.
buyer parent:Liberty Media Corporation
buyer: SkillJam
SkillJam is the Internet's premier provider of cash prize skill game play. Players choose the subject category and game type and play for free, play for prizes, and play for cash!
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
$6.00
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closed 1/6/2006 via PR Newswire
 
 
 
 
 
 
 
 

Big Fish Games, Inc. acquired FunPause

synopsis: Big Fish Games, Inc., a top 4 casual games destination website, today announced they have acquired the French-based casual game developer FunPause EURL. FunPause is a leading casual game developer based in Montpellier, France whom recently developed the hit game titles Atlantis and Fairies.
buyer: Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
target: FunPause
FunPause was created for a single purpose: give you fun and entertainment as you take a well-deserved break. Our values for running a business are total responsibility, respect and social awareness.
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closed 11/2/2005 via
 
 
 
 
 
 
 
 

AtomShockwave Corp. acquired AddictingGames.com

synopsis: AtomShockwave Corp., the online entertainment pioneer announced today it has acquired AddictingGames(TM), a heavily trafficked and rapidly growing directory of the most popular casual games online.
buyer parent:Viacom Inc.
buyer: AtomShockwave Corp.
A marketer and distributor of broadband entertainment, Atom Entertainment (formerly AtomShockwave, Corp.) was formed by the 2001 merger of Internet pioneers Shockwave.com and AtomFilms.
target: AddictingGames.com
AddictingGames provides consumers a simple and easy-to-access directory of the most popular casual games on the Web. Addictinggames.com traffic has doubled in the past year and the site has become the largest source on the Web for finding free online games.
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closed 9/12/2006 via BusinessWire
 
 
 
 
 
 
 
 

Skreem Entertainment Corporation acquired Weaver Interactive, Inc

synopsis: By acquiring Weaver Interactive, Inc., Skreem Entertainment Corporation has leapfrogged to the front of the multi-billion dollar worldwide Online gaming market. Skreem is optomistic about Weaver's chance to hit its projected $70 million sales forecast earlier than projected.
buyer: Skreem Entertainment Corporation
Skreem Entertainment Corporation is an international, publicly traded company based in Orlando, Fla. The Company is a creator and provider of multi-platform music and video entertainment content.
target: Weaver Interactive, Inc
Weaver Interactive, Inc. is the Korean mobile content and online game developer who launched "Samgukji" in March 2005, is on target to reach $70 million in sales by 2010.
price ($mm)
$12
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announced 6/21/2006 via BusinessWire
 
 
 
 
 
 
 
 

Playtime Media, Inc will be merged with Spin Top Media Inc.

synopsis: SpinTop Games(TM), a top performing online casual game destination with over 150 of the best downloadable games and nearly 2 Million casual game customers, and Playtime Games, a successful new casual game studio, have agreed to merge. The combined team will maintain their commitment to the fast growing online casual game market.
buyer parent:The McEvoy Group
buyer: Spin Top Media Inc.
Spin is a music magazine that reports on "all the music that rocks". Founded in 1985 by publisher Bob Guccione, Jr., it is the main competitor to industry stalwart Rolling Stone.
target: Playtime Media, Inc
Playtime Games was founded by Duncan Magee and is focused on developing accessible and fun games that appeal to the mass market. Mr. Magee was previously the Senior Director of Publishing at RealArcade, the downloadable casual game leader and industry pioneer.
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closed 6/6/2006 via
 
 
 
 
 
 
 
 

Activision, Inc. acquired RedOctane, Inc.

synopsis: Underscoring its commitment to broaden its product portfolio and deliver compelling entertainment experiences to consumers worldwide, Activision, Inc. announced today that it has entered into an agreement to acquire video game publisher RedOctane, Inc. the publisher of the popular Guitar Hero franchise.
buyer parent:Vivendi Universal S.A.
buyer: Activision, Inc.(ATVI:$2,898.14)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry.
target: RedOctane, Inc.
RedOctane, Inc. is a publisher, developer, and distributor of interactive entertainment software, hardware and accessories. RedOctane is also a leader in subscription based online game rentals, becoming the world's first online game rental service when it opened in 1999.
price ($mm)
$65
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announced 4/26/2006 via PR Newswire
 
 
 
 
 
 
 
 

Zoi Interactive Technologies will acquire Tournament Games

synopsis: "Tournament Games generated over $3 million in tournament entry fees last year and continues to be consistently profitable, realizing its most profitable quarter yet during the First Quarter of 06. The acquisition of Tournament Games is a key part of Zoi Interactive Technologies' strategy for the implementation of its long-term business objectives.
buyer: Zoi Interactive Technologies
ZOI is a development-stage company that designs and implements interactive, web-based content, supported by advertising and end-user revenues. ZOI's patent-pending R.E.A.C.T. platform provides for advertisers to engage active internet users over long periods of time through various applications.
target: Tournament Games
The mission of Tournament Games is to provide the best online Game entertainment possible. In addition to providing fun and entertaining games and tournaments, we also strive to provide a family atmosphere where you or any of your family members will feel safe and secure while playing at our site.
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closed 3/20/2006 via PR Newswire
 
 
 
 
 
 
 
 

SkillJam acquired WorldWinner.com, Inc.

synopsis: FUN Technologies Inc., one of the world's leading online casual gaming providers, announced today that its wholly owned subsidiary, SkillJam Technologies Corporation, has acquired WorldWinner.com, Inc. in a US$23 million transaction that further consolidates the Company's leadership position in the fast-growing casual gaming market.
buyer parent:Liberty Media Corporation
buyer: SkillJam
SkillJam is the Internet's premier provider of cash prize skill game play. Players choose the subject category and game type and play for free, play for prizes, and play for cash!
target: WorldWinner.com, Inc.
WorldWinner is a privately held company that specializes in online skill games. It hosts more than 10 million games and awards millions of dollars in prizes every month, with games in five categories: Card, Word, Arcade, Strategy and Sports.
price ($mm)
$23
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announced 2/16/2006 via BusinessWire
 
 
 
 
 
 
 
 

CinTel Corp. will acquire Lets Game.com

synopsis: CinTel Corp., a leader in Internet traffic management, announced today it has signed a non-binding memorandum of understanding (MOU) for the acquisition and operation of all assets related to the online game company called, "Let's Game" (URL: www.letsgame.com)
buyer: CinTel Corp.
Korea based CinTel, is a company devoted to software and hardware technology solutions that enable faster Internet delivery to reduce bandwidth costs for large e-commerce sites, service providers, and enterprise data centers.
target: Lets Game.com
"Let's Game" is a well-known, multi-functional game portal launched in January 2003 by Korea's second largest network provider Dacom Inc.'s subsidiary, Dacom MediaInternet Inc. (URL: www.dacommi.co.kr), after millions of dollars in research and years of development.
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closed 2/7/2006 via PR Newswire
 
 
 
 
 
 
 
 

RealNetworks, Inc. acquired Zylom Media Group BV

synopsis: RealNetworks(R), Inc. announced it has acquired Zylom(R) Media Group BV, a premier distributor, developer and publisher of high-quality PC-based casual games throughout Europe, in a transaction valued at up to $21 million or euro 17.2 million.
buyer: RealNetworks, Inc.(RNWK:$335.69)
RealNetworks, Inc. delivers digital entertainment services to consumers via PC, portable music player, home entertainment system or mobile phone. Real created the streaming media category in 1995 and has continued to lead the market with pioneering products and services.
target: Zylom Media Group BV
Zylom is a leading European developer and publisher of casual games. Our in-house games studio creates word- and puzzle games dedicated to the European market. Furthermore, we publish localized titles of the best of breed casual games from top game developers such as PopCap and GameHouse.
price ($mm)
$21
rev ($mm)
$8
EBITDA ($mm)
price / rev
2.6
price / EBITDA
closed 8/24/2010 via PR Newswire
 
 
 
 
 
 
 
 

China Architectural Engineering, Inc. acquired Shanghai ConnGame

synopsis: China Architectural Engineering, Inc., a provider of high-end building envelope systems services, announced that the Company has completed its acquisition of 60% ownership of Shanghai ConnGame Network Ltd. a MMORPG developer and operator, in exchange for 25 million shares of the Company's common stock.
buyer: China Architectural Engineering, Inc.(CAEI:$117.19)
China Architectural Engineering, Inc. is a leader in the design, engineering, fabrication and installation of high-end curtain wall systems, roofing systems, steel construction systems, and eco-energy systems.
target: Shanghai ConnGame
Shanghai ConnGame develops and operates Massively Multiplayer Online Role Playing Games (MMORPGs) in China. ConnGame focuses on self-developed MMORPGs game titles that are based on China's iconic characters and nostalgic epochs.
price ($mm)
$33*
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EBITDA ($mm)
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closed 1/16/2009 via PR Newswire
 
 
 
 
 
 
 
 

Sony Online Entertainment LLC acquired Octopi LLC

synopsis: Sony Online Entertainment LLC (SOE) now owns the ground-breaking, critically acclaimed PoxNora online collectible strategy game and the other key assets for future game development from Tucson-based Octopi, LLC.
buyer parent:Sony Corporation
buyer: Sony Online Entertainment LLC
Sony Online Entertainment is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets.
target parent: Liberty Media Corporation
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/12/2009 via BusinessWire
 
 
 
 
 
 
 
 

Nexway acquired Boonty

synopsis: Mathieu and Roman Nouzareth, the founders of Boonty, one of the largest casual games platforms, announced the sale of Boonty to Nexway for an undisclosed amount. The sale allows the management to focus on Cafe.com, their social games site, where casual gamers play, win and meet others within a friendly, safe, social environment.
buyer: Nexway
Nexway is a distributor and partner of software and video games publishers. Nexway acts as a distributor via its network of e-channels on the major portals of the European Internet scene and as a service provider / ASP integrator for publishers who benefit from Nexway’s e-commerce expertise.
target parent: Cafe.com
target: Boonty
One of the largest casual games platforms in the world, operates in more than 25 countries. The company’s customized end-to-end solutions have been implemented by major publishers, Internet portals, ISPs, mobile phone operators, advertisers, Internet communities, and PC manufacturers globally.
price ($mm)
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announced 12/22/2008 via Market Wire
 
 
 
 
 
 
 
 

Ray Flame Entertainment, Inc. will acquire Peak Virtual Entertainment, Inc.

synopsis: Ray Flame Entertainment Inc., a leading browser-based game publisher, announced that it has reached definitive acquisition terms with Peak Virtual Entertainment Inc. (PKVE). The PKVE platform and its two games will be migrated to Webmmo.com, the official game platform of Ray Flame Entertainment.
buyer: Ray Flame Entertainment, Inc.
Ray Flame Entertainment Inc. is striving to redefine and expand the American and European online gaming market by bringing free to play and yet most intriguing browser based and client based Massively Multiplayer Online Games (MMOG) to our players.
target: Peak Virtual Entertainment, Inc.
Peak Virtual Entertainment, PKVE, is a leading MMO browser game developer and publisher in China. PKVE currently has about 200,000 registered users and two game titles: The Legacy of Holy Castle and Banish Land, both in open beta.
price ($mm)
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closed 12/3/2008 via BusinessWire
 
 
 
 
 
 
 
 

Electronic Arts Inc. acquired J2MSoft, Inc.

synopsis: Electronic Arts Inc. announced the acquisition of J2MSoft Inc. (J2M), a Korean developer of PC online games. J2M develops free-to-play online games which are monetized through micro-transactions and advertising.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: J2MSoft, Inc.
J2MSoft, Inc. develops free-to-play online games which are monetized through micro-transactions and advertising. Online games created and wholly owned by J2M include RayCity, TAAN, and Debut.
price ($mm)
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*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target
closed 1/5/2012 via BusinessWire

Aeria Games & Entertainment, Inc. acquired ijji Games, LLC

synopsis: Aeria Games, a leading destination for free-to-play online multiplayer games, has acquired ijji Games LLC, a popular free-to-play online gaming portal, from NHN Corporation as part of a strategic agreement that gives Aeria Games the first right with preferential treatment to publish NHN online games worldwide outside of Asia.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
With a rapidly growing community of over 35 million core players and a deep portfolio of development partners, Aeria Games & Entertainment is a leading destination for free-to-play online multiplayer games.
target parent: NHN Corporation
target: ijji Games, LLC
ijji Games, LLC is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA. Games hosted at ijji range from traditional shooters and MMORPGs to more accessible casual games.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/5/2012 via BusinessWire

Aeria Games & Entertainment, Inc. acquired ijji Games, LLC

synopsis: Aeria Games, a leading destination for free-to-play online multiplayer games, has acquired ijji Games LLC, a popular free-to-play online gaming portal, from NHN Corporation as part of a strategic agreement that gives Aeria Games the first right with preferential treatment to publish NHN online games worldwide outside of Asia.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
With a rapidly growing community of over 35 million core players and a deep portfolio of development partners, Aeria Games & Entertainment is a leading destination for free-to-play online multiplayer games.
target parent: NHN Corporation
target: ijji Games, LLC
ijji Games, LLC is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA. Games hosted at ijji range from traditional shooters and MMORPGs to more accessible casual games.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/5/2012 via BusinessWire
 
 
 
 
 
 
 
 

Aeria Games & Entertainment, Inc. acquired ijji Games, LLC

synopsis: Aeria Games, a leading destination for free-to-play online multiplayer games, has acquired ijji Games LLC, a popular free-to-play online gaming portal, from NHN Corporation as part of a strategic agreement that gives Aeria Games the first right with preferential treatment to publish NHN online games worldwide outside of Asia.
buyer parent:Aeria Inc.
buyer: Aeria Games & Entertainment, Inc.
With a rapidly growing community of over 35 million core players and a deep portfolio of development partners, Aeria Games & Entertainment is a leading destination for free-to-play online multiplayer games.
target parent: NHN Corporation
target: ijji Games, LLC
ijji Games, LLC is a free multiplayer game portal website operated by the Irvine-based internet company NHN USA. Games hosted at ijji range from traditional shooters and MMORPGs to more accessible casual games.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 4/25/2011 via PR Newswire
 
 
 
 
 
 
 
 

Changyou.com Limited will acquire 7Road

synopsis: Sohu.com Inc. announced that its massively multi-player online role-playing game subsidiary, Changyou.com has entered into a definitive agreement with Shenzhen 7Road Technology Co., Ltd. ("7Road") under which it will acquire 68.258% of the equity of 7Road, a reputable web-based game company in China, and its affiliates.
buyer parent:Sohu.com Inc.
buyer: Changyou.com Limited(CYOU:$327.15)
Changyou.com Limited is a leading developer and operator of online games in China. Changyou operates seven online games, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China.
target: 7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
price ($mm)
$68*
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 4/19/2011 via BusinessWire
 
 
 
 
 
 
 
 

MindJolt Games acquired Hallpass Media

synopsis: MindJolt, one of the largest cross-platform game developers and publishers, has announced the acquisition of Hallpass Media, a popular online gaming network consisting of vertically focused game destinations. The acquisition brings over four million gamers and nearly 1,500 new games to the MindJolt platform.
buyer parent:Austin Ventures, L.P.
buyer: MindJolt Games
MindJolt is one of the largest cross-platform game developers and publishers with over 30 million mobile downloads and reaching over 25 million users across the web. MindJolt gives developers a way to expand their reach to all web-enabled devices.
target: Hallpass Media
Hallpass Media is a popular online gaming network consisting of vertically focused game destinations. Hallpass Media has grown to over 4 million gamers and is quickly becoming the premier online gaming destination for all ages.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 4/19/2005 via PR Newswire
 
 
 
 
 
 
 
 

Big Fish Games, Inc. acquired IonThunder.com

synopsis: Big Fish Games, Inc. a top 5 casual games Website, today announced they have acquired the multi-player community based games site IonThunder.com. Ion Thunder (considered one of the "stickiest" game sites in the world with average visitor time spent eclipsing the 40 hours per month mark), offers free games, chat, lotteries, prizes and more.
buyer: Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
target: IonThunder.com
Ion Thunder is a leader in Online Games, and is the best place on the Internet to meet friends, play great games, have fun and win cash prizes. Headquartered in Seattle, Washington, Ion Thunder is a division of Big Fish Games, a worldwide network of family friendly games sites.
price ($mm)
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closed 1/24/2006 via PR Newswire
 
 
 
 
 
 
 
 

Sony Computer Entertainment America acquired Zipper Interactive

synopsis: Sony Computer Entertainment (SCE) announced today that leading game developer and long-time partner Zipper Interactive, creators of the top-selling SOCOM: U.S. Navy SEALs franchise, joins its newly formed global development operation, SCE Worldwide Studios.
buyer parent:Sony Corporation
buyer: Sony Computer Entertainment America
Sony Computer Entertainment Inc. manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® handheld entertainment system and PlayStation®3 (PS3™) system.
target: Zipper Interactive
Based in Redmond, Washington, Zipper Interactive was founded by Jim Bosler and Brian Soderberg in 1995. Best known for its mega-hit SOCOM: U.S. Navy Seals game series, Zipper has created multiple hit game titles including SOCOM: US Navy Seals I, II and III.
price ($mm)
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EBITDA ($mm)
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closed 1/18/2006 via PR Newswire
 
 
 
 
 
 
 
 

SkillJam acquired Octopi LLC

synopsis: FUN Technologies plc, one of the world's leading online casual gaming providers, announced today that its wholly owned subsidiary, SkillJam Technologies Corporation, has acquired all of the assets of Octopi LLC. Consideration for FUN's acquisition of Octopi is an upfront payment to the sellers of US$3 mil, as well as an earn-out of up to US$3 mil.
buyer parent:Liberty Media Corporation
buyer: SkillJam
SkillJam is the Internet's premier provider of cash prize skill game play. Players choose the subject category and game type and play for free, play for prizes, and play for cash!
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
$6.00
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/6/2006 via PR Newswire
 
 
 
 
 
 
 
 

Big Fish Games, Inc. acquired FunPause

synopsis: Big Fish Games, Inc., a top 4 casual games destination website, today announced they have acquired the French-based casual game developer FunPause EURL. FunPause is a leading casual game developer based in Montpellier, France whom recently developed the hit game titles Atlantis and Fairies.
buyer: Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
target: FunPause
FunPause was created for a single purpose: give you fun and entertainment as you take a well-deserved break. Our values for running a business are total responsibility, respect and social awareness.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 11/2/2005 via
 
 
 
 
 
 
 
 

AtomShockwave Corp. acquired AddictingGames.com

synopsis: AtomShockwave Corp., the online entertainment pioneer announced today it has acquired AddictingGames(TM), a heavily trafficked and rapidly growing directory of the most popular casual games online.
buyer parent:Viacom Inc.
buyer: AtomShockwave Corp.
A marketer and distributor of broadband entertainment, Atom Entertainment (formerly AtomShockwave, Corp.) was formed by the 2001 merger of Internet pioneers Shockwave.com and AtomFilms.
target: AddictingGames.com
AddictingGames provides consumers a simple and easy-to-access directory of the most popular casual games on the Web. Addictinggames.com traffic has doubled in the past year and the site has become the largest source on the Web for finding free online games.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 9/12/2006 via BusinessWire
 
 
 
 
 
 
 
 

Skreem Entertainment Corporation acquired Weaver Interactive, Inc

synopsis: By acquiring Weaver Interactive, Inc., Skreem Entertainment Corporation has leapfrogged to the front of the multi-billion dollar worldwide Online gaming market. Skreem is optomistic about Weaver's chance to hit its projected $70 million sales forecast earlier than projected.
buyer: Skreem Entertainment Corporation
Skreem Entertainment Corporation is an international, publicly traded company based in Orlando, Fla. The Company is a creator and provider of multi-platform music and video entertainment content.
target: Weaver Interactive, Inc
Weaver Interactive, Inc. is the Korean mobile content and online game developer who launched "Samgukji" in March 2005, is on target to reach $70 million in sales by 2010.
price ($mm)
$12
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 6/21/2006 via BusinessWire
 
 
 
 
 
 
 
 

Playtime Media, Inc will be merged with Spin Top Media Inc.

synopsis: SpinTop Games(TM), a top performing online casual game destination with over 150 of the best downloadable games and nearly 2 Million casual game customers, and Playtime Games, a successful new casual game studio, have agreed to merge. The combined team will maintain their commitment to the fast growing online casual game market.
buyer parent:The McEvoy Group
buyer: Spin Top Media Inc.
Spin is a music magazine that reports on "all the music that rocks". Founded in 1985 by publisher Bob Guccione, Jr., it is the main competitor to industry stalwart Rolling Stone.
target: Playtime Media, Inc
Playtime Games was founded by Duncan Magee and is focused on developing accessible and fun games that appeal to the mass market. Mr. Magee was previously the Senior Director of Publishing at RealArcade, the downloadable casual game leader and industry pioneer.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 6/6/2006 via
 
 
 
 
 
 
 
 

Activision, Inc. acquired RedOctane, Inc.

synopsis: Underscoring its commitment to broaden its product portfolio and deliver compelling entertainment experiences to consumers worldwide, Activision, Inc. announced today that it has entered into an agreement to acquire video game publisher RedOctane, Inc. the publisher of the popular Guitar Hero franchise.
buyer parent:Vivendi Universal S.A.
buyer: Activision, Inc.(ATVI:$2,898.14)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry.
target: RedOctane, Inc.
RedOctane, Inc. is a publisher, developer, and distributor of interactive entertainment software, hardware and accessories. RedOctane is also a leader in subscription based online game rentals, becoming the world's first online game rental service when it opened in 1999.
price ($mm)
$65
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 4/26/2006 via PR Newswire
 
 
 
 
 
 
 
 

Zoi Interactive Technologies will acquire Tournament Games

synopsis: "Tournament Games generated over $3 million in tournament entry fees last year and continues to be consistently profitable, realizing its most profitable quarter yet during the First Quarter of 06. The acquisition of Tournament Games is a key part of Zoi Interactive Technologies' strategy for the implementation of its long-term business objectives.
buyer: Zoi Interactive Technologies
ZOI is a development-stage company that designs and implements interactive, web-based content, supported by advertising and end-user revenues. ZOI's patent-pending R.E.A.C.T. platform provides for advertisers to engage active internet users over long periods of time through various applications.
target: Tournament Games
The mission of Tournament Games is to provide the best online Game entertainment possible. In addition to providing fun and entertaining games and tournaments, we also strive to provide a family atmosphere where you or any of your family members will feel safe and secure while playing at our site.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 3/20/2006 via PR Newswire
 
 
 
 
 
 
 
 

SkillJam acquired WorldWinner.com, Inc.

synopsis: FUN Technologies Inc., one of the world's leading online casual gaming providers, announced today that its wholly owned subsidiary, SkillJam Technologies Corporation, has acquired WorldWinner.com, Inc. in a US$23 million transaction that further consolidates the Company's leadership position in the fast-growing casual gaming market.
buyer parent:Liberty Media Corporation
buyer: SkillJam
SkillJam is the Internet's premier provider of cash prize skill game play. Players choose the subject category and game type and play for free, play for prizes, and play for cash!
target: WorldWinner.com, Inc.
WorldWinner is a privately held company that specializes in online skill games. It hosts more than 10 million games and awards millions of dollars in prizes every month, with games in five categories: Card, Word, Arcade, Strategy and Sports.
price ($mm)
$23
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 2/16/2006 via BusinessWire
 
 
 
 
 
 
 
 

CinTel Corp. will acquire Lets Game.com

synopsis: CinTel Corp., a leader in Internet traffic management, announced today it has signed a non-binding memorandum of understanding (MOU) for the acquisition and operation of all assets related to the online game company called, "Let's Game" (URL: www.letsgame.com)
buyer: CinTel Corp.
Korea based CinTel, is a company devoted to software and hardware technology solutions that enable faster Internet delivery to reduce bandwidth costs for large e-commerce sites, service providers, and enterprise data centers.
target: Lets Game.com
"Let's Game" is a well-known, multi-functional game portal launched in January 2003 by Korea's second largest network provider Dacom Inc.'s subsidiary, Dacom MediaInternet Inc. (URL: www.dacommi.co.kr), after millions of dollars in research and years of development.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 2/7/2006 via PR Newswire
 
 
 
 
 
 
 
 

RealNetworks, Inc. acquired Zylom Media Group BV

synopsis: RealNetworks(R), Inc. announced it has acquired Zylom(R) Media Group BV, a premier distributor, developer and publisher of high-quality PC-based casual games throughout Europe, in a transaction valued at up to $21 million or euro 17.2 million.
buyer: RealNetworks, Inc.(RNWK:$335.69)
RealNetworks, Inc. delivers digital entertainment services to consumers via PC, portable music player, home entertainment system or mobile phone. Real created the streaming media category in 1995 and has continued to lead the market with pioneering products and services.
target: Zylom Media Group BV
Zylom is a leading European developer and publisher of casual games. Our in-house games studio creates word- and puzzle games dedicated to the European market. Furthermore, we publish localized titles of the best of breed casual games from top game developers such as PopCap and GameHouse.
price ($mm)
$21
rev ($mm)
$8
EBITDA ($mm)
price / rev
2.6
price / EBITDA
closed 8/24/2010 via PR Newswire
 
 
 
 
 
 
 
 

China Architectural Engineering, Inc. acquired Shanghai ConnGame

synopsis: China Architectural Engineering, Inc., a provider of high-end building envelope systems services, announced that the Company has completed its acquisition of 60% ownership of Shanghai ConnGame Network Ltd. a MMORPG developer and operator, in exchange for 25 million shares of the Company's common stock.
buyer: China Architectural Engineering, Inc.(CAEI:$117.19)
China Architectural Engineering, Inc. is a leader in the design, engineering, fabrication and installation of high-end curtain wall systems, roofing systems, steel construction systems, and eco-energy systems.
target: Shanghai ConnGame
Shanghai ConnGame develops and operates Massively Multiplayer Online Role Playing Games (MMORPGs) in China. ConnGame focuses on self-developed MMORPGs game titles that are based on China's iconic characters and nostalgic epochs.
price ($mm)
$33*
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/16/2009 via PR Newswire
 
 
 
 
 
 
 
 

Sony Online Entertainment LLC acquired Octopi LLC

synopsis: Sony Online Entertainment LLC (SOE) now owns the ground-breaking, critically acclaimed PoxNora online collectible strategy game and the other key assets for future game development from Tucson-based Octopi, LLC.
buyer parent:Sony Corporation
buyer: Sony Online Entertainment LLC
Sony Online Entertainment is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets.
target parent: Liberty Media Corporation
target: Octopi LLC
Located in Tucson, Arizona, Octopi has established itself as a leading developer of single-player and multiplayer mobile and online games. Octopi's game development engine "Octoplex(TM)" supports multiple languages, the top 100+ mobile handsets, and other platforms such as PDAs and web browsers.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 1/12/2009 via BusinessWire
 
 
 
 
 
 
 
 

Nexway acquired Boonty

synopsis: Mathieu and Roman Nouzareth, the founders of Boonty, one of the largest casual games platforms, announced the sale of Boonty to Nexway for an undisclosed amount. The sale allows the management to focus on Cafe.com, their social games site, where casual gamers play, win and meet others within a friendly, safe, social environment.
buyer: Nexway
Nexway is a distributor and partner of software and video games publishers. Nexway acts as a distributor via its network of e-channels on the major portals of the European Internet scene and as a service provider / ASP integrator for publishers who benefit from Nexway’s e-commerce expertise.
target parent: Cafe.com
target: Boonty
One of the largest casual games platforms in the world, operates in more than 25 countries. The company’s customized end-to-end solutions have been implemented by major publishers, Internet portals, ISPs, mobile phone operators, advertisers, Internet communities, and PC manufacturers globally.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
announced 12/22/2008 via Market Wire
 
 
 
 
 
 
 
 

Ray Flame Entertainment, Inc. will acquire Peak Virtual Entertainment, Inc.

synopsis: Ray Flame Entertainment Inc., a leading browser-based game publisher, announced that it has reached definitive acquisition terms with Peak Virtual Entertainment Inc. (PKVE). The PKVE platform and its two games will be migrated to Webmmo.com, the official game platform of Ray Flame Entertainment.
buyer: Ray Flame Entertainment, Inc.
Ray Flame Entertainment Inc. is striving to redefine and expand the American and European online gaming market by bringing free to play and yet most intriguing browser based and client based Massively Multiplayer Online Games (MMOG) to our players.
target: Peak Virtual Entertainment, Inc.
Peak Virtual Entertainment, PKVE, is a leading MMO browser game developer and publisher in China. PKVE currently has about 200,000 registered users and two game titles: The Legacy of Holy Castle and Banish Land, both in open beta.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
closed 12/3/2008 via BusinessWire
 
 
 
 
 
 
 
 

Electronic Arts Inc. acquired J2MSoft, Inc.

synopsis: Electronic Arts Inc. announced the acquisition of J2MSoft Inc. (J2M), a Korean developer of PC online games. J2M develops free-to-play online games which are monetized through micro-transactions and advertising.
buyer: Electronic Arts Inc.(ERTS:$3,589.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet.
target: J2MSoft, Inc.
J2MSoft, Inc. develops free-to-play online games which are monetized through micro-transactions and advertising. Online games created and wholly owned by J2M include RayCity, TAAN, and Debut.
price ($mm)
rev ($mm)
EBITDA ($mm)
price / rev
price / EBITDA
*Price paid does not equal Enterprise Value as the buyer aqcuired less than 100% of target

Like ijji Games, LLC


ijji Games, LLC

7Road

Hallpass Media

IonThunder.com

Zipper Interactive

Octopi LLC

FunPause

AddictingGames.com

Weaver Interactive, Inc

Playtime Media, Inc

RedOctane, Inc.

Tournament Games

WorldWinner.com, Inc.

Lets Game.com

Zylom Media Group BV

Shanghai ConnGame

Octopi LLC

Boonty

Peak Virtual Entertainment, Inc.

J2MSoft, Inc.

ijji Games, LLC

ijji Games, LLC

ijji Games, LLC

7Road

Hallpass Media

IonThunder.com

Zipper Interactive

Octopi LLC

FunPause

AddictingGames.com

Weaver Interactive, Inc

Playtime Media, Inc

RedOctane, Inc.

Tournament Games

WorldWinner.com, Inc.

Lets Game.com

Zylom Media Group BV

Shanghai ConnGame

Octopi LLC

Boonty

Peak Virtual Entertainment, Inc.

J2MSoft, Inc.

Geography
Matching Companies
Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Mediastay
Mediastay is the European leader in free online games with the publishing and launch of www.kingoloto.com, www.bananalotto.com, www.grattage.com and www.kingomusic.com. Mediastay is a major player in online lead generation for key accounts such as La Redoute, Meetic, TELE2, GE Money Bank and Ipsos.
year
2007
rev ($mm)
$16.06
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Tournament Games
The mission of Tournament Games is to provide the best online Game entertainment possible. In addition to providing fun and entertaining games and tournaments, we also strive to provide a family atmosphere where you or any of your family members will feel safe and secure while playing at our site.
year
2009
rev ($mm)
$0.22
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
5
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Big Fish Games, Inc.
Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Cafe.com
Cafe.com is the first free online game service dedicated to intelligent and fun casual games, including mahjong, solitaire, pool, online sudoku, jigsaws, as well as word games like wordox or hidden words, and more Cafe.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
CCP Games
CCP Games is a privately held company that specializes in the creation, development, and distribution of Massively Multiplayer Online Games. Founded in 1997, CCP is recognized internationally as a pioneer in the single-server persistent universe concept of the MMOG genre.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Heatwave Interactive, Inc.
Based in Austin, TX, and established in 2007, Heatwave Interactive, Inc. is a game development studio and online publisher revolutionizing the entertainment landscape by creating cross-media properties for gaming, film, music and television.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Indian 7Seas Technologies Ltd
7Seas Technologies Limited is an Indian game developer based in Hyderabad. It launched the online games portal www.onlinerealgames.com in May 2007 which is aimed at the Indian market. Their latest game Clean Sagar can be distributed freely and integrated on other websites at no cost.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Lets Game.com
"Let's Game" is a well-known, multi-functional game portal launched in January 2003 by Korea's second largest network provider Dacom Inc.'s subsidiary, Dacom MediaInternet Inc. (URL: www.dacommi.co.kr), after millions of dollars in research and years of development.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
next idea GmbH
next idea GmbH
The next idea GmbH, based in Munster, is among the global companies in the areas of online games and online entertainment. The next idea GmbH brings the diversity of Internet users directly to their home entertainment media.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Planetwide Games, Inc.
Planetwide Games Inc. is establishing itself as a provider of leading online video games and interactive entertainment. Planetwide Games also develops proprietary online technology, software products, and is building a worldwide network of affiliates to distribute their games.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Playtime Media, Inc
Playtime Games was founded by Duncan Magee and is focused on developing accessible and fun games that appeal to the mass market. Mr. Magee was previously the Senior Director of Publishing at RealArcade, the downloadable casual game leader and industry pioneer.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Ray Flame Entertainment, Inc.
Ray Flame Entertainment Inc. is striving to redefine and expand the American and European online gaming market by bringing free to play and yet most intriguing browser based and client based Massively Multiplayer Online Games (MMOG) to our players.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Ultizen Games
Founded in 2005, UltiZen Games is China’s largest all-platform game art outsourcing partner and PC game developer for many of the most respected games companies around the world. The company is the creator of the U-Pal casual game platform for the Chinese market.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Mediastay
Mediastay is the European leader in free online games with the publishing and launch of www.kingoloto.com, www.bananalotto.com, www.grattage.com and www.kingomusic.com. Mediastay is a major player in online lead generation for key accounts such as La Redoute, Meetic, TELE2, GE Money Bank and Ipsos.
year
2007
rev ($mm)
$16.06
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Tournament Games
The mission of Tournament Games is to provide the best online Game entertainment possible. In addition to providing fun and entertaining games and tournaments, we also strive to provide a family atmosphere where you or any of your family members will feel safe and secure while playing at our site.
year
2009
rev ($mm)
$0.22
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
5
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
7Road
7Road is a developer of Web-based games and the creator of DDTank, one of the most popular multiplayer Web-based shooting games in China. The game ranks among China's top five web-based games on the Baidu search ranking for web-based games.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Big Fish Games, Inc.
Big Fish Games, Inc.
Big Fish Games is a global leader and innovator in the online games industry, producing and delivering the world’s best games and game experiences. Big Fish Games Studios develops and publishes the industry’s leading brands for computers, mobile devices and consoles.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Cafe.com
Cafe.com is the first free online game service dedicated to intelligent and fun casual games, including mahjong, solitaire, pool, online sudoku, jigsaws, as well as word games like wordox or hidden words, and more Cafe.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
CCP Games
CCP Games is a privately held company that specializes in the creation, development, and distribution of Massively Multiplayer Online Games. Founded in 1997, CCP is recognized internationally as a pioneer in the single-server persistent universe concept of the MMOG genre.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Heatwave Interactive, Inc.
Based in Austin, TX, and established in 2007, Heatwave Interactive, Inc. is a game development studio and online publisher revolutionizing the entertainment landscape by creating cross-media properties for gaming, film, music and television.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Indian 7Seas Technologies Ltd
7Seas Technologies Limited is an Indian game developer based in Hyderabad. It launched the online games portal www.onlinerealgames.com in May 2007 which is aimed at the Indian market. Their latest game Clean Sagar can be distributed freely and integrated on other websites at no cost.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Lets Game.com
"Let's Game" is a well-known, multi-functional game portal launched in January 2003 by Korea's second largest network provider Dacom Inc.'s subsidiary, Dacom MediaInternet Inc. (URL: www.dacommi.co.kr), after millions of dollars in research and years of development.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
next idea GmbH
next idea GmbH
The next idea GmbH, based in Munster, is among the global companies in the areas of online games and online entertainment. The next idea GmbH brings the diversity of Internet users directly to their home entertainment media.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Planetwide Games, Inc.
Planetwide Games Inc. is establishing itself as a provider of leading online video games and interactive entertainment. Planetwide Games also develops proprietary online technology, software products, and is building a worldwide network of affiliates to distribute their games.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Playtime Media, Inc
Playtime Games was founded by Duncan Magee and is focused on developing accessible and fun games that appeal to the mass market. Mr. Magee was previously the Senior Director of Publishing at RealArcade, the downloadable casual game leader and industry pioneer.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Ray Flame Entertainment, Inc.
Ray Flame Entertainment Inc. is striving to redefine and expand the American and European online gaming market by bringing free to play and yet most intriguing browser based and client based Massively Multiplayer Online Games (MMOG) to our players.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
Ultizen Games
Founded in 2005, UltiZen Games is China’s largest all-platform game art outsourcing partner and PC game developer for many of the most respected games companies around the world. The company is the creator of the U-Pal casual game platform for the Chinese market.
year
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
  • drill down
  • watch

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