Like GoodGame Agency

announced 12/9/2014 via BusinessWire

Twitch Interactive, Inc., will acquire GoodGame Agency

synopsis: Twitch, the leading video platform for gamers, announced that it will acquire GoodGame, the world’s first full-service agency dedicated to the esports and live video game broadcasting communities. Since its inception nearly a decade ago, GoodGame has grown into one of the gaming industry’s most progressive talent and content companies.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: GoodGame Agency
GoodGame is an all-in-one talent and content company focused on gaming and esports. Over the past decade, its staff of industry veterans has worked with teams, represented players, managed tournaments, created content, and brought numerous marquee advertisers into the gaming space.
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closed 8/19/2020 via BNC Analysis

ReKTGlobal, acquired Fearless Media

synopsis: RektGlobal, a global esports organization, has acquired Fearless Media, a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
buyer: ReKTGlobal
ReKTGlobal is a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem. It is also the parent company of professional esports organization Rogue, marketing services company Greenlit Content and online Influencer DRLUPO. "
target: Fearless Media
Fearless Media is a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
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announced 4/3/2013 via BNC Analysis

Aegis Media, will acquire WonderAd

synopsis: Aegis Media has signed an agreement to acquire 100% of Beijing Wonder Advertising Co (WonderAd), a digital planning and buying agency specialising in China’s online gaming industry, with eCRM and performance marketing capabilities.
buyer parent: Dentsu Inc.
buyer: Aegis Media
Aegis Media operates as an independent media communications network. It offers media communications and digital network services. The company provides digital media solutions and fully integrated digital campaigns. "
target: WonderAd
Founded in 2003, WonderAd (Beijing Wonder Advertising Co) is a full service digital media and marketing agency, which employs over 200 staff. Current key gaming clients include SNDA, Tencent Gaming, NetEase Gaming, RenRen Gaming and Perfect World.
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announced 6/3/2020 via BNC Analysis

Gameset will be merged with LTTM,

synopsis: Gameset, a Polish gaming marketing agency with a goal is to connect brands with gamer and e-sport communities, is to merge with LTTM, the largest group in Poland providing video and influencer marketing services.
buyer parent: Mediacap SA
buyer: LTTM
LTTM is the largest group in Poland providing video and influencer marketing services. 62% of the industry in Poland is developing under its wings. "
target: Gameset
Gameset is a gaming marketing agency. Their goal is to connect brands with gamer and e-sport communities.
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announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
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closed 6/27/2018 via BNC Analysis

United Talent Agency, Inc., acquired Press X

synopsis: United Talent Agency (UTA), one of the biggest talent agencies in the world, has acquired Press X, the global leader in esports marketing and talent representation. Press X connects brands to content creators and players to teams.
buyer: United Talent Agency, Inc.
One of the biggest talent agencies in the world, United Talent Agency represents many of the world’s most acclaimed figures in current and emerging area of entertainment and media, including television, music, digital, broadcast news, books, theater, video games, fine art and live entertainment. "
target: Press X
Press X is the global leader in esports marketing and talent representation. Specializing in digital marketing, strategy development, campaign management, and content development, they help navigate the fragmented space, connecting brands to content creators and players to teams.
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closed 12/14/2011 via BNC Analysis

Double Fusion, acquired NeoEdge

synopsis: Double Fusion, the leading independent provider of in-game advertising technology and sales solutions, has acquired the assets of rival NeoEdge Networks, the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
buyer: Double Fusion
Founded in 2004, Double Fusion is the leading independent provider of in-game advertising technology and sales solutions. The company's technology allows publishers to integrate brands and product advertisements within connected PC and video games. "
target: NeoEdge
NeoEdge, headquartered in Mountain View, California with sales offices in New York, Chicago, Los Angeles and Toronto, Canada, is the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
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closed 5/28/2013 via PR Newswire

Refinery29, acquired Socialbomb Inc.

synopsis: Refinery29, the leading lifestyle platform for inspiration on how to live a more stylish and creative life, announced the acquisition of Brooklyn based creative technology studio Socialbomb. The executive team of Socialbomb will assume senior leadership positions in product and technology, accelerating Refinery29's mobile and social initiatives.
buyer: Refinery29
Refinery29, the largest independent fashion and style website in the United States, is a lifestyle platform that delivers nonstop inspiration to live a more stylish and creative life. "
target: Socialbomb Inc.
Socialbomb helps developers and creatives build innovative apps for social platforms such as Facebook, Twitter and the iPhone. Socialbomb also provides a web-based administration and analytics suite to manage and measure the apps running on each platform.
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closed 1/17/2012 via BusinessWire

Ayzenberg Group, acquired The Social Method

synopsis: Ayzenberg Group, one of the ten largest privately held creative agencies on the West Coast, announced that it has acquired The Social Method, one of the fastest growing social media marketing agencies in Southern California.
buyer: Ayzenberg Group
Ayzenberg Group is a full-service brand leadership group. One of the ten largest privately held creative agencies on the West Coast, Ayzenberg has created campaigns focused on successfully reaching and motivating tweens, teens and the 18-34 year old demographic since 1993. "
target: The Social Method
Founded in 2009, The Social Method is one of the fastest growing social media marketing agencies in Southern California. The agency focuses on entertainment and video games and has developed a proprietary toolset that provides deep and timely analysis of social campaigns.
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closed 10/2/2020 via BNC Analysis

BestatDigital, purchased Saba Studio from Saba Software, Inc.

synopsis: Digital learning and communications company BestatDigital has acquired Saba Studio from Cornerstone OnDemand. Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions to build a tailored learning experience from scratch.
buyer: BestatDigital
BestatDigital is a Brighton-based digital learning and communications company that helps businesses transform by using digital skills and behavioral insights to solve problems. "
seller parent: Cornerstone OnDemand, Inc.
seller: Saba Software, Inc. (SABA:$121.30)
Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions, working shoulder-to-shoulder with you and your teams, to build a tailored learning experience from scratch.
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closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
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closed 5/31/2018 via Company Press Release

Keywords Studios, acquired Fire Without Smoke

synopsis: Keywords Studios, the international technical services provider to the video games industry, announces that it has acquired Fire Without Smoke, further strengthening the Group’s art services line. Founded in 2013 and with offices in London and Montreal, Fire Without Smoke provides creative and marketing services to game publishers and developers.
buyer: Keywords Studios (AIM:KWS:$421.54)
Keywords Studios is an international technical services provider to the global video games industry. They provide integrated art production, engineering, audio services, testing, localization and player support services across 50 languages and 14 game platforms to clients in more than 20 countries. "
target: Fire Without Smoke
Fire Without Smoke provides creative and marketing services to game publishers and developers, including creating game trailers, marketing art and materials for esports events and providing marketing consultancy and design services to the industry.
price ($mm)
$6.89
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announced 6/26/2018 via Company Press Release

Metaps Inc., will acquire KOL Media Limited

synopsis: Metaps, a Japanese company that offers an app monetization platform, will acquire KOL Media, a Chinese advertising company that specializes in mobile games. KOL Media helps their clients bring their products from China to the overseas market and vice versa. Their services include social media, influencer marketing, public relations, and more.
buyer: Metaps Inc. (TSE:6172:$162.34)
Founded in 2007, Metaps is a Japanese company that offers an app monetization platform. Metaps' platform uses AI and big data to help developers maximize their app revenue and optimize campaign performance. "
target: KOL Media Limited
KOL Media is a Chinese advertising company that specializes in mobile games. KOL Media helps their clients bring their products from China to the overseas market and vice versa. Their services include social media, influencer marketing, public relations, out-of-home advertising, and more.
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closed 8/8/2019 via BusinessWire

Edge226, purchased Webpals Mobile from Webpals Group

synopsis: Edge226 announces the acquisition of Webpals Mobile (from Webpals Holdings) to affirm its strength in the app-install market while increasing focus and scale through social channels. Webpals Mobile is a Google App preferred creative partner and a marketing partner of Facebook and focuses on driving high-intent users for social gaming applications.
buyer parent: PLYmedia
buyer: Edge226
Edge 226 is an innovative provider of data-driven ad-tech solutions, focused on providing its clients with smart tools for quality and transparent user acquisition. Peak Performance-Based DSP (demand-side platform), is their leading product enabling programmatic buying for both video & display. "
seller parent: XLMedia plc
seller: Webpals Group
Webpals Mobile, formerly known as DAU-UP ClicksMob, is a Google App preferred creative partner and a marketing partner of Facebook, that focuses on driving high-intent users for social gaming applications and premium performance advertisers.
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closed 11/25/2020 via BNC Analysis

Keywords Studios, acquired G-Net Media

synopsis: Services provider Keywords Studios acquired games marketing company G-Net Media. Based in Los Angeles, G-Net works with clients such as Activision, Bethesda, Bungie, and Microsoft, as well as companies outside of games such as Netflix, Amazon Prime, and NBC Universal.
buyer: Keywords Studios (AIM:KWS:$421.54)
Ireland’s Keywords Studios is an international technical services provider to the global video games industry. It provides integrated art creation, software engineering, testing, localization, audio and customer care services to a blue-chip client base. "
target: G-Net Media
G-Net Media is a games marketing company based out of Los Angeles. They work with clients such as Activision, Bethesda, Bungie, and Microsoft, as well as companies outside of games such as Netflix, Amazon Prime, and NBC Universal.
price ($mm)
$18
rev ($mm)
$16
EBITDA ($mm)
$2
EV / rev
2.0x
EV / EBITDA
14.5x
closed 8/27/2020 via BNC Analysis

Keywords Studios, acquired Maverick Media Limited

synopsis: Keywords Studios, the international technical and creative services provider to the global video games industry, welcomes Maverick Media Limited, a premier video games creative marketing agency, to the Group. Maverick, based in London, is one of the longest established and most successful video games creative agencies in Europe.
buyer: Keywords Studios (AIM:KWS:$421.54)
Ireland’s Keywords Studios is an international technical services provider to the global video games industry. It provides integrated art creation, software engineering, testing, localization, audio and customer care services to a blue-chip client base. "
target: Maverick Media Limited
Maverick, based in London and founded by Will Jeffry in 1995, is one of the longest established and most successful video games creative agencies in Europe. It has produced award-winning campaigns for some of the world's most prestigious games publishers, developers and brands.
price ($mm)
$4.70
rev ($mm)
$4
EBITDA ($mm)
$1
EV / rev
1.1x
EV / EBITDA
3.6x
closed 12/18/2019 via Company Press Release

Keywords Studios, acquired Ichi Worldwide

synopsis: Keywords Studios, the go-to provider of technical and creative services to the global video games industry, has announced that it has acquired ICHI. Founded in 2009 and headquartered in London, ICHI provides a full suite of creative and marketing services to video game publishers and to the sports and entertainment sectors around the world.
buyer: Keywords Studios (AIM:KWS:$421.54)
Ireland’s Keywords Studios is an international technical services provider to the global video games industry. It provides integrated art creation, software engineering, testing, localization, audio and customer care services to a blue-chip client base. "
target: Ichi Worldwide
Founded in 2009 and headquartered in London, ICHI provides a full suite of creative and marketing services to video game publishers and to the sports and entertainment sectors around the world.
price ($mm)
$4.34
rev ($mm)
$4
EBITDA ($mm)
EV / rev
1.1x
EV / EBITDA
closed 9/19/2018 via BNC Analysis

Keywords Studios, acquired The TrailerFarm

synopsis: Keywords Studios, an international technical services provider to the video games industry, has acquired The TrailerFarm, a company that creates trailers for games big and small on any and all formats. Since 2011, they have been making creative content for game makers and publishers all around the world.
buyer: Keywords Studios (AIM:KWS:$421.54)
Based in Ireland, Keywords Studios is an international technical services provider to the video games industry. They provide integrated art production, engineering, audio services, testing, localization and player support services across 50 languages and 14 game platforms in more than 20 countries. "
target: The TrailerFarm
TrailerFarm creates trailers for games big and small on any and all formats. Since 2011, they have been making creative content for game makers and publishers all around the world, from AAA to indie developers of all sizes, even solo teams.
price ($mm)
$1.31
rev ($mm)
$1
EBITDA ($mm)
$0
EV / rev
2.0x
EV / EBITDA
12.5x
closed 1/18/2017 via BNC Analysis

Webedia SAS, acquired Peach Digital Limited

synopsis: Webedia, a website publisher, announced that it has acquired Peach Digital Limited, a leading cinema web development and digital marketing specialist. Peach’s extensive experience delivering high-end, reliable web solutions for exhibitors has allowed the company to gain significant market share in both the UK and the US over the past decade.
buyer parent: Fimalac SA
buyer: Webedia SAS
Webedia SAS is a website publisher that hosts websites such as PurePeople, PureTrend, Purefans, Shopoon, Dailyconso, and Onlydesign. The company was incorporated in 2007 and is based in Paris, France. "
target: Peach Digital Limited
Peach Digital Limited is a leading cinema web development and digital marketing specialist. Peach’s extensive experience delivering high-end, reliable web solutions for exhibitors has allowed the company to gain significant market share in both the UK and the US over the past decade.
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closed 2/6/2013 via PR Web

Tatango, acquired Broadtexter

synopsis: Tatango, the Seattle-based group SMS service, announced the acquisition of Broadtexter, a New York-based entertainment text-messaging marketing platform.
buyer: Tatango
Tatango offers an easy-to-use platform that allows any group to stay connected through text messaging. As an all in one solution, Tatango allows any group to collect, manage and mobile message all of their group members both from a computer or mobile phone. "
target: Broadtexter
Regal Digital LLC, doing business as www.Broadtexter.com, provides an entertainment text message marketing platform, a leading mobile service allowing anyone to connect with their audience through text messaging.
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announced 12/9/2014 via BusinessWire

Twitch Interactive, Inc., will acquire GoodGame Agency

synopsis: Twitch, the leading video platform for gamers, announced that it will acquire GoodGame, the world’s first full-service agency dedicated to the esports and live video game broadcasting communities. Since its inception nearly a decade ago, GoodGame has grown into one of the gaming industry’s most progressive talent and content companies.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: GoodGame Agency
GoodGame is an all-in-one talent and content company focused on gaming and esports. Over the past decade, its staff of industry veterans has worked with teams, represented players, managed tournaments, created content, and brought numerous marquee advertisers into the gaming space.
price ($mm)
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closed 9/18/2019 via BNC Analysis

Twitch Interactive, Inc., acquired IGDB

synopsis: Twitch, an Amazon-owned company that specializes in video game live streams and has been instrumental in popularizing "e-sports", has acquired IGDB, the Internet Games Database, a Swedish website dedicated to combining all the relevant information about games into a comprehensive resource for gamers everywhere.
buyer parent: Amazon.com, Inc.
buyer: Twitch Interactive, Inc.
Twitch specializes in video game live streams and has been instrumental in popularizing "e-sports", a form of competitive gaming and spectator event in which users play each other for cash prizes. It has millions of users who mainly use it to watch others play video games. "
target: IGDB
Headquartered in Sweden, IGDB is a website dedicated to combining all the relevant information about games into a comprehensive resource for gamers. The site includes useful information for every game, like the genre, platforms supported, description, reviews, release dates, characters and more.
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closed 6/19/2019 via BNC Analysis

Twitch Interactive, Inc., acquired Bebo, Inc.

synopsis: Twitch, an Amazon company that specializes in video game live streams and has been instrumental in popularizing "e-sports", has acquired Bebo, a company that started out at as a social media network, but evolved into building applications and now hosting e-sport leagues and tournaments.
buyer parent: Amazon.com, Inc.
buyer: Twitch Interactive, Inc.
Owned by Amazon, Twitch specializes in video game live streams and has been instrumental in popularizing "e-sports", a form of competitive gaming and spectator event in which users play each other for cash prizes. It has millions of users who mainly use it to watch others play video games. "
target: Bebo, Inc.
Bebo started out at as a social media network, but evolved into building applications and now hosting e-sport leagues and tournaments. Bebo combines community, self-expression and entertainment to enable its users to consume, create, discover and share content.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
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closed 12/19/2018 via BNC Analysis

Twitch Interactive, Inc., acquired Pursuit.gg

synopsis: Twitch, the world’s leading live video platform and community for gamers, has acquire Pursuit, formerly known as Revlo, which helps eSports streamers better connect, engage, and monetize their fan base. Revlo allows streamers to reward their loyal fans with recognition, merchandise, and interaction opportunities.
buyer parent: Amazon.com, Inc.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: Pursuit.gg
Based in Canada, Pursuit, formerly known as Revlo, helps eSports streamers better connect, engage, and monetize their fan base. Revlo allows streamers to reward their loyal fans with recognition, merchandise, and interaction opportunities.
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announced 12/19/2018 via BNC Analysis

FANDOM, will acquire Curse LLC

synopsis: Fandom, a global entertainment media brand, will acquire Curse from Twitch, the world’s leading live video platform and community for gamers. Curse is an online game portal and network of gaming websites. Curse empowers online gamers with premium resources and content. Their sites include Azurilland, Diablofans, Hearthpwn, MMO-Champion and more.
buyer: FANDOM
FANDOM is a global entertainment media brand, based in California, powered by fan passion. The fan-trusted source in entertainment, they provide a home to explore, contribute to, and celebrate the world of pop culture. "
target parent: Amazon.com, Inc.
target: Curse LLC
Curse is an online game portal and network of gaming websites. Curse empowers online gamers with premium resources and content. Their gaming websites include Azurilland, Diablofans, Hearthpwn, MMO-Champion and more. Their wiki hosting platform, Gamepedia, is dedicated to games and written by gamers.
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announced 8/16/2016 via BusinessWire

Twitch Interactive, Inc., will acquire Curse Inc.

synopsis: Twitch, the world’s leading social video platform and community for gamers, announced it has signed an agreement to acquire Curse, a leading global multimedia and technology company focused on creating content and products specifically for gamers.
buyer parent: Amazon.com, Inc.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: Curse Inc.
Curse is a portal for the MMO, or massively multiplayer online, community. The site provides resources for MMO gamers including forums, wikis, reviews, downloads, blogs, and video. Curse focuses on gamer-generated content and allows all gamers to create their own pages.
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announced 12/9/2014 via BusinessWire

Twitch Interactive, Inc., will acquire GoodGame Agency

synopsis: Twitch, the leading video platform for gamers, announced that it will acquire GoodGame, the world’s first full-service agency dedicated to the esports and live video game broadcasting communities. Since its inception nearly a decade ago, GoodGame has grown into one of the gaming industry’s most progressive talent and content companies.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: GoodGame Agency
GoodGame is an all-in-one talent and content company focused on gaming and esports. Over the past decade, its staff of industry veterans has worked with teams, represented players, managed tournaments, created content, and brought numerous marquee advertisers into the gaming space.
price ($mm)
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announced 8/25/2014 via BusinessWire

Amazon.com, Inc., will acquire Twitch Interactive, Inc.

synopsis: Amazon.com, Inc. announced that it has reached an agreement to acquire Twitch Interactive, Inc., the leading live video platform for gamers. It is a community for gamers where more than 55 million have gathered to broadcast, watch and talk about video games.
buyer: Amazon.com, Inc. (AMZN:$347,945.00)
Amazon.com, Inc. is a Fortune 500 company based in Seattle. Amazon.com, Inc. seeks to be Earth’s most customer-centric company, where customers can find and discover anything they might want to buy online, and endeavors to offer its customers the lowest possible prices. "
target: Twitch Interactive, Inc.
Twitch is a videogame-streaming service that allows consumers to broadcast live video streams of themselves playing videogames and includes social networking features that allow video game fans to communicate with each other during the broadcasts.
price ($mm)
$970
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
cancelled 8/25/2014 via BNC Analysis

YouTube, cancelled an acquisition of Twitch Interactive, Inc.

synopsis: Despite a pair of reports suggesting that google through its YouTube subsidiary would acquire videogame-streaming service Twitch, the acquisition was not completed. Twitch has reached an agreement to be acquired by another company.
buyer parent: Google Inc.
buyer: YouTube
YouTube allows billions of people to discover, watch and share originally-created videos. YouTube provides a forum for people to connect, inform, and inspire others across the globe and acts as a distribution platform for original content creators and advertisers large and small. "
target: Twitch Interactive, Inc.
Twitch is a videogame-streaming service that allows consumers to broadcast live video streams of themselves playing videogames and includes social networking features that allow video game fans to communicate with each other during the broadcasts.
price ($mm)
$1,000
rev ($mm)
EBITDA ($mm)
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announced 10/22/2020 via BusinessWire

BitTorrent, will acquire DLive

synopsis: BitTorrent Inc., the leader in peer-to-peer (P2P) technology, announced plans to acquire DLive.tv, a decentralized livestreaming community built using the Lino blockchain. DLive utilizes the Lino blockchain to incentivize both content creators and viewers using cryptocurrencies.
buyer parent: TRON
buyer: BitTorrent
Founded with a leading peer-to-peer sharing technology standard in 2004, BitTorrent, Inc. is a consumer software company based in San Francisco. Its protocol is the largest decentralized P2P network in the world, driving 22% of upstream and 3% of downstream traffic globally. "
target: DLive
DLive is a decentralized livestreaming community built using the Lino blockchain. DLive utilizes the Lino blockchain to incentivize both content creators and viewers using cryptocurrencies.
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announced 8/12/2020 via Reuters

DouYu will be merged with Huya,

synopsis: China’s biggest video game and social media company Tencent Holdings is driving a merger of Twitch-like game streaming platforms Douyu and Huya. Tencent is already Huya’s biggest shareholder and also owns over a third of Douyu.
buyer: Huya (HUYA:$1,421.87)
HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. They have developed e-sports live streaming as one of the most popular content genres on their platform. Tencent is Huya’s biggest shareholder. "
target: DouYu (DOYU:$1,258.01)
DouYu is a leading game-centric live streaming platform in China and a pioneer in the eSports value chain. DouYu operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming.
price ($mm)
rev ($mm)
$1,233
EBITDA ($mm)
$75
EV / rev
0.0x
EV / EBITDA
0.0x
closed 6/19/2019 via BNC Analysis

Twitch Interactive, Inc., acquired Bebo, Inc.

synopsis: Twitch, an Amazon company that specializes in video game live streams and has been instrumental in popularizing "e-sports", has acquired Bebo, a company that started out at as a social media network, but evolved into building applications and now hosting e-sport leagues and tournaments.
buyer parent: Amazon.com, Inc.
buyer: Twitch Interactive, Inc.
Owned by Amazon, Twitch specializes in video game live streams and has been instrumental in popularizing "e-sports", a form of competitive gaming and spectator event in which users play each other for cash prizes. It has millions of users who mainly use it to watch others play video games. "
target: Bebo, Inc.
Bebo started out at as a social media network, but evolved into building applications and now hosting e-sport leagues and tournaments. Bebo combines community, self-expression and entertainment to enable its users to consume, create, discover and share content.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/10/2019 via GlobeNewswire

Super League Gaming, acquired Framerate

synopsis: Super League Gaming, a leading content and community platform providing competitive and social gameplay experiences across game titles, skill levels and venues, has acquired Framerate, one of the largest and fastest growing independent social video networks in esports and gaming.
buyer: Super League Gaming
Super League Gaming is a first mover in providing accessible esports leagues for amateur gamers that take place both online and through in-person gaming arenas. "
target: Framerate
Framerate is a cross-platform esports social video network delivering the best in gameplay highlights, news and entertainment to today’s generation of video gamers.
price ($mm)
$3.26
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/23/2018 via BNC Analysis

Electronic Arts Inc., purchased Cloud-Streaming Technology from Gamefly, Inc.

synopsis: Electronic Arts, a global leader in digital interactive entertainment, has bought GameFly’s cloud-streaming technology. The publisher also revealed that it has acquired the Israeli team that was responsible for building the Netflix-like streaming service for games. GameFly is the leading online video game rental subscription service.
buyer: Electronic Arts Inc. (NasdaqGS:EA:$5,590.00)
Electronic Arts (EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world. "
seller: Gamefly, Inc.
The acquisition includes the cloud-streaming technology of GameFly. GameFly, the leading online video game rental subscription service, allows subscribers to rent one or more video games concurrently, with no due dates, late fees or shipping charges for a fixed monthly fee.
price ($mm)
$50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/11/2016 via BNC Analysis

Microsoft Corporation, acquired Beam Interactive, Inc

synopsis: Microsoft, the worldwide leader in software, services and solutions, has acquired Beam, a Seattle-based interactive game streaming service that lets viewers play along with streamers as they watch.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: Beam Interactive, Inc
Beam is an interactive game streaming service that lets viewers play along with streamers as they watch. Beam’s model takes the mostly passive interaction from Twitch and YouTube, and adds the ability for viewers to interact with the streamer via crowdsourced controls.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/25/2016 via BNC Analysis

IGN Entertainment, Inc., acquired GameTrailers LLC

synopsis: IGN has acquired the rights to the GameTrailers name and content library. GameTrailers provides the global gaming masses with a vast library of high-resolution video game trailers, gameplay edits, original features, and exclusive content.
buyer parent: j2 Global, Inc.
buyer: IGN Entertainment, Inc.
IGN is the world's #1 video game and fan-focused entertainment information destination. IGN is the top-ranked site in comScore's gaming category and runs one of the biggest YouTube content channels as well as apps across all major mobile and console platforms. "
target parent: Zelnick Media Capital
target: GameTrailers LLC
GameTrailers provides the global gaming masses with a vast library of high-resolution video game trailers, gameplay edits, original features, and exclusive content that users have been downloading and streaming across multiple platforms millions of times per month for over a decade.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/25/2014 via BusinessWire

Amazon.com, Inc., will acquire Twitch Interactive, Inc.

synopsis: Amazon.com, Inc. announced that it has reached an agreement to acquire Twitch Interactive, Inc., the leading live video platform for gamers. It is a community for gamers where more than 55 million have gathered to broadcast, watch and talk about video games.
buyer: Amazon.com, Inc. (AMZN:$347,945.00)
Amazon.com, Inc. is a Fortune 500 company based in Seattle. Amazon.com, Inc. seeks to be Earth’s most customer-centric company, where customers can find and discover anything they might want to buy online, and endeavors to offer its customers the lowest possible prices. "
target: Twitch Interactive, Inc.
Twitch is a videogame-streaming service that allows consumers to broadcast live video streams of themselves playing videogames and includes social networking features that allow video game fans to communicate with each other during the broadcasts.
price ($mm)
$970
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/9/2014 via GlobeNewswire

DEFY Media, LLC., acquired Viacom Digital Gaming

synopsis: DEFY Media, LLC., a leading creator and distributor of digital content, and Viacom Inc. announced that DEFY has acquired Viacom's gaming focused digital properties Addicting Games, GameTrailers and Shockwave.
buyer parent: ZelnickMedia Corp.
buyer: DEFY Media, LLC.
DEFY Media is the definitive media company for the digital generation, formed by the 2013 merger of Alloy Digital and Break Media. The world's top brands partner with DEFY to build immersive advertising solutions that deliver unparalleled access to this influential audience. "
target parent: Viacom Inc.
target: Viacom Digital Gaming
Viacom's gaming focused digital properties include Addicting Games, GameTrailers and Shockwave. Addicting Games is one of the largest source of the best free online games. Shockwave has more than 1,800 games, with new ones added each week. GameTrailers offers high-resolution video game trailers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/5/2014 via BNC Analysis

Webedia SAS, acquired JeuxVideo.com

synopsis: Webedia, the 10th largest French media company on the internet, has announced its acquisition of JeuxVideo.com from Hi-Media. JeuxVideo.com offers an online news magazine for video games, personal computers and consoles.
buyer parent: Fimalac SA
buyer: Webedia SAS
Webedia SAS operates as a website publisher. It is the 10th largest French media company on the internet. It hosts a number of websites such as PurePeople, PureTrend, Purefans, Shopoon, Dailyconso, and Onlydesign. "
target parent: Hi-Media Group
target: JeuxVideo.com
Jeuxvideo.com offers an online news magazine for video games, personal computers and consoles. The company was incorporated in 1998 and is based in Aurillac, France.
price ($mm)
$123
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
cancelled 8/25/2014 via BNC Analysis

YouTube, cancelled an acquisition of Twitch Interactive, Inc.

synopsis: Despite a pair of reports suggesting that google through its YouTube subsidiary would acquire videogame-streaming service Twitch, the acquisition was not completed. Twitch has reached an agreement to be acquired by another company.
buyer parent: Google Inc.
buyer: YouTube
YouTube allows billions of people to discover, watch and share originally-created videos. YouTube provides a forum for people to connect, inform, and inspire others across the globe and acts as a distribution platform for original content creators and advertisers large and small. "
target: Twitch Interactive, Inc.
Twitch is a videogame-streaming service that allows consumers to broadcast live video streams of themselves playing videogames and includes social networking features that allow video game fans to communicate with each other during the broadcasts.
price ($mm)
$1,000
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/6/2007 via PR Newswire

Major League Gaming, acquired GotFrag

synopsis: Major League Gaming, the first professional video game league, has acquired GotFrag.com, the competitive gaming community's leading online e-Sports news source.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: GotFrag
GotFrag provides leading coverage of competitive gaming. Since our launch, we have expanded our coverage time and again to include the most exciting and innovative content online. Our focus has been on professional and semi-pro eSports news in the great tradition of sports reporting everywhere.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/23/2005 via PR Newswire

MTV Networks, acquired GameTrailers LLC

synopsis: MTV Networks, a unit of Viacom Inc., has announced that it has acquired substantially all the assets of GameTrailers LLC, including the internet site GameTrailers.com. GameTrailers is a leading producer and aggregator of broadband video content comprehensively covering the latest and best in the world of video games.
buyer parent: Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services. "
target: GameTrailers LLC
From its humble beginnings in 2002 Gametrailers.com has evolved into the leading Internet broadcaster for the video game industry. Gametrailers.com was started by gamers who were tired of waiting in line for slow downloads of small, boring gameplay footage.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/21/2018 via BNC Analysis

Infinite Esports & Entertainment, acquired Obey Alliance

synopsis: Obey Alliance has been acquired by Infinite Esports & Entertainment. Infinite Esports & Entertainment is the holding company for a number of ventures, including esports organizations. Obey Alliance was founded in 2012 specializing in content from the popular first person shooter “Call of Duty”.
buyer: Infinite Esports & Entertainment
Infinite Esports & Entertainment is the holding company for a number of ventures, including esports organisations OpTic Gaming and Team Allegiance. It has also created its own companies to compliment those it has acquired, including No Scope Media, NGAGE Esports, GG Esports Academy, among others. "
target: Obey Alliance
Obey Alliance was founded in 2012 specializing in content from the popular first person shooter “Call of Duty”. Through the years Obey has evolved into one of the worlds biggest gaming organizations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/22/2018 via PR Newswire

Mail.Ru LLC, acquired ESforce Holding ltd

synopsis: Mail.Ru Group Limited, one of the largest Internet companies in the Russian-speaking Internet market, announces the acquisition of 100% of ESforce. ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia.
buyer: Mail.Ru LLC (LSE:MAIL:$1,350.66)
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. The company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more. "
target: ESforce Holding ltd
ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia. The company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
price ($mm)
$100
rev ($mm)
$19
EBITDA ($mm)
EV / rev
6.3x
EV / EBITDA
announced 1/10/2017 via BNC Analysis

Azubu, will acquire Hitbox Entertainment GmbH

synopsis: Azubu, the global livestreaming network focused on eSports, has signed a definitive agreement to acquire Europe’s leading eSports broadcaster Hitbox. The combination creates a strong #2 competitor to Twitch and the largest independent eSports broadcaster outside Asia.
buyer parent: Sapinda Holding BV
buyer: Azubu
As an award-winning private, independent company headquartered in Los Angeles, Azubu is the only dedicated eSports broadcasting company headquartered in the entertainment capital of the world. "
target: Hitbox Entertainment GmbH
Hitbox is home to millions of PC game live streamers and eSports enthusiasts from around the world, features the highest quality videogame live streaming, and has the most advanced chat and interactive platform in eSports.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/1/2015 via BusinessWire

Modern Times Group MTG AB, acquired Turtle Entertainment

synopsis: MTG has completed the acquisition of 74% of Turtle Entertainment, the world’s largest esports company that operates under the well-known ESL brand. Turtle Entertainment offers gaming enthusiasts, fans and sponsors thrilling entertainment in an all-new, interactive environment.
buyer: Modern Times Group MTG AB (MTG B:$488.75)
MTG (Modern Times Group MTG AB) is an international entertainment group. Their operations span six continents and include TV channels and platforms, online services, content production businesses and radio stations. "
target parent: ESL
target: Turtle Entertainment
Turtle Entertainment is the new era of digital entertainment, in which they create and promote gaming experiences. The modern culture of eSports offers gaming enthusiasts, fans and sponsors thrilling entertainment in an all-new, interactive environment.
price ($mm)
$86*
rev ($mm)
$56
EBITDA ($mm)
EV / rev
2.1x
EV / EBITDA
closed 4/24/2009 via PR Newswire

NTN Buzztime, Inc., acquired iSports, Inc.

synopsis: NTN Buzztime, Inc. announced that its Board of Directors has approved the asset purchase of iSports. iSports delivers cutting-edge mobile sports and entertainment content including near real-time sports scores and news, and unique interactive gameplay within its acclaimed and graphically rich user experience.
buyer: NTN Buzztime, Inc. (NTN:$12.90)
NTN Buzztime, Inc., a leader in interactive entertainment for 25 years, is based in Carlsbad, CA. Buzztime is distributed in-home and out-of-home across broadband platforms including online, cable TV, satellite TV and in approximately 3,750 restaurants, sports bars and pubs throughout North America."
target: iSports, Inc.
iSports is a pioneer and market leader in the category of Mobile Social Gaming, offering sports scores, gamecasting, and news alongside addictive interactive challenge games.
price ($mm)[EV]
$0.14 [$0.24]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/1/2019 via BNC Analysis

Immortals, LLC, acquired Gamers Club Ltda

synopsis: Global esports organization Immortals has acquired Brazil’s game matchmaking platform Gamers Club. It is rebranding itself as Immortals Gaming Club. Based in Sorocaba, in the state of Sao Paulo, Gamers Club is a platform and community hub connecting more than a million registered gamers across Brazil’s avid gaming market.
buyer: Immortals, LLC
Immortals Gaming Club (IGC) is the world’s first vertically integrated, truly global esports and gaming company. IGC owns and operates IGC esports, which houses the company’s competitive esports brands Immortals, Los Angeles Valiant (Overwatch League) and MIBR; and more. "
target: Gamers Club Ltda
Based in Sorocaba, in the state of Sao Paulo, Gamers Club is a platform and community hub connecting more than a million registered gamers across Brazil’s avid gaming market.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Geography
Matching Companies
Ticker: CNSX:GSQ
 
 
 
 
 
 
 
 
GameSquare Esports Inc.
GameSquare Esports Inc.
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment.
year
2019
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: HUYA
 
 
 
 
 
 
 
 
Huya
Huya
HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. They have developed e-sports live streaming as one of the most popular content genres on their platform. Tencent is Huya’s biggest shareholder.
year
2020
rev ($mm)
$1,421.87
EBITDA ($mm)
$83.28
EBIT ($mm)
$72.26
Net Income ($mm)
$98.37
Employees
1864
  • drill down
  • watch
Ticker: DOYU
 
 
 
 
 
 
 
 
DouYu
DouYu
DouYu is a leading game-centric live streaming platform in China and a pioneer in the eSports value chain. DouYu operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming.
year
2020
rev ($mm)
$1,258.01
EBITDA ($mm)
$69.30
EBIT ($mm)
$55.37
Net Income ($mm)
$85.74
Employees
1948
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: SZSE:300494
 
 
 
 
 
 
 
 
Century Network
Century Network
Century Network is a Chinese company primarily engaged in online entertainment platforms, e-sports, and game operations. Century provides management software for the internet cafe industry. They also operate gaming websites and e-sports platforms.
year
2019
rev ($mm)
$72.26
EBITDA ($mm)
$1.80
EBIT ($mm)
$1.11
Net Income ($mm)
$5.50
Employees
0
  • drill down
  • watch
Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2020
rev ($mm)
$14.54
EBITDA ($mm)
EBIT ($mm)
($18.08)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
rev ($mm)
$69.09
EBITDA ($mm)
($7.87)
EBIT ($mm)
($11.57)
Net Income ($mm)
Employees
144
  • drill down
  • watch
Ticker: TSE:6552
 
 
 
 
 
 
 
 
GameWith
GameWith
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel.
year
2018
rev ($mm)
$24.15
EBITDA ($mm)
$10.76
EBIT ($mm)
$10.55
Net Income ($mm)
$7.36
Employees
  • drill down
  • watch
Ticker: ALGCM
 
 
 
 
 
 
 
 
Groupe Concoursmania
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites.
year
2014
rev ($mm)
$22.87
EBITDA ($mm)
$2.95
EBIT ($mm)
$2.36
Net Income ($mm)
Employees
83
  • drill down
  • watch
Ticker: YY
 
 
 
 
 
 
 
 
YY Inc.
YY Inc. is a revolutionary real-time interactive social platform that engages users in real-time online group activities through voice, text and video. YY Client empowers users to create and organize groups of varying sizes to discover and participate in a wide range of online activities.
year
2020
rev ($mm)
$4,610.47
EBITDA ($mm)
$427.09
EBIT ($mm)
$165.32
Net Income ($mm)
$1,485.84
Employees
9273
  • drill down
  • watch
Ticker: RGRP
 
 
 
 
 
 
 
 
ROO Group, Inc.
ROO Group, Inc.
ROO Group Inc. through its 100% subsidiary ROO Media Corporation, is the online video solutions company focused on meeting the specific needs of large enterprise companies globally.
year
2006
rev ($mm)
$9.77
EBITDA ($mm)
$14.07
EBIT ($mm)
($6.15)
Net Income ($mm)
Employees
100
  • drill down
  • watch