Like SPODIA Corporation

announced 4/24/2018 via Company Press Release

GameWith, will acquire SPODIA Corporation

synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer: GameWith (TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target: SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 1/21/2021 via GlobeNewswire

Intema Solutions, will acquire HypeX

synopsis: Intema Solutions Inc. is to acquire all of the issued and outstanding shares of HypeX.gg, an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
buyer: Intema Solutions (TSXV:ITM:$0.15)
Intema’s mission is to be the world’s premier digital marketing platform. A Canadian leader in permission-based email marketing, Intema provides a wide range of products and services, including SMS, content and predictive AI marketing, as well as related professional services. "
target: HypeX
HypeX is an Esports platform with 50,000 registered users, specializing in tournament organization, API-based stat aggregation, social function integration and endemic/non-endemic advertising.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2019 via GlobeNewswire

Gegs Capital Corp., will acquire UMG Media Ltd.

synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer: Gegs Capital Corp. (TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target: UMG Media Ltd. (TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA
closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
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closed 7/26/2017 via Company Press Release

Gfinity plc, acquired CEVO, Inc

synopsis: Gfinity plc, a leading esports business, has acquired CEVO, Inc, a global provider of technology and services to the esports market. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. They provide proprietary, market leading anti-cheat technology and broadcast software.
buyer: Gfinity plc (AIM:GFIN:$5.99)
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players. "
target: CEVO, Inc
CEVO provides esports services and innovative technologies to clients globally. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. Their technology offering includes anti-cheat technology and broadcast software.
price ($mm)
$1.99
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.4x
EV / EBITDA
closed 2/19/2020 via Company Press Release

Nicecactus, acquired Glory4Gamers

synopsis: Nicecactus, a global online platform dedicated to esports, has acquired Glory4Gamers (G4G), a leading organizer of esports tournaments in France. G4G organizes more than 2,000 esports tournaments per month for some of the most famous games in the world, including League of Legends, Apex Legends, Fortnite, FIFA 20, and more.
buyer: Nicecactus
Nicecactus is a global online platform dedicated to esports. With assessment tools, an integrated professional training and skill development component, and a tournament module, Nicecactus allows gamers around the world to test their skills and develop and hone their game performance. "
target: Glory4Gamers
Glory4Gamers (G4G) is a leading organizer of esports tournaments in France. G4G organizes more than 2,000 esports tournaments per month for some of the most famous games in the world, including League of Legends, Apex Legends, Fortnite, FIFA 20, and more.
price ($mm)
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announced 8/28/2019 via BNC Analysis

UMG Media Ltd., will acquire Victor's Gold LLC

synopsis: UMG Media Ltd., a premier eSports company, will acquire Victor’s Gold, a managed games and tournament services company. Victor's Gold offers partners a platform to run safe and fair esports events online and in-person for points and money. They provide P2P tournaments and game modes to monetize in-game events that can occur on a consistent basis.
buyer: UMG Media Ltd. (TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform. "
target: Victor's Gold LLC
Victor's Gold is a managed games and tournament services company. Victor's Gold offers partners a platform to run safe and fair esports events online and in-person for points and money. They provide P2P tournaments and game modes to monetize in-game events that can occur on a consistent basis.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/10/2006 via PR Newswire

MTV Networks, acquired Xfire, Inc.

synopsis: MTV Networks, a unit of Viacom Inc., announced today that it has closed its $102 million acquisition of Xfire, Inc., the fastest-growing online gaming communication and community platform in the world.
buyer parent: Viacom Inc.
buyer: MTV Networks
MTV Networks owns and operates the cable television programming services MTV: Music Television, MTV2, Nickelodeon/Nick at Nite, TV Land, VH1, CMT: Country Music Television, and TNN, as well as The Digital Suite from MTV Networks, a package of thirteen digital services. "
target: Xfire, Inc.
Xfire, Inc. is the fastest growing online gaming platform and community in the world. Xfire helps gamers play with their friends much more easily. Xfire is also a server browser, IM, and file download system designed just for gamers. Xfire has 4 million members in more than 100 countries.
price ($mm)
$102
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/9/2012 via Company Press Release

Playfire merged with Green Man Gaming Limited,

synopsis: Green Man Gaming has merged with Playfire, a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards.
buyer: Green Man Gaming Limited
Green Man Gaming Limited, a digital PC retailer, operates greenmangaming.com, an online digital distribution and entertainment platform. Its greenmangaming.com enables consumers, publishers, and partners to buy and re-sell digitally downloaded games for use on specified hardware platforms. "
target: Playfire
Playfire operates a community for gamers. It enables gamers to track news, discussions for games, and follow friends' progress in games. The company offers gamer cards. Playfire was founded in 2007 and is based in London, United Kingdom.
price ($mm)
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closed 9/23/2015 via BNC Analysis

Unikrn, acquired DotaProHub

synopsis: Unikrn, an eSports wagering company, has acquired an Indian-based company called DotaProHub, an eSports company which does analytics for a competitive online game called Dota 2. Unikrn provides eSports fans and newcomers alike a safe and legal place to gather, game, and bet on eSports.
buyer: Unikrn
Unikrn is an eSports wagering service. They provide eSports fans and newcomers alike a safe and legal place to gather, game, and bet on eSports. With games like League of Legends, Counter-Strike: Global Offensive, Dota 2 and more, there’s always something to watch and bet on at Unikrn. "
target: DotaProHub
DotaProHub is an eSports company which does analytics for a competitive online game called Dota 2. They are based in Gurgaon, India.
price ($mm)
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closed 6/10/2020 via Company Press Release

Wisdom Gaming Group, acquired GoldRushGG

synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer: Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target: GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
price ($mm)
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announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2020 via BNC Analysis

Amuka Esports, acquired Incendium Gaming Ltd.

synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target: Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
price ($mm)
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announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
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closed 9/11/2019 via Company Press Release

BoomTV, acquired American Video Game League

synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer: BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target: American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
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closed 2/27/2019 via GlobeNewswire

StemGen, Inc., acquired D3esports

synopsis: D3esports Corp., an esports company and a virtual to real gaming platform in the motorsports industry, has announced its acquisition by StemGen, Inc., a company that is engaged in the business of investing in private companies and assisting those companies to execute their business plans.
buyer: StemGen, Inc. (OTCPK:SGNI:$0.00)
StemGen, Inc. is engaged in the business of investing in private companies and assisting those companies to execute their business plans. They are based in Texas. "
target: D3esports
D3esports was founded in May 2018 and launched in July 2018 at Dave and Buster’s Houston flagship location. The company has created, built and made ready for a second quarter launch of an eSports competition based around the Forza 7 Motorsports gaming platform.
price ($mm)
rev ($mm)
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EV / EBITDA
closed 12/19/2018 via BNC Analysis

Tesonet, acquired Helis LT

synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer: Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target: Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
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closed 6/12/2018 via Company Press Release

Telia Company, acquired Assembly Organizing Oy

synopsis: Telia Company, a telecommunications provider, has acquired Assembly Organizing Oy, an event planner that arranges Finland's largest digital culture and game events. Assembly Organizing arranges unique events twice a year for four days, where people connect with similar interests.
buyer: Telia Company (OM:TELIA:$9,249.92)
Based in Sweden, Telia Company is the next generation telco. Telia Company provides network access, telecommunications, and other services. It offers mobile, broadband, TV, and fixed-line services to businesses, individuals, families, and communities "
target: Assembly Organizing Oy
Assembly Organizing Oy is a community of volunteers who arranges unique Assembly events, twice a year, in Finland. They provide a four day festival in the summer and winter, in which thousands of people spend the long weekend meeting friends, playing games, surfing the net, and enjoying demo-games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/22/2018 via PR Newswire

Mail.Ru LLC, acquired ESforce Holding ltd

synopsis: Mail.Ru Group Limited, one of the largest Internet companies in the Russian-speaking Internet market, announces the acquisition of 100% of ESforce. ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia.
buyer: Mail.Ru LLC (LSE:MAIL:$1,350.66)
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. The company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more. "
target: ESforce Holding ltd
ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia. The company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
price ($mm)
$100
rev ($mm)
$19
EBITDA ($mm)
EV / rev
6.3x
EV / EBITDA
announced 4/24/2018 via Company Press Release

GameWith, will acquire SPODIA Corporation

synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer: GameWith (TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target: SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/24/2018 via Company Press Release

GameWith, will acquire SPODIA Corporation

synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer: GameWith (TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target: SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/14/2018 via GlobeNewswire

Enthusiast Gaming Inc., acquired Operation Sports

synopsis: Enthusiast Gaming Holdings Inc., a digital media company building the largest community of authentic gamers, has acquired the assets of Operation Sports LLC, one of the largest online sports video gaming news and community forums.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$14.54)
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content. "
target: Operation Sports
Since its inception in 1998, Operation Sports has grown from a small community driven news site into an industry leading destination for sports video gaming enthusiasts to connect online.
price ($mm)
$0.35
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/22/2013 via PR Web

Guild Launch, acquired WowStead Guild Hosting Service

synopsis: Guild Launch, a guild hosting and management platform, has acquired WowStead guild hosting service. WowStead is a guild hosting service, specialzing in the World of Warcraft gaming series.
buyer: Guild Launch
Guild Launch delivers site hosting and support services to video game communities and fan sites for over 400 video games and three million registered gamers. The platform provides premium, feature-rich and easy to use hosting and social networking to customers playing video games. "
target parent: Curse Inc.
target: WowStead Guild Hosting Service
WowStead is a guild hosting service, specialzing in the World of Warcraft gaming series.
price ($mm)
rev ($mm)
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closed 3/14/2019 via BNC Analysis

Asteri Holdings, purchased Digital Assets from Prima Games

synopsis: Asteri Holdings announced the acquisition of the digital assets of Prima Games from DK Publishers. Prima Games was founded in 1990 and was shut down in November 2018 after a 28-year run. The digital assets of Prima Games include its website, which is a portal to gaming news and guide content.
buyer: Asteri Holdings
ASTERI creates entertainment products through unique data analytics technology. ASTERI builds data-informed entertainment products such as mobile games, websites and online games, and monetizes them through a number of effective channels. "
seller parent: Pearson plc
seller: Prima Games
The digital assets of Prima Games include its website, which is a portal to gaming news and guide content.
price ($mm)
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closed 11/7/2018 via BNC Analysis

Discord, acquired Blitz Esports

synopsis: Discord, a VoIP application and digital distribution platform designed for video gaming communities, has acquired Blitz Esports, one of the premier media publications in esports, specializing in educational video content for League of Legends, CS:GO and Overwatch.
buyer: Discord
Discord is a VoIP application and digital distribution platform designed for video gaming communities, that specializes in text, image, video and audio communication between users in a chat channel. Discord runs on Windows, macOS, Android, iOS, Linux, and in web browsers. "
target: Blitz Esports
Blitz Esports is a tech and media startup focused on bridging the gap between esports fandom and personal gameplay. They are one of the premier media publications in esports, specializing in educational video content for League of Legends, CS:GO and Overwatch.
price ($mm)
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closed 7/26/2018 via GlobeNewswire

Enthusiast Gaming Inc., acquired The Escapist

synopsis: Enthusiast Gaming, an online network of websites devoted to video gaming and Canada's largest video-gaming expo, has acquired The Escapist Magazine, a leading online magazine focused on in-depth coverage of the video game industry in addition to movies, comics, TV, and more.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$14.54)
Enthusiast owns and operates an online network of websites devoted to video gaming and Canada's largest video-gaming expo. Between its online digital media properties, its network of partner websites, and video-gaming gaming expo, Enthusiast engages millions of video gaming enthusiasts worldwide. "
target parent: Zelnick Media Capital
target: The Escapist
The Escapist covers digital culture with a progressive editorial style, with articles and columns by the top writers in and outside of the digital entertainment industry.
price ($mm)
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announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
closed 7/31/2015 via Company Press Release

Mwave, acquired Respawn Ninja

synopsis: Mwave, a leading Australian online tech retailer has acquired Respawn Ninja, an entertainment and video game focused website providing the latest news, previews, and reviews while churning out consistent feature and opinion articles that focus on the goings-on in the entertainment industry and beyond.
buyer: Mwave
Mwave.com.au is an online focused Computer and Electronics store in Australia. Today, Mwave has been recognized as an industry benchmark in the online tech shopping space in Australia. "
target: Respawn Ninja
Respawn Ninja is an entertainment and video game focused website providing the latest news, previews, and reviews while churning out consistent feature and opinion articles that focus on the goings-on in the entertainment industry and beyond.
price ($mm)
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closed 2/4/2013 via BusinessWire

Ziff Davis, Inc., acquired IGN Entertainment, Inc.

synopsis: j2 Global, Inc. announced that its Ziff Davis, Inc. subsidiary has acquired IGN Entertainment, a leader in video game, entertainment and men’s lifestyle content, from News Corporation. The acquisition provides j2 with a group of world-class digital properties.
buyer parent: j2 Global, Inc.
buyer: Ziff Davis, Inc.
Ziff Davis, Inc. is a leading digital media company specializing in the technology market, reaching over 50 million in-market buyers every month. Ziff Davis sites feature trusted reviews of the newest and hottest tech products, news, commentary, tech deals and much more. "
target parent: News Corporation
target: IGN Entertainment, Inc.
IGN Entertainment is the leading Internet media and services provider focused on the video game and entertainment enthusiast markets. Collectively, IGN's properties reach more than 57 million unique users worldwide, according to Internet audience measurement firm comScore.
price ($mm)
$45
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/21/2012 via redherring

Digital Hearts Co., Ltd., will acquire 4Gamer.net

synopsis: Aetas will become a wholly owned subsidiary of Digital Hearts Co Ltd. Aetas, Inc., is a Tokyo-based company engaged in the planning and operation of online game information site 4Gamer.net.
buyer: Digital Hearts Co., Ltd.
Digital Hearts provides complete game testing and quality assurance services for a wide variety of gaming consoles including Nintendo DS, Wii, Xbox 360, PlayStation 3, PlayStation 2, and PlayStation Portable. "
target: 4Gamer.net
Aetas, Inc. is a Tokyo-based company engaged in the planning and operation of online game information site 4Gamer.net.
price ($mm)
$9.68
rev ($mm)
$5
EBITDA ($mm)
EV / rev
1.8x
EV / EBITDA
closed 11/15/2012 via GlobeNewswire

Alloy Digital Network, acquired The Escapist

synopsis: Alloy Digital announced that it has completed the acquisition of the Webby award-winning gaming lifestyle website The Escapist from Themis Media. The Escapist delivers daily gaming-focused content produced by leading video game authorities, along with cutting-edge video, engaging forums and robust social media elements.
buyer parent: ZelnickMedia Corp.
buyer: Alloy Digital Network
Alloy Digital Network reaches over 60 million young consumers every month through its network of premium, highly trafficked and monitored websites. They are part of Alloy Media + Marketing, a youth industry leader. "
target: The Escapist
The Escapist offers a daily escape from the everyday for its worldwide audience of over 4.8 million gamers and entertainment enthusiasts. The Escapist delivers varied and comprehensive content that attracts the attention of core gamers, developers, and industry insiders alike.
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closed 11/5/2012 via BNC Analysis

Jeuxvideo.fr, acquired Tom's Games

synopsis: M6 Web, publisher of Jeuxvideo.fr, has just purchased the Tom’s Games websites from Best Of Media. Tom's Games, based in France, is a website that provides a catalogue of thousands of free online flash games.
buyer: Jeuxvideo.fr
JeuxVideo.fr is a free magazine about computer games and console with news, tests, previews, videos, demos, patches, rumors, tips on video games. JeuxVideo.fr is published by M6 Web. "
target parent: BestofMedia Group
target: Tom's Games
Tom’s Games is the ultimate resource for gamers and consumers with over 5,000 online and Flash games that anyone can play for free. The game categories offered on Tom's Games include action, adventure, sports, kids, casino, puzzle, arcade, racing and many more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/15/2012 via BNC Analysis

CBS Interactive Inc., purchased Giant Bomb & Comic Vine from Whiskey Media, LLC

synopsis: CBS Interactive acquired Giant Bomb, a gaming site, and Comic Vine, a comic book database, from Whiskey Media, LLC.
buyer parent: CBS Corporation
buyer: CBS Interactive Inc.
CBS Interactive is the premier online content network for information and entertainment. The company delivers highly engaging editorial programming that combines original, independent and user-generated content. "
seller: Whiskey Media, LLC
Whiskey Media develops topical websites that are equal parts editorial and community. To date, they have built sites about video games, comic books, anime and politics.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/14/2011 via Market Wire

Tagged, Inc., acquired hi5 Networks

synopsis: Tagged, the social network for meeting new people, announced it has completed the acquisition of hi5, another pioneering social network and one of the largest online communities in the world. Together, Tagged and hi5 create a unique social networking company that will dominate the social discovery category.
buyer: Tagged, Inc.
Based in San Francisco, Tagged is the social network for meeting new people. Tagged enables anyone to meet and socialize with new people through social games, customized profiles, virtual gifts, advanced browsing features and more. "
target: hi5 Networks
hi5 Networks is among the top 10 social networks in the world as a leading social entertainment destination. Combining a robust social platform with premium content and game mechanics, it delivers a fun, expressive, and interactive entertainment experience to millions of users.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/30/2011 via BNC Analysis

Changyou.com Limited, will acquire 17173.com

synopsis: Changyou.com Limited and its majority shareholder, Sohu.com Inc., jointly announced that they entered into a definitive agreement for Changyou to acquire from Sohu the business of 17173.com, a leading game information portal in China. 17173.com is widely regarded as an authoritative source of news for a wide variety of games.
buyer parent: Sohu.com Inc.
buyer: Changyou.com Limited (CYOU:$741.04)
Changyou operates seven online games in China, including the in-house developed Tian Long Ba Bu, one of the most popular online games in China, and the licensed Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong, Immortal Faith and San Jie Qi Yuan. "
target parent: Sohu.com Inc.
target: 17173.com
17173.com is a leading game information portal in China.
price ($mm)
$163
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/5/2011 via PR Newswire

IGN Entertainment, Inc., acquired UGO Entertainment

synopsis: News Corporation's IGN Entertainment, the leading Internet media and services provider focused on the video game and entertainment enthusiast markets, announced the acquisition of Hearst Corporation's UGO Entertainment. UGO Entertainment creates quality lifestyle content for the coveted 18-34 male audience.
buyer parent: News Corporation
buyer: IGN Entertainment, Inc.
IGN Entertainment, a unit of News Corporation, is the leading Internet media and services provider focused on the video game and entertainment enthusiast markets. IGN's network of video game-related properties is the Web's leading video game information destination. "
target parent: The Hearst Corporation
target: UGO Entertainment
UGO Entertainment creates quality lifestyle content for the coveted 18-34 male audience. The company’s flagship brands, UGO.com and 1UP.com, deliver in-depth daily coverage of the latest developments in games and entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/2/2011 via Market Wire

Kenergy Scientific, Inc., will acquire I Won It Live Enterprises

synopsis: Kenergy Scientific, Inc. has announced that the company has completed a Letter of Intent to acquire all of the assets of I Won It Live Enterprises. The website, www.iwonitlive.com is believed to be the first website to offer members instant prizes for winning on line games where players play live against other contestants.
buyer: Kenergy Scientific, Inc. (KNSC:$0.00)
Kenergy Scientific, Inc. (formerly SpeechSwitch) was initially founded for the sales and servicing of speech recognition software. In 2009 the Kenergy Scientific Group was formed, dedicated to utilizing the company to deliver new ideas and products to improve the health and well-being of consumers. "
target: I Won It Live Enterprises
I Won It Live Enterprises is believed to be the first website to offer members instant prizes for winning on line games where players play live against other contestants. It was created to give its members a chance to become a contestant on a live game show while sitting at their computer.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/22/2011 via BusinessWire

GameRevolution, acquired PlayStationLifeStyle

synopsis: Evolve Media Corp., an integrated digital media company, announced the acquisition of PlayStationLifeStyle, the largest PlayStation enthusiast site in the US. PlayStationLifeStyle will become a part of GameRevolution, the ultimate online destination for gamers.
buyer parent: Evolve Media Corp
buyer: GameRevolution
GameRevolution is the most well respected independent online gaming hub and the ultimate destination for gamers. Since 1996, GameRevolution.com has been offering its loyal audience gaming news, reviews and information, as well as exclusive content and editorial features. "
target: PlayStationLifeStyle
Through 24/7 news updates, in-depth reviews, comprehensive trophy guides and a heavy focus on community, PlayStationLifeStyle has quickly risen to become the most-visited PlayStation-specific news and review site on the Internet.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/27/2010 via BusinessWire

GameStop.com Inc., will acquire Kongregate Inc.

synopsis: GameStop Corp., the world's largest video game and entertainment software retailer, announced it has entered into an agreement to acquire Kongregate Inc., a leading social gaming destination and community for core gamers representing the fast-growing free-to-play gaming market.
buyer: GameStop.com Inc. (GME:$9,360.30)
GameStop is the world's largest video game and entertainment software retailer. The company operates 6,486 retail stores in 17 countries worldwide. The company also operates an e-commerce site, GameStop.com, and publishes Game Informer(R) magazine, a leading multi-platform video game publication. "
target: Kongregate Inc.
Kongregate is a leading browser based game site with over 10 million monthly unique visitors who spend more than 23 million hours playing per month.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/9/2010 via BNC Analysis

Virgin Media, acquired WorldGaming.com

synopsis: Richard Branson's Virgin Media group has acquired World Gaming, a leading videogame tournament website.
buyer: Virgin Media (VMED:$6,664.77)
Virgin Media Inc., through its subsidiaries, provides of entertainment and communications services in the United Kingdom. The company operates through three segments: Consumer, Business, and Content. "
target: WorldGaming.com
World Gaming is a leading videogame tournament website.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/12/2010 via Reuters

Shanda Interactive Entertainment Limited, acquired Mochi Media

synopsis: China's second-largest online game company Shanda Games made its first U.S. acquisition, buying online game firm Mochi Media for $80 million, to advance its global ambition and consolidate its position in an increasingly competitive Chinese market.
buyer: Shanda Interactive Entertainment Limited (SNDA:$5,572.25)
Shanda Interactive Entertainment Limited is a leading interactive entertainment media company in China. Shanda offers a portfolio of diversified entertainment content including some of the most popular massively multi-player and casual online games in China. "
target: Mochi Media
Mochi Media is the world's largest browser-based games network, with more than 140 million monthly active users and 15,000 games on nearly 40,000 publisher websites.
price ($mm)
$72
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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EBITDA ($mm)
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Gree, Inc.
Gree, Inc.
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Bilibili Inc.
Bilibili Inc.
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Colopl Inc
Colopl Inc
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Crooz
Crooz
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Rovio Entertainment Corporation
Rovio Entertainment Corporation
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iDreamSky Technology Limited
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GAMEVIL
GAMEVIL
GAMEVIL is a premier mobile game developer and publisher located in Los Angeles, USA and Seoul, South Korea. They have experience publishing hundreds of games on multiple platforms with over 400 million downloads.
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EBITDA ($mm)
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Mynet Inc.
Mynet Inc.
Mynet Inc., based in Japan, makes smartphone games. Valkyrie Crusade, which has reached over 7 million downloads worldwide, is an epic card battle and fantastic town building RPG/simulation game set in a world full of beautiful maidens.
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Drecom Co., Ltd.
Drecom Co., Ltd.
Drecom Co., Ltd. engages in the entertainment web and marketing solution businesses. The company’s Entertainment Web segment plans, develops, and provides entertainment contents to individual Internet users.
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Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
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EBITDA ($mm)
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GameWith
GameWith
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel.
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Century Network
Century Network
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Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
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Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
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EBITDA ($mm)
$0.25
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$0.14
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$0.06
Employees
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Ticker: HUYA
 
 
 
 
 
 
 
 
Huya
Huya
HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. They have developed e-sports live streaming as one of the most popular content genres on their platform. Tencent is Huya’s biggest shareholder.
year
2020
rev ($mm)
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EBITDA ($mm)
$83.28
EBIT ($mm)
$72.26
Net Income ($mm)
$98.37
Employees
1864
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Ticker: DOYU
 
 
 
 
 
 
 
 
DouYu
DouYu
DouYu is a leading game-centric live streaming platform in China and a pioneer in the eSports value chain. DouYu operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming.
year
2020
rev ($mm)
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EBITDA ($mm)
$69.30
EBIT ($mm)
$55.37
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$85.74
Employees
1948
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Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2020
rev ($mm)
$14.54
EBITDA ($mm)
EBIT ($mm)
($18.08)
Net Income ($mm)
Employees
0
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Ticker: ALGCM
 
 
 
 
 
 
 
 
Groupe Concoursmania
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites.
year
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rev ($mm)
$22.87
EBITDA ($mm)
$2.95
EBIT ($mm)
$2.36
Net Income ($mm)
Employees
83
  • drill down
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