Like StayUp, Inc.

closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 5/21/2018 via GlobeNewswire

Valuesetters, acquired SpaceoutVR, Inc.

synopsis: ValueSetters, Inc., a boutique advisory firm, announced the acquisition of SpaceoutVR, Inc., a Virtual Reality software company, which offers the ability to deliver AI, games, travel, messaging, social media, music streaming, and 360 video/photo through its mobile app.
buyer: Valuesetters (OTCPK:VSTR:$1.75)
ValueSetters is a boutique advisory firm with unique expertise in helping early stage companies raise capital over the Internet. The company also provides technology consulting services as well as strategic advice to help companies grow and evolve to meet the challenges of today's marketplace. "
target: SpaceoutVR, Inc.
SpaceoutVR, Inc. is a mobile Virtual Reality software company. Their product, SpaceoutVR, is a free to play Social VR MMO for iOS & Android. SpaceoutVR monetizes with upgrades and features for entertainment, gaming and communications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/4/2017 via BNC Analysis

Microsoft Corporation, acquired AltspaceVR, Inc.

synopsis: Microsoft announced that it has acquired social VR app AltspaceVR. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: AltspaceVR, Inc.
AltspaceVR is a virtual reality software company. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together. AltspaceVR's software is powered by, and fully embraces, the modern open web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2017 via Market Wire

App Swarm Inc., purchased Komandir from Shooterboy Entertainment

synopsis: AppSwarm, a company that focuses on the acquisition and development of application-based technologies, has announced the acquisition of the cutting-edge Virtual Reality game, Komandir from Shooterboy Entertainment. Komandir is a virtual reality shooting game available on the the Apple App Store as well as the Google Play Store.
buyer: App Swarm Inc. (OTCPK:SWRM:$2.83)
AppSwarm, Inc. is a technology development and incubation company focused in accelerating the development of mobile applications and technology, fast-tracking product to market. AppSwarm partners with application developers through joint ventures, royalty agreements, & outright purchase agreements. "
seller: Shooterboy Entertainment
The acquisition includes the virtual reality shooter game, Komandir. Komandir is available on the the Apple App Store as well as the Google Play Store. Shooterboy Entertainment is a video game developer that creates mobile and virtual reality games. They are based in New York, NY.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/27/2014 via BNC Analysis

Yahoo! Inc., acquired Cloud Party, Inc.

synopsis: Yahoo has acquired Cloud Party, a company that has created a virtual 3D experience, directly in users’ browser. With Cloud Party, users can build and create a world, customize an avatar, and share easily on the web without any downloads or plug-ins.
buyer: Yahoo! Inc. (AABA:$5,409.25)
Yahoo! Inc. is the premier digital media company, creating deeply personal digital experiences that keep more than half a billion people connected to what matters most to them, across devices and around the globe. "
target: Cloud Party, Inc.
Cloud Party is a 3D virtual experience space, right in the browser. Users can build and create using their fabulous new building block tools, create 3D objects, customize their avatar, or upload 3D models.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2010 via BNC Analysis

Microsoft Corporation, acquired Vivaty

synopsis: Microsoft has acquired Vivaty, a virtual world competing with Second Life. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Founded in 1975, Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target parent: Kleiner, Perkins, Caufield & Byers
target: Vivaty
Vivaty Inc. develops 3D social games and application platform. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/21/2018 via BNC Analysis

iCandy Interactive, will acquire Joyseed Gametribe

synopsis: iCandy Interactive, a producer of award-winning action-oriented casual games on mobile devices, has agreed to acquire Joyseed Gametribe, an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world.
buyer: iCandy Interactive (ASX:ICI:$1.26)
iCandy Interactive Limited is a producer of award-winning action-oriented casual games on mobile devices. They seek to consolidate the best companies within the Asia Pacific region, to continue to develop great content for its users around the world. "
target: Joyseed Gametribe
Joyseed Gametribe is an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world, parodying real world Hollywood.
price ($mm)
$0.19*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/28/2018 via GlobeNewswire

Kuuhubb, will purchase the My Hospital game from Cherrypick Games

synopsis: Kuuhubb Inc., a company with a focus on lifestyle and mobile video game applications, announced that it has signed a non-binding term sheet to acquire the full global rights and revenue to the My Hospital game from Cherrypick Games, a company headquartered in Poland that creates and markets games for various gaming platforms.
buyer: Kuuhubb (TSXV:KUU:$10.54)
Kuuhubb is a company active in the digital space that focuses mainly on lifestyle and mobile video game applications. Its strategy is to create sustainable shareholder value through acquisitions of proven, yet underappreciated, assets with robust long-term growth potential. "
seller: Cherrypick Games
Cherrypick Games creates and markets games for various gaming platforms. Its games include Touchdown Hero, TDH New Season and My Hospital. My Hospital is a fun and challenging hospital management game in which the user must try and run their very own public hospital.
price ($mm)
$3.20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2019 via Company Press Release

Azerion BV, acquired Woozworld

synopsis: Netherlands-based Azerion, media, gaming, and technology company, has acquired Woozworld, strengthening its position as the biggest casual gaming company in the Netherlands. Woozworld is a Canadian industry-leading virtual game platform, social network, and virtual world that provides teens and tweens a safe and fun environment.
buyer: Azerion BV
Azerion is a Netherlands-based media, gaming, and technology company that provides safe, reliable, valuable content and services. Azerion engages users while helping advertisers and publishers connect with them by tailoring advertising and content solutions to markets where they're present. "
target: Woozworld
Canada-based Woozworld is an industry-leading virtual game platform that provides teens and tweens a safe and fun environment. Woozworld is a unique hybrid between a social network and virtual world that allows tweens to interact and engage with each other and express their social skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2013 via BusinessWire

Linden Lab, acquired Blocksworld

synopsis: Linden Lab, the makers of Second Life®, CreatorverseTM, PatternsTM, and other shared creative spaces, announced that it has acquired the iPad game Blocksworld. Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine.
buyer: Linden Lab
Linden Lab is the maker of Second Life - the leading 3D virtual world where people meet and socialize with friends, enjoy live music, play games, explore and create virtual environments, shop for virtual goods, and participate in the world's largest user-generated virtual goods economy. "
target: Blocksworld
Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine - from race cars to animals to robots and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/27/2020 via BNC Analysis

Digital Avenue S.A., will acquire Ice Code Games Sp. z o. o.

synopsis: Digital Avenue has concluded a term sheet regarding the merger with the producer of computer games Ice Code Games Sp. z o.o. Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in space, and more.
buyer: Digital Avenue S.A. (WSE:DGL:$0.12)
Digital Avenue is a publisher of the largest Polish website for sharing photos - Fotosik.pl, Styl.fm - one of the leaders in the segment of women's websites about fashion and beauty brings together innovative internet and mobile projects around which virtual communities are built. "
target: Ice Code Games Sp. z o. o.
Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in Space and Cyberpunk Real-Time Strategy about becoming a Cult leader called Re-Legion and published by 1C Entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/11/2018 via PR Web

Imagination Design Works Productions, acquired Novum Analytics

synopsis: Imagination Design Works Productions (IDW) has acquired Novum Analytics, maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
buyer: Imagination Design Works Productions
Imagination Design Works Productions (IDW) is a film studio based in Los Angeles, CA. IDW has produced the horror movie "Winchester" for CBS Films, and they are in pre-production for an upcoming Untitled Queen Mary film, set on the historic RMS Queen Mary ocean liner in Long Beach, Ca. "
target: Novum Analytics
Novum Analytics is the maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/28/2017 via gamesindustry.biz

Next Games Oy, acquired Lume Games Oy

synopsis: Finnish game developer Next Games has acquired Lume Games, a mobile game developer specialised in mixed reality games. Lume Games utilize location-based and augmented reality (AR) technology. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
buyer: Next Games Oy (HLSE:NXTGMS:$44.24)
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies TV shows and books. "
target: Lume Games Oy
Lume Games is a Finnish mobile game developer that develops mixed reality games and a mixed reality game service platform. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/9/2020 via BNC Analysis

Mingchen Health Co., Ltd., will acquire Hainan Huaduo Network Technology Co., Ltd.

synopsis: Mingchen Health, a Chinese manufacturer of personal health care products, will acquire Hainan Huaduo Network Technology Co., Ltd., a Chinese video game developer. Hainan Huaduo specializes in developing browser-based and mobile online games. Their games include Chaos of the Universe and Kingdom of the Kings.
buyer: Mingchen Health Co., Ltd. (SZSE:002919:$72.09)
Mingchen Health is a Chinese manufacturer of personal health care products. Mingchen develops and produces shampoo, conditioner, shower gel, gel water and skin care products. Their brands include Beauty Show, Meiwang, Chucui, and Yingkou. "
target: Hainan Huaduo Network Technology Co., Ltd.
Hainan Huaduo is a Chinese video game developer. Hainan Huaduo specializes in developing online games. Their games include Chaos of the Universe, a browser-based online role-playing game (RPG) themed around martial arts; and Kingdom of the Kings, an online RPG for mobile devices.
price ($mm)
$19
rev ($mm)
$16
EBITDA ($mm)
EV / rev
1.2x
EV / EBITDA
announced 5/14/2020 via BusinessWire

AppLovin, will acquire Machine Zone

synopsis: AppLovin, a mobile games company that fuels many of the world's most popular mobile games through its game studios and marketing technology, announced it has agreed to acquire Machine Zone, best known as the developer of top-grossing mobile games including Game of War: Fire Age, Mobile Strike and Final Fantasy XV: A New Empire.
buyer: AppLovin
AppLovin helps mobile game developers connect with billions of users by providing solutions to monetize, publish, understand, and grow their businesses. Developers use AppLovin’s platform and powerful analytics tools to acquire new users and improve profitability. "
target: Machine Zone
Machine Zone is best known as the developer of top-grossing mobile games including Game of War: Fire Age, Mobile Strike and Final Fantasy XV: A New Empire.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/12/2020 via BNC Analysis

Kakao Games, acquired XLGames

synopsis: Black Desert Online publisher Kakao Games has acquired a majority stake in XL Games, a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
buyer parent: Kakao
buyer: Kakao Games
Kakao Games is a multi-platform game publisher and developer headquartered in South Korea. It is a subsidiary of Kakao Corp. As a game publisher, it is known for Black Desert Online, a successful MMORPG in the global market, and PlayerUnknown's Battlegrounds, a FPS hit. "
target: XLGames
XL Games is a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
price ($mm)
$94*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/30/2020 via PR Newswire

AlleyCorp, acquired Meetup Inc.

synopsis: NEW YORK, March 30, 2020 /PRNewswire/ -- Meetup, one of the world's first social media platforms and the only one dedicated to groups that meet in-person or online during times of crisis, today announced that the company has been acquired. The consortium of investors is led by Kevin Ryan's AlleyCorp and includes mission-driven private funds and acc
buyer: AlleyCorp
AlleyCorp is a firm dedicated to founding and funding companies in New York City. The firm has helped build some of New York’s most successful technology companies, including DoubleClick, Gilt Groupe, and Business Insider. AlleyCorp invests in early-stage companies across consumer and enterprise. "
target parent: WeWork
target: Meetup Inc.
Meetup is the leading social media platform dedicated to connecting people in person or online during times of crisis. From professional networking to coding workshops, people use Meetup to meet new people in real life who share those same passions or professional aspirations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

IOV Labs, acquired Taringa!

synopsis: IOV Labs, the company behind the Bitcoin-powered Rootstock (RSK) network, has acquired Latin American social network site Taringa. Taringa! is a Latin American Internet company and the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
buyer: IOV Labs
IOVlabs builds low-cost, highly secure, easy-to-use platforms for the new global economy. Harnessing the benefits of Bitcoin with a suite of tools to create and protect growth, they're planting the seeds for global financial freedom. "
target: Taringa!
Taringa! is a Latin American Internet company with more than 10 years of experience and presence in all the Spanish speaking countries. It is the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/13/2019 via Company Press Release

Hilco Streambank, acquired Tsu

synopsis: Hilco Streambank, an advisory firm specializing in the valuation, marketing, and sale of intangible assets, has acquired Tsu, an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
buyer: Hilco Streambank
Hilco Streambank is an advisory firm specializing in the valuation, marketing, and sale of intangible assets for businesses at all stages. Hilco Streambank identifies, preserves, and extracts value for clients through the application of experience, diligence, and creativity. "
target: Tsu
Launched in 2014, Tsu is an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/13/2017 via BusinessWire

American Films, Inc., acquired Paloozoo

synopsis: American Films, Inc., an emergent entertainment industry company focused on opportunities for equity investors, has completed acquisition of Paloozoo.com, a fully operating social networking platform. The unique Paloozoo technology offers the member-users the ability to filter and control their content feed, thereby blocking unwanted postings.
buyer: American Films, Inc. (OTCPK:AMFL:$0.00)
American Films, Inc. is an emergent entertainment industry company focused on opportunities for equity investors. American Films seeks to create alternative investment participation vehicles that provide necessary funding to appropriate projects while offering reasonable return on investment. "
target: Paloozoo
Paloozoo is a one-stop social media experience where members engage with the most diverse content on the planet - Reviews, Socialize (social posts), Classifieds and Lists. With their patent-pending Content Controls feature, Paloozoo members can control what content they see and share.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2017 via Company Press Release

WeWork Management LLC, acquired Meetup Inc.

synopsis: WeWork announced that it has acquired Meetup Inc. MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
buyer: WeWork Management LLC
WeWork is a global network of workspaces. WeWork provides businesses with the space, community, and services they need. They transform buildings into beautiful, collaborative workspaces and provide infrastructure, services, events and tech so their members can focus on doing what they love. "
target: Meetup Inc.
MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
closed 11/30/2016 via Company Press Release

Falcon Global Acquisitions LLC, acquired MegaHoot

synopsis: Falcon Global Acquisitions LLC (“FGA”) announced that it has acquired the assets of defunct social media company Megahoot. The social media company established a networking platform that allowed users to interact both on the network and on other social media networks. This acquisition gives FGA an entry point into the social networking arena.
buyer: Falcon Global Acquisitions LLC
Falcon Global Acquisitions is a private equity firm that focuses on the acquisition of underperforming assets in need of restructuring. Falcon Global Acquisitions also provides clients with various consulting services. "
target: MegaHoot
MegaHoot is a social media network for individuals, corporations, brands, and sports and entertainment properties. MegaHoot was founded in an effort to create a global community where its members actually feel as if they are part of it and not just a user of it; they feel a sense of true community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/29/2016 via Market Wire

Momentous Entertainment Group, will acquire Poolworks Ltd.

synopsis: Momentous Entertainment Group, Inc., which produces and distributes quality content across various media platforms, announced that it has executed a binding Letter of Intent to acquire Poolworks Germany Ltd, one of the largest social media companies in Europe with its social networks: studiVZ, meinVZ and schuelerVZ.
buyer: Momentous Entertainment Group (OTCBB: MMEGD:$0.14)
Momentous Entertainment Group, Inc. is a diversified media company with a focus on technology that creates, produces and distributes quality content across various media platforms. Momentous has a combined management experience of more than 100 years in entertainment, technology and marketing. "
target parent: Vert Capital Corp.
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market. The company was founded in 2005 and is based in Berlin, Germany.
price ($mm)
$10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/3/2016 via BusinessWire

MeetMe, Inc., acquired SKOUT

synopsis: MeetMe, Inc., a public market leader for social discovery, announced that it has completed its acquisition of Skout, Inc., a leading global mobile network for meeting new people. MeetMe expects the acquisition, to significantly increase both the size of its user base and its total revenue.
buyer: MeetMe, Inc. (MEET:$206.59)
MeetMe, Inc. is the leading social network for meeting new people in the US and the public market leader for social discovery. MeetMe makes it easy to discover new people to chat with on mobile devices. "
target: SKOUT
Skout is a leading global, mobile network for meeting new people. The Skout community spans more than 100 countries and is available in 23 different languages. Skout is dedicated to providing a platform that people can easily and safely connect on, and hopefully change their lives.
price ($mm)
$55
rev ($mm)
$24
EBITDA ($mm)
EV / rev
2.3x
EV / EBITDA
announced 3/31/2016 via BNC Analysis

Ströer Media, will acquire StayFriends GmbH

synopsis: German provider of out-of-home and online advertising services Ströer, agreed to acquire StayFriends, the European social networking websites and services, from United Online, Inc., a leading provider of consumer products and services over the Internet.
buyer: Ströer Media (DB:SAX:$1,814.79)
Ströer Media is a leading provider of online advertising and out-of-home, and offers its advertising customers individualized and fully integrated premium communications solutions. In the field of digital media, Ströer is setting new standards for innovation and quality in Europe. "
target parent: United Online, Inc.
target: StayFriends GmbH
StayFriends is a leading website for reconnecting with former classmates in Europe. StayFriends creates a forum where visitors can rediscover all the important people from their school days, compile and share photos from their shared past and stay in touch with one another permanently.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
on offer 6/10/2015 via

Renren Inc., offer to acquire Renren Inc.

synopsis: Chairman and Chief Executive Joseph Chen and Chief Operating Officer James Jian Liu proposed to acquire all outstanding shares of Renren Inc., a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, play online games, watch videos and more.
buyer: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services. "
target: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
price ($mm)[EV]
$990 [$577]*
rev ($mm)
$73
EBITDA ($mm)
EV / rev
10.9x
EV / EBITDA
announced 11/24/2014 via BNC Analysis

Grupa Onet.pl S.A., will acquire Nasza Klasa Sp. z o.o.

synopsis: Grupa Onet.pl, part of Ringier Axel Springer Media AG, has signed an agreement to accquire NK from Rubylight. Nasza Klasa (NK) is one of the biggest platforms offering games and the second largest social networking site in Poland.
buyer parent: Ringier Axel Springer Media AG
buyer: Grupa Onet.pl S.A.
Grupa Onet.pl S.A. focuses on running a Polish Web portal (Onet.pl). The Company also runs its own publishing house called Pascal Sp. z o.o. (Wydawnictwo Pascal), which publishes and distributes guidebooks, maps and other tourism related material. "
target parent: Rubylight Technology Ltd.
target: Nasza Klasa Sp. z o.o.
Nasza Klasa Sp. z o.o. is a social networking Website in Poland. The company’s Website enables users to find their classmates in various levels of education.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/3/2013 via BNC Analysis

Michael Birch, acquired Bebo, Inc.

synopsis: Michael Birch, Co-Founder of Bebo, Inc., purchased the social network back. Bebo is the world's leading global social media network that combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
buyer: Michael Birch
Michael Birch is an English computer programmer and entrepreneur. Michael and his wife, Xochi, founded the online social networking website Bebo. Michael and Xochi Birch sold Bebo to AOL in March 2008 for $850 million. "
target parent: Criterion Capital Partners, LLC
target: Bebo, Inc.
Bebo is the world's leading global social media network. Building on the notion of traditional social networking websites, Bebo combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
price ($mm)
$1.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/1/2013 via BNC Analysis

Origami Labs, acquired FamilyLeaf

synopsis: Origami, the Y Combinator-backed social network for families, has acquired competing service FamilyLeaf, another YC company. FamilyLeaf is a private page for families to easily share photos, share life updates, store contact information, and post messages.
buyer: Origami Labs
Origami offers families a web and mobile platform to share photos and videos and post text-based entries, as well as make announcements and organize photos into albums. "
target: FamilyLeaf
FamilyLeaf is a private place for users to share their life with their family. Users can create a private page where their family can easily share photos, share life updates, store contact information, and post messages.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/7/2013 via Company Press Release

About.me, Inc., acquired Wefollow

synopsis: About.me has acquired Wefollow. The Wefollow service is a beautifully designed directory that enables people to discover others with common interests (e.g. sports, politics, comedy, etc.).
buyer parent: AOL Inc.
buyer: About.me, Inc.
About.me, Inc. offers product that empowers people to create a single personal profile page that presents their online identities. "
target: Wefollow
Wefollow operates an online community. Upon signup each user enters up to 5 interests of theirs. Each user on Wefollow has explicitly specified their interests.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/19/2013 via BNC Analysis

Dogan Muzik Kitap Magazacilik Pazarlama A.S., acquired Elektronik Bilgi Iletisim Hizmetleri

synopsis: D&R, active in entertainment retail, has purchased all shares of Elektronik Bilgi İletişim Hizmetleri, which owned Idefix and Prefix online booksellers, to enlarge the D&R online sale store.
buyer parent: Dogan Group
buyer: Dogan Muzik Kitap Magazacilik Pazarlama A.S.
Dogan Muzik Kitap Magazacilik Pazarlama A.S. (D & R) engages in the retail of books and music CD's and other entertainment products. The company in based in Instanbul, Turkey and operates as a subsidiary of Dogan Yayin Holding. "
target: Elektronik Bilgi Iletisim Hizmetleri
Elektronik Bilgi Iletisim Hizmetleri A.S. (EBI) is an innovative internet company operating legacy e-marketing and social networking web sites in Turkey. Among them are www.idefix.com online bookseller, www.siberalem.com e-dating and social networking web site, www.itiraf.com popular confessions.
price ($mm)
$4.66
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/8/2013 via BNC Analysis

Facebook, acquired Storylane

synopsis: The social network, Facebook, has acquired a service that allows users to share stories and content, similar to Facebook's news feed feature, called Storylane. Storylane will join Facebook in revamping its news feed in an effort to reduce clutter and focus on stories that are more relevant to each other.
buyer: Facebook (FB:$73,357.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Storylane
Storylane is a social network in beta that encourages users to go beyond posting status updates and instead dive deeper into the narratives of their lives. It is a blogging website that allows users to share stories, photos, links, articles and other content. Its current DBA name is Mixtent, Inc.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/6/2013 via PR Web

The Entourage Group, LLC, acquired BlockSavvy.com

synopsis: The Entourage Group acquires BlockSavvy.com, an urban-centric social media network launched by former Roc-A-Fella Records CEO Damon Dash. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform.
buyer: The Entourage Group, LLC
The Entourage Group, LLC is an internet marketing firm which has architected successful marketing campaigns in various industries over the past years including entertainment, technology, and insurance. "
target: BlockSavvy.com
BlockSavvy.com is an urban-centric social media network. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform which attracted the attention of major US brands and celebrities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/21/2012 via Reuters

Meetic SA, will acquire MassiveMedia

synopsis: Meetic SA announces that it has signed an agreement for the acquisition of Massive Media, the company behind Twoo.com and Netlog.com. Massive Media enable members to meet nearby people instantly online.
buyer: Meetic SA (MEECF:$215.42)
Meetic SA is the leader in the European online dating market. It is established in 16 European countries and is available in 13 languages. Meetic is a French stock corporation, with its registered office in Paris. "
target: MassiveMedia
Massive Media is the social media company behind the successful digital brands Netlog.com and Twoo.com. It enables members to meet nearby people instantly. Over 90 million people have joined their sites on web and mobile.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/11/2012 via PR Newswire

Vert Capital Corp., acquired Poolworks Ltd.

synopsis: Poolworks Ltd., operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, has been sold from Holtzbrinck Digital to Vert Capital Corp. an international investment organization. Vert Capital Corp. acquired all shares of the organization but left an option to use schuelerVZ in the hands of Holtzbrinck Digital.
buyer: Vert Capital Corp.
Vert Capital is a private merchant bank and digital media fund with ownership across a variety of digital properties. "
target parent: Verlagsgruppe Georg von Holtzbrinck GmbH
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

Like StayUp, Inc.


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StayUp, Inc.

Hatrabbit AB

SpaceoutVR, Inc.

AltspaceVR, Inc.

Shooterboy Entertainment

Linden Lab

Sansar

Cloud Party, Inc.

Vivaty

Joyseed Gametribe

Cherrypick Games

Woozworld

Blocksworld

Ice Code Games Sp. z o. o.

Antler Interactive AB

Novum Analytics

Lume Games Oy

Hainan Huaduo Network Technology Co., Ltd.

Machine Zone

XLGames

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StayUp, Inc.

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StayUp, Inc.

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Meetup Inc.

Taringa!

Tsu

Paloozoo

Meetup Inc.

Kongregate Inc.

MegaHoot

Poolworks Ltd.

SKOUT

StayFriends GmbH

Renren Inc.

Nasza Klasa Sp. z o.o.

Bebo, Inc.

FamilyLeaf

Wefollow

Elektronik Bilgi Iletisim Hizmetleri

Storylane

BlockSavvy.com

MassiveMedia

Poolworks Ltd.

Geography
Matching Companies
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2019
rev ($mm)
$1.84
EBITDA ($mm)
($3.45)
EBIT ($mm)
($4.65)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2017
rev ($mm)
$252.92
EBITDA ($mm)
($52.78)
EBIT ($mm)
($66.63)
Net Income ($mm)
Employees
754
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2017
rev ($mm)
$104.01
EBITDA ($mm)
$58.85
EBIT ($mm)
$57.44
Net Income ($mm)
$43.97
Employees
0
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2020
rev ($mm)
$1,605.21
EBITDA ($mm)
($5.51)
EBIT ($mm)
($82.10)
Net Income ($mm)
Employees
1883
  • drill down
  • watch
Ticker: TSXV:LAB
 
 
 
 
 
 
 
 
Tangelo Games
Tangelo Games
Tangelo's team of gaming experts committed to deliver cutting-edge, future ready, scalable gaming assets to the marketplace. This translates into a collection of fun, casual, casino themed games that are free to play and generate revenue primarily through the in-game/in-app sale of virtual coins.
year
2015
rev ($mm)
$11.56
EBITDA ($mm)
($2.63)
EBIT ($mm)
($2.62)
Net Income ($mm)
$0.40
Employees
35
  • drill down
  • watch
Ticker: TSXV:BKD
 
 
 
 
 
 
 
 
Breaking Data Corporation
Breaking Data Corporation
Breaking Data Corp. is a technology provider of semantic search, machine learning and natural language processing ("NLP"). The Company's technology platform has many practical applications, in multiple business and consumer verticals that are immersed in massive media and data rich settings.
year
2018
rev ($mm)
$9.53
EBITDA ($mm)
($7.10)
EBIT ($mm)
($7.53)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: OTCPK:EPAZ
 
 
 
 
 
 
 
 
Epazz, Inc.
Epazz, Inc.
Epazz, Inc. specializes in enterprise cryptocurrency blockchain mobile apps and cloud business process software, with more than 500 repeat customers. Epazz technology makes it easy to convert legacy systems into cloud business process software.
year
2017
rev ($mm)
$1.35
EBITDA ($mm)
$0.30
EBIT ($mm)
$0.28
Net Income ($mm)
$0.05
Employees
8
  • drill down
  • watch
Ticker: OTCPK:HKUP
 
 
 
 
 
 
 
 
iHookup Social
iHookup Social
iHookup Social is a mobile -- social app positioned at the intersection of location based connections, love and adventure, stimulating hyper -- local opportunities for their user community as well as the venues and merchants competing for their business.
year
2014
rev ($mm)
$0.17
EBITDA ($mm)
EBIT ($mm)
($2.13)
Net Income ($mm)
Employees
6
  • drill down
  • watch
Ticker: FB
 
 
 
 
 
 
 
 
Facebook
Facebook
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world.
year
2020
rev ($mm)
$73,357.00
EBITDA ($mm)
$32,545.00
EBIT ($mm)
$26,562.00
Net Income ($mm)
$20,958.00
Employees
48268
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2020
rev ($mm)
$56,607.02
EBITDA ($mm)
$20,215.31
EBIT ($mm)
$14,271.20
Net Income ($mm)
$13,447.33
Employees
64238
  • drill down
  • watch
Ticker: LSE:MAIL
 
 
 
 
 
 
 
 
Mail.Ru LLC
Mail.Ru LLC
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. Today, the company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more.
year
2020
rev ($mm)
$1,350.66
EBITDA ($mm)
$328.21
EBIT ($mm)
$246.11
Net Income ($mm)
$176.10
Employees
3463
  • drill down
  • watch
Ticker: TSE:2121
 
 
 
 
 
 
 
 
Mixi, Inc.
Mixi, Inc.
mixi, Inc. is an information technology (IT) company that has two business segments. The Social Net segment operates a Website for social networking services (SNSs) under the site name mixi. The Find Job! segment operates a job advertising site under the name Find Job!
year
2019
rev ($mm)
$1,098.60
EBITDA ($mm)
$236.69
EBIT ($mm)
$223.23
Net Income ($mm)
$144.76
Employees
960
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: BSE:532368
 
 
 
 
 
 
 
 
Lycos Internet Limited
Lycos Internet Limited
Lycos Internet Limited has evolved from one of the first search engines on the web into a digital media powerhouse with three major divisions: LYCOS Media, LYCOS Advertising, and LYCOS Life (consumer products division). The company employs over 500 people working out of 24 offices worldwide.
year
2015
rev ($mm)
$325.42
EBITDA ($mm)
$91.06
EBIT ($mm)
$88.24
Net Income ($mm)
$58.21
Employees
1000
  • drill down
  • watch
Ticker: RENN
 
 
 
 
 
 
 
 
Renren Inc.
Renren Inc.
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
year
2017
rev ($mm)
$125.37
EBITDA ($mm)
($77.83)
EBIT ($mm)
($76.85)
Net Income ($mm)
Employees
988
  • drill down
  • watch
Ticker: OTCBB: MMEGD
 
 
 
 
 
 
 
 
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc. (MMEG) is a social platform gaming, ecommerce and digital media company focused on providing unique and entertaining experiences for its subscribers and members on a global scale.
year
2017
rev ($mm)
$0.14
EBITDA ($mm)
EBIT ($mm)
($1.51)
Net Income ($mm)
Employees
3
  • drill down
  • watch
Ticker: EDWY
 
 
 
 
 
 
 
 
eDoorways International Corporation
eDoorways International Corporation
eDoorways International Corp engages in the creation of a lifestyle information/entertainment platform. It provides eDOORWAYS platform, a Web-based personal lifestyle information enhancement and problem solving gateway, lifestyle information source, and business-to-consumer marketplace.
year
2008
rev ($mm)
EBITDA ($mm)
($4.40)
EBIT ($mm)
($4.40)
Net Income ($mm)
Employees
1
  • drill down
  • watch
Ticker: MOMO
 
 
 
 
 
 
 
 
Momo Inc.
Momo is a leading mobile social networking platform in China. Momo enables users to connect with each other and expand relationships from online to offline. Users can maintain and strengthen their relationships through private and group communication tools, content creation and sharing functions.
year
2017
rev ($mm)
$1,178.03
EBITDA ($mm)
$352.56
EBIT ($mm)
$342.15
Net Income ($mm)
$304.84
Employees
924
  • drill down
  • watch
Ticker: MXMI
 
 
 
 
 
 
 
 
Max Media Group
Max Media Group
Max Media Group, Inc. is a developer of online integrated digital publishing/distribution platforms for high-end internet consumer segments. Max Media's mission is to be the premier operator and developer of low cost high revenue online integrated publishing/interactive social networks.
year
2010
rev ($mm)
$259.93
EBITDA ($mm)
$25.71
EBIT ($mm)
$19.22
Net Income ($mm)
$12.73
Employees
1892
  • drill down
  • watch
Ticker: TSE:3680
 
 
 
 
 
 
 
 
Hottolink, Inc.
Hottolink's core competence is agent technology which crawls massive data on the internet, store them on the huge distributed database, search and analyze them rapidly, and create noble knowledge from them.
year
2014
rev ($mm)
$8.88
EBITDA ($mm)
EBIT ($mm)
$1.38
Net Income ($mm)
$0.57
Employees
28
  • drill down
  • watch
Ticker: GOFH
 
 
 
 
 
 
 
 
GoFish Corporation
GoFish Corporation headquartered in San Francisco, is a leading consumer online video destination that delivers millions of videos per month to a rapidly growing audience of enthusiasts. GoFish is a place on the web where millions of people come to share their favorite videos from around the world.
year
2012
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: ASX:MKB
 
 
 
 
 
 
 
 
MOKO.mobi Limited
MOKO.mobi Limited
MOKO Social Media is at the forefront of the next generation in social media, providing innovative products and content to enable communities to engage and interact. MOKO provides tailored content for high value, niche user groups.
year
2016
rev ($mm)
$0.88
EBITDA ($mm)
($12.25)
EBIT ($mm)
($12.59)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: TDCH
 
 
 
 
 
 
 
 
30DC Inc.
30DC Inc.
30DC, Inc. provides online marketing tools and platforms for the monetization of digital content. Created by Edward Dale, 30DC, Inc.’s focus is on the building, management and acquisition of international Web 2.0-based sales and marketing companies.
year
2015
rev ($mm)
$1.36
EBITDA ($mm)
($0.44)
EBIT ($mm)
($0.52)
Net Income ($mm)
Employees
11
  • drill down
  • watch