Like MediaXP, Inc.

closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/10/2020 via Company Press Release

Wisdom Gaming Group, acquired GoldRushGG

synopsis: Wisdom is excited to announce the acquisition of Gold Rush, a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
buyer: Wisdom Gaming Group
Wisdom Gaming Group is a creative and consulting agency with a focus on digital marketing and esports activations. As a trusted leader of community-focused programming and tournament organization, Wisdom puts its energy into making shows with outstanding talent for an audience of refined tastes. "
target: GoldRushGG
Gold Rush is a community content and tournament brand that has produced a number of brilliant events and broadcasts for the Rocket League esports community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/19/2020 via BNC Analysis

Amuka Esports, acquired Incendium Gaming Ltd.

synopsis: Amuka Esports announced it has fully acquired Incendium Gaming, a leading tournament organizer in the fighting game community (FGC). Founded in 2019, Incendium has hosted over 20 events under its own brand and is contracted out to produce tournaments for larger events like GOML and World Gaming.
buyer: Amuka Esports
Amuka Esports creates localized esports hubs in cities across North America. Each hub consists of a game venue, tournament organizer, content team, merchandise brands and incubator. "
target: Incendium Gaming Ltd.
Incendium Gaming specializes in producing tournaments and events for the fighting game community (FGC). They host bi-weekly and monthly events at Waves Gaming in Toronto as well as host major events for game publishers such as Capcom and Bandai Namco.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/11/2019 via Company Press Release

BoomTV, acquired American Video Game League

synopsis: BoomTV, a leading esports entertainment platform, has acquired the American Video Game League (AVGL), one of the largest producers of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, live events, and more.
buyer: BoomTV
BoomTV’s mission is to enable communities to easily produce and partake in virtual Esports. At the core of it all is self-driving esports technology layer that provides a one-button solution for anyone to create, participate and/or spectate Esports content. "
target: American Video Game League
American Video Game League (AVGL) is a producer of collegiate esports events, content, and community initiatives. The AVGL provides players and fans with opportunities to grow college esports through online tournaments, large-scale live events, content, and campus program support.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/13/2019 via GlobeNewswire

Gegs Capital Corp., will acquire UMG Media Ltd.

synopsis: Gegs Capital Corp., a capital pool company, will acquire all of the issued and outstanding common shares of UMG, a premier eSports company in North America, offering gaming entertainment, live events and online play. Both companies are based in Calgary, AB, Canada.
buyer: Gegs Capital Corp. (TSXV:GEGS.P:$0.00)
Gegs Capital Corp. is a capital pool company. For those unfamiliar with the CPC program, its is a platform whereby the CEO and board of directors/officers have created a shell company to identify a promising private company that wants to become public through a reverse takeover. "
target: UMG Media Ltd. (TSXV:ESPT:$2.21)
UMG is a premier eSports company in North America, offering gaming entertainment, live events and online play. UMG is deeply ingrained in the gaming community with approximately 2.1 million registered users and over 18 million matches played live and online through its platform.
price ($mm)
$28*
rev ($mm)
$2
EBITDA ($mm)
EV / rev
12.9x
EV / EBITDA
closed 2/27/2019 via GlobeNewswire

StemGen, Inc., acquired D3esports

synopsis: D3esports Corp., an esports company and a virtual to real gaming platform in the motorsports industry, has announced its acquisition by StemGen, Inc., a company that is engaged in the business of investing in private companies and assisting those companies to execute their business plans.
buyer: StemGen, Inc. (OTCPK:SGNI:$0.00)
StemGen, Inc. is engaged in the business of investing in private companies and assisting those companies to execute their business plans. They are based in Texas. "
target: D3esports
D3esports was founded in May 2018 and launched in July 2018 at Dave and Buster’s Houston flagship location. The company has created, built and made ready for a second quarter launch of an eSports competition based around the Forza 7 Motorsports gaming platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/19/2018 via BNC Analysis

Tesonet, acquired Helis LT

synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer: Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target: Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2018 via Company Press Release

Telia Company, acquired Assembly Organizing Oy

synopsis: Telia Company, a telecommunications provider, has acquired Assembly Organizing Oy, an event planner that arranges Finland's largest digital culture and game events. Assembly Organizing arranges unique events twice a year for four days, where people connect with similar interests.
buyer: Telia Company (OM:TELIA:$9,249.92)
Based in Sweden, Telia Company is the next generation telco. Telia Company provides network access, telecommunications, and other services. It offers mobile, broadband, TV, and fixed-line services to businesses, individuals, families, and communities "
target: Assembly Organizing Oy
Assembly Organizing Oy is a community of volunteers who arranges unique Assembly events, twice a year, in Finland. They provide a four day festival in the summer and winter, in which thousands of people spend the long weekend meeting friends, playing games, surfing the net, and enjoying demo-games.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/24/2018 via Company Press Release

GameWith, will acquire SPODIA Corporation

synopsis: GameWith has agreed to acquire shares of SPODIA from existing shareholders of the company as well as acquire third-party allotment of shares. SPODIA operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention.
buyer: GameWith (TSE:6552:$24.15)
Based in Japan, GameWith is a community that provides information and functions to make games more enjoyable. They also have game capture information, including game reviews, videos, and strategies to help gamers excel. "
target: SPODIA Corporation
SPODIA Inc. operates a platform that plans, develops, and manages e-Sports convention for smartphones, including Vainglory, on their 'GAMERS LEAGUE' convention. They hold a variety of online gaming competitions on GAMERS LEAGUE for mobile games. The company is headquartered in Tokyo, Japan.
price ($mm)
$0.18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/22/2018 via PR Newswire

Mail.Ru LLC, acquired ESforce Holding ltd

synopsis: Mail.Ru Group Limited, one of the largest Internet companies in the Russian-speaking Internet market, announces the acquisition of 100% of ESforce. ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia.
buyer: Mail.Ru LLC (LSE:MAIL:$1,350.66)
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. The company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more. "
target: ESforce Holding ltd
ESforce Holding is one of the world’s largest esports organizations, and the leader in electronic sports in Russia. The company integrates all key areas of the esports business, from organizing international tournaments and professional content creation to publishing and advertising activities.
price ($mm)
$100
rev ($mm)
$19
EBITDA ($mm)
EV / rev
6.3x
EV / EBITDA
closed 7/26/2017 via Company Press Release

Gfinity plc, acquired CEVO, Inc

synopsis: Gfinity plc, a leading esports business, has acquired CEVO, Inc, a global provider of technology and services to the esports market. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. They provide proprietary, market leading anti-cheat technology and broadcast software.
buyer: Gfinity plc (AIM:GFIN:$3.32)
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players. "
target: CEVO, Inc
CEVO provides esports services and innovative technologies to clients globally. CEVO stage their own online tournaments while their technology and collective expertise power some of the leading esports events. Their technology offering includes anti-cheat technology and broadcast software.
price ($mm)
$1.99
rev ($mm)
$1
EBITDA ($mm)
EV / rev
3.4x
EV / EBITDA
closed 3/30/2017 via Market Wire

GG Media Network merged with American Leisure Holdings, Inc.,

synopsis: American Leisure Holdings, Inc. is pleased to announce that it has finalized a merger with GG Media Network, parent company to GG Studios, LLC, a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
buyer: American Leisure Holdings, Inc. (OTCPK:AMLH:$25.76)
American Leisure Holdings, Inc. engages in the investments in the leisure industry and energy market. They also operate travel service and leisure property businesses and vacation club and travel club programs. "
target: GG Media Network
GG Media Network, parent company to GG Studios, LLC, is a rising eSports media production company. GG Studios works with publishers and sponsors to create and distribute original eSports content for both television and digital platforms.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2017 via Company Press Release

Challengeme Esports GmbH, acquired eSports Hero, Inc.

synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer: Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target: eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/5/2016 via BNC Analysis

Webedia SAS, acquired Oxent

synopsis: Webedia, a leading French media group dedicated to leisure and entertainment online, has acquired Oxent, a pioneer in eSports. Oxent organizes, through the ESWC brand, large international tournaments of video games, bringing together the best players and their fans; producing a live stage show, broadcast live and hosted by the stars of the Net.
buyer parent: Fimalac SA
buyer: Webedia SAS
Webedia SAS is a website publisher that hosts websites such as PurePeople, PureTrend, Purefans, Shopoon, Dailyconso, and Onlydesign. The company was incorporated in 2007 and is based in Paris, France. "
target: Oxent
Founded in 2009, Oxent is a pioneer in eSports. It organizes, through the ESWC brand, large international tournaments of video games, bringing together the best players and their fans; producing a live stage show, broadcast live and hosted by the stars of the Net.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2016 via BusinessWire

Activision Blizzard, acquired Major League Gaming

synopsis: Activision Blizzard, Inc. announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. MLG has helped bring esports into the mainstream with its broadcasts of professional gaming competitions.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Major League Gaming
Major League Gaming (MLG) is the global leader in eSports. MLG operates MLG.tv, the #1 online broadcast network for professional level competitive gaming; the MLG Pro Circuit, the longest-running eSports league in North America; and GameBattles, a cross platform online gaming tournament system.
price ($mm)
$46
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/12/2015 via BusinessWire

Modern Times Group MTG AB, acquired Dreamhack

synopsis: MTG has completed the acquisition of DreamHack, which is one of the world’s largest esports companies and organizer of the world’s largest digital festivals – DreamHack Summer and DreamHack Winter in Sweden. DreamHack is the leading esports player in Scandinavia and runs both local and global esports leagues, tournaments and championships.
buyer: Modern Times Group MTG AB (MTG B:$2,134.41)
MTG (Modern Times Group MTG AB) is an international entertainment group. Their operations span six continents and include TV channels and platforms, online services, content production businesses and radio stations. "
target: Dreamhack
DreamHack is Sweden's first consumer-oriented trade show / event / festival for computer games, game consoles and computers. The events are a platform for tournaments in eSports, knowledge and creative competitions, concerts by famous music artists, lectures by game developers and much more.
price ($mm)
$28
rev ($mm)
$9
EBITDA ($mm)
EV / rev
3.2x
EV / EBITDA
announced 6/26/2020 via BNC Analysis

Pearl (Hong Kong) Properties Limited, will acquire IAHGames Hong Kong Limited

synopsis: Pearl (Hong Kong) Properties Limited, a company that operates in computer network technology, communication technology, and online games, will acquire a majority stake in IAHGames, a Hong Kong company engaged in the publishing, operating, and distribution of online games in Greater China.
buyer: Pearl (Hong Kong) Properties Limited
Pearl (Hong Kong) Properties Limited is principally engaged in the computer network technology, communication technology, online games, information service, advertising, and media industries. "
target parent: Shunten International (Holdings) Limited
target: IAHGames Hong Kong Limited
IAHGames is is a publisher and distributor of video games and offers developers a single point of access to bring video games from around the world to customers in Greater China and Southeast Asia. The company operates an online shop for sales, as well as runs Esports events for publishers.
price ($mm)
$2.35*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/29/2019 via BNC Analysis

OverActive Media, acquired MAD Lions Esports Club

synopsis: OverActive Media has acquired Spanish organization MAD Lions Esports Club. MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MAD Lions Esports Club
MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/22/2019 via BNC Analysis

OverActive Media, acquired MediaXP, Inc.

synopsis: OverActive Media, the parent company of Splyce and Toronto Defiant, has launched a live events production division following the acquisition of Toronto-based esports events company MediaXP. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MediaXP, Inc.
MediaXP is a Toronto-based esports events company. MediaXP was founded in 2015 as an esports-specific live events company that worked with the likes of Dome Productions and Red Bull Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/21/2018 via BNC Analysis

OverActive Media, acquired Splyce

synopsis: OverActive Media Group Inc., has acquired global esports stalwart, Splyce Inc. Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
buyer: OverActive Media
Based in Canada, OverActive Media is an integrated company delivering esports and video game entertainment experiences to fans through franchise ownership, strategic partnerships, investments and acquisitions. "
target: Splyce
Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/12/2020 via BNC Analysis

YDX Innovation Corp., will acquire Shattered Dreams Esports

synopsis: YDX Innovation Corp, a global leader in the commercialization of immersive technologies that incorporate VR, AR, esports, and gaming, will acquire Shattered Dreams Esports (SxD), an esports organization in Canada. SxD identifies prospective professional esports players and content creators and empowers them to take their careers to the next level.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation is a global leader in the commercialization of immersive technologies that incorporate virtual reality, augmented reality, esports, and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions, and esports tournaments and content. "
target: Shattered Dreams Esports
Shattered Dreams Esports (SxD) is a community driven esports organization in Canada that competes in 10+ different game titles. SxD identifies prospective professional esports players and content creators and empowers them to take their careers in gaming to the next level.
price ($mm)
$0.03
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/21/2020 via PR Newswire

Andrew Steinberg and Todd Harris, acquired Ghost Gaming US

synopsis: Ghost Gaming, a premier gaming lifestyle brand focused on cultivating the best talent in video gaming, was acquired by a group of Atlanta-based investors led by Andrew Steinberg and Todd Harris. The move will further establish the area as a central hub of the growing esports landscape.
buyer: Andrew Steinberg and Todd Harris
Andrew Steinberg is the Founder and Managing Partner at Phoenix Capital Ventures and former Chief Revenue and Business Officer for the Atlanta Hawks. Todd Harris is the co-founder of Hi-Rez Studios and CEO of Skillshot Media. "
target: Ghost Gaming US
Ghost Gaming is a premier gaming lifestyle brand focused on cultivating and facilitating the best talent in gaming, design, and content creation, providing a platform to create unique partnerships in sports, music, entertainment, fashion, and tech.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/26/2020 via GlobeNewswire

Esports Entertainment Group, Inc., will acquire Esports Gaming League

synopsis: Esports Entertainment Group, Inc., a licensed online gambling company in Malta with a focus on esports wagering and 18+ gaming, will acquire the Esports Gaming League (EGL), a fast-growing UK-based esports company serving a rapidly expanding community of gamers in Europe, Middle East, and the Americas.
buyer: Esports Entertainment Group, Inc. (OTCPK:GMBL:$0.00)
Esports Entertainment Group is a licensed Malta-based online gambling company with a focus on esports wagering and 18+ gaming. The company offers fantasy, pools, fixed odds, and exchange style wagering on esports events in a licensed, regulated, and secure platform to the global esports audience. "
target: Esports Gaming League
Esports Gaming League (EGL) is a UK-based esports company serving gamers in Europe, the Middle East, and the Americas. EGL is a B2B-centric provider of live and online events and tournaments where gamers can compete and enjoy a wide range of content relating to esports and video games.
price ($mm)
rev ($mm)
$1
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/15/2019 via GlobeNewswire

Beasley Broadcast Group, Inc., acquired Houston Outlaws

synopsis: Beasley Broadcast Group, Inc., a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations, has acquired the Overwatch League’s Houston Outlaws esports team from an affiliate of Immortals Gaming Club.
buyer: Beasley Broadcast Group, Inc. (NasdaqGM:BBGI:$265.03)
Beasley Broadcast Group, Inc. is a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations. "
target parent: Immortals, LLC
target: Houston Outlaws
The Houston Outlaws are a professional franchised esports team participating in the Overwatch League, representative of the cities Houston, Austin, and San Antonio.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/3/2019 via GlobeNewswire

Luminosity Gaming merged with Enthusiast Gaming Inc.,

synopsis: Enthusiast, the fastest-growing online community of video gamers, has completed the merger with Luminosity Gaming, one of the largest globally recognized esports organizations in North America. Their headquarters is located in Toronto, Canada.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$14.54)
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 80 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content. "
target: Luminosity Gaming
Founded in February 2015, Luminosity Gaming, is one of the largest globally recognized esports organization in North America. Their headquarters is located in Toronto, Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/29/2019 via BNC Analysis

OverActive Media, acquired MAD Lions Esports Club

synopsis: OverActive Media has acquired Spanish organization MAD Lions Esports Club. MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MAD Lions Esports Club
MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/27/2019 via BNC Analysis

Tainted Minds Acquisition Group, acquired Tainted Minds

synopsis: Australian esports organisation Tainted Minds has been acquired by private investors and will rebrand as ICON Esports. The investors are Raymond Burke, Edward Abbot, Mathew Davey, Nathan Taylor, and Adrian Whittingham.
buyer: Tainted Minds Acquisition Group
The investors are Raymond Burke, Chairman of Highlanders Super Rugby, Edward Abbot, CEO of QMS Sport, Mathew Davey, Founder & CEO of Ticketdirect, Nathan Taylor, Managing Director for Capital Markets at Commonwealth Bank, and Adrian Whittingham, Executive Director of Pinnacle Investment Management. "
target: Tainted Minds
Tainted Minds is an Australian based competitive gaming organization with professional esports teams across a range of titles. The teams chase their dreams and compete on some of the largest stages in the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/21/2018 via GlobeNewswire

SMAAASH Entertainment Private Limited, will acquire Simplicity Esports

synopsis: SMAAASH Entertainment Inc. announced it has entered into a definitive agreement to combine with Simplicity Esports, LLC via an all stock acquisition. Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
buyer: SMAAASH Entertainment Private Limited (SMSH:$0.00)
SMAAASH is a global entertainment company offering interactive sports experiences and virtual reality gaming technology, headquartered in Mumbai India. SMAAASH presently operates world-class entertainment centers across 39 locations in India, and one international center in the U.S. "
target: Simplicity Esports
Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/21/2018 via BNC Analysis

OverActive Media, acquired Splyce

synopsis: OverActive Media Group Inc., has acquired global esports stalwart, Splyce Inc. Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
buyer: OverActive Media
Based in Canada, OverActive Media is an integrated company delivering esports and video game entertainment experiences to fans through franchise ownership, strategic partnerships, investments and acquisitions. "
target: Splyce
Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/6/2017 via BNC Analysis

Jerry Jones and John Goff, acquired Complexity Gaming

synopsis: Dallas Cowboys owner Jerry Jones and real estate investor John Goff have acquired a majority stake in North American esports franchise compLexity Gaming. Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America.
buyer: Jerry Jones and John Goff
Jerry Jones is the owner of the Dallas Cowboys. John Goff is a private investor based in Fort Worth, Texas, and the co-founder of Crescent Real Estate Equities. "
target: Complexity Gaming
Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America. Their esports teams and players have amassed over 120 major championship wins and have been featured in outlets including Sports Illustrated and The Wall Street Journal.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/17/2017 via Company Press Release

Onslaught eSports, will acquire The Roanoke Reign

synopsis: Onslaught eSports, one of the top professional competitive eSports organizations world-wide, has reached a deal to acquire the Roanoke Reign, a multi-platform professional electronic sport company. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
buyer: Onslaught eSports
Onslaught eSports is one of the top professional competitive eSports organizations world-wide, competing in both console and PC video game titles such as Call of Duty, Gears of War, Counter Strike, Halo, Smite, Rocket League, and more. "
target: The Roanoke Reign
The Roanoke Reign is a multi-platform professional electronic sport company. Reign houses talented teams and players that compete at the highest level of eSport competition. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2017 via Company Press Release

Challengeme Esports GmbH, acquired eSports Hero, Inc.

synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer: Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target: eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Geography
Matching Companies
Ticker: AIM:GFIN
 
 
 
 
 
 
 
 
Gfinity plc
Gfinity plc
GfiGfinity Plc is a leading electronic sport (eSports) business that enables gamers from around the world to watch and participate in gaming tournaments both online or live at the Gfinity Arena. Gfinity stages world leading esports events that feature the world's top esport players.
year
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$3.32
EBITDA ($mm)
($7.06)
EBIT ($mm)
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Ticker: TSXV:YDX
 
 
 
 
 
 
 
 
YDX Innovation Corp.
YDX Innovation Corp.
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival.
year
2020
rev ($mm)
$1.58
EBITDA ($mm)
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EBIT ($mm)
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Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
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$0.16
EBITDA ($mm)
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0
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Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
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2020
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$14.54
EBITDA ($mm)
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Ticker: KNM
 
 
 
 
 
 
 
 
Konami Corporation
Konami Corporation
Konami Corporation develops, publishes, markets, and distributes video game software products for stationary and portable consoles, as well as for use on personal computers. It operates in three segments: Digital Entertainment, Gaming & Systems, and Health & Fitness.
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2012
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$265,758.00
EBITDA ($mm)
$51,370.00
EBIT ($mm)
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Net Income ($mm)
$23,012.00
Employees
5362
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Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
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2020
rev ($mm)
$56,607.02
EBITDA ($mm)
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EBIT ($mm)
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Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
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Ticker: ATVI
 
 
 
 
 
 
 
 
Activision Blizzard
Activision Blizzard
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft.
year
2016
rev ($mm)
$5,946.00
EBITDA ($mm)
$1,893.00
EBIT ($mm)
$1,279.00
Net Income ($mm)
$872.00
Employees
7190
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Ticker: TSE:7974
 
 
 
 
 
 
 
 
Nintendo
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics company headquartered in Kyoto, Japan. Nintendo is the world's largest video game company by revenue.
year
2014
rev ($mm)
$5,578.09
EBITDA ($mm)
($356.18)
EBIT ($mm)
($452.95)
Net Income ($mm)
Employees
5213
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Ticker: NasdaqGS:EA
 
 
 
 
 
 
 
 
Electronic Arts Inc.
Electronic Arts Inc.
Electronic Arts (EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.
year
2018
rev ($mm)
$5,150.00
EBITDA ($mm)
$1,568.00
EBIT ($mm)
$1,434.00
Net Income ($mm)
$1,043.00
Employees
9300
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Ticker: TTWO
 
 
 
 
 
 
 
 
Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc.
Take-Two Interactive Software develops and distributes games for PCs, as well as for Sony PlayStation, Nintendo, and SEGA game consoles. The company has distribution operations in Australia, North America, Europe, Scandinavia, and the UK. Other titles include Fly!, Earthworm Jim 3-D, and Darkstone.
year
2020
rev ($mm)
$3,363.12
EBITDA ($mm)
$590.62
EBIT ($mm)
$518.04
Net Income ($mm)
$474.19
Employees
5800
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Ticker: SGAMY
 
 
 
 
 
 
 
 
Sega Sammy Holdings Inc.
Sega Sammy Holdings Inc.
The SEGA SAMMY Group is involved in a wide range of business operations, encompassing Sammy’s pachislot and pachinko machine business; entertainment contents business focused on SEGA Group’s digital game business; and resort business, which is represented by the development and operation of hotels.
year
2019
rev ($mm)
$3,024.74
EBITDA ($mm)
$300.70
EBIT ($mm)
$110.24
Net Income ($mm)
$24.10
Employees
7726
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Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
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Ticker: ENXTPA:UBI
 
 
 
 
 
 
 
 
Ubisoft Entertainment S.A.
Ubisoft Entertainment S.A.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships.
year
2019
rev ($mm)
$1,959.78
EBITDA ($mm)
($11.18)
EBIT ($mm)
$138.09
Net Income ($mm)
Employees
15913
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Ticker: OM:EMBRAC B
 
 
 
 
 
 
 
 
Embracer Group
Embracer Group
Embracer Group is a Swedish video game holding company. Embracer Group is the parent company of THQ Nordic, Koch Media and Coffee Stain. The Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more.
year
2020
rev ($mm)
$971.26
EBITDA ($mm)
$235.56
EBIT ($mm)
$58.82
Net Income ($mm)
$56.69
Employees
2585
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Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
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