Like Greenlit Content

closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/2/2020 via BNC Analysis

BestatDigital, purchased Saba Studio from Saba Software, Inc.

synopsis: Digital learning and communications company BestatDigital has acquired Saba Studio from Cornerstone OnDemand. Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions to build a tailored learning experience from scratch.
buyer: BestatDigital
BestatDigital is a Brighton-based digital learning and communications company that helps businesses transform by using digital skills and behavioral insights to solve problems. "
seller parent: Cornerstone OnDemand, Inc.
seller: Saba Software, Inc. (SABA:$121.30)
Saba Studio is a team of experienced video makers, game designers, animators, asset builders and campaign creators that offers a vast and versatile range of design solutions, working shoulder-to-shoulder with you and your teams, to build a tailored learning experience from scratch.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/31/2018 via Company Press Release

Keywords Studios, acquired Fire Without Smoke

synopsis: Keywords Studios, the international technical services provider to the video games industry, announces that it has acquired Fire Without Smoke, further strengthening the Group’s art services line. Founded in 2013 and with offices in London and Montreal, Fire Without Smoke provides creative and marketing services to game publishers and developers.
buyer: Keywords Studios (AIM:KWS:$421.54)
Keywords Studios is an international technical services provider to the global video games industry. They provide integrated art production, engineering, audio services, testing, localization and player support services across 50 languages and 14 game platforms to clients in more than 20 countries. "
target: Fire Without Smoke
Fire Without Smoke provides creative and marketing services to game publishers and developers, including creating game trailers, marketing art and materials for esports events and providing marketing consultancy and design services to the industry.
price ($mm)
$6.89
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/18/2009 via PR Newswire

Major League Gaming, acquired Agora Games

synopsis: Major League Gaming announced that it has acquired Troy, NY-based Agora Games. Known for both its technical expertise and elegant product development, Agora has built some of the leading video game community applications in the industry.
buyer: Major League Gaming
Major League Gaming is the largest professional video game league in the world. MLG is the dominant media property exclusively targeting the approximately 40 million consumers in North America who have a passion for playing video games as a competitive social activity. "
target: Agora Games
Agora Games develops online video game technology and provides online community development services to developers and publishers. Agora's online gaming communities are fully integrated solutions that interface directly with video games on a PC, console, or handheld device.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/19/2020 via BNC Analysis

ReKTGlobal, acquired Fearless Media

synopsis: RektGlobal, a global esports organization, has acquired Fearless Media, a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
buyer: ReKTGlobal
ReKTGlobal is a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem. It is also the parent company of professional esports organization Rogue, marketing services company Greenlit Content and online Influencer DRLUPO. "
target: Fearless Media
Fearless Media is a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/9/2014 via BusinessWire

Twitch Interactive, Inc., will acquire GoodGame Agency

synopsis: Twitch, the leading video platform for gamers, announced that it will acquire GoodGame, the world’s first full-service agency dedicated to the esports and live video game broadcasting communities. Since its inception nearly a decade ago, GoodGame has grown into one of the gaming industry’s most progressive talent and content companies.
buyer: Twitch Interactive, Inc.
Twitch is the world’s leading live video platform and community for gamers where more than 60 million gather every month to watch and talk about video games with more than 1.1 million broadcasters. Twitch is the backbone of both live and on-demand video distribution for the video game ecosystem. "
target: GoodGame Agency
GoodGame is an all-in-one talent and content company focused on gaming and esports. Over the past decade, its staff of industry veterans has worked with teams, represented players, managed tournaments, created content, and brought numerous marquee advertisers into the gaming space.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/3/2013 via BNC Analysis

Aegis Media, will acquire WonderAd

synopsis: Aegis Media has signed an agreement to acquire 100% of Beijing Wonder Advertising Co (WonderAd), a digital planning and buying agency specialising in China’s online gaming industry, with eCRM and performance marketing capabilities.
buyer parent: Dentsu Inc.
buyer: Aegis Media
Aegis Media operates as an independent media communications network. It offers media communications and digital network services. The company provides digital media solutions and fully integrated digital campaigns. "
target: WonderAd
Founded in 2003, WonderAd (Beijing Wonder Advertising Co) is a full service digital media and marketing agency, which employs over 200 staff. Current key gaming clients include SNDA, Tencent Gaming, NetEase Gaming, RenRen Gaming and Perfect World.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/3/2020 via BNC Analysis

Gameset will be merged with LTTM,

synopsis: Gameset, a Polish gaming marketing agency with a goal is to connect brands with gamer and e-sport communities, is to merge with LTTM, the largest group in Poland providing video and influencer marketing services.
buyer parent: Mediacap SA
buyer: LTTM
LTTM is the largest group in Poland providing video and influencer marketing services. 62% of the industry in Poland is developing under its wings. "
target: Gameset
Gameset is a gaming marketing agency. Their goal is to connect brands with gamer and e-sport communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/27/2018 via BNC Analysis

United Talent Agency, Inc., acquired Press X

synopsis: United Talent Agency (UTA), one of the biggest talent agencies in the world, has acquired Press X, the global leader in esports marketing and talent representation. Press X connects brands to content creators and players to teams.
buyer: United Talent Agency, Inc.
One of the biggest talent agencies in the world, United Talent Agency represents many of the world’s most acclaimed figures in current and emerging area of entertainment and media, including television, music, digital, broadcast news, books, theater, video games, fine art and live entertainment. "
target: Press X
Press X is the global leader in esports marketing and talent representation. Specializing in digital marketing, strategy development, campaign management, and content development, they help navigate the fragmented space, connecting brands to content creators and players to teams.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/14/2011 via BNC Analysis

Double Fusion, acquired NeoEdge

synopsis: Double Fusion, the leading independent provider of in-game advertising technology and sales solutions, has acquired the assets of rival NeoEdge Networks, the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
buyer: Double Fusion
Founded in 2004, Double Fusion is the leading independent provider of in-game advertising technology and sales solutions. The company's technology allows publishers to integrate brands and product advertisements within connected PC and video games. "
target: NeoEdge
NeoEdge, headquartered in Mountain View, California with sales offices in New York, Chicago, Los Angeles and Toronto, Canada, is the leading digital media company, providing total advertising and sponsored community solutions for the online casual games industry.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/28/2013 via PR Newswire

Refinery29, acquired Socialbomb Inc.

synopsis: Refinery29, the leading lifestyle platform for inspiration on how to live a more stylish and creative life, announced the acquisition of Brooklyn based creative technology studio Socialbomb. The executive team of Socialbomb will assume senior leadership positions in product and technology, accelerating Refinery29's mobile and social initiatives.
buyer: Refinery29
Refinery29, the largest independent fashion and style website in the United States, is a lifestyle platform that delivers nonstop inspiration to live a more stylish and creative life. "
target: Socialbomb Inc.
Socialbomb helps developers and creatives build innovative apps for social platforms such as Facebook, Twitter and the iPhone. Socialbomb also provides a web-based administration and analytics suite to manage and measure the apps running on each platform.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2012 via PR Newswire

Everyday Health, Inc., acquired EQAL

synopsis: Everyday Health, Inc., the leading digital health and wellness company, announced the acquisition of EQAL, a next-generation media company which creates and manages digital media properties for consumer brands and celebrities, including Jennifer Lopez, Bethenny Frankel and Lauren Conrad.
buyer: Everyday Health, Inc. (EVDY:$253.92)
Everyday Health is the leading digital health and wellness company. Attracting 38 million people monthly through its popular websites, mobile applications, and social media presence, it inspires consumers to live healthier lives and helps doctors make more informed decisions for their patients. "
target: EQAL
EQAL is a leading media company that builds strong online communities around entertainment and consumer brands. EQAL combines proprietary technology with community management and editorial services to convert a distributed fan base into a highly-engaged community around a brand.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 9/12/2018 via Company Press Release

SKIYAKI Inc., will acquire SEA Global Co., Ltd.

synopsis: SKIYAKI Inc., a Japanese company that offers internet entertainment content services, will acquire SEA Global Co., Ltd., a marketing company in Japan. SEA Global help sports team create websites and mobile sites. The company works with a variety of sports, including soccer, kendo, volley ball, table tennis, rugby, and badminton.
buyer: SKIYAKI Inc. (TSE:3995:$26.51)
SKIYAKI Inc. offers internet entertainment content services. They are a pioneer in FanTech for planning and managing the fan clubs of artists. Their SKIYAKI EXTRA platform allows companies to easily create and deploy an official fan website that allows fans to book tickets for events. "
target: SEA Global Co., Ltd.
SEA Global is a marketing company in Japan. The company works with a variety of sports, including soccer, kendo, volley ball, rugby, and more. They help sports team create websites and mobile sites. SEA Global also publishes a magazine focused on baseball and provides athlete management services.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/3/2016 via BNC Analysis

William Hill PLC, acquired Grand Parade

synopsis: William Hill, the home of betting and one of the most recognized, respected and trusted brands in the industry, has acquired betting and gaming digital solutions company, Grand Parade. Grand Parade crafts and constructs digital destinations (apps, websites, widgets, social tools) with the sole intention of increasing user engagement.
buyer: William Hill PLC (LSE:WMH:$2,076.75)
William Hill provides their customers with an array of betting and gaming opportunities across multiple channels in shop, online, mobile and telephone which enable them to bet and play wherever, whenever and however they want. "
target: Grand Parade
Grand Parade Ltd is the world's leading digital creative studio servicing the sports betting and gaming industry. They craft and construct digital destinations (apps, websites, widgets, social tools) with the sole intention of increasing user engagement.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/17/2012 via BusinessWire

Ayzenberg Group, acquired The Social Method

synopsis: Ayzenberg Group, one of the ten largest privately held creative agencies on the West Coast, announced that it has acquired The Social Method, one of the fastest growing social media marketing agencies in Southern California.
buyer: Ayzenberg Group
Ayzenberg Group is a full-service brand leadership group. One of the ten largest privately held creative agencies on the West Coast, Ayzenberg has created campaigns focused on successfully reaching and motivating tweens, teens and the 18-34 year old demographic since 1993. "
target: The Social Method
Founded in 2009, The Social Method is one of the fastest growing social media marketing agencies in Southern California. The agency focuses on entertainment and video games and has developed a proprietary toolset that provides deep and timely analysis of social campaigns.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/26/2018 via Company Press Release

Metaps Inc., will acquire KOL Media Limited

synopsis: Metaps, a Japanese company that offers an app monetization platform, will acquire KOL Media, a Chinese advertising company that specializes in mobile games. KOL Media helps their clients bring their products from China to the overseas market and vice versa. Their services include social media, influencer marketing, public relations, and more.
buyer: Metaps Inc. (TSE:6172:$162.34)
Founded in 2007, Metaps is a Japanese company that offers an app monetization platform. Metaps' platform uses AI and big data to help developers maximize their app revenue and optimize campaign performance. "
target: KOL Media Limited
KOL Media is a Chinese advertising company that specializes in mobile games. KOL Media helps their clients bring their products from China to the overseas market and vice versa. Their services include social media, influencer marketing, public relations, out-of-home advertising, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/8/2019 via BusinessWire

Edge226, purchased Webpals Mobile from Webpals Group

synopsis: Edge226 announces the acquisition of Webpals Mobile (from Webpals Holdings) to affirm its strength in the app-install market while increasing focus and scale through social channels. Webpals Mobile is a Google App preferred creative partner and a marketing partner of Facebook and focuses on driving high-intent users for social gaming applications.
buyer parent: PLYmedia
buyer: Edge226
Edge 226 is an innovative provider of data-driven ad-tech solutions, focused on providing its clients with smart tools for quality and transparent user acquisition. Peak Performance-Based DSP (demand-side platform), is their leading product enabling programmatic buying for both video & display. "
seller parent: XLMedia plc
seller: Webpals Group
Webpals Mobile, formerly known as DAU-UP ClicksMob, is a Google App preferred creative partner and a marketing partner of Facebook, that focuses on driving high-intent users for social gaming applications and premium performance advertisers.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2017 via PR Newswire

Blue Star Sports, acquired SportsTG

synopsis: Blue Star Sports, the largest and fastest growing provider of sports technology, has acquired SportsTG, the leading provider of digital solutions and technologies to grassroots sport in Australia, New Zealand, United Kingdom and other key international markets.
buyer parent: Genstar Capital LLC
buyer: Blue Star Sports
Blue Star Sports (BSS) is the industry leader in youth sports management by centralizing all operations and providing a complete innovative platform for all national governing bodies, youth sports leagues, clubs and associations. "
target: SportsTG
SportsTG is the leading provider of digital solutions and technologies to grassroots sport in Australia, New Zealand, United Kingdom and other key international markets.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/18/2017 via BNC Analysis

Webedia SAS, acquired Peach Digital Limited

synopsis: Webedia, a website publisher, announced that it has acquired Peach Digital Limited, a leading cinema web development and digital marketing specialist. Peach’s extensive experience delivering high-end, reliable web solutions for exhibitors has allowed the company to gain significant market share in both the UK and the US over the past decade.
buyer parent: Fimalac SA
buyer: Webedia SAS
Webedia SAS is a website publisher that hosts websites such as PurePeople, PureTrend, Purefans, Shopoon, Dailyconso, and Onlydesign. The company was incorporated in 2007 and is based in Paris, France. "
target: Peach Digital Limited
Peach Digital Limited is a leading cinema web development and digital marketing specialist. Peach’s extensive experience delivering high-end, reliable web solutions for exhibitors has allowed the company to gain significant market share in both the UK and the US over the past decade.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/12/2018 via gamesindustry.biz

Greenlit Content, acquired Casual Connect

synopsis: Greenlit Content, a content marketing agency that specializes in creating compelling content aimed at gamers, has acquired Casual Connect, one of the largest casual gaming trade shows in the world. Casual Connect's events allow professional developers to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
buyer: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites. "
target: Casual Connect
Casual Connect is one of the largest casual gaming trade shows in the world. Over 10,000 professionals attend Casual Connect events around the world to learn more about iPhone, Social, Android, Browser MMO and Download Game development.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/19/2020 via BNC Analysis

ReKTGlobal, acquired Fearless Media

synopsis: RektGlobal, a global esports organization, has acquired Fearless Media, a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
buyer: ReKTGlobal
ReKTGlobal is a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem. It is also the parent company of professional esports organization Rogue, marketing services company Greenlit Content and online Influencer DRLUPO. "
target: Fearless Media
Fearless Media is a digital marketing agency specializing in entertainment, retail, education, and technology. Fearless develops marketing strategies that drive revenue for their client's business. The agency has worked on campaigns for Redbox, Fortnite, Breaking Bad, The Assemblage, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/23/2019 via Company Press Release

ReKTGlobal, acquired Fullcube, Inc.

synopsis: ReKTGlobal, a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem, has acquired Fullcube, a company that enables sports, media and publishing brands with toolsets to cultivate Insider Relationships with their greatest enthusiasts.
buyer: ReKTGlobal
ReKTGlobal is a global esports organization that bridges the gap between traditional sports and esports, providing solutions for the entire ecosystem. It is also the parent company of professional esports organization Rogue, marketing services company Greenlit Content and online Influencer DRLUPO. "
target: Fullcube, Inc.
Fullcube enables sports, media and publishing brands with toolsets to cultivate Insider Relationships with their greatest enthusiasts. It built a solution for managing Insider Relationships and successfully launched the first ever direct-to-consumer Insider membership model for the sport of NASCAR.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/12/2019 via BNC Analysis

ReKTGlobal, acquired Greenlit Content

synopsis: Esports infrastructure company and Rogue parent ReKTGlobal has acquired Greenlit Content, a company that operates videogame and esports-centric websites. Greenlit Content has a claimed reach of up to 100M people monthly via its editorial, video, and social content, and also operates GameDaily Connect Conferences.
buyer: ReKTGlobal
ReKTGlobal, Inc is an esports agency and production services company that supports the entire ecosystem. ReKTGlobal also includes an esports jobs board (ReKTJobs), a varsity esports recruiting platform (ReKTUniversity), and Rogue, a professional esports organization. "
target: Greenlit Content
Greenlit Content is a content marketing agency that specializes in creating compelling content aimed at gamers. Greenlit creates content in every format, including videos, livestreams, written articles, VR, and more. Greenlit also helps their clients create and launch their own websites.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/31/2020 via GlobeNewswire

GameSquare Esports Inc., will acquire Reciprocity Corp.

synopsis: GameSquare Esports Inc., a Canadian gaming and esports company, announced that it has signed an arrangement agreement pursuant to acquire 100% of the issued and outstanding shares of Reciprocity Corp., a privately held gaming and esports company in Toronto, Canada
buyer: GameSquare Esports Inc. (CNSX:GSQ:$0.00)
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment. "
target: Reciprocity Corp.
Toronto-based, Reciprocity, owns three gaming and esports assets: a CrossFire franchise in China that it owns with LGD Gaming, a 40% interest in a League of Legends team in Latin America, and, GCN, Inc., a digital media company focusing on the gaming and esports audience.
price ($mm)
$12
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/12/2020 via BNC Analysis

YDX Innovation Corp., will acquire Shattered Dreams Esports

synopsis: YDX Innovation Corp, a global leader in the commercialization of immersive technologies that incorporate VR, AR, esports, and gaming, will acquire Shattered Dreams Esports (SxD), an esports organization in Canada. SxD identifies prospective professional esports players and content creators and empowers them to take their careers to the next level.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation is a global leader in the commercialization of immersive technologies that incorporate virtual reality, augmented reality, esports, and gaming. Its core business seeks to monetize through licensing its IP, developing interactive exhibitions, and esports tournaments and content. "
target: Shattered Dreams Esports
Shattered Dreams Esports (SxD) is a community driven esports organization in Canada that competes in 10+ different game titles. SxD identifies prospective professional esports players and content creators and empowers them to take their careers in gaming to the next level.
price ($mm)
$0.03
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/21/2020 via PR Newswire

Andrew Steinberg and Todd Harris, acquired Ghost Gaming US

synopsis: Ghost Gaming, a premier gaming lifestyle brand focused on cultivating the best talent in video gaming, was acquired by a group of Atlanta-based investors led by Andrew Steinberg and Todd Harris. The move will further establish the area as a central hub of the growing esports landscape.
buyer: Andrew Steinberg and Todd Harris
Andrew Steinberg is the Founder and Managing Partner at Phoenix Capital Ventures and former Chief Revenue and Business Officer for the Atlanta Hawks. Todd Harris is the co-founder of Hi-Rez Studios and CEO of Skillshot Media. "
target: Ghost Gaming US
Ghost Gaming is a premier gaming lifestyle brand focused on cultivating and facilitating the best talent in gaming, design, and content creation, providing a platform to create unique partnerships in sports, music, entertainment, fashion, and tech.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/21/2021 via GlobeNewswire

Esports Entertainment Group, Inc., acquired Esports Gaming League

synopsis: Esports Entertainment Group, Inc., a licensed online gambling company in Malta with a focus on esports wagering and 18+ gaming, has acquired the Esports Gaming League (EGL), a fast-growing UK-based esports company serving a rapidly expanding community of gamers in Europe, Middle East, and the Americas.
buyer: Esports Entertainment Group, Inc. (OTCPK:GMBL:$0.00)
Esports Entertainment Group is a licensed Malta-based online gambling company with a focus on esports wagering and 18+ gaming. The company offers fantasy, pools, fixed odds, and exchange style wagering on esports events in a licensed, regulated, and secure platform to the global esports audience. "
target: Esports Gaming League
Esports Gaming League (EGL) is a UK-based esports company serving gamers in Europe, the Middle East, and the Americas. EGL is a B2B-centric provider of live and online events and tournaments where gamers can compete and enjoy a wide range of content relating to esports and video games.
price ($mm)
rev ($mm)
$1
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
announced 2/26/2020 via BNC Analysis

Australian Esports League, will acquire The Cubs Esports Pty Ltd

synopsis: Leading esports companies Cubs Esports and Critical Hit Entertainment (CHE), operator of The Australian Esports Leage (AEL), officially announce their intention to merge. The new group will continue to trade under the CHE banner. Cubs Esports is a leading Esports company formerly known as Diemens Esports.
buyer: Australian Esports League
The Australian Esports League (AEL) is a provider of premier esports competitions in Australia, attracting competitors from across the nation. The vision of the AEL is to develop the most entertaining, engaging and respected esports experience in Australia. It is owned by Critical Hit Entertainment."
target: The Cubs Esports Pty Ltd
Cubs Esports is a leading Esports company formerly known as Diemens Esports. The Cubs are an Australian based esports franchise coming to gaming arenas.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/15/2019 via GlobeNewswire

Beasley Broadcast Group, Inc., acquired Houston Outlaws

synopsis: Beasley Broadcast Group, Inc., a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations, has acquired the Overwatch League’s Houston Outlaws esports team from an affiliate of Immortals Gaming Club.
buyer: Beasley Broadcast Group, Inc. (NasdaqGM:BBGI:$265.03)
Beasley Broadcast Group, Inc. is a multi-platform media company providing advertising and digital marketing solutions across the United States through its radio broadcast and digital operations. "
target parent: Immortals, LLC
target: Houston Outlaws
The Houston Outlaws are a professional franchised esports team participating in the Overwatch League, representative of the cities Houston, Austin, and San Antonio.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/3/2019 via GlobeNewswire

Luminosity Gaming merged with Enthusiast Gaming Inc.,

synopsis: Enthusiast, the fastest-growing online community of video gamers, has completed the merger with Luminosity Gaming, one of the largest globally recognized esports organizations in North America. Their headquarters is located in Toronto, Canada.
buyer: Enthusiast Gaming Inc. (TSXV:EGLX:$14.54)
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 80 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content. "
target: Luminosity Gaming
Founded in February 2015, Luminosity Gaming, is one of the largest globally recognized esports organization in North America. Their headquarters is located in Toronto, Canada.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/29/2019 via BNC Analysis

OverActive Media, acquired MAD Lions Esports Club

synopsis: OverActive Media has acquired Spanish organization MAD Lions Esports Club. MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
buyer: OverActive Media
OverActive Media (OAM) is an integrated global company delivering esports and video game entertainment. OAM combines team ownership with audience engagement to better connect with fans, franchise partners and corporate sponsors around the world. "
target: MAD Lions Esports Club
MAD Lions is a Spanish esports organisation that was formed in August 2017. The club currently competes at the highest national level in League of Legends, Counter Strike: Global Offensive, Clash Royale and FIFA.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/27/2019 via BNC Analysis

Tainted Minds Acquisition Group, acquired Tainted Minds

synopsis: Australian esports organisation Tainted Minds has been acquired by private investors and will rebrand as ICON Esports. The investors are Raymond Burke, Edward Abbot, Mathew Davey, Nathan Taylor, and Adrian Whittingham.
buyer: Tainted Minds Acquisition Group
The investors are Raymond Burke, Chairman of Highlanders Super Rugby, Edward Abbot, CEO of QMS Sport, Mathew Davey, Founder & CEO of Ticketdirect, Nathan Taylor, Managing Director for Capital Markets at Commonwealth Bank, and Adrian Whittingham, Executive Director of Pinnacle Investment Management. "
target: Tainted Minds
Tainted Minds is an Australian based competitive gaming organization with professional esports teams across a range of titles. The teams chase their dreams and compete on some of the largest stages in the world.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/21/2018 via GlobeNewswire

SMAAASH Entertainment Private Limited, will acquire Simplicity Esports

synopsis: SMAAASH Entertainment Inc. announced it has entered into a definitive agreement to combine with Simplicity Esports, LLC via an all stock acquisition. Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
buyer: SMAAASH Entertainment Private Limited (SMSH:$0.00)
SMAAASH is a global entertainment company offering interactive sports experiences and virtual reality gaming technology, headquartered in Mumbai India. SMAAASH presently operates world-class entertainment centers across 39 locations in India, and one international center in the U.S. "
target: Simplicity Esports
Simplicity is an established brand in the esports industry with an engaged fan base competing in popular games across different genres, including PUBG, Gears of War, Injustice 2 and NHL 19.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/21/2018 via BNC Analysis

OverActive Media, acquired Splyce

synopsis: OverActive Media Group Inc., has acquired global esports stalwart, Splyce Inc. Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
buyer: OverActive Media
Based in Canada, OverActive Media is an integrated company delivering esports and video game entertainment experiences to fans through franchise ownership, strategic partnerships, investments and acquisitions. "
target: Splyce
Splyce is home to top level teams across multiple esports titles around the globe. Since its inception, the organization has grown to include teams in League of Legends, Call of Duty, Rocket League,, Starcraft II, Halo, Smite and Paladins.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/7/2018 via Company Press Release

Community Entertainment Svenska AB, acquired Red Reserve

synopsis: Battleriff Gaming AB has sold its subsidiary Red Reserve AB to the public company Community Entertainment Sverige AB, “CEAB”. Red Reserve is a well-known international brand for esports teams. CEAB's business focus is gameification through different quiz products.
buyer: Community Entertainment Svenska AB (XSAT:CEAB:$0.23)
Community Entertainment Svenska AB (publ), through its subsidiaries, focuses on commercializing proprietary software for online quizzes. It serves entertainment, information, and education industries. The company was founded in 2000 and is based in Stockholm, Sweden. "
target parent: Battleriff Gaming AB
target: Red Reserve
Red Reserve is an international gaming entertainment brand, best known for their roots in the Call of Duty sniping community. They own and manage professional esports teams in the games COD, (Call of Duty), FIFA and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/6/2017 via BNC Analysis

Jerry Jones and John Goff, acquired Complexity Gaming

synopsis: Dallas Cowboys owner Jerry Jones and real estate investor John Goff have acquired a majority stake in North American esports franchise compLexity Gaming. Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America.
buyer: Jerry Jones and John Goff
Jerry Jones is the owner of the Dallas Cowboys. John Goff is a private investor based in Fort Worth, Texas, and the co-founder of Crescent Real Estate Equities. "
target: Complexity Gaming
Founded in 2003, compLexity has been a consistent and driving force in multiple competitive gaming scenes across North America. Their esports teams and players have amassed over 120 major championship wins and have been featured in outlets including Sports Illustrated and The Wall Street Journal.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/17/2017 via Company Press Release

Onslaught eSports, will acquire The Roanoke Reign

synopsis: Onslaught eSports, one of the top professional competitive eSports organizations world-wide, has reached a deal to acquire the Roanoke Reign, a multi-platform professional electronic sport company. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
buyer: Onslaught eSports
Onslaught eSports is one of the top professional competitive eSports organizations world-wide, competing in both console and PC video game titles such as Call of Duty, Gears of War, Counter Strike, Halo, Smite, Rocket League, and more. "
target: The Roanoke Reign
The Roanoke Reign is a multi-platform professional electronic sport company. Reign houses talented teams and players that compete at the highest level of eSport competition. Reign has competitive players competing around the country on Call of Duty, CSGO, Super Smash Bros, and Gears of War.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2017 via Company Press Release

Challengeme Esports GmbH, acquired eSports Hero, Inc.

synopsis: Challengeme Esports GmbH, provider of one of the most sophisticated eSports Matchmaking & Tournament Platforms, announced the acquisition of US-based eSports Hero Inc., a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports.
buyer: Challengeme Esports GmbH
Challengeme Esports GmbH (CME) is an established business in the rapidly growing eSports space, based in Berlin, Germany. CME provides a world class eSports tournament and matchmaking platform, which caters to social players, competitive and even pro gamers, as well as professional streamers. "
target: eSports Hero, Inc.
Esports Hero is a skilled gaming platform where gamers of all skills levels can compete for cash prizes and glory playing the top global Esports such as Hearthstone and Dota 2. The ESH platform facilitates both money matches and bracketed tournaments and offers multiple compliant payout options.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/13/2021 via BNC Analysis

42 West, acquired B/HI Impact, Inc.

synopsis: Entertainment marketing and production company Dolphin Entertainment is acquiring boutique gaming and e-sports PR firm B/HI, formerly known as Bender/Helper Impact. Under the terms of the deal, B/HI will operate as a division of public relations agency and Dolphin subsidiary 42West.
buyer parent: Dolphin Entertainment
buyer: 42 West
42West is the largest independently-owned public-relations firm in the entertainment industry. The firm’s PR professionals have developed and executed marketing and publicity strategies for hundreds of movies and television shows as well as for countless individual actors, filmmakers, and authors. "
target: B/HI Impact, Inc.
Founded in 1986, B/HI is a leading mid-size, independent PR agency located in Los Angeles and New York and focused on serving the communication needs of entertainment content, consumer/licensed entertainment products, gaming/esports and consumer technology companies.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/3/2020 via BNC Analysis

Gameset will be merged with LTTM,

synopsis: Gameset, a Polish gaming marketing agency with a goal is to connect brands with gamer and e-sport communities, is to merge with LTTM, the largest group in Poland providing video and influencer marketing services.
buyer parent: Mediacap SA
buyer: LTTM
LTTM is the largest group in Poland providing video and influencer marketing services. 62% of the industry in Poland is developing under its wings. "
target: Gameset
Gameset is a gaming marketing agency. Their goal is to connect brands with gamer and e-sport communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 3/24/2020 via BNC Analysis

YDX Innovation Corp., will acquire BEAT Gaming Corp.

synopsis: YDX Innovation Corp. has signed a letter of intent to acquire all of the shares of BEAT Gaming Corp., an arm's length private Toronto-based esports organizer and management company. BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG.
buyer: YDX Innovation Corp. (TSXV:YDX:$1.58)
YDX Innovation Corp. is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following three divisions: Arkave VR Arena, YDreams Global, and Game On Festival. "
target: BEAT Gaming Corp.
BEAT is one of the leaders in Canadian esports with internationally recognized events in Dota 2, Overwatch, Quake and PUBG. In addition to running their own events, they provide consulting, tournament organization and marketing services out of Toronto, Ontario Canada.
price ($mm)
$0.57
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/27/2018 via BNC Analysis

United Talent Agency, Inc., acquired Press X

synopsis: United Talent Agency (UTA), one of the biggest talent agencies in the world, has acquired Press X, the global leader in esports marketing and talent representation. Press X connects brands to content creators and players to teams.
buyer: United Talent Agency, Inc.
One of the biggest talent agencies in the world, United Talent Agency represents many of the world’s most acclaimed figures in current and emerging area of entertainment and media, including television, music, digital, broadcast news, books, theater, video games, fine art and live entertainment. "
target: Press X
Press X is the global leader in esports marketing and talent representation. Specializing in digital marketing, strategy development, campaign management, and content development, they help navigate the fragmented space, connecting brands to content creators and players to teams.
price ($mm)
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Geography
Matching Companies
Ticker: CNSX:GSQ
 
 
 
 
 
 
 
 
GameSquare Esports Inc.
GameSquare Esports Inc.
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment.
year
2019
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
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Ticker: NGM:ESEN
 
 
 
 
 
 
 
 
ESEN eSports AB
ESEN eSports AB
ESEN eSports is one of Sweden's largest esports companies with a complete infrastructure for esports which includes its own sports arena, event venue, tournament platform, studio and television production with over 250 broadcasts in the back.
year
2019
rev ($mm)
$0.16
EBITDA ($mm)
($0.48)
EBIT ($mm)
($0.50)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: CNSX:GSQ
 
 
 
 
 
 
 
 
GameSquare Esports Inc.
GameSquare Esports Inc.
GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment.
year
2019
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
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Ticker: ATRN
 
 
 
 
 
 
 
 
Atrinsic
Atrinsic
Atrinsic is one of the leading digital advertising and marketing services companies in the United States. Atrinsic’s content is organized into four strategic content groups - digital music, casual games, interactive contests, and communities/lifestyles.
year
2009
rev ($mm)
$69.09
EBITDA ($mm)
($7.87)
EBIT ($mm)
($11.57)
Net Income ($mm)
Employees
144
  • drill down
  • watch
Ticker: TSXV:EGLX
 
 
 
 
 
 
 
 
Enthusiast Gaming Inc.
Founded in 2014, Enthusiast is the fastest-growing online community of video gamers. Through the Company’s unique acquisition strategy, it has a platform of over 70 owned and affiliated websites and currently reaches over 75 million monthly visitors with its unique and curated content.
year
2020
rev ($mm)
$14.54
EBITDA ($mm)
EBIT ($mm)
($18.08)
Net Income ($mm)
Employees
0
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Ticker: ALGCM
 
 
 
 
 
 
 
 
Groupe Concoursmania
Groupe ConcoursMania is a French specialist of online marketing games. The group provides advertisers with innovative online marketing technologies and services, based on games mechanics. They also manage a wide portfolio of casual gaming websites.
year
2014
rev ($mm)
$22.87
EBITDA ($mm)
$2.95
EBIT ($mm)
$2.36
Net Income ($mm)
Employees
83
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