Like Hatrabbit AB

closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/21/2018 via GlobeNewswire

Valuesetters, acquired SpaceoutVR, Inc.

synopsis: ValueSetters, Inc., a boutique advisory firm, announced the acquisition of SpaceoutVR, Inc., a Virtual Reality software company, which offers the ability to deliver AI, games, travel, messaging, social media, music streaming, and 360 video/photo through its mobile app.
buyer: Valuesetters (OTCPK:VSTR:$1.75)
ValueSetters is a boutique advisory firm with unique expertise in helping early stage companies raise capital over the Internet. The company also provides technology consulting services as well as strategic advice to help companies grow and evolve to meet the challenges of today's marketplace. "
target: SpaceoutVR, Inc.
SpaceoutVR, Inc. is a mobile Virtual Reality software company. Their product, SpaceoutVR, is a free to play Social VR MMO for iOS & Android. SpaceoutVR monetizes with upgrades and features for entertainment, gaming and communications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/4/2017 via BNC Analysis

Microsoft Corporation, acquired AltspaceVR, Inc.

synopsis: Microsoft announced that it has acquired social VR app AltspaceVR. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together.
buyer: Microsoft Corporation (MSFT:$176,251.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: AltspaceVR, Inc.
AltspaceVR is a virtual reality software company. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together. AltspaceVR's software is powered by, and fully embraces, the modern open web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2017 via Market Wire

App Swarm Inc., purchased Komandir from Shooterboy Entertainment

synopsis: AppSwarm, a company that focuses on the acquisition and development of application-based technologies, has announced the acquisition of the cutting-edge Virtual Reality game, Komandir from Shooterboy Entertainment. Komandir is a virtual reality shooting game available on the the Apple App Store as well as the Google Play Store.
buyer: App Swarm Inc. (OTCPK:SWRM:$2.83)
AppSwarm, Inc. is a technology development and incubation company focused in accelerating the development of mobile applications and technology, fast-tracking product to market. AppSwarm partners with application developers through joint ventures, royalty agreements, & outright purchase agreements. "
seller: Shooterboy Entertainment
The acquisition includes the virtual reality shooter game, Komandir. Komandir is available on the the Apple App Store as well as the Google Play Store. Shooterboy Entertainment is a video game developer that creates mobile and virtual reality games. They are based in New York, NY.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/27/2014 via BNC Analysis

Yahoo! Inc., acquired Cloud Party, Inc.

synopsis: Yahoo has acquired Cloud Party, a company that has created a virtual 3D experience, directly in users’ browser. With Cloud Party, users can build and create a world, customize an avatar, and share easily on the web without any downloads or plug-ins.
buyer: Yahoo! Inc. (YHOO:$5,409.25)
Yahoo! Inc. is the premier digital media company, creating deeply personal digital experiences that keep more than half a billion people connected to what matters most to them, across devices and around the globe. "
target: Cloud Party, Inc.
Cloud Party is a 3D virtual experience space, right in the browser. Users can build and create using their fabulous new building block tools, create 3D objects, customize their avatar, or upload 3D models.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2010 via BNC Analysis

Microsoft Corporation, acquired Vivaty

synopsis: Microsoft has acquired Vivaty, a virtual world competing with Second Life. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
buyer: Microsoft Corporation (MSFT:$176,251.00)
Founded in 1975, Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target parent: Kleiner, Perkins, Caufield & Byers
target: Vivaty
Vivaty Inc. develops 3D social games and application platform. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/1/2021 via BNC Analysis

Ten Square Games, will acquire Rortos

synopsis: Ten Square Games, a Polish mobile game developer, will acquire Rortos, an Italian video game company focused on developing flight simulators for mobile devices. Rortos offers flight simulators for civil aviation, military aviation, helicopters, and more. Their games include Real Flight Simulator, Airline Commander, Air Fighters, and more.
buyer: Ten Square Games (WSE:TEN:$172.40)
Ten Square Games is a Polish mobile game developer. Ten Square Games focuses on delivering F2P games for all major global platforms with a special focus on simulation hobby games. Their games simulate fishing and hunting. They also develop match3, puzzle, farming, and battle games. "
target: Rortos
Rortos is an Italian video game company focused on developing flight simulators for mobile devices. Rortos offers flight simulators for civil aviation, military aviation, helicopters, and more. Their games include Real Flight Simulator, Airline Commander, Air Fighters, and more.
price ($mm)
$54
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/21/2018 via BNC Analysis

iCandy Interactive, will acquire Joyseed Gametribe

synopsis: iCandy Interactive, a producer of award-winning action-oriented casual games on mobile devices, has agreed to acquire Joyseed Gametribe, an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world.
buyer: iCandy Interactive (ASX:ICI:$2.78)
iCandy Interactive Limited is a producer of award-winning action-oriented casual games on mobile devices. They seek to consolidate the best companies within the Asia Pacific region, to continue to develop great content for its users around the world. "
target: Joyseed Gametribe
Joyseed Gametribe is an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world, parodying real world Hollywood.
price ($mm)
$0.19*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/28/2018 via GlobeNewswire

Kuuhubb, will purchase the My Hospital game from Cherrypick Games

synopsis: Kuuhubb Inc., a company with a focus on lifestyle and mobile video game applications, announced that it has signed a non-binding term sheet to acquire the full global rights and revenue to the My Hospital game from Cherrypick Games, a company headquartered in Poland that creates and markets games for various gaming platforms.
buyer: Kuuhubb (TSXV:KUU:$10.54)
Kuuhubb is a company active in the digital space that focuses mainly on lifestyle and mobile video game applications. Its strategy is to create sustainable shareholder value through acquisitions of proven, yet underappreciated, assets with robust long-term growth potential. "
seller: Cherrypick Games
Cherrypick Games creates and markets games for various gaming platforms. Its games include Touchdown Hero, TDH New Season and My Hospital. My Hospital is a fun and challenging hospital management game in which the user must try and run their very own public hospital.
price ($mm)
$3.20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2013 via BusinessWire

Linden Lab, acquired Blocksworld

synopsis: Linden Lab, the makers of Second Life®, CreatorverseTM, PatternsTM, and other shared creative spaces, announced that it has acquired the iPad game Blocksworld. Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine.
buyer: Linden Lab
Linden Lab is the maker of Second Life - the leading 3D virtual world where people meet and socialize with friends, enjoy live music, play games, explore and create virtual environments, shop for virtual goods, and participate in the world's largest user-generated virtual goods economy. "
target: Blocksworld
Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine - from race cars to animals to robots and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/29/2021 via BNC Analysis

Discord, acquired Ubiquity6

synopsis: Discord, a voice, video, and text communication application for computers and mobile devices, has acquired Ubiquity6, an augmented reality startup. Ubiquity6 and its Backyard product, a desktop platform that allows users to play simple online games together remotely, will be integrated into Discord.
buyer: Discord
Discord is a voice, video, and text communication service used by over a hundred million people to hang out and talk with their friends and communities. Discord offers Nitro, a premium subscription service that gives users special perks like high-quality streams and unique customizations. "
target: Ubiquity6
Ubiquity6 is a software startup that develops new ways for people to connect through shared experiences. Ubiquity6 is the developer of Backyard, a desktop platform that allows users to play simple online party games together remotely.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/27/2020 via BNC Analysis

Digital Avenue S.A., will acquire Ice Code Games Sp. z o. o.

synopsis: Digital Avenue has concluded a term sheet regarding the merger with the producer of computer games Ice Code Games Sp. z o.o. Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in space, and more.
buyer: Digital Avenue S.A. (WSE:DGL:$0.12)
Digital Avenue is a publisher of the largest Polish website for sharing photos - Fotosik.pl, Styl.fm - one of the leaders in the segment of women's websites about fashion and beauty brings together innovative internet and mobile projects around which virtual communities are built. "
target: Ice Code Games Sp. z o. o.
Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in Space and Cyberpunk Real-Time Strategy about becoming a Cult leader called Re-Legion and published by 1C Entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/11/2018 via PR Web

Imagination Design Works Productions, acquired Novum Analytics

synopsis: Imagination Design Works Productions (IDW) has acquired Novum Analytics, maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
buyer: Imagination Design Works Productions
Imagination Design Works Productions (IDW) is a film studio based in Los Angeles, CA. IDW has produced the horror movie "Winchester" for CBS Films, and they are in pre-production for an upcoming Untitled Queen Mary film, set on the historic RMS Queen Mary ocean liner in Long Beach, Ca. "
target: Novum Analytics
Novum Analytics is the maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/28/2017 via gamesindustry.biz

Next Games Oy, acquired Lume Games Oy

synopsis: Finnish game developer Next Games has acquired Lume Games, a mobile game developer specialised in mixed reality games. Lume Games utilize location-based and augmented reality (AR) technology. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
buyer: Next Games Oy (HLSE:NXTGMS:$44.24)
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies TV shows and books. "
target: Lume Games Oy
Lume Games is a Finnish mobile game developer that develops mixed reality games and a mixed reality game service platform. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2019 via Company Press Release

Azerion BV, acquired Woozworld

synopsis: Netherlands-based Azerion, media, gaming, and technology company, has acquired Woozworld, strengthening its position as the biggest casual gaming company in the Netherlands. Woozworld is a Canadian industry-leading virtual game platform, social network, and virtual world that provides teens and tweens a safe and fun environment.
buyer: Azerion BV
Azerion is a Netherlands-based media, gaming, and technology company that provides safe, reliable, valuable content and services. Azerion engages users while helping advertisers and publishers connect with them by tailoring advertising and content solutions to markets where they're present. "
target: Woozworld
Canada-based Woozworld is an industry-leading virtual game platform that provides teens and tweens a safe and fun environment. Woozworld is a unique hybrid between a social network and virtual world that allows tweens to interact and engage with each other and express their social skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/12/2021 via PR Newswire

TCI Entertainment, acquired Stocket Inc.

synopsis: TCI Acquisition Company, Inc., a technology holding company focused on gaming and e-Commerce technology software, is excited to announce the acquisition of a patented mobile e-Commerce gaming platform Stocket, Inc.
buyer: TCI Entertainment
TCI Entertainment is a gaming and technology company focused on the strategic acquisition of high growth, disruptive mobile gaming, and mobile commerce companies. TCI Entertainment plans to finalize its first application of their platform for release in 2021. "
target: Stocket Inc.
Stocket, Inc. is a mobile shopping game that allows users to create their own store, stock it with real products from their favorite brands, match customers with what they’re looking for and make sales (both virtual and real).
price ($mm)
$11
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 1/25/2017 via BNC Analysis

King Digital Entertainment plc, acquired Omniata

synopsis: Activision Blizzard’s King mobile game division has acquired analytics and engagement firm Omniata. Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: Omniata
Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data. It creates an integrated view of consumers across devices, providing tools to optimize the user experience in real-time.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2016 via BusinessWire

Activision Blizzard, acquired King Digital Entertainment plc

synopsis: US computer game company Activision Blizzard, which produces World of Warcraft and Call of Duty, acquired King Digital Entertainment, the creator of Candy Crush Saga. The Call of Duty series is one of the world's best selling console games, while Candy Crush Saga is among the most popular games on mobile devices.
buyer: Activision Blizzard (ATVI:$8,938.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga.
price ($mm)
$5,900
rev ($mm)
$2,104
EBITDA ($mm)
$726
EV / rev
2.8x
EV / EBITDA
8.1x
announced 2/12/2015 via BNC Analysis

King Digital Entertainment plc, will acquire Z2Live, Inc.

synopsis: Z2, the Seattle mobile gaming company known for titles such as Battle Nations and Metalstorm, is being acquired by King Digital Entertainment, a leading interactive entertainment company for the mobile world. Z2Live creates genre defining free-to-play social and multiplayer games for mobile devices.
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: Z2Live, Inc.
Founded in 2009, Z2Live creates genre defining free-to-play social and multiplayer games for mobile devices. Z2Live’s category leading games have been enjoyed by over 25 million players worldwide and include break-away hits Battle Nations, Trade Nations and MetalStorm.
price ($mm)[EV]
$55 [$45]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/13/2014 via BNC Analysis

King Digital Entertainment plc, acquired NonStop Games Ltd

synopsis: Candy Crush maker King has bought a Singapore-based games developer Nonstop Games, a next generation tablet and mobile gaming start-up with solid financing. They target to be the leader in mobile and tablet games made for gamers. They are very passionate about user experience and game elements like strategy, PvP, player profiles, events and more.
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: NonStop Games Ltd
Nonstop Games is a next generation tablet and mobile gaming start-up with solid financing. We target to be the leader in mobile and tablet games made for gamers. They are very passionate about user experience and game elements like strategy, PvP, player profiles, events and community.
price ($mm)
$16
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/14/2017 via BNC Analysis

Zynga, Inc., purchased Four Solitaire Games from Harpan LLC

synopsis: Zynga, an American social video game developer, has acquired four Solitaire card game mobile apps from Harpan LLC, a mobile game developer co-founded by brothers Tim and William Oswald. The four games Zynga purchased are Solitaire, Pyramid Solitaire, FreeCell and Spider Solitaire, all of which are available for both iOS and Android devices.
buyer: Zynga, Inc. (ZNGA:$2,251.30)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
seller: Harpan LLC
The acquisition includes four solitaire games from Harpan LLC, a mobile game developer. The four games purchased are Solitaire, Pyramid Solitaire, FreeCell and Spider Solitaire, all of which are available for both iOS and Android devices.
price ($mm)
$43
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2016 via BusinessWire

Activision Blizzard, acquired King Digital Entertainment plc

synopsis: US computer game company Activision Blizzard, which produces World of Warcraft and Call of Duty, acquired King Digital Entertainment, the creator of Candy Crush Saga. The Call of Duty series is one of the world's best selling console games, while Candy Crush Saga is among the most popular games on mobile devices.
buyer: Activision Blizzard (ATVI:$8,938.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga.
price ($mm)
$5,900
rev ($mm)
$2,104
EBITDA ($mm)
$726
EV / rev
2.8x
EV / EBITDA
8.1x
closed 4/13/2010 via PR Newswire

Double Encore, Inc., acquired Massively Overrated, LLC

synopsis: Double Encore, Inc., a leader in branded mobile applications, announced its acquisition of Massively Overrated, LLC, an iPhone application boutique known for cutting edge design and build quality. The acquisition of Massively Overrated allows Double Encore to deliver more of the premium apps that brands desire.
buyer: Double Encore, Inc.
Double Encore partners with top brands and enterprises who desire world-class mobile applications which are beautifully designed and masterfully developed. Double Encore provides deep market insight and strategy with each engagement. "
target: Massively Overrated, LLC
Massively Overrated, LLC is an iPhone application boutique known for cutting edge design and build quality. Massively Overrated has a knack for laser-targeting their audience and delivering tremendous craftsmanship.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/14/2007 via PR Newswire

Balderton Capital, acquired Codemasters

synopsis: Balderton Capital, the leading venture capital firm, has acquired the remaining stake held by the founders of Codemasters, the largest independent videogame developer and publisher in Europe.
buyer: Balderton Capital
Balderton Capital is one of Europe's largest venture capital firms, committed to find and helping talented entrepreneurs build great companies. Based in London, it manages approximately $1.5 billion USD on committed venture capital. "
target: Codemasters (AIM:CDM:$156.91)
Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience on current and future gaming platforms and channels. The company's dominant brands include Colin McRae's DiRT, Race Driver, Brian Lara Cricket, and Operation Flashpoint.
price ($mm)
rev ($mm)
$102
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 8/15/2006 via PR Newswire

FUN Technologies plc, acquired Teagames Limited

synopsis: FUN Technologies Inc., one of the world's leading online and interactive casual games providers, has acquired Teagames, a UK-based casual games portal and developer. With this acquisition, Teagames becomes the latest casual games offering to join FUN Technologies' FUN Games division, which boasts 27 million registered players.
buyer parent: Liberty Media Corporation
buyer: FUN Technologies plc
FUN Technologies Inc. is one of the world's leading online and interactive casual games providers. FUN's strategy is to provide its cutting-edge gaming systems to top distribution partners around the world. "
target: Teagames Limited
Based in the UK, Teagames is a privately held company that specializes in developing and licensing Flash-based casual games. Its Teagames.com Web site features more than three dozen free games, including TG Motocross 2, Pitch'n' Putt Golf, Alpine Freestyle and Extreme Climbing.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/20/2006 via

Electronic Arts Inc., acquired Mythic Entertainment, Inc.

synopsis: Electronic Arts Inc. announced that it has entered into an agreement to acquire Virginia-based Mythic Entertainment(R). Upon completion of the acquisition, Mythic Entertainment will become EA Mythic, a wholly-owned studio dedicated to developing Massively Multiplayer Online Role-Playing Games (MMORPGs).
buyer: Electronic Arts Inc. (NasdaqGS:EA:$5,629.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. "
target: Mythic Entertainment, Inc.
Mythic Entertainment is a computer game developer located in the Washington D.C. area. We were founded in 1995 as Interworld Productions by Mark Jacobs and Rob Denton to focus on online gaming. The company name was changed to Mythic Entertainment in November 1997.
price ($mm)
$76
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2006 via PR Newswire

GigaMedia Limited, acquired FunTown

synopsis: GigaMedia Limited announced today that it has completed the acquisition of the FunTown online game portal -- the world's largest online MahJong game site by revenue and leading Asian casual game site.
buyer: GigaMedia Limited (GIGM:$10.77)
GigaMedia Limited is a diversified provider of broadband and entertainment services, with headquarters in Taipei, Taiwan. Through its subsidiary Cambridge Entertainment Software, the Company develops software for online entertainment services, including the global online gaming market. "
target: FunTown
FunTown, a leading Asian online casual game portal and operator of the world's largest online Mahjong game site in terms of revenue.
price ($mm)
$50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/8/2005 via PR Newswire

Shanda Interactive Entertainment Limited, acquired Gametea

synopsis: Shanda Interactive Entertainment Limited, a leading interactive entertainment media company, today announced that it has completed the cash purchase of 100% equity interest in Gametea, a leading online casual games platform that develops and operates chess and board games in China.
buyer: Shanda Interactive Entertainment Limited (SNDA:$5,572.25)
Shanda Interactive Entertainment Limited is a leading interactive entertainment media company in China. Shanda offers a portfolio of diversified entertainment content including some of the most popular massively multi-player and casual online games in China. "
target: Gametea
Gametea currently offers its 10 million registered users over 80 online board and poker games. It has an active user base of over 1 million and its game portal reaches a concurrent user base of close to 90,000 during recent peak periods.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/5/2005 via PR Newswire

China.com Corporation, will acquire Gametea

synopsis: CDC Corporation announced it signed an agreement to acquire http://www.gametea.com ("Gametea"), a leading online casual games platform in China through its 81%-owned subsidiary, China.com Inc.
buyer: China.com Corporation (CHINA:$0.00)
A leading global provider of Enterprise Software Solutions to medium and large enterprises. Our solutions include : ERP (Enterprise Resource Planning), SCM (Supply Chain Management), CRM (Customer Relationship Management), HRM (Human Resources Management) and BPM (Business Performance Management). "
target: Gametea
Gametea currently offers its 10 million registered users over 80 online board and poker games. It has an active user base of over 1 million and its game portal reaches a concurrent user base of close to 90,000 during recent peak periods.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/26/2007 via Company Press Release

Eidos plc, will acquire Rockpool Games

synopsis: Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, has reached an agreement to acquire Rockpool Games, one of Europe’s leading developers of games and content for wireless devices and Rockpool’s two sister companies; Ironstone Partners and SoGoPlay.
buyer parent: SCi Entertainment Group PLC
buyer: Eidos plc
Eidos plc is a leading creator of videogame content, with a rich portfolio of established franchises including; Tomb Raider, Hitman, Deus Ex, Championship Manager, Kane & Lynch and Just Cause. Eidos operates a studio-led business with a clear focus on cornerstone franchises. "
target: Rockpool Games
Rockpool Games is one of Europe’s leading developers of games and content for wireless devices. Rockpool's UK studios develop compelling licensed and original content for the market's leading global companies such as THQ Wireless, Sorrent, Mforma, Siemens Mobile, T-Mobile and Player One.
price ($mm)
$2.45
rev ($mm)
$3
EBITDA ($mm)
EV / rev
4.7x
EV / EBITDA
closed 10/29/2021 via BNC Analysis

Activision Blizzard, acquired Digital Legends Entertainment S.L.

synopsis: Activision Blizzard, an interactive entertainment company, has acquired Digital Legends Entertainment, one of the world's leading high-end mobile game developers. Digital Legends delivers superb gaming experiences to phones and tablets. Their titles include The Respawnables, Afterpulse, miCoach Basketball, Bruce Lee Dragon Warrior, Kroll and more.
buyer: Activision Blizzard (ATVI:$8,938.00)
Activision Blizzard, Inc., a member of the S&P 500, is the world's most successful standalone interactive entertainment company. Activision Blizzard develops and publishes games based on some of the most beloved entertainment franchises, including Call of Duty, Guitar Hero, and World of Warcraft. "
target: Digital Legends Entertainment S.L.
Digital Legends Entertainment is one of the world's leading high-end mobile game developers. Digital Legends delivers superb gaming experiences to smart phones, tablets and connected TVs. Their titles include The Respawnables, Afterpulse, miCoach Basketball, Bruce Lee Dragon Warrior, Kroll and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2021 via gamesindustry.biz

Voodoo SAS, acquired Beach Bum

synopsis: Voodoo, a French mobile game publisher and developer, has acquired Beach Bum, a mobile social game development company in Israel. Beach Bum brings a new twist to classic games such as Backgammon and Spades, by introducing them to the world of online casual games. Their games include Lord of the Board, Spades Royale, and Gin Rummy Stars.
buyer: Voodoo SAS
Voodoo is a French mobile game publisher and developer. Voodoo focuses on creating free-to-play "hyper casual games" for Android and iOS. Their hit games include Helix Jump, Snake VS Block, Paper.io, and more. Their games have over 300M monthly active users and more than 2 billion downloads. "
target: Beach Bum
Beach Bum is a mobile social game development company in Israel. Beach Bum brings a new twist to classic games such as Backgammon and Spades, by introducing them to the world of online casual games. Their games include Lord of the Board, Spades Royale, and Gin Rummy Stars.
price ($mm)
rev ($mm)
$70
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 9/24/2021 via BNC Analysis

Signature Devices, Inc., acquired Graffiti Entertainment, Inc.

synopsis: Signature Devices, Inc., a company that designs, creates and develops devices, software and cloud infrastructure software for the Internet of Things world, has acquired a majority interest in Graffiti Entertainment, LLC, a company that develops interactive entertainment software and video games for entertainment consoles.
buyer: Signature Devices, Inc. (SDVI:$0.37)
Signature Devices designs, creates and develops devices, software and cloud infrastructure software for the Internet of Things world. "
target: Graffiti Entertainment, Inc.
Graffiti Entertainment, LLC develops interactive entertainment software and video games for entertainment consoles. The company was founded in 2006.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/18/2021 via gamesindustry.biz

Dream Sports, acquired Rolocule

synopsis: Dream Sports, a leading sports technology company in India, has acquired Rolocule Games, an award winning mobile games company in India. Rolocule develops top quality midcore games that are played & loved by millions of consumers in 110+ countries. Their titles include Flick Tennis, Dance Party, Dead Among Us, Super Badminton, and more.
buyer: Dream Sports
Dream Sports is a leading sports technology company in India. Dream Sports provides multiple avenues for fans to deeply engage with the sports they love through fantasy sports, content, commerce, experiences and events. Their Dream11 platform is India's biggest fantasy sports platform. "
target: Rolocule
Rolocule is an award winning mobile games company in India. Rolocule develops top quality midcore games that are played & loved by millions of consumers in 110+ countries. Their titles include Flick Tennis, Dance Party, Dead Among Us, Super Badminton, and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/2/2021 via BusinessWire

Take-Two Interactive Software, Inc., acquired Nordeus Limited

synopsis: Take-Two Interactive Software, Inc. has acquired privately-held Nordeus, a mobile games company based in Belgrade, Serbia, best known for Top Eleven, the world’s most successful mobile soccer management game with over 240 million registered users.
buyer: Take-Two Interactive Software, Inc. (TTWO:$3,372.77)
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. "
target: Nordeus Limited
Founded in 2010, Nordeus is a mobile games company based in Belgrade, Serbia, best known for Top Eleven, the world’s most successful mobile soccer management game with over 240 million registered users.
price ($mm)
$215*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/20/2021 via BusinessWire

Jam City, will acquire Ludia, Inc.

synopsis: Jam City, a leader in mobile entertainment, is to acquire Montreal-based Ludia from FremantleMedia Canada Inc. Ludia is one of Canada's leading mobile video game companies. Its portfolio includes original games based on internationally recognized brands such as Jurassic World Alive, Lovelink, Teenage Mutant Ninja Turtles: Legends and much more.
buyer: Jam City
Jam City is a leader in mobile entertainment, providing unique and deeply engaging games that appeal to broad global audiences. Jam City has studios in Los Angeles (HQ), Burbank, San Francisco, San Diego, Bogotá, Toronto, Buenos Aires, and Berlin. "
target parent: Bertelsmann SE & Co. KGaA
target: Ludia, Inc.
Ludia Inc. is one of Canada's leading mobile video game companies. Its high-quality portfolio includes original games based on internationally recognized brands such as Jurassic World Alive, Warriors of Waterdeep, Lovelink, Teenage Mutant Ninja Turtles: Legends and much more.
price ($mm)
$175
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/28/2021 via BNC Analysis

Trophy Games, will acquire Xombat ApS

synopsis: Trophy Games Development A/S entered into an agreement with DKSHA ApS to acquire 100% of the shares in Xombat ApS. Xombat is a Danish game developer company building games for the three major platforms: Facebook, Android, and iOS, including popular titles such as Airline Manager and Shipping Manager.
buyer: Trophy Games (CPSE:TGAMES:$5.00)
TROPHY GAMES is an innovative, Denmark-based game studio that develops and publishes mobile and PC games. The Company develops and publishes games with strategy and management challenges and predominantly focuses on football-themed games. "
target: Xombat ApS
Xombat is a Danish game developer company building games for the three major platforms: Facebook, Android, and iOS. Xombat's portfolio includes popular titles such as Airline Manager and Shipping Manager.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/24/2021 via Reuters

Nuverse (Hong Kong) Ltd, acquired Moonton Technology Co., Ltd.

synopsis: ByteDance said its video games unit Nuverse has agreed to acquire Shanghai-based gaming studio Moonton Technology, as it seeks to further expand into the video games business. The deal values the gaming studio at around $4 billion, two sources told Reuters.
buyer parent: ByteDance
buyer: Nuverse (Hong Kong) Ltd
Nuverse, based in Hong Kong, is a game development and publishing company for players and developers around the world. They are dedicated to serving gamers worldwide by offering top-tier games, building a global community, and providing fun and inspiring experiences for every gamer. "
target: Moonton Technology Co., Ltd.
Moonton, based in Shanghai, is a mobile game designer that aims to provide the best mobile game experience to the players all over the world. Founded in 2014, Shanghai Moonton Technology Co., Ltd. (MOONTON) specializes in R&D and distribution of games to other countries.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/25/2021 via BNC Analysis

Enad Global 7 AB, will acquire Innova Intellectual Properties S.à r.l.

synopsis: Enad Global 7 AB (publ) (EG7), a group of companies that develop, market, and publish video games, will acquire Innova Intellectual Property S.à r.l., a leading video game publisher in Russia. Innova focuses on publishing free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG) titles. The company also publishes indie mobile games.
buyer: Enad Global 7 AB (OM:EG7:$78.25)
EG7 (Enad Global 7) is a family of companies within the gaming industry that develops, markets, publishes and distributes PC, console and mobile games to the global gaming market. The company employs 100+ game developers and develops its own original IP:s. "
target: Innova Intellectual Properties S.à r.l.
Innova is a leading video game publisher in Russia. Innova focuses on publishing free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG) titles. Their games include Lineage 2, Ragnarök Online, Point Blank, Aion, RF Online and more. The company also publishes indie mobile games.
price ($mm)
$133
rev ($mm)
$40
EBITDA ($mm)
$16
EV / rev
3.3x
EV / EBITDA
8.1x
closed 2/17/2021 via gamesindustry.biz

Asmodee SAS, acquired Board Game Arena

synopsis: Asmodee, the world's leading board game publisher and distributor, has acquired Board Game Arena, an online board game platform based in France. Board Game Arena allows users to play live games with other people from around the world from their web browser. Their platform provides official online versions of over 250 tabletop games.
buyer: Asmodee SAS
Asmodee is the world's leading board game publisher and distributor. Asmodee offers fun games for everyone, from family games and party games to hobby games. Their IP's include T.I.M.E Stories, Arkham Horror, Ticket to ride, Catan, Legend of the Five Rings, and more. "
target: Board Game Arena
Board Game Arena is an online board game platform based in France. Board Game Arena allows users to play live games with other people from around the world from their web browser. Their platform provides official online versions of over 250 tabletop games supported in 40 different languages.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Geography
Matching Companies
Ticker: WSE:TEN
 
 
 
 
 
 
 
 
Ten Square Games
Ten Square Games
Ten Square Games is a Polish mobile game developer. Ten Square Games focuses on delivering F2P games for all major global platforms with a special focus on simulation hobby games. Their games simulate fishing and hunting. They also develop match3, puzzle, farming, and battle games.
year
2021
rev ($mm)
$172.40
EBITDA ($mm)
$50.20
EBIT ($mm)
$50.11
Net Income ($mm)
$44.31
Employees
147
  • drill down
  • watch
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2020
rev ($mm)
$13.93
EBITDA ($mm)
($4.52)
EBIT ($mm)
($8.04)
Net Income ($mm)
Employees
296
  • drill down
  • watch
Ticker: CNSX:EPY
 
 
 
 
 
 
 
 
ePlay Digital Inc.
ePlay Digital Inc.
ePlay Digital Inc. is a mobile game creator and publisher specializing in sports, eSports and entertainment augmented reality titles, including their new augmented reality running app, Klocked.me, flagship title Big Shot Basketball and Howie Mandel mobile game collaboration - HowiesGames.com.
year
2020
rev ($mm)
$0.04
EBITDA ($mm)
EBIT ($mm)
($0.47)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: NYSE:RBLX
 
 
 
 
 
 
 
 
ROBLOX
ROBLOX
Roblox’s mission is to build a human co-experience platform that enables shared experiences among billions of users. Roblox enables anyone to imagine, create, and have fun with friends as they explore millions of immersive 3D experiences, all built by a global community of developers.
year
2021
rev ($mm)
$1,149.29
EBITDA ($mm)
($276.88)
EBIT ($mm)
($328.23)
Net Income ($mm)
Employees
960
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2020
rev ($mm)
$540.52
EBITDA ($mm)
$29.52
EBIT ($mm)
$20.52
Net Income ($mm)
$20.45
Employees
715
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: OTCPK:CLIS
 
 
 
 
 
 
 
 
ClickStream Corporation
ClickStream Corporation
ClickStream is a technology company focused on developing apps and digital platforms that disrupt conventional industries. ClickStream's WinQuik is a free-to-play synchronized mobile app and digital gaming platform that allows users to compete in quiz type games to win real money and prizes.
year
2020
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
($2.96)
Net Income ($mm)
Employees
2
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,392.53
EBITDA ($mm)
$608.01
EBIT ($mm)
$561.36
Net Income ($mm)
$413.27
Employees
1305
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2020
rev ($mm)
$434.79
EBITDA ($mm)
$159.14
EBIT ($mm)
$139.64
Net Income ($mm)
$89.72
Employees
953
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$78,710.17
EBITDA ($mm)
$28,011.62
EBIT ($mm)
$20,392.54
Net Income ($mm)
$27,620.00
Employees
89228
  • drill down
  • watch
Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSE:A251270
 
 
 
 
 
 
 
 
Netmarble
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide.
year
2021
rev ($mm)
$2,203.86
EBITDA ($mm)
$362.94
EBIT ($mm)
$266.96
Net Income ($mm)
$275.69
Employees
779
  • drill down
  • watch
Ticker:
 
 
 
 
 
 
 
 
KRAFTON, Inc.
KRAFTON, Inc.
KRAFTON is a South Korean game development company. KRAFTON creates games for PC and mobile devices through it's various game studios. They are best known for PUBG: BATTLEGROUNDS, a battle royal shooter. The company also develops and publishes MMORPGs and mobile games.
year
2021
rev ($mm)
$1,392.53
EBITDA ($mm)
$608.01
EBIT ($mm)
$561.36
Net Income ($mm)
$413.27
Employees
1305
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
  • drill down
  • watch
Ticker: NasdaqGS:BILI
 
 
 
 
 
 
 
 
Bilibili Inc.
Bilibili Inc.
Bilibili represents the iconic brand of online entertainment with a mission to enrich the everyday life of young generations in China. Bilibili is a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting and mobile games.
year
2018
rev ($mm)
$537.71
EBITDA ($mm)
($23.79)
EBIT ($mm)
($72.85)
Net Income ($mm)
Employees
1903
  • drill down
  • watch
Ticker: TSE:3668
 
 
 
 
 
 
 
 
Colopl Inc
Colopl Inc
Colopl is a Japanese developer that specializes in location-based mobile games. Colopl develops enjoyable games to make people's everyday lives richer. Their portfolio of mobile games include White Cat Project, Quiz RPG: The World of Mystic Wiz, Titan Slayer II, and more.
year
2020
rev ($mm)
$413.05
EBITDA ($mm)
$114.18
EBIT ($mm)
$110.34
Net Income ($mm)
$73.48
Employees
1368
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Ticker: JASDAQ:2138
 
 
 
 
 
 
 
 
Crooz
Crooz
Crooz, Inc. offers smartphone games to the Japanese and global markets, including original titles such as RAGNABREAK, The Knights of Avalon, Elemental Story, and Card King, in addition to games that make use of IP that represents Japan, such as HUNTER×HUNTER, NARUTO, and Final Fantasy.
year
2020
rev ($mm)
$327.62
EBITDA ($mm)
$12.99
EBIT ($mm)
$8.30
Net Income ($mm)
$0.17
Employees
278
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Ticker: HLSE:ROVIO
 
 
 
 
 
 
 
 
Rovio Entertainment Corporation
Rovio Entertainment Corporation
Rovio Entertainment Corporation is a games-first entertainment company, that creates, develops and publishes mobile games and acts as a brand licensor in various entertainment and consumer product categories. The Company is best known for the global Angry Birds brand, which started in 2009.
year
2020
rev ($mm)
$323.62
EBITDA ($mm)
$27.14
EBIT ($mm)
$26.48
Net Income ($mm)
$18.31
Employees
462
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Ticker: KOSDAQ:A095660
 
 
 
 
 
 
 
 
Neowiz
Neowiz
Neowiz is a South Korean online game publisher. Neowiz develops and publishes games of all styles and sizes on a variety of platforms. Their lineup includes first-person shooters, sports games, RPGs and countless other genres. Their titles include Bless Unleashed, Brown Dust, DJMAX Respect and more.
year
2020
rev ($mm)
$257.19
EBITDA ($mm)
$60.45
EBIT ($mm)
$52.30
Net Income ($mm)
$39.93
Employees
527
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Ticker: DSKY
 
 
 
 
 
 
 
 
iDreamSky Technology Limited
iDreamSky is the largest independent mobile game publishing platform in China based on the number of active users in 2013. The Company’s mission is to enrich mobile users’ lifestyle and deliver fun and engaging mobile games and entertainment to users.
year
2015
rev ($mm)
$190.37
EBITDA ($mm)
$3.66
EBIT ($mm)
$1.90
Net Income ($mm)
Employees
756
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Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
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Ticker: JASDAQ:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
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