Like Hatrabbit AB

closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 8/15/2018 via PR Newswire

IMVU, Inc., acquired StayUp, Inc.

synopsis: IMVU, the leading avatar-based social network, has acquired StayUp, Inc., a social VR company. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
buyer: IMVU, Inc.
IMVU is the leading avatar-based social network. IMVU users enjoy the freedom to live the life they create through customizing stylized avatars, connecting with friends in immersive chat rooms, shopping & stylizing new looks, sharing their experiences, and starring in their own animated emoji. "
target: StayUp, Inc.
StayUp, Inc. is a social VR company that is developing immersive social software for consumers. StayUp aims to build a platform and experiences that interconnect VR and mobile, bringing the magic of VR to 2D screens. Their first product focuses on social gaming.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/21/2018 via GlobeNewswire

Valuesetters, acquired SpaceoutVR, Inc.

synopsis: ValueSetters, Inc., a boutique advisory firm, announced the acquisition of SpaceoutVR, Inc., a Virtual Reality software company, which offers the ability to deliver AI, games, travel, messaging, social media, music streaming, and 360 video/photo through its mobile app.
buyer: Valuesetters (OTCPK:VSTR:$1.75)
ValueSetters is a boutique advisory firm with unique expertise in helping early stage companies raise capital over the Internet. The company also provides technology consulting services as well as strategic advice to help companies grow and evolve to meet the challenges of today's marketplace. "
target: SpaceoutVR, Inc.
SpaceoutVR, Inc. is a mobile Virtual Reality software company. Their product, SpaceoutVR, is a free to play Social VR MMO for iOS & Android. SpaceoutVR monetizes with upgrades and features for entertainment, gaming and communications.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/4/2017 via BNC Analysis

Microsoft Corporation, acquired AltspaceVR, Inc.

synopsis: Microsoft announced that it has acquired social VR app AltspaceVR. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target: AltspaceVR, Inc.
AltspaceVR is a virtual reality software company. In AltspaceVR, users can meet with anyone, from anywhere, to play games, enjoy streaming content or share anything on the web, and feel as if they are together. AltspaceVR's software is powered by, and fully embraces, the modern open web.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/13/2017 via Market Wire

App Swarm Inc., purchased Komandir from Shooterboy Entertainment

synopsis: AppSwarm, a company that focuses on the acquisition and development of application-based technologies, has announced the acquisition of the cutting-edge Virtual Reality game, Komandir from Shooterboy Entertainment. Komandir is a virtual reality shooting game available on the the Apple App Store as well as the Google Play Store.
buyer: App Swarm Inc. (OTCPK:SWRM:$2.83)
AppSwarm, Inc. is a technology development and incubation company focused in accelerating the development of mobile applications and technology, fast-tracking product to market. AppSwarm partners with application developers through joint ventures, royalty agreements, & outright purchase agreements. "
seller: Shooterboy Entertainment
The acquisition includes the virtual reality shooter game, Komandir. Komandir is available on the the Apple App Store as well as the Google Play Store. Shooterboy Entertainment is a video game developer that creates mobile and virtual reality games. They are based in New York, NY.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/15/2020 via Company Press Release

Randy Waterfield and Brad Oberwager, will acquire Linden Lab

synopsis: Linden Research, Inc. announced it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. The acquisition will allow Linden Lab to continue to grow and expand Second Life, as well as its money services business Tilia.
buyer: Randy Waterfield and Brad Oberwager
Randy Waterfield is the Chairman and CEO of the Waterfield Group. Brad Oberwager is the founder and Chief Executive Officer of Jyve. "
target: Linden Lab
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Second Life, the company's groundbreaking virtual world enjoyed by millions around the globe, boasts nearly two billion user creations and a vibrant $500 million (USD) economy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/25/2020 via BNC Analysis

Wookey Project Corp., acquired Sansar

synopsis: Wookey Project Corp., a San Francisco-based technology company that focuses on online AR/VR experiences, has acquired Sansar, a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
buyer: Wookey Project Corp.
Wookey Project Corp. is a San Francisco-based technology company that focuses on online AR/VR experiences that allow users the power of collaborative interaction through knowledge immersion. "
target parent: Linden Lab
target: Sansar
Sansar is a new platform for user-created virtual experiences. Sansar lets people hang with friends virtually and connect with a global community in VR and desktop.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/27/2014 via BNC Analysis

Yahoo! Inc., acquired Cloud Party, Inc.

synopsis: Yahoo has acquired Cloud Party, a company that has created a virtual 3D experience, directly in users’ browser. With Cloud Party, users can build and create a world, customize an avatar, and share easily on the web without any downloads or plug-ins.
buyer: Yahoo! Inc. (AABA:$5,409.25)
Yahoo! Inc. is the premier digital media company, creating deeply personal digital experiences that keep more than half a billion people connected to what matters most to them, across devices and around the globe. "
target: Cloud Party, Inc.
Cloud Party is a 3D virtual experience space, right in the browser. Users can build and create using their fabulous new building block tools, create 3D objects, customize their avatar, or upload 3D models.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/1/2010 via BNC Analysis

Microsoft Corporation, acquired Vivaty

synopsis: Microsoft has acquired Vivaty, a virtual world competing with Second Life. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
buyer: Microsoft Corporation (MSFT:$143,015.00)
Founded in 1975, Microsoft is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Microsoft develops, manufactures, licenses, and supports a range of software products and services for various computing devices worldwide. "
target parent: Kleiner, Perkins, Caufield & Byers
target: Vivaty
Vivaty Inc. develops 3D social games and application platform. The company’s Web-based virtual platform provides users to personalize their own virtual scene and avatar, and socialize with their friends.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/21/2018 via BNC Analysis

iCandy Interactive, will acquire Joyseed Gametribe

synopsis: iCandy Interactive, a producer of award-winning action-oriented casual games on mobile devices, has agreed to acquire Joyseed Gametribe, an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world.
buyer: iCandy Interactive (ASX:ICI:$1.26)
iCandy Interactive Limited is a producer of award-winning action-oriented casual games on mobile devices. They seek to consolidate the best companies within the Asia Pacific region, to continue to develop great content for its users around the world. "
target: Joyseed Gametribe
Joyseed Gametribe is an Indonesian mobile gaming development studio. Joyseed offers the award-winning game Hollywhoot, a simulation game where players go on a journey to become the best film director in the world, parodying real world Hollywood.
price ($mm)
$0.19*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/28/2018 via GlobeNewswire

Kuuhubb, will purchase the My Hospital game from Cherrypick Games

synopsis: Kuuhubb Inc., a company with a focus on lifestyle and mobile video game applications, announced that it has signed a non-binding term sheet to acquire the full global rights and revenue to the My Hospital game from Cherrypick Games, a company headquartered in Poland that creates and markets games for various gaming platforms.
buyer: Kuuhubb (TSXV:KUU:$10.54)
Kuuhubb is a company active in the digital space that focuses mainly on lifestyle and mobile video game applications. Its strategy is to create sustainable shareholder value through acquisitions of proven, yet underappreciated, assets with robust long-term growth potential. "
seller: Cherrypick Games
Cherrypick Games creates and markets games for various gaming platforms. Its games include Touchdown Hero, TDH New Season and My Hospital. My Hospital is a fun and challenging hospital management game in which the user must try and run their very own public hospital.
price ($mm)
$3.20
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2013 via BusinessWire

Linden Lab, acquired Blocksworld

synopsis: Linden Lab, the makers of Second Life®, CreatorverseTM, PatternsTM, and other shared creative spaces, announced that it has acquired the iPad game Blocksworld. Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine.
buyer: Linden Lab
Linden Lab is the maker of Second Life - the leading 3D virtual world where people meet and socialize with friends, enjoy live music, play games, explore and create virtual environments, shop for virtual goods, and participate in the world's largest user-generated virtual goods economy. "
target: Blocksworld
Blocksworld is an iPad game in which players use cubes, wedges, rockets, wheels, motors and more to easily create 3D models of anything they can imagine - from race cars to animals to robots and more.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/27/2020 via BNC Analysis

Digital Avenue S.A., will acquire Ice Code Games Sp. z o. o.

synopsis: Digital Avenue has concluded a term sheet regarding the merger with the producer of computer games Ice Code Games Sp. z o.o. Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in space, and more.
buyer: Digital Avenue S.A. (WSE:DGL:$0.12)
Digital Avenue is a publisher of the largest Polish website for sharing photos - Fotosik.pl, Styl.fm - one of the leaders in the segment of women's websites about fashion and beauty brings together innovative internet and mobile projects around which virtual communities are built. "
target: Ice Code Games Sp. z o. o.
Ice Code Games is a Polish indie game development studio based in Warsaw. They've developed an Augmented Reality game using geolocation on mobile, a 3D puzzle game set in Space and Cyberpunk Real-Time Strategy about becoming a Cult leader called Re-Legion and published by 1C Entertainment.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/18/2019 via BNC Analysis

ChromaWay, acquired Antler Interactive AB

synopsis: ChromaWay, a Swedish blockchain services provider, acquired Antler Interactive, an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
buyer: ChromaWay
ChromaWay is a Swedish blockchain services provider. ChromaWay develops both public and private blockchains for the real estate and finance industries. ChromaWay offers Postchain, an open-source solution that works together with most widely used database systems. "
target: Antler Interactive AB
Antler Interactive is an interactive mobile game studio in Sweden. Antler Interactive designs games that introduce players to new ways of interacting with emerging technologies. The studio has created virtual reality and augmented reality games for PC and mobile devices.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/11/2018 via PR Web

Imagination Design Works Productions, acquired Novum Analytics

synopsis: Imagination Design Works Productions (IDW) has acquired Novum Analytics, maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
buyer: Imagination Design Works Productions
Imagination Design Works Productions (IDW) is a film studio based in Los Angeles, CA. IDW has produced the horror movie "Winchester" for CBS Films, and they are in pre-production for an upcoming Untitled Queen Mary film, set on the historic RMS Queen Mary ocean liner in Long Beach, Ca. "
target: Novum Analytics
Novum Analytics is the maker of the highly-successful augmented reality mobile app, “Night Terrors.” The Night Terrors app maps the user’s environment and fills it with terrifying creatures—ghouls, ghosts and other petrifying entities—turning their surroundings into a real-life survival-horror game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/28/2017 via gamesindustry.biz

Next Games Oy, acquired Lume Games Oy

synopsis: Finnish game developer Next Games has acquired Lume Games, a mobile game developer specialised in mixed reality games. Lume Games utilize location-based and augmented reality (AR) technology. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
buyer: Next Games Oy (HLSE:NXTGMS:$44.24)
Next Games is a mobile game developer focused on creating visually impressive, highly engaging games. Their mission is to be a trendsetter in developing engaging and social mobile games based on entertainment franchises, such as movies TV shows and books. "
target: Lume Games Oy
Lume Games is a Finnish mobile game developer that develops mixed reality games and a mixed reality game service platform. Lume is the creator of Hidden Heroes, a barcode-enhanced fantasy battle game.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/10/2019 via Company Press Release

Azerion BV, acquired Woozworld

synopsis: Netherlands-based Azerion, media, gaming, and technology company, has acquired Woozworld, strengthening its position as the biggest casual gaming company in the Netherlands. Woozworld is a Canadian industry-leading virtual game platform, social network, and virtual world that provides teens and tweens a safe and fun environment.
buyer: Azerion BV
Azerion is a Netherlands-based media, gaming, and technology company that provides safe, reliable, valuable content and services. Azerion engages users while helping advertisers and publishers connect with them by tailoring advertising and content solutions to markets where they're present. "
target: Woozworld
Canada-based Woozworld is an industry-leading virtual game platform that provides teens and tweens a safe and fun environment. Woozworld is a unique hybrid between a social network and virtual world that allows tweens to interact and engage with each other and express their social skills.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/9/2020 via BNC Analysis

Mingchen Health Co., Ltd., will acquire Hainan Huaduo Network Technology Co., Ltd.

synopsis: Mingchen Health, a Chinese manufacturer of personal health care products, will acquire Hainan Huaduo Network Technology Co., Ltd., a Chinese video game developer. Hainan Huaduo specializes in developing browser-based and mobile online games. Their games include Chaos of the Universe and Kingdom of the Kings.
buyer: Mingchen Health Co., Ltd. (SZSE:002919:$72.09)
Mingchen Health is a Chinese manufacturer of personal health care products. Mingchen develops and produces shampoo, conditioner, shower gel, gel water and skin care products. Their brands include Beauty Show, Meiwang, Chucui, and Yingkou. "
target: Hainan Huaduo Network Technology Co., Ltd.
Hainan Huaduo is a Chinese video game developer. Hainan Huaduo specializes in developing online games. Their games include Chaos of the Universe, a browser-based online role-playing game (RPG) themed around martial arts; and Kingdom of the Kings, an online RPG for mobile devices.
price ($mm)
$19
rev ($mm)
$16
EBITDA ($mm)
EV / rev
1.2x
EV / EBITDA
announced 5/14/2020 via BusinessWire

AppLovin, will acquire Machine Zone

synopsis: AppLovin, a mobile games company that fuels many of the world's most popular mobile games through its game studios and marketing technology, announced it has agreed to acquire Machine Zone, best known as the developer of top-grossing mobile games including Game of War: Fire Age, Mobile Strike and Final Fantasy XV: A New Empire.
buyer: AppLovin
AppLovin helps mobile game developers connect with billions of users by providing solutions to monetize, publish, understand, and grow their businesses. Developers use AppLovin’s platform and powerful analytics tools to acquire new users and improve profitability. "
target: Machine Zone
Machine Zone is best known as the developer of top-grossing mobile games including Game of War: Fire Age, Mobile Strike and Final Fantasy XV: A New Empire.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/12/2020 via BNC Analysis

Kakao Games, acquired XLGames

synopsis: Black Desert Online publisher Kakao Games has acquired a majority stake in XL Games, a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
buyer parent: Kakao
buyer: Kakao Games
Kakao Games is a multi-platform game publisher and developer headquartered in South Korea. It is a subsidiary of Kakao Corp. As a game publisher, it is known for Black Desert Online, a successful MMORPG in the global market, and PlayerUnknown's Battlegrounds, a FPS hit. "
target: XLGames
XL Games is a video game development company based in South Korea that publishes ArcheAge, an MMORPG, and Moonlight Sculptor, a mobile MMO.
price ($mm)
$94*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 10/9/2019 via BNC Analysis

King Digital Entertainment plc, acquired Hatrabbit AB

synopsis: Swedish gaming giant King has acquired the game studio Hatrabbit. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. We have developed more than 200 fun titles, offering games that are enjoyed all around the world. "
target: Hatrabbit AB
Hatrabbit is located in the heart of Stockholm, Sweden. Hatrabbit was founded in 2016 by Dice and Rovio veterans Andreas Chrysovitsano and Joakim Svärling, with the goal of developing mobile games in virtual reality, known as VR.
price ($mm)
rev ($mm)
$0
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 1/25/2017 via BNC Analysis

King Digital Entertainment plc, acquired Omniata

synopsis: Activision Blizzard’s King mobile game division has acquired analytics and engagement firm Omniata. Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data.
buyer parent: Activision Blizzard
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: Omniata
Omniata enables the entire digital organization - Marketers, Product Managers and Data Scientists - to run their business based on data. It creates an integrated view of consumers across devices, providing tools to optimize the user experience in real-time.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2016 via BusinessWire

Activision Blizzard, acquired King Digital Entertainment plc

synopsis: US computer game company Activision Blizzard, which produces World of Warcraft and Call of Duty, acquired King Digital Entertainment, the creator of Candy Crush Saga. The Call of Duty series is one of the world's best selling console games, while Candy Crush Saga is among the most popular games on mobile devices.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga.
price ($mm)
$5,900
rev ($mm)
$2,104
EBITDA ($mm)
$726
EV / rev
2.8x
EV / EBITDA
8.1x
announced 2/12/2015 via BNC Analysis

King Digital Entertainment plc, will acquire Z2Live, Inc.

synopsis: Z2, the Seattle mobile gaming company known for titles such as Battle Nations and Metalstorm, is being acquired by King Digital Entertainment, a leading interactive entertainment company for the mobile world. Z2Live creates genre defining free-to-play social and multiplayer games for mobile devices.
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: Z2Live, Inc.
Founded in 2009, Z2Live creates genre defining free-to-play social and multiplayer games for mobile devices. Z2Live’s category leading games have been enjoyed by over 25 million players worldwide and include break-away hits Battle Nations, Trade Nations and MetalStorm.
price ($mm)[EV]
$55 [$45]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/13/2014 via BNC Analysis

King Digital Entertainment plc, acquired NonStop Games Ltd

synopsis: Candy Crush maker King has bought a Singapore-based games developer Nonstop Games, a next generation tablet and mobile gaming start-up with solid financing. They target to be the leader in mobile and tablet games made for gamers. They are very passionate about user experience and game elements like strategy, PvP, player profiles, events and more.
buyer: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga. "
target: NonStop Games Ltd
Nonstop Games is a next generation tablet and mobile gaming start-up with solid financing. We target to be the leader in mobile and tablet games made for gamers. They are very passionate about user experience and game elements like strategy, PvP, player profiles, events and community.
price ($mm)
$16
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/14/2017 via BNC Analysis

Zynga, Inc., purchased Four Solitaire Games from Harpan LLC

synopsis: Zynga, an American social video game developer, has acquired four Solitaire card game mobile apps from Harpan LLC, a mobile game developer co-founded by brothers Tim and William Oswald. The four games Zynga purchased are Solitaire, Pyramid Solitaire, FreeCell and Spider Solitaire, all of which are available for both iOS and Android devices.
buyer: Zynga, Inc. (ZNGA:$1,605.21)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
seller: Harpan LLC
The acquisition includes four solitaire games from Harpan LLC, a mobile game developer. The four games purchased are Solitaire, Pyramid Solitaire, FreeCell and Spider Solitaire, all of which are available for both iOS and Android devices.
price ($mm)
$43
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/23/2016 via BusinessWire

Activision Blizzard, acquired King Digital Entertainment plc

synopsis: US computer game company Activision Blizzard, which produces World of Warcraft and Call of Duty, acquired King Digital Entertainment, the creator of Candy Crush Saga. The Call of Duty series is one of the world's best selling console games, while Candy Crush Saga is among the most popular games on mobile devices.
buyer: Activision Blizzard (ATVI:$5,946.00)
Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. "
target: King Digital Entertainment plc (KING:$2,012.57)
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of their games. They have more than 180 fun titles in over 200 countries. Their hits include Candy Crush Saga, Farm Heroes Saga, Papa Pear Saga, and Pet Rescue Saga.
price ($mm)
$5,900
rev ($mm)
$2,104
EBITDA ($mm)
$726
EV / rev
2.8x
EV / EBITDA
8.1x
closed 4/13/2010 via PR Newswire

Double Encore, Inc., acquired Massively Overrated, LLC

synopsis: Double Encore, Inc., a leader in branded mobile applications, announced its acquisition of Massively Overrated, LLC, an iPhone application boutique known for cutting edge design and build quality. The acquisition of Massively Overrated allows Double Encore to deliver more of the premium apps that brands desire.
buyer: Double Encore, Inc.
Double Encore partners with top brands and enterprises who desire world-class mobile applications which are beautifully designed and masterfully developed. Double Encore provides deep market insight and strategy with each engagement. "
target: Massively Overrated, LLC
Massively Overrated, LLC is an iPhone application boutique known for cutting edge design and build quality. Massively Overrated has a knack for laser-targeting their audience and delivering tremendous craftsmanship.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 6/14/2007 via PR Newswire

Balderton Capital, acquired Codemasters

synopsis: Balderton Capital, the leading venture capital firm, has acquired the remaining stake held by the founders of Codemasters, the largest independent videogame developer and publisher in Europe.
buyer: Balderton Capital
Balderton Capital is one of Europe's largest venture capital firms, committed to find and helping talented entrepreneurs build great companies. Based in London, it manages approximately $1.5 billion USD on committed venture capital. "
target: Codemasters (AIM:CDM:$100.59)
Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience on current and future gaming platforms and channels. The company's dominant brands include Colin McRae's DiRT, Race Driver, Brian Lara Cricket, and Operation Flashpoint.
price ($mm)
rev ($mm)
$102
EBITDA ($mm)
EV / rev
0.0x
EV / EBITDA
closed 8/15/2006 via PR Newswire

FUN Technologies plc, acquired Teagames Limited

synopsis: FUN Technologies Inc., one of the world's leading online and interactive casual games providers, has acquired Teagames, a UK-based casual games portal and developer. With this acquisition, Teagames becomes the latest casual games offering to join FUN Technologies' FUN Games division, which boasts 27 million registered players.
buyer parent: Liberty Media Corporation
buyer: FUN Technologies plc
FUN Technologies Inc. is one of the world's leading online and interactive casual games providers. FUN's strategy is to provide its cutting-edge gaming systems to top distribution partners around the world. "
target: Teagames Limited
Based in the UK, Teagames is a privately held company that specializes in developing and licensing Flash-based casual games. Its Teagames.com Web site features more than three dozen free games, including TG Motocross 2, Pitch'n' Putt Golf, Alpine Freestyle and Extreme Climbing.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/20/2006 via

Electronic Arts Inc., acquired Mythic Entertainment, Inc.

synopsis: Electronic Arts Inc. announced that it has entered into an agreement to acquire Virginia-based Mythic Entertainment(R). Upon completion of the acquisition, Mythic Entertainment will become EA Mythic, a wholly-owned studio dedicated to developing Massively Multiplayer Online Role-Playing Games (MMORPGs).
buyer: Electronic Arts Inc. (NasdaqGS:EA:$5,150.00)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. "
target: Mythic Entertainment, Inc.
Mythic Entertainment is a computer game developer located in the Washington D.C. area. We were founded in 1995 as Interworld Productions by Mark Jacobs and Rob Denton to focus on online gaming. The company name was changed to Mythic Entertainment in November 1997.
price ($mm)
$76
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/4/2006 via PR Newswire

GigaMedia Limited, acquired FunTown

synopsis: GigaMedia Limited announced today that it has completed the acquisition of the FunTown online game portal -- the world's largest online MahJong game site by revenue and leading Asian casual game site.
buyer: GigaMedia Limited (GIGM:$10.77)
GigaMedia Limited is a diversified provider of broadband and entertainment services, with headquarters in Taipei, Taiwan. Through its subsidiary Cambridge Entertainment Software, the Company develops software for online entertainment services, including the global online gaming market. "
target: FunTown
FunTown, a leading Asian online casual game portal and operator of the world's largest online Mahjong game site in terms of revenue.
price ($mm)
$50
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/8/2005 via PR Newswire

Shanda Interactive Entertainment Limited, acquired Gametea

synopsis: Shanda Interactive Entertainment Limited, a leading interactive entertainment media company, today announced that it has completed the cash purchase of 100% equity interest in Gametea, a leading online casual games platform that develops and operates chess and board games in China.
buyer: Shanda Interactive Entertainment Limited (SNDA:$5,572.25)
Shanda Interactive Entertainment Limited is a leading interactive entertainment media company in China. Shanda offers a portfolio of diversified entertainment content including some of the most popular massively multi-player and casual online games in China. "
target: Gametea
Gametea currently offers its 10 million registered users over 80 online board and poker games. It has an active user base of over 1 million and its game portal reaches a concurrent user base of close to 90,000 during recent peak periods.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 10/5/2005 via PR Newswire

China.com Corporation, will acquire Gametea

synopsis: CDC Corporation announced it signed an agreement to acquire http://www.gametea.com ("Gametea"), a leading online casual games platform in China through its 81%-owned subsidiary, China.com Inc.
buyer: China.com Corporation (CHINA:$0.00)
A leading global provider of Enterprise Software Solutions to medium and large enterprises. Our solutions include : ERP (Enterprise Resource Planning), SCM (Supply Chain Management), CRM (Customer Relationship Management), HRM (Human Resources Management) and BPM (Business Performance Management). "
target: Gametea
Gametea currently offers its 10 million registered users over 80 online board and poker games. It has an active user base of over 1 million and its game portal reaches a concurrent user base of close to 90,000 during recent peak periods.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 2/26/2007 via Company Press Release

Eidos plc, will acquire Rockpool Games

synopsis: Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, has reached an agreement to acquire Rockpool Games, one of Europe’s leading developers of games and content for wireless devices and Rockpool’s two sister companies; Ironstone Partners and SoGoPlay.
buyer parent: SCi Entertainment Group PLC
buyer: Eidos plc
Eidos plc is a leading creator of videogame content, with a rich portfolio of established franchises including; Tomb Raider, Hitman, Deus Ex, Championship Manager, Kane & Lynch and Just Cause. Eidos operates a studio-led business with a clear focus on cornerstone franchises. "
target: Rockpool Games
Rockpool Games is one of Europe’s leading developers of games and content for wireless devices. Rockpool's UK studios develop compelling licensed and original content for the market's leading global companies such as THQ Wireless, Sorrent, Mforma, Siemens Mobile, T-Mobile and Player One.
price ($mm)
$2.45
rev ($mm)
$3
EBITDA ($mm)
EV / rev
4.7x
EV / EBITDA
announced 11/25/2020 via BNC Analysis

Kongregate Inc., will purchase Three Mobile Games from The Walt Disney Company

synopsis: Kongregate, a leading game publisher and web gaming portal, announced that it is taking over operations of three Disney mobile games: Maleficent Free Fall, Inside Out: Thought Bubbles, and Where’s My Water? 2.
buyer parent: Modern Times Group MTG AB
buyer: Kongregate Inc.
Kongregate is a leading game publisher and web gaming portal. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays. Kongregate's web portal features over 100,000 free games played by tens of millions of players per month. "
seller: The Walt Disney Company (DIS:$69,762.00)
The acquisition includes three Disney mobile games: Maleficent Free Fall, Inside Out: Thought Bubbles, and Where’s My Water? 2. The three free-to-play games have combined for over 224 million downloads.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/28/2020 via Company Press Release

Media and Games Invest plc, will acquire freenet digital GmbH

synopsis: Media and Games Invest plc agreed to acquire freenet digital GmbH, a subsidiary of freenet AG. Freenet digital is a leading global provider of next generation entertainment content and services for the digital consumer and known for developing exciting new products and services that deliver a seamless experience via web or wireless connection.
buyer: Media and Games Invest plc (XTRA:BCK:$151.12)
Media and Games Invest plc (MGI) is a German strategic investment-holding, that focuses on a buy, build, and sell strategy of fast-growing companies. The MGI portfolio companies are growing via acquisitions plus organic growth and new technologies. "
target parent: Freenet AG
target: freenet digital GmbH
Founded in 2000, freenet digital is a leading global provider of next generation entertainment content and services for the digital consumer and known for developing exciting new products and services that deliver a seamless experience via web or wireless connection.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 8/27/2020 via BNC Analysis

Enad Global 7 AB, will acquire Big Blue Bubble Inc

synopsis: Enad Global 7 AB has entered into an agreement to acquire 100 percent of Big Blue Bubble. Big Blue Bubble is a gaming industry mainstay that has released more than 100 titles; its own IP as well as in partnership with world-class brands such as Disney, DreamWorks, Scholastic, and Nickelodeon.
buyer: Enad Global 7 AB (OM:EG7:$59.63)
EG7 (Enad Global 7) is a family of companies within the gaming industry that develops, markets, publishes and distributes PC, console and mobile games to the global gaming market. The company employs 100+ game developers and develops its own original IP:s. "
target: Big Blue Bubble Inc
Big Blue Bubble is a gaming industry mainstay that has released more than 100 titles; its own IP as well as in partnership with world-class brands such as Disney, DreamWorks, Scholastic, and Nickelodeon. My Singing Monsters is one of the studio’s award-winning free-to-play (F2P) game franchises.
price ($mm)
$12
rev ($mm)
$9
EBITDA ($mm)
$3
EV / rev
6.3x
EV / EBITDA
21.7x
closed 8/14/2020 via BNC Analysis

Embracer Group, acquired DECA Games

synopsis: Embracer Group has acquired mobile specialist DECA Games; the company has a particular interest in live operations and free-to-play titles. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
buyer: Embracer Group (OM:EMBRAC B:$971.26)
Embracer Group is the parent company of businesses developing and publishing PC and console games for the global games market. Embracer Group has an extensive catalogue of over 130 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, and more. "
target: DECA Games
DECA Games is a publisher and developer of video games that is headquartered in Berlin, Germany. The company's primary focus is on acquiring and operating older free-to-play games. They are the current owners and developers of the massively multiplayer online shooter Realm of the Mad God.
price ($mm)[EV]
$29 [$33]
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/12/2020 via BNC Analysis

Sambon Electronics Co.,Ltd, acquired Day1 Entertainment

synopsis: Sambon Electronics, a South Korean manufacturer, has acquired Day1 Entertainment, a South Korean mobile games developer and publisher. Day1 develops and publishes games in a variety of genres, including MMORPG, RPG, strategy, casual, simulation, and action. Their titles include Blood Chaos: Awakening, Nyan Jump, Little Mage, and more.
buyer: Sambon Electronics Co.,Ltd (KOSDAQ:A111870:$27.33)
Sambon Electronics is a South Korean manufacturer. Sambon Electronics specializes in manufacturing headphones, earbuds and speakers. The company's mission is to connect people with sound through their high-quality and reliable products. "
target: Day1 Entertainment
Day1 Entertainment is a South Korean mobile games developer and publisher. Day1 develops and publishes games in a variety of genres, including MMORPG, RPG, strategy, casual, simulation, and action. Their titles include Blood Chaos: Awakening, Nyan Jump, Little Mage, and more.
price ($mm)
$10
rev ($mm)
$1
EBITDA ($mm)
EV / rev
10.2x
EV / EBITDA
closed 7/2/2020 via BusinessWire

Zynga, Inc., acquired Peak Games

synopsis: Zynga Inc., a global leader in interactive entertainment, has acquired Peak, one of the most globally successful mobile gaming companies. Peak currently has two top charting mobile franchises -- Toon Blast and Toy Blast.
buyer: Zynga, Inc. (ZNGA:$1,605.21)
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites. "
target: Peak Games
Peak is a leading mobile gaming company powered by a team that values relentless progress. Peak currently has two top charting mobile franchises -- Toon Blast and Toy Blast -- that have consistently ranked within the top 10 and top 20 U.S. Peak, founded in 2010, is based in Istanbul, Turkey.
price ($mm)
$1,800
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 5/27/2020 via BNC Analysis

CRIWARE, will acquire R-Force Entertainment Inc.

synopsis: CRI Middleware Co., Ltd. (CRIWARE), a Japan-based company that provides middleware to the video game industry, will acquire R-Force Entertainment, a Japanese video game developer that specializes in mobile games. R-Force Entertainment's catalogue of games include Boyfriend Glitter Note, MASS FOR THE DEAD, Panel Wakusei, and more.
buyer: CRIWARE (TSE:3698:$17.17)
Founded in 1983, CRI Middleware Co., Ltd. (CRIWARE) is a Japan-based company that provides middleware to the video game industry. CRIWARE's middlware consists of audio and video solutions that can be integrated with popular game engines such as Unity, Unreal Engine and Cocos2d-x. "
target: R-Force Entertainment Inc.
R-Force Entertainment is a Japanese video game developer that specializes in mobile games. R-Force Entertainment has worked on over 300 games for major publishers in Japan. Their catalogue of games include Boyfriend Glitter Note, MASS FOR THE DEAD, Panel Wakusei, and more.
price ($mm)
$2.38
rev ($mm)
$4
EBITDA ($mm)
EV / rev
0.6x
EV / EBITDA
closed 5/21/2020 via Company Press Release

Amplifier Game Invest, acquired DESTINYbit

synopsis: Amplifier Game Invest, a company that seeks out and invests internationally in the most talented game teams and game studios in the business, has acquired DESTINYbit, an innovative game studio, based in Ravenna, Italy.
buyer parent: Embracer Group
buyer: Amplifier Game Invest
Amplifier Game Invest seeks out and invests internationally in the most talented game teams and game studios in the business. The goal is to, by contributing game development experience and expertise, build long term success for the companies, and better, more successful games. "
target: DESTINYbit
DESTINYbit is an innovative game studio, based in Ravenna, Italy. With their upcoming game launch of Dice Legacy, and their experience as game developers, the studio has proven themselves to be one of the most interesting small developers in Italy.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/6/2020 via BNC Analysis

Modern Games Inc., acquired Beasts of Balance

synopsis: Modern Games, a new studio working to create games that combine physical and digital play, has acquired Beasts of Balance from Sensible Object. Beasts of Balance is a game that involves stacking physical animal pieces, while also scanning them into a companion app that keeps score and brings their fantastical skills to life.
buyer: Modern Games Inc.
Modern Games is a new studio working to create games that combine physical and digital play. Other Modern Games titles will be purely physical board and card games, released under its Modern Games brand. They are based in Los Angeles, California. "
target parent: Niantic, Inc.
target: Beasts of Balance
First released by Sensible Object in 2016, Beasts of Balance is a game that involves stacking physical animal pieces, while also scanning them into a companion app that keeps score and brings their fantastical skills to life.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 4/29/2020 via Yahoo, Inc.

7Road, will acquire LOCOJOY Inc.

synopsis: 7Road, a top developer and an international distributor of web games and mobile games, is to acquire LOCOJOY Inc., a company that engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. Both companies are based in China.
buyer: 7Road (SEHK:797:$28.64)
Founded in 2008 and headquartered in Shenzhen's NanShan Science and Technology Park, 7Road is a top developer and an international distributor of web games and mobile games. As a pioneer in expanding the global gaming market, 7Road is the top 1 grossing company in the browser game market. "
target: LOCOJOY Inc.
LOCOJOY Inc. engages in developing games across iOS, Android, and Flash in Chinese, English, Japanese, Korean, Spanish, and Arabic, among others. The company was founded in 2011 and is based in Beijing, China.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Day1 Entertainment

Peak Games

R-Force Entertainment Inc.

DESTINYbit

Beasts of Balance

LOCOJOY Inc.

Geography
Matching Companies
Ticker: NGM:BUBL
 
 
 
 
 
 
 
 
Bublar Group AB
Bublar Group AB
Bublar Group AB is the Nordic region's largest gaming studio and enterprise solutions company within Augmented Reality (AR) Virtual Reality (VR) technology. The game development is run by the subsidiary Virtual Brains AB and enterprise solutions by the subsidiary Vobling AB.
year
2020
rev ($mm)
$13.93
EBITDA ($mm)
($4.52)
EBIT ($mm)
($8.04)
Net Income ($mm)
Employees
296
  • drill down
  • watch
Ticker: KOSDAQ:A299910
 
 
 
 
 
 
 
 
Vespa Inc
Vespa Inc
Vespa, Inc is a leading game developer based in Seoul, South Korea. They are the creators behind "King’s Raid", a mobile game that’s available on all app stores.
year
2018
rev ($mm)
$109.59
EBITDA ($mm)
$25.02
EBIT ($mm)
$24.85
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: KOSDAQ:A060240
 
 
 
 
 
 
 
 
Longtu Korea Inc.
Longtu Korea Inc.
Longtu Korea Inc. is an Android game developer that has been active since 2015. The current app portfolio contains 4 games. Longtu Korea is known for its popular mobile MMORPG Sword and Magic.
year
2018
rev ($mm)
$53.10
EBITDA ($mm)
$4.05
EBIT ($mm)
$0.42
Net Income ($mm)
Employees
77
  • drill down
  • watch
Ticker: TSE:2432
 
 
 
 
 
 
 
 
DeNA Global, Inc.
DeNA Global, Inc.
DeNA is the global leader in mobile internet entertainment. DeNA develops and operates a broad range of mobile and online services including games, e-commerce and entertainment content distribution.
year
2018
rev ($mm)
$1,148.98
EBITDA ($mm)
$205.30
EBIT ($mm)
$103.13
Net Income ($mm)
$73.77
Employees
2475
  • drill down
  • watch
Ticker: GLUU
 
 
 
 
 
 
 
 
Glu Mobile Inc.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS.
year
2017
rev ($mm)
$252.92
EBITDA ($mm)
($52.78)
EBIT ($mm)
($66.63)
Net Income ($mm)
Employees
754
  • drill down
  • watch
Ticker: SZSE:30005
 
 
 
 
 
 
 
 
Shenzhen ZQGame Co., Ltd.
Shenzhen ZQGame Co., Ltd.
ZQGame, Inc. is an online gaming company driven to create compelling entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
year
2013
rev ($mm)
$51.93
EBITDA ($mm)
$10.47
EBIT ($mm)
$8.19
Net Income ($mm)
$8.17
Employees
  • drill down
  • watch
Ticker: OTCPK:FRZT
 
 
 
 
 
 
 
 
Freeze Tag, Inc.
Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile social games that are fun and engaging for all ages. Players can download and enjoy their games for free, or they can purchase virtual items and additional features within the game to increase the fun factor.
year
2017
rev ($mm)
$0.12
EBITDA ($mm)
EBIT ($mm)
($0.64)
Net Income ($mm)
Employees
10
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: KOSDAQ:A263750
 
 
 
 
 
 
 
 
Pearl Abyss
Pearl Abyss
Pearl Abyss is the Korean studio behind the hit PC MMORPG Black Desert Online, which was named MMORPG of the Year in 2016. Since the company's founding in 2010, it has successfully launched its game in South Korea, Japan, Russia, North/South America, Europe, Taiwan, and 100 other countries.
year
2017
rev ($mm)
$104.01
EBITDA ($mm)
$58.85
EBIT ($mm)
$57.44
Net Income ($mm)
$43.97
Employees
0
  • drill down
  • watch
Ticker: WSE:MGS
 
 
 
 
 
 
 
 
Macro Games S.A.
Macro Games S.A.
Macro Games S.A. is a Polish company that operates CSCenter.pl and MyCraft.pl, gaming websites that provide the latest news, videos and live streams for the games Counter-Strike and Minecraft. The company produces games as well, mainly in the MMORPG genre using a free-to-play business model.
year
2017
rev ($mm)
$1.24
EBITDA ($mm)
$0.25
EBIT ($mm)
$0.14
Net Income ($mm)
$0.06
Employees
  • drill down
  • watch
Ticker: ZNGA
 
 
 
 
 
 
 
 
Zynga, Inc.
Zynga, Inc.
Zynga is an American video game developer running social video game services since 2007. The company develops social games that work stand-alone on mobile phone platforms such as Apple iOS, Android, Windows Phone and on the Internet through its website, Zynga.com, and social networking websites.
year
2020
rev ($mm)
$1,605.21
EBITDA ($mm)
($5.51)
EBIT ($mm)
($82.10)
Net Income ($mm)
Employees
1883
  • drill down
  • watch
Ticker: TSXV:LAB
 
 
 
 
 
 
 
 
Tangelo Games
Tangelo Games
Tangelo's team of gaming experts committed to deliver cutting-edge, future ready, scalable gaming assets to the marketplace. This translates into a collection of fun, casual, casino themed games that are free to play and generate revenue primarily through the in-game/in-app sale of virtual coins.
year
2015
rev ($mm)
$11.56
EBITDA ($mm)
($2.63)
EBIT ($mm)
($2.62)
Net Income ($mm)
$0.40
Employees
35
  • drill down
  • watch
Ticker: TSXV:BKD
 
 
 
 
 
 
 
 
Breaking Data Corporation
Breaking Data Corporation
Breaking Data Corp. is a technology provider of semantic search, machine learning and natural language processing ("NLP"). The Company's technology platform has many practical applications, in multiple business and consumer verticals that are immersed in massive media and data rich settings.
year
2018
rev ($mm)
$9.53
EBITDA ($mm)
($7.10)
EBIT ($mm)
($7.53)
Net Income ($mm)
Employees
0
  • drill down
  • watch
Ticker: OTCPK:EPAZ
 
 
 
 
 
 
 
 
Epazz, Inc.
Epazz, Inc.
Epazz, Inc. specializes in enterprise cryptocurrency blockchain mobile apps and cloud business process software, with more than 500 repeat customers. Epazz technology makes it easy to convert legacy systems into cloud business process software.
year
2017
rev ($mm)
$1.35
EBITDA ($mm)
$0.30
EBIT ($mm)
$0.28
Net Income ($mm)
$0.05
Employees
8
  • drill down
  • watch
Ticker: DB:2FA
 
 
 
 
 
 
 
 
Fundamental Applications Corp.
Fundamental Applications Corp. was founded in 2014 to launch innovative mobile applications targeted at millennials. Millennials are described as a demographic born between 1980 and 2000 into a digital world with significant discretionary income.
year
2016
rev ($mm)
EBITDA ($mm)
($0.99)
EBIT ($mm)
($1.07)
Net Income ($mm)
Employees
  • drill down
  • watch
Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2020
rev ($mm)
$56,607.02
EBITDA ($mm)
$20,215.31
EBIT ($mm)
$14,271.20
Net Income ($mm)
$13,447.33
Employees
64238
  • drill down
  • watch
Ticker: NTES
 
 
 
 
 
 
 
 
NetEase, Inc.
NetEase, Inc.
NetEase, Inc. is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising and e-mail services.
year
2019
rev ($mm)
$10,750.03
EBITDA ($mm)
$1,998.42
EBIT ($mm)
$1,637.88
Net Income ($mm)
$1,273.77
Employees
23687
  • drill down
  • watch
Ticker: TSE:3659
 
 
 
 
 
 
 
 
NEXON Co., Ltd.
NEXON Co., Ltd.
Based in Japan, NEXON Co. is a global leader in online games, with more than 100 live games operated across more than 190 countries. Nexon pioneered micro-transactions and the free-to-play business model, and is widely credited with unmatched global expertise in sophisticated live game operations.
year
2019
rev ($mm)
$2,372.01
EBITDA ($mm)
$1,035.14
EBIT ($mm)
$970.78
Net Income ($mm)
$1,059.35
Employees
6441
  • drill down
  • watch
Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
  • drill down
  • watch
Ticker: SEHK:777
 
 
 
 
 
 
 
 
NetDragon WebSoft Inc.
NetDragon WebSoft Inc.
NetDragon Websoft Inc. is a leading innovator and creative force in China's online gaming and mobile internet industries. NetDragon offers many well-known mobile Internet products and services, including 91 Assistant, HiMarket, 91 Launcher,91 Panda Reader,sj.91.com and www.hiapk.com.
year
2017
rev ($mm)
$615.68
EBITDA ($mm)
$29.42
EBIT ($mm)
($7.39)
Net Income ($mm)
Employees
6446
  • drill down
  • watch
Ticker: NasdaqGS:BILI
 
 
 
 
 
 
 
 
Bilibili Inc.
Bilibili Inc.
Bilibili represents the iconic brand of online entertainment with a mission to enrich the everyday life of young generations in China. Bilibili is a full-spectrum online entertainment world covering a wide array of genres and media formats, including videos, live broadcasting and mobile games.
year
2018
rev ($mm)
$537.71
EBITDA ($mm)
($23.79)
EBIT ($mm)
($72.85)
Net Income ($mm)
Employees
1903
  • drill down
  • watch
Ticker: TSE:3668
 
 
 
 
 
 
 
 
Colopl Inc
Colopl Inc
Colopl is a Japanese developer that specializes in location-based mobile games. Colopl develops enjoyable games to make people's everyday lives richer. Their portfolio of mobile games include White Cat Project, Quiz RPG: The World of Mystic Wiz, Titan Slayer II, and more.
year
2020
rev ($mm)
$413.05
EBITDA ($mm)
$114.18
EBIT ($mm)
$110.34
Net Income ($mm)
$73.48
Employees
1368
  • drill down
  • watch
Ticker: JASDAQ:2138
 
 
 
 
 
 
 
 
Crooz
Crooz
Crooz, Inc. offers smartphone games to the Japanese and global markets, including original titles such as RAGNABREAK, The Knights of Avalon, Elemental Story, and Card King, in addition to games that make use of IP that represents Japan, such as HUNTER×HUNTER, NARUTO, and Final Fantasy.
year
2020
rev ($mm)
$327.62
EBITDA ($mm)
$12.99
EBIT ($mm)
$8.30
Net Income ($mm)
$0.17
Employees
278
  • drill down
  • watch
Ticker: HLSE:ROVIO
 
 
 
 
 
 
 
 
Rovio Entertainment Corporation
Rovio Entertainment Corporation
Rovio Entertainment Corporation is a games-first entertainment company, that creates, develops and publishes mobile games and acts as a brand licensor in various entertainment and consumer product categories. The Company is best known for the global Angry Birds brand, which started in 2009.
year
2020
rev ($mm)
$323.62
EBITDA ($mm)
$27.14
EBIT ($mm)
$26.48
Net Income ($mm)
$18.31
Employees
462
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Ticker: DSKY
 
 
 
 
 
 
 
 
iDreamSky Technology Limited
iDreamSky is the largest independent mobile game publishing platform in China based on the number of active users in 2013. The Company’s mission is to enrich mobile users’ lifestyle and deliver fun and engaging mobile games and entertainment to users.
year
2015
rev ($mm)
$190.37
EBITDA ($mm)
$3.66
EBIT ($mm)
$1.90
Net Income ($mm)
Employees
756
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Ticker: BSE:532619
 
 
 
 
 
 
 
 
UTV Software Communications Limited
UTV Software Communications Limited
UTV Software Communications Ltd. is a leading media and entertainment company in India reaching more than 247 million consumers with a presence in motion pictures, television and interactive media.
year
2012
rev ($mm)
$187.54
EBITDA ($mm)
$15.85
EBIT ($mm)
$14.24
Net Income ($mm)
$4.48
Employees
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Ticker: JASDAQ:3758
 
 
 
 
 
 
 
 
Aeria Inc.
Aeria Inc.
Aeria Inc. primarily engages in IT services and the delivery of online games. The company also provides game software development, business systems development, and data center services. In addition, it involves in temporary staffing and real estate leasing operations.
year
2018
rev ($mm)
$186.90
EBITDA ($mm)
$31.84
EBIT ($mm)
$28.09
Net Income ($mm)
$22.06
Employees
347
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Ticker: KOSDAQ:A06
 
 
 
 
 
 
 
 
GAMEVIL
GAMEVIL
GAMEVIL is a premier mobile game developer and publisher located in Los Angeles, USA and Seoul, South Korea. They have experience publishing hundreds of games on multiple platforms with over 400 million downloads.
year
2020
rev ($mm)
$122.30
EBITDA ($mm)
$13.79
EBIT ($mm)
$6.76
Net Income ($mm)
$16.68
Employees
200
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Ticker: TSE:3928
 
 
 
 
 
 
 
 
Mynet Inc.
Mynet Inc.
Mynet Inc., based in Japan, makes smartphone games. Valkyrie Crusade, which has reached over 7 million downloads worldwide, is an epic card battle and fantastic town building RPG/simulation game set in a world full of beautiful maidens.
year
2017
rev ($mm)
$112.87
EBITDA ($mm)
$19.67
EBIT ($mm)
$5.77
Net Income ($mm)
$0.11
Employees
0
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Ticker: TSE:3793
 
 
 
 
 
 
 
 
Drecom Co., Ltd.
Drecom Co., Ltd.
Drecom Co., Ltd. engages in the entertainment web and marketing solution businesses. The company’s Entertainment Web segment plans, develops, and provides entertainment contents to individual Internet users.
year
2019
rev ($mm)
$99.08
EBITDA ($mm)
($1.07)
EBIT ($mm)
($5.33)
Net Income ($mm)
Employees
407
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